Postado Janeiro 29, 2015 10 anos A versão 2.2 não abri o mapa 10.55 ou superior e necessito abrir o mapa global que está salvo e rodando em um servidor 10.55 Vou deletar também a pasta e ver o que acontece! Em questão do item vou verificar isso Sim, mas a versão do 2.2 do rme, que fica no appdata, serve como base, em alguns :/, Editado Janeiro 29, 2015 10 anos por Caronte (veja o histórico de edições) Se quiser sua dúvida tirada, mande PM com os links, e não com a dúvida (outros podem ter a mesma dúvida, e o fórum serve para ser usado). Tópicos: [FAQ] BBCODE [LIB] Constant [RME] Administrando bordas. [TALK] Broadcast Editável. [TALK] Sugest. [TALK] Checkpoint. [MOVE] Pântano pegajoso. [ACTION] Piggy Bank. (Cassino). [GLOBAL] Uptime Ad. [C0DE] Consertando 'Invalid Password' [PROGRAM] Quest Maker
Postado Fevereiro 3, 2015 10 anos Carinha, você ta usando itens.otb próprio? De qualquer forma, me mande o seu grounds.xml (da versão utilizada) Ot Design: https://discord.gg/VgtVRNmCD7
Postado Fevereiro 7, 2015 10 anos Autor Carinha, você ta usando itens.otb próprio? De qualquer forma, me mande o seu grounds.xml (da versão utilizada) Amigo, não estou usando itens próprios cheguei a comentar com você sobre isso no skype e disse que conversaria com o comedinha para ver o que estava acontecendo, o Rmes é o mesmo que tem no tópico aqui do forum sem alteração alguma postado pelo comedinha. segue abaixo os grounds.xml <materials> <brush name="ice" type="ground"/> <brush name="icy earth" type="ground"/> <brush name="icy mountain" type="ground"/> <brush name="snowy mountain" type="ground"/> <brush name="void" type="ground" server_lookid="100" z-order="95"> <item id="100" chance="10"/> </brush> <brush name="grass" type="ground" server_lookid="4526" z-order="3500"> <item id="4526" chance="2500"/> <item id="4527" chance="10"/> <item id="4528" chance="25"/> <item id="4529" chance="25"/> <item id="4530" chance="25"/> <item id="4531" chance="25"/> <item id="4532" chance="25"/> <item id="4533" chance="25"/> <item id="4534" chance="15"/> <item id="4535" chance="25"/> <item id="4536" chance="25"/> <item id="4537" chance="25"/> <item id="4538" chance="20"/> <item id="4539" chance="20"/> <item id="4540" chance="20"/> <item id="4541" chance="20"/> <item id="470" chance="0"/> <border align="outer" id="2"/> <border align="inner" to="none" id="1"/> </brush> <brush name="grass (alternate border)" type="ground" server_lookid="9044" z-order="5100"> <item id="9043" chance="2500"/> <item id="9044" chance="10"/> <item id="9045" chance="25"/> <item id="9046" chance="25"/> <item id="9047" chance="25"/> <item id="9048" chance="25"/> <item id="9049" chance="25"/> <item id="9050" chance="25"/> <item id="9051" chance="15"/> <item id="9052" chance="25"/> <item id="9053" chance="25"/> <item id="9054" chance="25"/> <item id="9055" chance="20"/> <item id="9056" chance="20"/> <item id="9057" chance="20"/> <item id="9058" chance="20"/> <border align="outer" id="120"/> <border align="outer" to="none" id="120"/> <friend name="grass"/> </brush> <brush name="dried grass" type="ground" server_lookid="8326" z-order="3530"> <item id="8326" chance="2500"/> <item id="8327" chance="2500"/> <item id="8328" chance="2500"/> <item id="8329" chance="2500"/> <item id="8330" chance="2500"/> <item id="8331" chance="2500"/> <item id="8332" chance="2500"/> <item id="8333" chance="2500"/> <item id="8334" chance="2500"/> <item id="8347" chance="2500"/> <item id="8348" chance="2500"/> <border align="outer" id="128"/> <border align="inner" to="none" id="1"/> </brush> <brush name="grass open stone pile" type="ground" server_lookid="469" z-order="3000"> <item id="469" chance="1"/> <border align="outer" id="2"/> <friend name="grass"/> <friend name="grass (alternate border)"/> </brush> <brush name="grass closed stone pile" type="ground" server_lookid="468" z-order="3000"> <item id="468" chance="1"/> <border align="outer" id="2"/> <friend name="grass"/> <friend name="grass (alternate border)"/> <friend name="grass open stone pile"/> </brush> <brush name="grass pitfall" type="ground" server_lookid="293" z-order="3000"> <item id="293" chance="1"/> <border align="outer" id="2"/> <friend name="grass"/> <friend name="grass (alternate border)"/> <friend name="grass open stone pile"/> <friend name="grass closed stone pile"/> </brush> <brush name="grass pitfall2" type="ground" server_lookid="294" z-order="3000"> <item id="294" chance="1"/> <border align="outer" id="2"/> <friend name="grass"/> <friend name="grass (alternate border)"/> <friend name="grass open stone pile"/> <friend name="grass closed stone pile"/> <friend name="grass pitfall"/> </brush> <brush name="sea" type="ground" server_lookid="4608" z-order="6000"> <item id="4608" chance="3"/> <item id="4609" chance="1"/> <item id="4610" chance="1"/> <item id="4611" chance="1"/> <item id="4612" chance="1"/> <item id="4613" chance="1"/> <item id="4614" chance="1"/> <item id="4615" chance="1"/> <item id="4616" chance="1"/> <item id="4617" chance="1"/> <item id="4618" chance="1"/> <item id="4619" chance="1"/> <item id="4664" chance="1"/> <item id="4665" chance="1"/> <item id="4666" chance="1"/> <item id="4620" chance="0"/> <item id="4621" chance="0"/> <item id="4622" chance="0"/> <item id="4623" chance="0"/> <item id="4624" chance="0"/> <item id="4625" chance="0"/> <item id="5757" chance="0"/> <item id="5756" chance="0"/> <item id="5755" chance="0"/> <item id="5759" chance="0"/> <item id="5760" chance="0"/> <item id="5758" chance="0"/> <item id="5761" chance="0"/> <border align="outer" id="5"/> <border align="inner" to="ice" id="48"/> </brush> <brush name="walkable sea" type="ground" server_lookid="4608" z-order="6000"> <item id="4820" chance="3"/> <item id="4821" chance="1"/> <item id="4822" chance="1"/> <item id="4823" chance="1"/> <item id="4824" chance="1"/> <item id="4825" chance="1"/> <friend name="sea"/> <border align="outer" id="5"/> <border align="inner" to="ice" id="48"/> </brush> <brush name="ice" type="ground" server_lookid="671" z-order="5500"> <item id="671" chance="2"/> <item id="6683" chance="1"/> <item id="6684" chance="1"/> <item id="6685" chance="1"/> <item id="6686" chance="1"/> <item id="7200" chance="0"/> <item id="7236" chance="0"/> <item id="7237" chance="0"/> <border align="outer" id="43"/> <border align="inner" to="sea" id="6"/> <border align="inner" to="walkable sea" id="6"/> <border align="inner" to="none" id="6"/> </brush> <brush name="ice open stone pile" type="ground" server_lookid="484" z-order="5500"> <item id="484" chance="1"/> <border align="outer" id="43"/> <border align="inner" to="sea" id="6"/> <border align="inner" to="walkable sea" id="6"/> <border align="inner" to="none" id="6"/> <friend name="ice"/> </brush> <brush name="ice closed stone pile" type="ground" server_lookid="483" z-order="5500"> <item id="483" chance="1"/> <border align="outer" id="43"/> <border align="inner" to="sea" id="6"/> <border align="inner" to="walkable sea" id="6"/> <border align="inner" to="none" id="6"/> <friend name="ice"/> <friend name="ice open stone pile"/> </brush> <brush name="hole in the ice" type="ground" server_lookid="485" z-order="5500"> <item id="485" chance="1"/> <border align="outer" id="43"/> <border align="inner" to="sea" id="6"/> <border align="inner" to="walkable sea" id="6"/> <border align="inner" to="none" id="6"/> <friend name="ice"/> <friend name="ice open stone pile"/> <friend name="ice closed stone pile"/> </brush> <brush name="snow" type="ground" server_lookid="6838" z-order="5505"> <item id="6580" chance="10"/> <item id="6581" chance="10"/> <item id="6582" chance="10"/> <item id="6583" chance="10"/> <item id="6584" chance="10"/> <item id="6585" chance="10"/> <item id="6586" chance="10"/> <item id="6587" chance="10"/> <item id="6588" chance="10"/> <item id="6589" chance="10"/> <item id="6590" chance="10"/> <item id="6591" chance="10"/> <item id="6592" chance="10"/> <item