Postado Julho 6, 2013 12 anos Potion ta healando mt de vagar alguem sabe como faz pra healar rapido? local config = { removeOnUse = "no", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) splashable = "no", range = -1, realAnimation = "no", -- make text effect visible only for players in range 1x1 healthMultiplier = 2.0, manaMultiplier = 1.5 } config.removeOnUse = getBooleanFromString(config.removeOnUse) config.usableOnTarget = getBooleanFromString(config.usableOnTarget) config.splashable = getBooleanFromString(config.splashable) config.realAnimation = getBooleanFromString(config.realAnimation) local POTIONS = { [8704] = {empty = 8704, splash = 2, health = {30, 80}}, -- small health potion [7618] = {empty = 7618, splash = 2, health = {80, 150}}, -- health potion [7588] = {empty = 7588, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 11, 12, 15, 16, 19, 20, 23, 24, 27, 28, 31, 32}, vocStr = "knights and paladins"}, -- strong health potion [7591] = {empty = 7591, splash = 2, health = {500, 660}, level = 80, vocations = {4, 8, 12, 16, 20, 24, 28, 32}, vocStr = "knights"}, -- great health potion [8473] = {empty = 8473, splash = 2, health = {600, 860}, level = 130, vocations = {4, 8, 12, 16, 20, 24, 28, 32}, vocStr = "knights"}, -- ultimate health potion [7620] = {empty = 7620, splash = 7, mana = {70, 130}}, -- mana potion [7589] = {empty = 7589, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 5, 6, 9, 10, 13, 14, 17, 18, 21, 22, 25, 26, 29, 30, 3, 7, 11, 15, 19, 23, 27, 31}, vocStr = "sorcerer, druids and paladins"}, -- strong mana potion [7590] = {empty = 7590, splash = 7, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6, 9, 10, 13, 14, 17, 18, 21, 22, 25, 26, 29, 30}, vocStr = "sorcerers and druids"}, -- great mana potion [8472] = {empty = 8472, splash = 3, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7, 11, 15, 19, 23, 27, 31}, vocStr = "paladins"} -- great spirit potion } local exhaust = createConditionObject(CONDITION_EXHAUST) setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) function onUse(cid, item, fromPosition, itemEx, toPosition) local potion = POTIONS[item.itemid] if(not potion) then return false end if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then if(not config.splashable) then return false end if(toPosition.x == CONTAINER_POSITION) then toPosition = getThingPos(item.uid) end doDecayItem(doCreateItem(2016, potion.splash, toPosition)) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, potion.empty, 1) return true end if(hasCondition(cid, CONDITION_EXHAUST)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return true end if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) return true end if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then return false end local health = potion.health if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then return false end local mana = potion.mana if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then return false end doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE) if(not config.realAnimation) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1) else for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do if(isPlayer(tid)) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid) end end end doAddCondition(cid, exhaust) doRemoveItem(item.uid, 1) if(not potion.empty or config.removeOnUse) then return true end doPlayerAddItem(cid, potion.empty, 1) return true end
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