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To com um ot aqui mais quando voce ataca o demon e acaba a vida dele , ele nao morre fica la e causa lag e fica aparecendo esse erro no distro:

Error - CreatureScript Interface]

[17/12/2012 01:00:36] buffer nKill

[17/12/2012 01:00:36] Description:

[17/12/2012 01:00:36] [string "rep = {..."]:63: attempt to call field 'executeQuery' (a nil value)

[17/12/2012 01:00:36] stack traceback:

[17/12/2012 01:00:36] [string "rep = {..."]:63: in function 'add'

[17/12/2012 01:00:36] [string "loadBuffer"]:18: in function <[string "loadBuffer"]:2>

ALGUEM PODE ME AJUDAR , DOU REP+!

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um momento

AQUI ESTA:

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Demon" nameDescription="a demon" race="fire" experience="6000" speed="275" manacost="10000">

<health now="8200" max="8200"/>

<look type="35" corpse="5995"/>

<targetchange interval="5000" chance="8"/>

<strategy attack="90" defense="10"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag staticattack="90"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="100" attack="110"/>

<attack name="manadrain" interval="2000" chance="13" range="7" min="0" max="-120"/>

<attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-150" max="-250">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">

<attribute key="shootEffect" value="fire"/>

</attack>

<attack name="lifedrain" interval="1000" chance="12" length="8" spread="0" min="-300" max="-467">

<attribute key="areaEffect" value="purpleenergy"/>

</attack>

<attack name="speed" interval="2000" chance="15" target="1" speedchange="-750" duration="30000">

<attribute key="shootEffect" value="suddendeath"/>

</attack>

<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-210" max="-300">

<attribute key="areaEffect" value="purpleenergy"/>

</attack>

</attacks>

<defenses armor="55" defense="55">

<defense name="healing" interval="2000" chance="15" min="130" max="240">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="1000" chance="8" speedchange="290" duration="5000">

<attribute key="areaEffect" value="redshimmer"/>

</defense>

</defenses>

<elements>

<element physicalPercent="30"/>

<element energyPercent="50"/>

<element earthPercent="20"/>

<element icePercent="-15"/>

<element holyPercent="-15"/>

<element deathPercent="20"/>

</elements>

<immunities>

<immunity fire="1"/>

<immunity drown="1"/>

<immunity paralyze="1"/>

<immunity invisible="1"/>

</immunities>

<summons maxSummons="1">

<summon name="fire elemental" interval="1000" chance="12"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="MUHAHAHAHA!" yell="1"/>

<voice sentence="I SMELL FEEEEEAAAR!" yell="1"/>

<voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/>

<voice sentence="Your resistance is futile!"/>

<voice sentence="Your soul will be mine!" yell="0"/>

</voices>

<loot>

<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins

<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins

<item id="2152" countmax="3" chance1="33333" chancemax="2000"/> --Plat

<item id="2514" chance="1900"/> --mastermind shield

<item id="2472" chance="200"/> --magic plate armor

<item id="2795" countmax="6" chance1="7500"/> --Fire Mushroom

<item id="5906" countmax="1" chance="2000"/> -- demon dust

<item id="5954" countmax="1" chance="2345"/> -- demon horn

<item id="2164" chance="2100"/> --might ring

<item id="2176" chance="3500"/> --orb

<item id="1982" chance="1300"/> --purpel tome

<item id="2165" chance="2300"/> --stealth ring

<item id="7591" chance="4500"/> -- GHP

<item id="1987" chance="100000">

<inside>

<item id="2393" chance="3800"/> --giantsword

<item id="2432" chance="3800"/> --fire axe

<item id="2112" chance="4100"/> --addon doll

<item id="2396" chance="2600"/> --ice rapier

<item id="2179" chance="1100"/> --golden ring

<item id="2795" countmax="6" chance1="13000"/> --fire mushroom

<item id="2678" countmax="3" chance1="10000" chancemax="0"/> --coconut

<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coin

<item id="2151" countmax="4" chance1="5500" chancemax="0"/>

<item id="2462" chance="3200"/> --devil helmet

<item id="2149" countmax="3" chance1="11000" chancemax="0"/>

<item id="2171" chance="2200"/> --platinum amulet

<item id="2387" chance="32000"/> --double axe

<item id="2470" chance="1350"/> --golden legs

<item id="7382" chance="300"/> -- Demonrage Sword

<item id="7393" chance="1700"/> -- Demon Trophy

<item id="2520" chance="3100"/> --demon shield

<item id="2418" chance="1500"/> --golden sickle

<item id="2377" chance="6666"/> --two-handed sword

</inside>

</item>

</loot>

</monster>

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