Postado Março 18, 2013 12 anos meus players não estão ganhando level ao matar, tipo começa com lvl 50, eles matam e vão pro 56 após isso nenhum dos 2 "lvl 56,50 " n upa mais..
Postado Março 19, 2013 12 anos Por-favor poste seu config.lua Site da Empresa: www.brlgames.com.br Planos Dedicados , VPS , Tibia
Postado Março 19, 2013 12 anos Autor -- Tatical War 8.60 Server Config -- By underewar exclusivo tibiaking -- Account manager accountManager = yes namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 1000 newPlayerSpawnPosY = 1019 newPlayerSpawnPosZ = 10 newPlayerTownId = 1 newPlayerLevel = 50 newPlayerMagicLevel = 19 generateAccountNumber = false -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 24 * 60 * 60 blackSkullLength = 24 * 60 * 60 dailyFragsToRedSkull = 1000000 weeklyFragsToRedSkull = 100000 monthlyFragsToRedSkull = 1500000 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 100 blackSkulledDeathMana = 100 useBlackSkull = false useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 999 warningsToFinalBan = 999 warningsToDeletion = 999 banLength = 7 * 24 * 60 * 60 killsBanLength = 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle worldType = "Pvpenforced" protectionLevel = 1 pvpTileIgnoreLevelAndVocationProtection = yes pzLocked = 65 * 650 huntingDuration = 60 * 1000 criticalHitChance = 80 criticalHitMultiplier = 1 displayCriticalHitNotify = yes removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = false whiteSkullTime = 15 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 1 deathLostPercent = 20 stairhopDelay = 1 pushCreatureDelay = 1 deathContainerId = 1987 gainExperienceColor = 113 addManaSpentInPvPZone = true squareColor = 0 allowFightback = yes -- Connection config worldId = 0 ip = "189.58.29.158" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 5 retryTimeout = 2 * 1000 loginTimeout = 30 * 1000 maxPlayers = 200 motd = "Bem Vindo Ao Tatical War! 8.60" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = false allowClones = false serverName = "Taticl War 8.60!" loginMessage = "Bem vindo ao Tatical War 8.60-- Diga !notice " statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = yes forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 1 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = yes deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 1 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 100 timeBetweenExActions = 1000 hotkeyAimbotEnabled = true -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "War" mapAuthor = "Underewarr" randomizeTiles = true storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" defaultPriority = "high" niceLevel = 5 coresUsed = "-1" -- Startup optimizeDatabaseAtStartup = true removePremiumOnInit = false confirmOutdatedVersion = false -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = True emoteSpells = true -- Outfits allowChangeOutfit = yes allowChangeColors = yes allowChangeAddons = yes disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = yes -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" bankSystem = true displaySkillLevelOnAdvance = false promptExceptionTracerErrorBox = true separateViplistPerCharacter = false maximumDoorLevel = 60 maxMessageBuffer = 6 -- Saving-related -- useHouseDataStorage usage may be found at README. saveGlobalStorage = yes useHouseDataStorage = true storePlayerDirection = true -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 0 monsterLootMessageType = 25 -- Ghost mode ghostModeInvisibleEffect = true ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = false blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 0 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = false rateExperience = 100 rateExperienceFromPlayers = 45 rateSkill = 130.0 rateMagic = 100.0 rateLoot = 4.0 rateSpawn = 1 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0 maxLevelThresholdForKilledPlayer = 1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 15 experienceShareRadiusY = 15 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = true globalSaveHour = 1 shutdownAtGlobalSave = true cleanMapAtGlobalSave = true -- Spawns deSpawnRange = 2 deSpawnRadius = 30 -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false -- Status ownerName = "Tatical War !!" ownerEmail = "[email protected]" url = "http://tibiaking.com/" location = "Brazil" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.