Postado Março 9, 2014 11 anos Autor worldType = "pvp" deu esse problema no executador: Te ajudei? Então Rep +
Postado Março 9, 2014 11 anos ae man, Va na pasta data/talkation/scripts da uma ohada se tem o bloco de notas com nome de pvp se não tiver tu cria um bloco de notas com nome de Pvp e cola essas scripts local worlds = { [WORLD_TYPE_NO_PVP] = "No-PVP", [WORLD_TYPE_PVP] = "PVP", [WORLD_TYPE_PVP_ENFORCED] = "PVP-Enforced" } function onSay(cid, words, param, channel) local world = worlds[getWorldType()] if(not world) then return true end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "World type is currently set to " .. world .. ".") return true end Editado Março 9, 2014 11 anos por fabiodias (veja o histórico de edições) TFS 0.4 DEV Página no facebook: https://www.facebook.com/Suporterking Skype: fabinhodias01 愛"A almapermanece em suas criações" 平 (Dou suporte apenas em tópicos..)
Postado Março 9, 2014 11 anos Autor Troque seu config por este -- The Forgotten Server Config -- Account manager accountManager = true namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 1067 newPlayerSpawnPosY = 982 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 10 newPlayerMagicLevel = 0 generateAccountNumber = false generateAccountSalt = false -- Rook system useRookSystem = false rookTownId = 1 rookLevelToGetRooked = 5 rookLevelToLeaveRook = 8 -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. useFragHandler = true redSkullLength = 30 * 24 * 60 * 60 blackSkullLength = 45 * 24 * 60 * 60 fragsLimit = 24 * 60 * 60 fragsSecondLimit = 7 * 24 * 60 * 60 fragsThirdLimit = 30 * 24 * 60 * 60 fragsToRedSkull = 3 fragsSecondToRedSkull = 5 fragsThirdToRedSkull = 10 fragsToBlackSkull = fragsToRedSkull fragsSecondToBlackSkull = fragsSecondToRedSkull fragsThirdToBlackSkull = fragsThirdToRedSkull fragsToBanishment = fragsToRedSkull fragsSecondToBanishment = fragsSecondToRedSkull fragsThirdToBanishment = fragsThirdToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanLength = 1 * 24 * 60 * 60 allowedMaxSizePackets = 20 -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 50 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 30 * 700 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 1 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = true fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = true oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 1 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = trueent set to nil enables manual mode. worldType = "pvp" protectionLevel = 100 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 60 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 15 * 60 * 1000 noDamageToSameLookfeet = false showHealthChange = true showManaChange = true showHealthChangeForMonsters = true showManaChangeForMonsters = true fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true recoverManaAfterDeathInPvPZone = false squareColor = 0 allowFightback = true fistBaseAttack = 7 useFairfightReduction = true optionalWarAttackableAlly = true -- Connection config worldId = 0 ip = "177.30.43.167" bindOnlyGlobalAddress = false loginPort = 7171 gamePort = "7172" loginTries = 3 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 spoofPlayers = 0 motd = "Welcome to the teste Server!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = 0 serverName = "teste" serverPreview = true loginMessage = "Welcome to the teste Server!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false packetsPerSecond = 50 -- RSA -- NOTE: These should not be changed unless you know what your doing! -- Prime1 - known as p; Prime2 - known as q; Public - known as e; -- Modulus - known as n; Private - known as d. rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113" rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101" rsaPublic = "65537" rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413" rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073" -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. -- encryptionType can be plain, md5, sha1, sha256, sha512. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "Alissow Server" sqlFile = "alissowserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 mysqlReconnectionAttempts = 3 encryptionType = "sha1" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 multipleNames = false -- Guilds ingameGuildManagement = true levelToFormGuild = 75 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 50 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseSkipInitialRent = true houseRentPeriod = "never" houseCleanOld = 0 guildHalls = true houseProtection = true levelToOfflineInBed = 200 -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 timeBetweenCustomActions = 500 hotkeyAimbotEnabled = true tibiaClassicSlots = false canOnlyRopePlayers = true -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "Xedegux.otbm" mapAuthor = "Radbr" randomizeTiles = true storeTrash = true cleanProtectedZones = true -- Mailbox mailboxDisabledTowns = "" mailMaxAttempts = 20 mailBlockPeriod = 60 * 60 * 1000 mailAttemptsFadeTime = 10 * 60 * 1000 -- Market marketEnabled = true marketOfferDuration = 30 * 24 * 60 * 60 premiumToCreateMarketOffer = true checkExpiredMarketOffersEachMinutes = 60 maxMarketOffersAtATimePerPlayer = 100 -- Process -- NOTE: daemonize works only on *nix, same as niceLevel, while -- defaultPriority works only on Windows. -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). daemonize = false defaultPriority = "high" niceLevel = 5 serviceThreads = 1 coresUsed = "-1" -- Startup startupDatabaseOptimization = true updatePremiumStateAtStartup = true confirmOutdatedVersion = false skipItemsVersionCheck = true -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = false unifiedSpells = true enableCooldowns = true -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = true -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" logsDirectory = "data/logs/" bankSystem = true promptExceptionTracerErrorBox = true maximumDoorLevel = 500 maxMessageBuffer = 4 logPlayersStatements = false tradeLimit = 100 useCapacity = true -- set playerFollowExhaust to 1500 if someone causes lags and kicks -- by following unreachable creatures too often playerFollowExhaust = 2000 -- Depot defaultDepotSizePremium = 2000 defaultDepotSize = 1000 -- Mounts useMounts = true unmountPlayerInPz = true -- VIP list separateVipListPerCharacter = false