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  • <?xml version="1.0" encoding="UTF-8"?> <monster name="Demon" nameDescription="a demon" race="fire" experience="6000" speed="275" manacost="10000"> <health now="8200" max="8200"/>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demon" nameDescription="a demon" race="fire" experience="6000" speed="275" manacost="10000">
  <health now="8200" max="8200"/>
  <look type="35" corpse="5995"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="90" defense="10"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="100" attack="110"/>
    <attack name="manadrain" interval="2000" chance="13" range="7" min="0" max="-120"/>
    <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-150" max="-250">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
    <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
    <attack name="lifedrain" interval="1000" chance="12" length="8" spread="0" min="-300" max="-467">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
<attack name="speed" interval="2000" chance="15" target="1" speedchange="-750" duration="30000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-210" max="-300">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
  </attacks>
  <defenses armor="55" defense="55">
    <defense name="healing" interval="2000" chance="15" min="130" max="240">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
<defense name="speed" interval="1000" chance="8" speedchange="290" duration="5000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
<elements>
<element physicalPercent="30"/>
<element energyPercent="50"/>
<element earthPercent="20"/>
<element icePercent="-15"/>
<element holyPercent="-15"/>
<element deathPercent="20"/>
</elements>
  <immunities>
    <immunity fire="1"/>
    <immunity drown="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="1">
    <summon name="fire elemental" interval="1000" chance="12"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="MUHAHAHAHA!" yell="1"/>
    <voice sentence="I SMELL FEEEEEAAAR!" yell="1"/>
    <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/>
    <voice sentence="Your resistance is futile!"/>
    <voice sentence="Your soul will be mine!" yell="0"/>
  </voices>
  <loot>
  <item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
  <item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
<item id="2152" countmax="3" chance1="33333" chancemax="2000"/> --Plat
  <item id="2514" chance="1900"/> --mastermind shield
  <item id="2472" chance="200"/> --magic plate armor
<item id="2795" countmax="6" chance1="7500"/> --Fire Mushroom
  <item id="5906" countmax="1" chance="2000"/> -- demon dust
<item id="5954" countmax="1" chance="2345"/> -- demon horn
    <item id="2164" chance="2100"/> --might ring
    <item id="2176" chance="3500"/> --orb
<item id="1982" chance="1300"/> --purpel tome
    <item id="2165" chance="2300"/> --stealth ring
<item id="7591" chance="4500"/> -- GHP
  <item id="1987" chance="100000">
<inside>
<item id="2393" chance="3800"/> --giantsword
<item id="2432" chance="3800"/> --fire axe
<item id="2396" chance="2600"/> --ice rapier
<item id="2179" chance="1100"/> --golden ring
<item id="2795" countmax="6" chance1="13000"/> --fire mushroom
<item id="2678" countmax="3" chance1="10000" chancemax="0"/> --coconut
<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coin
<item id="2151" countmax="4" chance1="5500" chancemax="0"/>
<item id="2462" chance="3200"/> --devil helmet
<item id="2149" countmax="3" chance1="11000" chancemax="0"/>
<item id="2171" chance="2200"/> --platinum amulet
<item id="2387" chance="32000"/> --double axe
<item id="2470" chance="1350"/> --golden legs
<item id="7382" chance="300"/> -- Demonrage Sword
<item id="7393" chance="1700"/> -- Demon Trophy
<item id="2520" chance="3100"/> --demon shield
<item id="2418" chance="1500"/> --golden sickle
<item id="2377" chance="6666"/> --two-handed sword
</inside>
  </item>
</loot>
</monster>
Postado
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demon" nameDescription="a demon" race="fire" experience="6000" speed="275" manacost="10000">
  <health now="8200" max="8200"/>
  <look type="35" corpse="5995"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="90" defense="10"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="100" attack="110"/>
    <attack name="manadrain" interval="2000" chance="13" range="7" min="0" max="-120"/>
    <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-150" max="-250">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
    <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
    <attack name="lifedrain" interval="1000" chance="12" length="8" spread="0" min="-300" max="-467">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
<attack name="speed" interval="2000" chance="15" target="1" speedchange="-750" duration="30000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-210" max="-300">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
  </attacks>
  <defenses armor="55" defense="55">
    <defense name="healing" interval="2000" chance="15" min="130" max="240">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
<defense name="speed" interval="1000" chance="8" speedchange="290" duration="5000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
<elements>
<element physicalPercent="30"/>
<element energyPercent="50"/>
<element earthPercent="20"/>
<element icePercent="-15"/>
<element holyPercent="-15"/>
<element deathPercent="20"/>
</elements>
  <immunities>
    <immunity fire="1"/>
    <immunity drown="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="0">
    <summon name="fire elemental" interval="1000" chance="12"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="MUHAHAHAHA!" yell="1"/>
    <voice sentence="I SMELL FEEEEEAAAR!" yell="1"/>
    <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/>
    <voice sentence="Your resistance is futile!"/>
    <voice sentence="Your soul will be mine!" yell="0"/>
  </voices>
  <loot>
  <item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
  <item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
<item id="2152" countmax="3" chance1="33333" chancemax="2000"/> --Plat
  <item id="2514" chance="1900"/> --mastermind shield
  <item id="2472" chance="200"/> --magic plate armor
<item id="2795" countmax="6" chance1="7500"/> --Fire Mushroom
  <item id="5906" countmax="1" chance="2000"/> -- demon dust
<item id="5954" countmax="1" chance="2345"/> -- demon horn
    <item id="2164" chance="2100"/> --might ring
    <item id="2176" chance="3500"/> --orb
<item id="1982" chance="1300"/> --purpel tome
    <item id="2165" chance="2300"/> --stealth ring
<item id="7591" chance="4500"/> -- GHP
  <item id="1987" chance="100000">
<inside>
<item id="2393" chance="3800"/> --giantsword
<item id="2432" chance="3800"/> --fire axe
<item id="2396" chance="2600"/> --ice rapier
<item id="2179" chance="1100"/> --golden ring
<item id="2795" countmax="6" chance1="13000"/> --fire mushroom
<item id="2678" countmax="3" chance1="10000" chancemax="0"/> --coconut
<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coin
<item id="2151" countmax="4" chance1="5500" chancemax="0"/>
<item id="2462" chance="3200"/> --devil helmet
<item id="2149" countmax="3" chance1="11000" chancemax="0"/>
<item id="2171" chance="2200"/> --platinum amulet
<item id="2387" chance="32000"/> --double axe
<item id="2470" chance="1350"/> --golden legs
<item id="7382" chance="300"/> -- Demonrage Sword
<item id="7393" chance="1700"/> -- Demon Trophy
<item id="2520" chance="3100"/> --demon shield
<item id="2418" chance="1500"/> --golden sickle
<item id="2377" chance="6666"/> --two-handed sword
</inside>
  </item>
</loot>
</monster>

Usa este. Não sumonará mais os fire elemental.

Editado por EnzzoCaaue (veja o histórico de edições)

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