Postado Março 24, 2014 11 anos Pessoal meu server é SQLITE 8.60, e estou com um probleminha, aliás 2 probleminhas. O primeiro é que por exemplo se eu tiver 500 manas ou healths tanto faz , isso acontece com todas potions, se eu tiver com 500 na bp, quando uso só aparece 100, ai quando acaba as 100 recomeça a contagem. o segundo pro é que se usar potion no chão ao invés de cair a poça no chão, nada acontece e aparece o erro, [24/03/2014 01:01:17] [Error - Action Interface] [24/03/2014 01:01:17] data/actions/scripts/liquids/potions.lua:onUse [24/03/2014 01:01:17] Description: [24/03/2014 01:01:17] (luaDoDecayItem) Item not found. Vou postar aqui meu script, me ajudem por favor !!! [LUA]<action itemid="7588-7591;8472;8473;7618;7620;8704" event="script" value="liquids/potions.lua"/>[/LUA] [LUA]local config = { removeOnUse = "yes", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) splashable = "no", range = -1, realAnimation = "yes", -- make text effect visible only for players in range 1x1 multiplier = { health = 1.0, mana = 1.0 } } config.removeOnUse = getBooleanFromString(config.removeOnUse) config.usableOnTarget = getBooleanFromString(config.usableOnTarget) config.splashable = getBooleanFromString(config.splashable) config.realAnimation = getBooleanFromString(config.realAnimation) local POTIONS = { [8704] = {empty = 7636, splash = 42, health = {45, 95}}, -- small health potion [7618] = {empty = 7636, splash = 42, health = {100, 180}}, -- health potion [7588] = {empty = 7634, splash = 42, health = {200, 300}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion [7591] = {empty = 7635, splash = 42, health = {450, 500}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion [8473] = {empty = 7635, splash = 42, health = {600, 750}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion [7620] = {empty = 7636, splash = 47, mana = {40, 130}}, -- mana potion [7589] = {empty = 7634, splash = 47, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion [7590] = {empty = 7635, splash = 47, mana = {120, 250}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion [8472] = {empty = 7635, splash = 43, health = {200, 300}, mana = {100, 150}, level = 80, vocations = {3, 7}, vocStr = "paladins"} } local exhaust = createConditionObject(CONDITION_EXHAUST) setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) function onUse(cid, item, fromPosition, itemEx, toPosition) local potion = POTIONS[item.itemid] if(not potion) then return false end if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then if(not config.splashable) then return false end if(toPosition.x == CONTAINER_POSITION) then toPosition = getThingPosition(item.uid) end doDecayItem(doCreateItem(POOL, potion.splash, toPosition)) doRemoveItem(item.uid, 1) if(not potion.empty or config.removeOnUse) then return true end if(fromPosition.x ~= CONTAINER_POSITION) then doCreateItem(potion.empty, fromPosition) else doPlayerAddItem(cid, potion.empty, 1) end return true end if(hasCondition(cid, CONDITION_EXHAUST)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return true end if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) return true end if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then return false end local health = potion.health if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.multiplier.health))) then return false end local mana = potion.mana if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.multiplier.mana))) then return false end doSendMagicEffect(getThingPosition(itemEx.uid), CONST_ME_MAGIC_BLUE) if(not config.realAnimation) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1) else for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), 1, 1)) do if(isPlayer(tid)) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid) end end end doAddCondition(cid, exhaust) doRemoveItem(item.uid, 1) if(not potion.empty or config.removeOnUse) then return true end if(fromPosition.x ~= CONTAINER_POSITION) then doCreateItem(potion.empty, fromPosition) else doPlayerAddItem(cid, potion.empty, 1) end return true end[/LUA]
