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  • Bruno Minervino
    Bruno Minervino

    Tenta assim: <?php class shop { function connect() { $ots = POT::getInstance(); $ots->connect(POT::DB_MYSQL, connection()); return $ots->getDBHandle(); } function isInsta

Postado

Recomendo que utilize a versão 1.7.3 caso seja o XAMPP.

Se estiver com problema no shop system ingame, pode seguir este:

Atualiza seu shopsystem em globalevents/scripts e tenta esse:

function onThink(interval, lastExecution, thinkInterval)

	local result = db.getResult("SELECT * FROM shop_history WHERE `processed` = 0;")

	if(result:getID() ~= -1) then
		while(true) do
			cid = getCreatureByName(tostring(result:getDataString("player")))
			product = tonumber(result:getDataInt("product"))
			itemr = db.getResult("SELECT * FROM shop_offer WHERE `id` = "..product..";")
			if isPlayer(cid) then
				local id = tonumber(itemr:getDataInt("item"))
				local tid = tonumber(result:getDataInt("id"))
				local count = tonumber(itemr:getDataInt("count"))
				local tipe = tonumber(itemr:getDataInt("type"))
				local productn = tostring(itemr:getDataString("name"))
				if isInArray({5,8},tipe) then
					if getPlayerFreeCap(cid) >= getItemWeightById(id, count) then
						if isContainer(getPlayerSlotItem(cid, 3).uid) then
							received = doAddContainerItem(getPlayerSlotItem(cid, 3).uid, id,count)
							if received then
								doPlayerSendTextMessage(cid,19, "")
								db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
							else
								doPlayerSendTextMessage(cid,19, "")
							end
						else
							doPlayerSendTextMessage(cid,19, "")
						end
					else
						doPlayerSendTextMessage(cid,19, "")
					end
				elseif isInArray({6,7},tipe) then
					if tipe == 6 then
						bcap = 8
						bid = 1987
					elseif tipe == 7 then
						bcap = 20
						bid = 1988
					end
					if isItemRune(id) then
						count = 1
					end
					if getPlayerFreeCap(cid) >= (getItemWeightById(1987, 1) + getItemWeightById(id,count * bcap)) then
						local bag = doCreateItemEx(bid, 1)
						for i = 1,bcap do
							doAddContainerItem(bag, id, count)
						end
						received = doPlayerAddItemEx(getPlayerSlotItem(cid, 3).uid, bag)
						if received == RETURNVALUE_NOERROR then
							doPlayerSendTextMessage(cid,19, "")
							db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
						else
							doPlayerSendTextMessage(cid,19, "")
						end
					else
						doPlayerSendTextMessage(cid,19, "")
					end
				end
			end
			itemr:free()
			if not(result:next()) then
				break
			end
		end
		result:free()
	end
	return true
end 


 
E no seu globalevents.xml:

<globalevent name="shop" interval="1000" script="shop.lua"/>

Atenciosamente,

Bruno Minervino

Postado
  • Autor

Recomendo que utilize a versão 1.7.3 caso seja o XAMPP.

Se estiver com problema no shop system ingame, pode seguir este:

Atualiza seu shopsystem em globalevents/scripts e tenta esse:

function onThink(interval, lastExecution, thinkInterval)

	local result = db.getResult("SELECT * FROM shop_history WHERE `processed` = 0;")

