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Bom queria saber se alguém pode me ajudar, Bom quero por pra um monstro ter á chance de respawnar premiado por exemplo.

 

Apocalypse = Apocalypse [*]

 

Só que tenha uma chance de ele respawnar, assim igual Pokémon e Suas versão shiny com chance de nascer.

 

Alguém poderia me ajudar. ?

 

\/ Monstro \/

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Apocalypse" nameDescription="an apocalypse" race="blood" experience="225000" speed="520" manacost="0">
<health now="98000" max="98000"/>
<look type="110" corpse="6038"/>
<targetchange interval="5000" chance="40"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-2965" max="-3785"/>
<attack name="ice" interval="3000" chance="35" radius="4" target="1" min="-2797" max="-5143">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="giantice"/>
</attack>
<attack name="ice" interval="6000" chance="40" radius="4" target="1" min="-5548" max="-9237">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="giantice"/>
</attack>
<attack name="ice" interval="30000" chance="10" radius="4" target="1" min="-8788" max="-12437">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="giantice"/>
</attack>
<attack name="speed" interval="5000" chance="35" target="1" radius="1" speedchange="-880" duration="10000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="0" defense="0"/>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity ice="1"/>
<immunity fire="1"/>
</immunities>
<summons maxSummons="4">
<summon name="agua viva" interval="2000" chance="40" max="4"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="Yooodelaaahooohooo!"/>
<voice sentence="Yooodelaaaheeeheee!"/>
</voices>
<loot>
<item id="6567" chance="500"/><!-- mascote do natal -->
<item id="2152" countmax="3" chance="10000"/><!-- platiniun coin -->
<item id="2148" countmax="54" chance="80000"/><!-- gold coin -->
<item id="2148" countmax="63" chance="75000"/><!-- gold coin -->
<item id="2666" countmax="4" chance="50000"/><!-- meat -->
<item id="2462" chance="65000"/><!-- devil helmet -->
<item id="2158" chance="6000"/><!-- blue Gem -->
<item id="2153" chance="25000"/><!-- violet Gem -->
<item id="2393" chance="4000"/><!-- giant sword -->
<item id="2522" chance="300"/><!-- Great Shield -->
<item id="2390" chance="100"/><!-- Magic Longsword -->
<item id="2472" chance="500"/><!-- Magic Plate Armor -->
<item id="2470" chance="1000"/><!-- Golden Legs -->
<item id="2646" chance="500"/><!-- Golden Boots -->
<item id="8306" chance="150"/><!-- Pedra Soft Bots -->
</loot>
</monster>
 
 
 
\/ Monstro Premiado \/
 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Apocalypse [*]" nameDescription="an apocalypse [*]" race="blood" experience="1225000" speed="520" manacost="0">
<health now="980000" max="980000"/>
<look type="110" corpse="6038"/>
<targetchange interval="5000" chance="40"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-2965" max="-3785"/>
<attack name="ice" interval="3000" chance="35" radius="4" target="1" min="-2797" max="-7143">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="giantice"/>
</attack>
<attack name="ice" interval="6000" chance="40" radius="4" target="1" min="-5548" max="-10237">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="giantice"/>
</attack>
<attack name="ice" interval="30000" chance="10" radius="4" target="1" min="-8788" max="-14437">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="giantice"/>
</attack>
<attack name="speed" interval="5000" chance="35" target="1" radius="1" speedchange="-880" duration="10000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="0" defense="0"/>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity ice="1"/>
<immunity fire="1"/>
</immunities>
<summons maxSummons="4">
<summon name="agua viva" interval="2000" chance="40" max="4"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="Yooodelaaahooohooo!"/>
<voice sentence="Yooodelaaaheeeheee!"/>
</voices>
<loot>
<item id="6567" chance="20000"/><!-- mascote do natal -->
<item id="2152" countmax="80" chance="10000"/><!-- platiniun coin -->
<item id="2148" countmax="100" chance="80000"/><!-- gold coin -->
<item id="2148" countmax="100" chance="75000"/><!-- gold coin -->
<item id="2666" countmax="9" chance="50000"/><!-- meat -->
<item id="2462" chance="65000"/><!-- devil helmet -->
<item id="2158" chance="6000"/><!-- blue Gem -->
<item id="2153" chance="45000"/><!-- violet Gem -->
<item id="2393" chance="20000"/><!-- giant sword -->
<item id="2522" chance="10000"/><!-- Great Shield -->
<item id="2390" chance="10000"/><!-- Magic Longsword -->
<item id="2472" chance="10000"/><!-- Magic Plate Armor -->
<item id="2470" chance="11000"/><!-- Golden Legs -->
<item id="2646" chance="10000"/><!-- Golden Boots -->
<item id="8306" chance="9000"/><!-- Pedra Soft Bots -->
</loot>
</monster>
 
 
Obrigado. !

Editado por caiobale (veja o histórico de edições)

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