Postado Setembro 5, 2013 11 anos Autor Bem, essa foi a minha última tentativa, então verifique se o item realmente está com a ActionID que eu pedi para você botar, aqui está o script : function onUse(cid, item, frompos, item2, topos) --Config--> local statue_pos = {x = 33101, y = 31908, z = 10} local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1} local new_pos = {x = 33095, y = 31954, z = 10} local crystal_pos = {x = 33101, y = 31908, z = 10} --End Config--> function Potwoory1() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory2, 7 * 700) end function Potwoory2() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory3, 8 * 1000) end function Potwoory3() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory4, 9 * 1000) end function Potwoory4() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory5, 6 * 1000) end function Potwoory5() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(NewPortal, 12 * 1100) end function NewPortal() doCreateTeleport(1387, new_pos, new_portal_pos) addEvent(RemoveAll, 30 * 1000) end function RemoveAll() doRemoveItem(getThingfromPos(new_portal_pos).uid,1) doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57500) end if item.uid == 57500 and getThingfromPos(new_portal_pos).itemid ~= 17668 then doCreateItem(17668,1,new_portal_pos) addEvent(Potwoory1, 0) doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57501) else doPlayerSendTextMessage(cid,18,"Sorry, not possible.") end return TRUE end Cara, nao funcionou, mesma coisa, ele diz que nao eh possivel! mais valeu por tentar ajudar cara, valeu mesmo!! vou tentar arrumar aqui ;}
Postado Setembro 5, 2013 11 anos DÃR, EU SOU UM JUMENTO MESMO Perdão amigo, erro meu, achei o erro : function onUse(cid, item, frompos, item2, topos) --Config--> local statue_pos = {x = 33101, y = 31908, z = 10} local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1} local new_pos = {x = 33095, y = 31954, z = 10} local crystal_pos = {x = 33101, y = 31908, z = 10} --End Config--> function Potwoory1() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory2, 7 * 700) end function Potwoory2() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory3, 8 * 1000) end function Potwoory3() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory4, 9 * 1000) end function Potwoory4() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory5, 6 * 1000) end function Potwoory5() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(NewPortal, 12 * 1100) end function NewPortal() doCreateTeleport(1387, new_pos, new_portal_pos) addEvent(RemoveAll, 30 * 1000) end function RemoveAll() doRemoveItem(getThingfromPos(new_portal_pos).uid,1) doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57500) end if item.aid == 57500 and getThingfromPos(new_portal_pos).itemid ~= 17668 then doCreateItem(17668,1,new_portal_pos) addEvent(Potwoory1, 0) doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57501) else doPlayerSendTextMessage(cid,18,"Sorry, not possible.") end return TRUE end Vai lá, teste e seja feliz. 愛"A alma permanece em suas criações" 平(Não dou suporte por mensagem privada.)
Postado Setembro 5, 2013 11 anos Autor DÃR, EU SOU UM JUMENTO MESMO Perdão amigo, erro meu, achei o erro : function onUse(cid, item, frompos, item2, topos) --Config--> local statue_pos = {x = 33101, y = 31908, z = 10} local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1} local new_pos = {x = 33095, y = 31954, z = 10} local crystal_pos = {x = 33101, y = 31908, z = 10} --End Config--> function Potwoory1() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory2, 7 * 700) end function Potwoory2() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory3, 8 * 1000) end function Potwoory3() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory4, 9 * 1000) end function Potwoory4() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory5, 6 * 1000) end function Potwoory5() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(NewPortal, 12 * 1100) end function NewPortal() doCreateTeleport(1387, new_pos, new_portal_pos) addEvent(RemoveAll, 30 * 1000) end function RemoveAll() doRemoveItem(getThingfromPos(new_portal_pos).uid,1) doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57500) end if item.aid == 57500 and getThingfromPos(new_portal_pos).itemid ~= 17668 then doCreateItem(17668,1,new_portal_pos) addEvent(Potwoory1, 0) doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57501) else doPlayerSendTextMessage(cid,18,"Sorry, not possible.") end return TRUE end Vai lá, teste e seja feliz. AE FUNCIONOU, MUITO OBRIGADO CARA REP+ PRA VOCE!! MUITO OBRIGADO MESMO.
Postado Setembro 5, 2013 11 anos Membro negativado por double post. Mais atenção da próxima vez. Spoiler local config = { delrey = getPlayerCarValue(cid, DELREY), cigarro = getPlayerCancer(cid, DERBY), prostituta = getPlayerAIDS(cid, cracuda), tresOitao = getPlayerRevorvi(cid, 38) } if(delrey == "Ligado" and cigarro == "Aceso" and prostituta == "No Colo" and tresOitao == "Carregado") then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Começou o fim de semana. #PAS") end
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