id="6593" chance="10"/> <item id="670" chance="240"/> <item id="6594" chance="0"/> <item id="6595" chance="0"/> <item id="6596" chance="0"/> <item id="6597" chance="0"/> <item id="6598" chance="0"/> <item id="6599" chance="0"/> <item id="6600" chance="0"/> <item id="6601" chance="0"/> <item id="6602" chance="0"/> <item id="6603" chance="0"/> <item id="6604" chance="0"/> <item id="6605" chance="0"/> <item id="6606" chance="0"/> <item id="6607" chance="0"/> <item id="6608" chance="0"/> <item id="6612" chance="0"/> <item id="6613" chance="0"/> <item id="6614" chance="0"/> <item id="6615" chance="0"/> <item id="6616" chance="0"/> <item id="6617" chance="0"/> <item id="6618" chance="0"/> <item id="6619" chance="0"/> <item id="6620" chance="0"/> <item id="6621" chance="0"/> <item id="6622" chance="0"/> <item id="6623" chance="0"/> <item id="6624" chance="0"/> <item id="6625" chance="0"/> <item id="6626" chance="0"/> <item id="6917" chance="0"/> <item id="6918" chance="0"/> <item id="6919" chance="0"/> <item id="6920" chance="0"/> <item id="6921" chance="0"/> <item id="6922" chance="0"/> <item id="6923" chance="0"/> <item id="6924" chance="0"/> <border align="inner" to="sea" id="33"/> <border align="inner" to="walkable sea" id="33"/> <border align="outer" id="6"> -- snow vs. grass/whatever with normal sea border -- <specific> <conditions> <match_border id="6" edge="s"/> <match_border id="5" edge="e"/> </conditions> <actions> <replace_border id="5" edge="e" with="6652"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="n"/> <match_border id="5" edge="e"/> </conditions> <actions> <replace_border id="5" edge="e" with="6656"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="s"/> <match_border id="5" edge="w"/> </conditions> <actions> <replace_border id="5" edge="w" with="6654"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="n"/> <match_border id="5" edge="w"/> </conditions> <actions> <replace_border id="5" edge="w" with="6658"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="e"/> <match_border id="5" edge="s"/> </conditions> <actions> <replace_border id="5" edge="s" with="6653"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="w"/> <match_border id="5" edge="s"/> </conditions> <actions> <replace_border id="5" edge="s" with="6657"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="e"/> <match_border id="5" edge="n"/> </conditions> <actions> <replace_border id="5" edge="n" with="6651"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="w"/> <match_border id="5" edge="n"/> </conditions> <actions> <replace_border id="5" edge="n" with="6655"/> </actions> </specific> -- snow vs. frozen mud border -- <specific> <conditions> <match_border id="6" edge="s"/> <match_border id="47" edge="e"/> </conditions> <actions> <replace_border id="47" edge="e" with="6672"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="n"/> <match_border id="47" edge="e"/> </conditions> <actions> <replace_border id="47" edge="e" with="6668"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="s"/> <match_border id="47" edge="w"/> </conditions> <actions> <replace_border id="47" edge="w" with="6674"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="n"/> <match_border id="47" edge="w"/> </conditions> <actions> <replace_border id="47" edge="w" with="6670"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="e"/> <match_border id="47" edge="s"/> </conditions> <actions> <replace_border id="47" edge="s" with="6673"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="w"/> <match_border id="47" edge="s"/> </conditions> <actions> <replace_border id="47" edge="s" with="6669"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="e"/> <match_border id="47" edge="n"/> </conditions> <actions> <replace_border id="47" edge="n" with="6671"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="w"/> <match_border id="47" edge="n"/> </conditions> <actions> <replace_border id="47" edge="n" with="6667"/> </actions> </specific> </border> <border