	if(result:getID() ~= -1) then
		while(true) do
			cid = getCreatureByName(tostring(result:getDataString("player")))
			product = tonumber(result:getDataInt("product"))
			itemr = db.getResult("SELECT * FROM shop_offer WHERE `id` = "..product..";")
			if isPlayer(cid) then
				local id = tonumber(itemr:getDataInt("item"))
				local tid = tonumber(result:getDataInt("id"))
				local count = tonumber(itemr:getDataInt("count"))
				local tipe = tonumber(itemr:getDataInt("type"))
				local productn = tostring(itemr:getDataString("name"))
				if isInArray({5,8},tipe) then
					if getPlayerFreeCap(cid) >= getItemWeightById(id, count) then
						if isContainer(getPlayerSlotItem(cid, 3).uid) then
							received = doAddContainerItem(getPlayerSlotItem(cid, 3).uid, id,count)
							if received then
								doPlayerSendTextMessage(cid,19, "")
								db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
							else
								doPlayerSendTextMessage(cid,19, "")
							end
						else
							doPlayerSendTextMessage(cid,19, "")
						end
					else
						doPlayerSendTextMessage(cid,19, "")
					end
				elseif isInArray({6,7},tipe) then
					if tipe == 6 then
						bcap = 8
						bid = 1987
					elseif tipe == 7 then
						bcap = 20
						bid = 1988
					end
					if isItemRune(id) then
						count = 1
					end
					if getPlayerFreeCap(cid) >= (getItemWeightById(1987, 1) + getItemWeightById(id,count * bcap)) then
						local bag = doCreateItemEx(bid, 1)
						for i = 1,bcap do
							doAddContainerItem(bag, id, count)
						end
						received = doPlayerAddItemEx(getPlayerSlotItem(cid, 3).uid, bag)
						if received == RETURNVALUE_NOERROR then
							doPlayerSendTextMessage(cid,19, "")
							db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
						else
							doPlayerSendTextMessage(cid,19, "")
						end
					else
						doPlayerSendTextMessage(cid,19, "")
					end
				end
			end
			itemr:free()
			if not(result:next()) then
				break
			end
		end
		result:free()
	end
	return true
end 

 

E no seu globalevents.xml:

<globalevent name="shop" interval="1000" script="shop.lua"/>

sim uso xamp 1.7.3 , o shop ta funcionando perfeitamente, porem fica >>>http://prntscr.com/5wf5n8queria arrumar esse php error tendeu?

 

Postado
  • Autor

esse aki e no globalevents 

function onThink(interval, lastExecution, thinkInterval)
 
local result = db.getResult("SELECT * FROM shop_history WHERE `processed` = 0;")
 
if(result:getID() ~= -1) then
while(true) do
cid = getCreatureByName(tostring(result:getDataString("player")))
product = tonumber(result:getDataInt("product"))
itemr = db.getResult("SELECT * FROM shop_offer WHERE `id` = "..product..";")
if isPlayer(cid) then
local id = tonumber(itemr:getDataInt("item"))
local tid = tonumber(result:getDataInt("id"))
local count = tonumber(itemr:getDataInt("count"))
local tipe = tonumber(itemr:getDataInt("type"))
local productn = tostring(itemr:getDataString("name"))
if isInArray({5,8},tipe) then
if getPlayerFreeCap(cid) >= getItemWeightById(id, count) then
if isContainer(getPlayerSlotItem(cid, 3).uid) then
received = doAddContainerItem(getPlayerSlotItem(cid, 3).uid, id,count)
if received then
doPlayerSendTextMessage(cid,19, "Você Recebeu >> "..productn.." << Item do Shop PokeLute.")
db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough space on container to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have a container to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough capacity to receive >> "..productn.." << (You need: "..getItemWeightById(id, count).." Capacity)")
end
elseif isInArray({6,7},tipe) then
if tipe == 6 then
bcap = 8
bid = 1987
elseif tipe == 7 then
bcap = 20
bid = 1988
end
if isItemRune(id) then
count = 1
end
if getPlayerFreeCap(cid) >= (getItemWeightById(1987, 1) + getItemWeightById(id,count * bcap)) then
local bag = doCreateItemEx(bid, 1)
for i = 1,bcap do
doAddContainerItem(bag, id, count)
end
received = doPlayerAddItemEx(getPlayerSlotItem(cid, 3).uid, bag)
if received == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid,19, "You have received >> "..productn.." << from PkS Shop.")
db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough space to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough capacity to receive >> "..productn.." << (You need: "..getItemWeightById(id, count).." Capacity)")
end
end
end
itemr:free()
if not(result:next()) then
break
end
end
result:free()
end
return true
end

 

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