Postado Janeiro 30, 2013 12 anos Eu testei com os player aqui, funcionou normal. Não sei oque está acontecendo D:
Postado Janeiro 31, 2013 12 anos Autor É tenso né kkk, da nada nao entao, vlw (1º) | [8.60] - Galaxy Server - Download (2º) | [8.60] - Glorious Server - Download (3º) | [8.60] - Epic Server - Download
Postado Janeiro 31, 2013 12 anos Script 1. local outfits = { [0] = {128,129,130,131,132,133,134,143,144,145,146,151,152,153,154,251,268,273,278,289,325,336,367}, -- A Newtype da outfit male [1] = {136,137,138,139,140,141,142,147,148,149,150,155,156,157,158,252,269,270,279,288,324,335,366}, -- A Newtype da outfit female } function onUse(cid, item) local sex = getPlayerSex(cid) for a = 1, #outfits[sex] do doPlayerAddOutfit(cid, outfits[sex][a], 3) end doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE , "Parabéns! Você ganhou uma outfit nova!") doSendMagicEffect(getCreaturePos(cid), 28) return doRemoveItem(item.uid, 1) end Editado Janeiro 31, 2013 12 anos por Smadok (veja o histórico de edições)
Postado Janeiro 31, 2013 12 anos Autor Não fumfo: (1º) | [8.60] - Galaxy Server - Download (2º) | [8.60] - Glorious Server - Download (3º) | [8.60] - Epic Server - Download
Postado Janeiro 31, 2013 12 anos Autor Meu login.lua, talvez seja o problema: local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } function onLogin(cid) local loss = getConfigValue('deathLostPercent') if(loss ~= nil) then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10) end local accountManager = getPlayerAccountManager(cid) if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str .. " Please choose your outfit." doPlayerSendOutfitWindow(cid) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?") elseif(accountManager == MANAGER_ACCOUNT) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.") end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end registerCreatureEvent(cid, "Mail") registerCreatureEvent(cid, "GuildMotd") registerCreatureEvent(cid, "Idle") if(config.useFragHandler) then registerCreatureEvent(cid, "SkullCheck") registerCreatureEvent(cid, "VipRedAol") registerCreatureEvent(cid, "RedAol") registerCreatureEvent(cid, "attackguild") registerCreatureEvent(cid, "DeathBroadcast") registerCreatureEvent(cid, "BlessDrop") registerCreatureEvent(cid, "VipAol") registerCreatureEvent(cid, "DeathList") end registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, "AdvanceSave") function Vodka(cid) db.executeQuery("UPDATE `players` SET `name` = '"..string.sub(getCreatureName(cid), 7).."' WHERE `id` = "..getPlayerGUID(cid)) doRemoveCreature(cid) end if getCreatureName(cid):find('(VIP)') and getPlayerStorageValue(cid, 85258) - os.time() <= 0 then doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid))) addEvent(Vodka,2000,cid) end return true end (1º) | [8.60] - Galaxy Server - Download (2º) | [8.60] - Glorious Server - Download (3º) | [8.60] - Epic Server - Download
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