align="inner" to="ice" id="50"> -- West -- <specific> <conditions> <match_border id="33" edge="dsw"/> <match_border id="50" edge="cnw"/> </conditions> <actions> <replace_border id="33" edge="dsw" with="6693"/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="dnw"/> <match_border id="50" edge="csw"/> </conditions> <actions> <replace_border id="33" edge="dnw" with="6691"/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="csw"/> <match_border id="33" edge="cnw"/> <match_border id="50" edge="w"/> </conditions> <actions> <delete_borders/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="cnw"/> <match_border id="50" edge="w"/> </conditions> <actions> <delete_borders/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="csw"/> <match_border id="50" edge="w"/> </conditions> <actions> <delete_borders/> </actions> </specific> -- East -- <specific> <conditions> <match_border id="33" edge="dse"/> <match_border id="50" edge="cne"/> </conditions> <actions> <replace_border id="33" edge="dse" with="6689"/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="dne"/> <match_border id="50" edge="cse"/> </conditions> <actions> <replace_border id="33" edge="dne" with="6687"/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="cse"/> <match_border id="33" edge="cne"/> <match_border id="50" edge="e"/> </conditions> <actions> <delete_borders/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="cne"/> <match_border id="50" edge="e"/> </conditions> <actions> <delete_borders/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="cse"/> <match_border id="50" edge="e"/> </conditions> <actions> <delete_borders/> </actions> </specific> -- North -- <specific> <conditions> <match_border id="33" edge="dnw"/> <match_border id="50" edge="cne"/> </conditions> <actions> <replace_border id="33" edge="dnw" with="6694"/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="dne"/> <match_border id="50" edge="cnw"/> </conditions> <actions> <replace_border id="33" edge="dne" with="6692"/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="cnw"/> <match_border id="33" edge="cne"/> <match_border id="50" edge="n"/> </conditions> <actions> <delete_borders/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="cne"/> <match_border id="50" edge="n"/> </conditions> <actions> <delete_borders/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="cnw"/> <match_border id="50" edge="n"/> </conditions> <actions> <delete_borders/> </actions> </specific> -- South -- <specific> <conditions> <match_border id="33" edge="dsw"/> <match_border id="50" edge="cse"/> </conditions> <actions> <replace_border id="33" edge="dsw" with="6690"/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="dse"/> <match_border id="50" edge="csw"/> </conditions> <actions> <replace_border id="33" edge="dse" with="6688"/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="csw"/> <match_border id="33" edge="cse"/> <match_border id="50" edge="s"/> </conditions> <actions> <delete_borders/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="cse"/> <match_border id="50" edge="s"/> </conditions> <actions> <delete_borders/> </actions> </specific> <specific> <conditions> <match_border id="33" edge="csw"/> <match_border id="50" edge="s"/> </conditions> <actions> <delete_borders/> </actions> </specific> </border> </brush> <brush name="lawn" type="ground" lookid="106" z-order="2800"> <item id="106" chance="8"/> <item id="108" chance="1"/> <item id="109" chance="1"/> <border align="outer" id="8"/> <border align="inner" to="none" id="1"/> </brush> <brush name="cave" type="ground" lookid="351" z-order="2000"> <item id="351" chance="6"/> <item id="352" chance="1"/> <item id="353" chance="1"/> <item id="354" chance="1"/> <item id="355" chance="1"/> <border align="outer" id="7"/> </brush> <brush name="cave (alternate border)" type="ground" server_lookid="9025" z-order="5090"> <item id="9021" chance="6"/> <item id="9022" chance="1"/> <item id="9023" chance="1"/> <item