Postado Março 24, 2014 11 anos Olha Primeiramente tenta usa o Spoiler para facilitar. Tente esse daqui local config = { removeOnUse = "no", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) splashable = "yes", range = -1, area = {1, 1} -- if not set correctly, the message will be sent only to user of the item } local multiplier = { health = 1.0, mana = 1.0 } local POTIONS = { [8704] = {empty = 7636, splash = 42, health = {50, 100}}, -- small health potion [7618] = {empty = 7636, splash = 42, health = {100, 200}}, -- health potion [7588] = {empty = 7634, splash = 42, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion [7591] = {empty = 7635, splash = 42, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion [8473] = {empty = 7635, splash = 42, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion [7620] = {empty = 7636, splash = 47, mana = {70, 130}}, -- mana potion [7589] = {empty = 7634, splash = 47, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion [7590] = {empty = 7635, splash = 47, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion [8472] = {empty = 7635, splash = 43, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion } for index, potion in pairs(POTIONS) do if(type(index) == 'number')then for k, v in pairs(config) do if(not potion[k]) then potion[k] = v end end if(potion.removeOnUse) then potion.removeOnUse = getBooleanFromString(potion.removeOnUse) end if(potion.usableOnTarget) then potion.usableOnTarget = getBooleanFromString(potion.usableOnTarget) end if(potion.splashable) then potion.splashable = getBooleanFromString(potion.splashable) end if(type(potion.health) == 'table' and table.maxn(potion.health) > 1) then potion.health[1] = math.ceil(potion.health[1] * multiplier.health) potion.health[2] = math.ceil(potion.health[2] * multiplier.health) else potion.health = nil end if(type(potion.mana) == 'table' and table.maxn(potion.mana) > 1) then potion.mana[1] = math.ceil(potion.mana[1] * multiplier.mana) potion.mana[2] = math.ceil(potion.mana[2] * multiplier.mana) else potion.mana = nil end POTIONS[index] = potion end end function onUse(cid, item, fromPosition, itemEx, toPosition) local potion = POTIONS[item.itemid] if(not potion) then return false end if(not isPlayer(itemEx.uid) or (not potion.usableOnTarget and cid ~= itemEx.uid)) then if(not potion.splashable or not potion.splash) then return false end if(toPosition.x == CONTAINER_POSITION) then toPosition = getThingPosition(item.uid) end doDecayItem(doCreateItem(POOL, potion.splash, toPosition)) doRemoveItem(item.uid, 1) if(not potion.empty or potion.removeOnUse) then return true end if(fromPosition.x ~= CONTAINER_POSITION) then doCreateItem(potion.empty, fromPosition) else doPlayerAddItem(cid, potion.empty, 1) end return true end if(((potion.level and getPlayerLevel(itemEx.uid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(itemEx.uid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_MONSTER, false, cid) return true end if(potion.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getThingPosition(cid), getThingPosition(itemEx.uid)) > potion.range and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_CANUSEFAR)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_TOOFARAWAY) return true end if(potion.health and not doTargetCombatHealth(cid, itemEx.uid, COMBAT_HEALING, potion.health[1], potion.health[2], CONST_ME_MAGIC_BLUE, false)) then return false end if(potion.mana and not doTargetCombatMana(cid, itemEx.uid, potion.mana[1], potion.mana[2], CONST_ME_MAGIC_BLUE, false)) then return false end if(type(potion.area) == 'table' and table.maxn(potion.area) > 1) then for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), potion.area[1], potion.area[2])) do if(isPlayer(tid)) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, tid) end end else doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, itemEx.uid) if(itemEx.uid ~= cid) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, cid) end end doRemoveItem(item.uid, 1) if(not potion.empty or potion.removeOnUse) then return true end if(fromPosition.x ~= CONTAINER_POSITION) then doCreateItem(potion.empty, fromPosition) else doPlayerAddItem(cid, potion.empty, 1) end return true end Meu novo projeto. http://oi58.tinypic.com/2yplmrk.jpg
Postado Março 24, 2014 11 anos Explica esse seu erro ae melhor eu to meio confuso aqui Meu novo projeto. http://oi58.tinypic.com/2yplmrk.jpg
Postado Março 24, 2014 11 anos Autor Seguinte amigo, me fala uma coisa, se sabe onde baixo Sources ? me tire uma duvida , se eu pegar uma source do forggoten 8.6 e compilar , ela serve pro meu server? vi aqui q esse problema tem q ter as source, mas não sei mexer. http://forums.otserv.com.br/showthread.php?155459-Arrumando-Bug-Das-Runas-Na-Hotkey
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