Postado Dezembro 11, 2012 12 anos Como faço para criar novos monsters no meu otserv 8.60 . eu estava usando o monster creator , mais quando eu faço nele o monstro não entra nem no rme , nem no serv , alguem sabe como criar?
Postado Dezembro 11, 2012 12 anos tenta assim vai em DATA/MONSTERS/MONSTERS.XML Poe isso : <monster name="NOME DO BIXO" file="Custom/NOME DO BIXO.xml"/> Depois Vai em DATA/MONSTERS/SCRIPTS E Cria Uma Pasta Custom e Dentro DA Pasta Vc Coloca Uma Xml De Qualquer Bixo CTR+C De Qualquer Mob. Ai Se Poe Tipo assim Dentro <?xml version="1.0" encoding="utf-8"?> <!--This monster was designed and saved with the monster editor that was programmed by DarkstaR. You can find more programs by DarkstaR at TibiaUG.com--> <monster name="NOME DO BIXO" nameDescription="DESCRIPTION DO BIXO" race="undead" experience="45000000" speed="12500" manacost="0" level=""> <health now="3000000" max="3000000" /> <look type="252" head="87" body="87" legs="86" feet="86" addons="3" corpse="6068" /> <targetchange interval="45000" chance="50" /> <strategy attack="0" defense="0" /> <!--Flags--> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag staticattack="50" /> <flag lightlevel="0" /> <flag lightcolor="0" /> <flag targetdistance="1" /> <flag runonhealth="0" /> <flag skull="5" /> <flag summonableforsummoner="0" /> </flags> <!--Attacks--> <attacks> <attack name="melee" interval="1000" skill="300" attack="900" /> <attack name="drown" interval="2000" chance="1000" radius="4" min="-6000" max="-16000"> <attribute key="areaEffect" value="bubbles" /> </attack> <attack name="death" interval="2200" chance="100" range="6" radius="1" min="-6000" max="-12000" target="1"> <attribute key="shootEffect" value="smallice" /> <attribute key="areaEffect" value="iceattack" /> </attack> <attack name="ice" interval="2400" chance="75" length="5" spread="0" min="-6000" max="-10000"> <attribute key="areaEffect" value="bluenote" /> </attack> </attacks> <!--Defenses--> <defenses armor="100" defense="100"> <defense name="healing" interval="2000" chance="100" min="10000" max="15000"> <attribute key="areaEffect" value="blueshimmer" /> </defense> </defenses> <!--Elements--> <elements> <element firePercent="0" /> <element physicalPercent="0" /> <element earthPercent="0" /> <element energyPercent="0" /> <element deathPercent="0" /> <element icePercent="0" /> <element holyPercent="0" /> </elements> <!--Immunities--> <immunities> <immunity physical="0" /> <immunity energy="0" /> <immunity fire="0" /> <immunity poison="1" /> <immunity lifedrain="0" /> <immunity ice="0" /> <immunity paralyze="1" /> <immunity outfit="1" /> <immunity drunk="1" /> <immunity invisible="1" /> </immunities> <loot> <item id="7250" countmax="1" chance="100000"/> <item id="9971" countmax="10" chance="100000"/> <item id="3976" countmax="100" chance="100000"/> <item id="3976" countmax="100" chance="100000"/> <item id="7722" countmax="1" chance="100000"/> <item id="7722" countmax="1" chance="100000"/> <item id="7722" countmax="1" chance="100000"/> </loot> </monster> Ai Vc Edita Do Jeito Que Vc Quer ele . Pra Quem Curte Um " Hard Rock , Metal , Industrial , Classicos " Curtão Minha Radio Online Pessoal .
Postado Dezembro 11, 2012 12 anos quando eu vo fazer o bixo no server da falied Vagabundo mosnter.xml.Vgabundo e nome do bixo oq eu faço pra ajeita oq que tem de errado??,si e DATA/MONSTERS/MONSTERS.XML que vc fala e o Mosterers.xml e o arquivo que tem la no final né?? Editado Dezembro 11, 2012 12 anos por mapperots (veja o histórico de edições)
Postado Dezembro 11, 2012 12 anos faz assim /m vagabundo ve se da certo Pra Quem Curte Um " Hard Rock , Metal , Industrial , Classicos " Curtão Minha Radio Online Pessoal .
Postado Dezembro 11, 2012 12 anos OLHA COMO COLOQUEI >>>>>>>>>>>>>><?xml version="1.0" encoding="UTF-8"?> <monster name="Vagabundo" nameDescription="a lixo" race="undead" (experience="0") speed="99999" manacost="390"> --><health now="1800000000000" max="18000000000000000"/> --><look type="300" head="0" body="0" legs="0" feet="0" corpse="7091"/> <targetchange interval="2000" chance="50"/> --><strategy attack="3000" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="0"/> <flag runonhealth="300"/> </flags> <attacks> ---->Skiill E Fast attack <attack name="melee" interval="1000" skill="1000" attack="8000"/> <attack name="lifedrain" interval="3000" chance="10" length="7" spread="3" min="0" max="-350"> <attribute key="areaEffect" value="poff"/> </attack> <attack name="speed" interval="2000" chance="11" length="7" spread="3" speedchange="-650"> <attribute key="areaEffect" value="iceattack"/> </attack> <attack name="ice" interval="2000" chance="18" target="1" radius="4" min="0" max="-280"> <attribute key="areaEffect" value="icearea"/> <attribute key="shootEffect" value="smallice"/> </attack> <attack name="ice" interval="2000" chance="22" radius="3" target="0" min="0" max="-160"> <attribute key="areaEffect" value="icetornado"/> </attack> <attack name="speed" interval="1000" chance="11" radius="3" target="0" speedchange="-700"> <attribute key="areaEffect" value="poff"/> </attack> </attacks> <defenses armor="45" defense="45"> <defense name="healing" interval="1000" chance="10" min="50" max="100"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <elements> <element physicalPercent="15"/> </elements> <immunities> <immunity ice="1"/> <immunity fire="1"/> <immunity earth="1"/> <immunity paralyze="1"/> <immunity lifedrain="1"/> <immunity invisible="1"/> </immunities> <voices interval="3000" chance="200"> <voice sentence="CHHHRRRR"/> <voice sentence="HISSSS"/> </voices> <loot> <item id="2148" countmax="100" chance1="100000" chancemax="0"/> <item id="2672" countmax="5" chance1="20000" chancemax="0"/> <item id="2033" chance="1818"/> <item id="1976" chance="3333"/> <item id="2413" chance="5000"/> <item id="2112" chance="4100"/> --addon doll <item id="7290" chance="1400"/> <item id="7378" countmax="2" chance1="2000" chancemax="0"/> <item id="2546" countmax="5" chance1="2500" chancemax="0"/> <item id="2547" countmax="10" chance1="2222" chancemax="0"/> <item id="2796" countmax="1" chance1="6666" chancemax="0"/> <item id="1987" chance="100000"> <inside> <item id="2148" countmax="100" chance1="100000" chancemax="0"/> <item id="2146" countmax="2" chance1="2222" chancemax="0"/> <item id="2528" chance="1333"/> <item id="7441" chance="2222"/> <item id="7402" chance="1666"/> <item id="2498" chance="3300"/> <item id="2492" chance="3300"/> </inside> </item> </loot> </monster>
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