id="9024" chance="1"/> <item id="9025" chance="1"/> <border align="outer" id="121"/> <border align="outer" id="121" to="none"/> </brush> <brush name="cave hole" type="ground" server_lookid="383" z-order="2000"> <item id="383" chance="1"/> <border align="outer" id="7"/> <friend name="cave"/> <friend name="cave (alternate border)"/> </brush> <brush name="cave ropespot" type="ground" server_lookid="384" z-order="2000"> <item id="384" chance="1"/> <border align="outer" id="7"/> <friend name="cave"/> <friend name="cave hole"/> <friend name="cave (alternate border)"/> </brush> <brush name="cave small hole" type="ground" server_lookid="385" z-order="2000"> <item id="392" chance="1"/> <border align="outer" id="7"/> <friend name="cave"/> <friend name="cave hole"/> <friend name="cave ropespot"/> <friend name="cave (alternate border)"/> </brush> <brush name="cave pickhole" type="ground" server_lookid="392" z-order="2000"> <item id="385" chance="1"/> <border align="outer" id="7"/> <friend name="cave"/> <friend name="cave hole"/> <friend name="cave ropespot"/> <friend name="cave small hole"/> <friend name="cave (alternate border)"/> </brush> <brush name="dry earth" type="ground" server_lookid="836" z-order="510"> <item id="836" chance="1"/> </brush> <brush name="sand (thick border)" type="ground"/> <brush name="sand" type="ground" server_lookid="231" z-order="3000"> <item id="231" chance="1"/> <item id="8315" chance="0"/> <item id="8316" chance="0"/> <item id="8317" chance="0"/> <item id="8318" chance="0"/> <item id="8319" chance="0"/> <item id="8320" chance="0"/> <item id="8321" chance="0"/> <item id="8322" chance="0"/> <border align="outer" id="16"/> <border align="inner" to="sea" ground_equivalent="231"> <borderitem edge="n" item="4632"/> <borderitem edge="e" item="4635"/> <borderitem edge="s" item="4634"/> <borderitem edge="w" item="4633"/> <borderitem edge="cnw" item="4643"/> <borderitem edge="cne" item="4642"/> <borderitem edge="csw" item="4641"/> <borderitem edge="cse" item="4640"/> <borderitem edge="dnw" item="4639"/> <borderitem edge="dne" item="4638"/> <borderitem edge="dsw" item="4637"/> <borderitem edge="dse" item="4636"/> -- Handles for the 8 different specific cases which might occur with water/sand borders -- <specific> <conditions> <match_item id="4634"/> <match_border id="2" edge="e"/> </conditions> <actions> <replace_item id="4634" with="4661"/> </actions> </specific> <specific> <conditions> <match_item id="4632"/> <match_border id="2" edge="e"/> </conditions> <actions> <replace_item id="4632" with="4660"/> </actions> </specific> <specific> <conditions> <match_item id="4633"/> <match_border id="2" edge="s"/> </conditions> <actions> <replace_item id="4633" with="4662"/> </actions> </specific> <specific> <conditions> <match_item id="4635"/> <match_border id="2" edge="s"/> </conditions> <actions> <replace_item id="4635" with="4663"/> </actions> </specific> <specific> <conditions> <match_item id="4634"/> <match_border id="2" edge="e"/> </conditions> <actions> <replace_item id="4634" with="4661"/> </actions> </specific> <specific> <conditions> <match_item id="4632"/> <match_border id="2" edge="w"/> </conditions> <actions> <replace_item id="4632" with="4656"/> </actions> </specific> <specific> <conditions> <match_item id="4634"/> <match_border id="2" edge="w"/> </conditions> <actions> <replace_item id="4634" with="4657"/> </actions> </specific> <specific> <conditions> <match_item id="4635"/> <match_border id="2" edge="n"/> </conditions> <actions> <replace_item id="4635" with="4659"/> </actions> </specific> <specific> <conditions> <match_item id="4633"/> <match_border id="2" edge="n"/> </conditions> <actions> <replace_item id="4633" with="4658"/> </actions> </specific> </border> <border align="inner" to="none" id="1"/> <friend name="sand (thick border)"/> </brush> <brush name="sand (thick border)" type="ground" server_lookid="231" z-order="5105"> <item id="9059" chance="1"/> <border