vipListDefaultLimit = 20 vipListDefaultPremiumLimit = 100 -- Saving-related -- houseDataStorage usage may be found at README. houseDataStorage = "binary" saveGlobalStorage = true storePlayerDirection = false savePlayerData = true -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 29 -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 reportsExpirationAfterReads = 1 playerQueryDeepness = -1 tileLimit = 0 protectionTileLimit = 0 houseTileLimit = 0 -- Premium-related freePremium = false premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. -- pvpBlessingThreshold is damage percent received from PvP that is required to -- enable pvpBlessing. -- fairFightTimeRange is last X seconds from which damage to player counts. -- Applies to pvp blessing. blessings = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecrement = 5 eachBlessReduction = 8 pvpBlessingThreshold = 40 fairFightTimeRange = 60 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. -- For constant spawn count increment, use exact values in rateSpawn* variables. experienceStages = false rateExperience = 50.0 rateExperienceFromPlayers = 10.0 rateSkill = 50.0 rateMagic = 30.0 rateLoot = 1.0 rateSpawnMin = 1 rateSpawnMax = 1 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 100.0 maxLevelThresholdForKilledPlayer = 800.0 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is multiplying every second of logged out time, eg: -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off. -- rateStaminaThresholdGain is dividing in case the normal gain (that is -- multiplied by rateStaminaGain, btw.) passed above threshold, eg: -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute). -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 40 * 60 staminaRatingLimitBottom = 14 * 60 staminaLootLimit = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 globalSaveMinute = 0 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false closeInstanceOnShutdown = true -- Spawns deSpawnRange = 2 deSpawnRadius = 50 monsterSpawnWalkback = true allowBlockSpawn = true -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false -- Status statusPort = 7171 ownerName = "Staff Teste Server" ownerEmail = "[email protected]" url = "http://sotserv.blogspot.com.br/" location = "Brazil" displayGamemastersWithOnlineCommand = false -- Logs disableLuaErrors = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outputLog = "" truncateLogOnStartup = false -- Manager -- NOTE: managerPassword left blank disables manager. managerPort = 7171 managerLogs = true managerPassword = "" managerLocalhostOnly = true managerConnectionsLimit = 1 -- Admin -- NOTE: adminPassword left blank disables manager. -- Set to anything if you set adminRequireLogin to false. -- adminEncryption available options: rsa1024xtea; -- remember to set correct data! adminPort = 7171 adminLogs = true adminPassword = "" adminLocalhostOnly = true adminConnectionsLimit = 1 adminRequireLogin = true adminEncryption = "" adminEncryptionData = "" Não funcionou Qual sua versão? 10.10 ae man, Va na pasta data/talkation/scripts da uma ohada se tem o bloco de notas com nome de pvp se não tiver tu cria um bloco de notas com nome de Pvp e cola essas scripts local worlds = { [WORLD_TYPE_NO_PVP] = "No-PVP", [WORLD_TYPE_PVP] = "PVP", [WORLD_TYPE_PVP_ENFORCED] = "PVP-Enforced" } function onSay(cid, words, param, channel) local world = worlds[getWorldType()] if(not world) then return true end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "World type is currently set to " .. world .. ".") return true end O meu esta deste tipo Editado Março 9, 2014 11 anos por narazaky (veja o histórico de edições) Te ajudei? Então Rep +
Postado Março 9, 2014 11 anos man seu config ta errado ...não aperta espaço decha do jeito que eu temandei, vo posta o config denovo -- The Forgotten Server Config -- Account manager accountManager = "yes" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 1067 newPlayerSpawnPosY = 982 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = "no" -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 24 * 60 * 60 blackSkullLength = 42 * 60 * 60 dailyFragsToRedSkull = 60 weeklyFragsToRedSkull = 200 monthlyFragsToRedSkull = 300 dailyFragsToBlackSkull = 100 weeklyFragsToBlackSkull = 300 monthlyFragsToBlackSkull = 500 dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 8 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = no maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 50 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 30 * 700 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 1 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = true fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = true oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 1 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "127.0.0.1" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 motd = "Bem Vindo ao Baiak Yurots Editado por Fabio Dias ! " displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Baiak Evolution" loginMessage = "Bem-Vindo ao Baiak Editado por Fabio Dias , Super Vip na quest vip, comando !bless e !aol adcionado, custando 20k. Bom jogo" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 100 updateHighscoresAfterMinutes = 2 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500 -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. -- useHouseDataStorage usage may be found at README. mapName = "Baiak Yurots" mapAuthor = "Baiak Lula" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Startup -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = false -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 1000 * 1000 * 10000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = "yes" rateExperience = 400 rateExperienceFromPlayers = 0 rateSkill = 160 rateMagic = 155 rateLoot = 6 rateSpawn = 9 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 0 teleportAllSummons = false teleportPlayerSummons = false -- Status ownerName = "Fabio Dias" ownerEmail = "[email protected]" url = "" location = "Brazil" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false Editado Março 9, 2014 11 anos por fabiodias (veja o histórico de edições) TFS 0.4 DEV Página no facebook: https://www.facebook.com/Suporterking Skype: fabinhodias01 愛"A almapermanece em suas criações" 平 (Dou suporte apenas em tópicos..)
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