align="outer" id="129"/> <border align="outer" id="129" to="none"/> <friend name="sand"/> </brush> <brush name="sand open stone pile" type="ground" server_lookid="482" z-order="3000"> <item id="482" chance="1"/> <border align="outer" id="16"/> <border align="inner" to="none" id="1"/> <friend name="sand"/> <friend name="sand (thick border)"/> </brush> <brush name="sand closed stone pile" type="ground" server_lookid="481" z-order="3000"> <item id="481" chance="1"/> <border align="outer" id="16"/> <border align="inner" to="none" id="1"/> <friend name="sand"/> <friend name="sand open stone pile"/> <friend name="sand (thick border)"/> </brush> <brush name="sand scarab hole" type="ground" server_lookid="489" z-order="3000"> <item id="489" chance="1"/> <item id="5731" chance="0"/> <border align="outer" id="16"/> <border align="inner" to="none" id="1"/> <friend name="sand"/> <friend name="sand open stone pile"/> <friend name="sand closed stone pile"/> <friend name="sand (thick border)"/> </brush> <brush name="sand dark dune" type="ground" server_lookid="8323" z-order="3000"> <item id="8323" chance="1"/> <border align="outer" id="16"/> <border align="inner" to="none" id="1"/> <friend name="sand"/> <friend name="sand open stone pile"/> <friend name="sand closed stone pile"/> <friend name="sand (thick border)"/> <friend name="sand scarab hole"/> </brush> <brush name="earth" type="ground" lookid="101" z-order="10500"> <item id="101" chance="150"/> <item id="5711" chance="1"/> <item id="5712" chance="1"/> <item id="5713" chance="1"/> <item id="5714" chance="1"/> <item id="5715" chance="1"/> <item id="5716" chance="1"/> <item id="5717" chance="1"/> <item id="5718" chance="1"/> <item id="5719" chance="1"/> <item id="5720" chance="1"/> <item id="5721" chance="1"/> <item id="5722" chance="1"/> <item id="5723" chance="1"/> <item id="5724" chance="1"/> <item id="5725" chance="1"/> <item id="5726" chance="1"/> <border align="outer" id="21"/> <border align="outer" to="none" id="21"/> </brush> <brush name="earth (stone border)" type="ground" server_lookid="9040" z-order="10510"> <item id="9026" chance="150"/> <item id="9027" chance="1"/> <item id="9028" chance="1"/> <item id="9029" chance="1"/> <item id="9030" chance="1"/> <item id="9031" chance="1"/> <item id="9032" chance="1"/> <item id="9033" chance="1"/> <item id="9034" chance="1"/> <item id="9035" chance="1"/> <item id="9036" chance="1"/> <item id="9037" chance="1"/> <item id="9038" chance="1"/> <item id="9039" chance="1"/> <item id="9040" chance="1"/> <item id="9041" chance="1"/> <item id="9042" chance="1"/> <border align="outer" id="22"> -- Handles for the 8 different specific cases which might occur with icy earth/stone earth borders -- <specific> <conditions> <match_border id="21" edge="s"/> <match_border id="22" edge="cse"/> </conditions> <actions> <replace_border id="22" edge="cse" with="5638"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="n"/> <match_border id="22" edge="cne"/> </conditions> <actions> <replace_border id="22" edge="cne" with="5684"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="s"/> <match_border id="22" edge="csw"/> </conditions> <actions> <replace_border id="22" edge="csw" with="5638"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="n"/> <match_border id="22" edge="cnw"/> </conditions> <actions> <replace_border id="22" edge="cnw" with="5683"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="e"/> <match_border id="22" edge="cse"/> </conditions> <actions> <replace_border id="22" edge="cse" with="5637"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="w"/> <match_border id="22" edge="csw"/> </conditions> <actions> <replace_border id="22" edge="csw" with="5686"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="e"/> <match_border id="22" edge="cne"/> </conditions> <actions> <replace_border id="22" edge="cne" with="5637"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="w"/> <match_border id="22" edge="cnw"/> </conditions> <actions> <replace_border id="22" edge="cnw" with="5685"/> </actions> </specific> </border> <border align="outer" to="none" id="22"> -- Handles for the 8 different specific cases which might occur with icy earth/stone earth borders -- <specific> <conditions> <match_border id="21" edge="s"/> <match_border id="22" edge="cse"/> </conditions> <actions> <replace_border id="22" edge="cse" with="5638"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="n"/> <match_border id="22" edge="cne"/> </conditions> <actions> <replace_border id="22" edge="cne" with="5684"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="s"/> <match_border id="22" edge="csw"/> </conditions> <actions> <replace_border id="22" edge="csw" with="5638"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="n"/> <match_border id="22" edge="cnw"/> </conditions> <actions> <replace_border id="22" edge="cnw" with="5683"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="e"/> <match_border id="22" edge="cse"/> </conditions> <actions> <replace_border id="22" edge="cse" with="5637"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="w"/> <match_border id="22" edge="csw"/> </conditions> <actions> <replace_border id="22" edge="csw" with="5686"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="e"/> <match_border id="22" edge="cne"/> </conditions> <actions> <replace_border id="22" edge="cne" with="5637"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="w"/> <match_border id="22" edge="cnw"/> </conditions> <actions> <replace_border id="22" edge="cnw" with="5685"/> </actions> </specific> </border> <friend name="earth"/> </brush> <brush name="cobblestone" type="ground" server_lookid="724" z-order="100"> <item id="724" chance="1000"/> </brush> <brush name="dark cobblestone" type="ground" server_lookid="8423" z-order="1610"> <item id="8423" chance="1000"/> <item id="8425" chance="1000"/> <item id="8426" chance="1000"/> <item id="8427" chance="1000"/> <item id="8428" chance="1000"/> <item id="8429" chance="1000"/> <item id="8430" chance="1000"/> <item id="8431" chance="1000"/> <border align="outer" id="127"/> </brush> <brush name="ugly cobblestone" type="ground" server_lookid="8424" z-order="1600"> <item id="8424" chance="1000"/> <item id="8432" chance="1000"/> <item id="8433" chance="1000"/> <item id="8434" chance="1000"/> <border align="outer" id="126"/> </brush> <brush name="grassy cobblestone" type="ground" server_lookid="791" z-order="1500"> <item id="791" chance="1000"/> </brush> <brush name="jungle grass" type="ground" server_lookid="3263" z-order="3600"> <item id="3263" chance="1"/> <border align="outer" id="9"/> <border align="inner" to="none" id="1"/> </brush> <brush name="jungle dirt" type="ground" server_lookid="3264" z-order="505"> <item id="3264" chance="11"/> <item id="3265" chance="1"/> <border align="outer" id="9"/> <border align="inner" to="none" id="1"/> </brush> <brush name="mountain ground" type="ground" server_lookid="918" z-order="2500"> <item id="918" chance="1000"/> <border align="inner" to="sea" id="47"/> <border align="outer" id="10"/> </brush> <brush name="dirt mountain ground" type="ground" server_lookid="8913" z-order="2545"> <item id="8913" chance="1000"/> <item id="8914" chance="1000"/> <item id="8915" chance="1000"/> <item id="8916" chance="1000"/> <item id="8917" chance="1000"/> <border align="outer" id="125"/> <border align="outer" id="125" to="none"/> </brush> <brush name="dirt mountain ground (thick border)" type="ground" server_lookid="8913" z-order="6110"> <item id="8362" chance="1000"/> <item id="8363" chance="1000"/> <item id="8364" chance="1000"/> <border align="outer" id="132"/> <border align="outer" id="132" to="none"/> </brush> <brush name="mountain top ground" type="ground" server_lookid="4405" z-order="1005"> <item id="4405" chance="1"/> <item id="4406" chance="1"/> <item id="4407" chance="1"/> <item id="4408" chance="1"/> <item id="4409" chance="1"/> <item id="4410" chance="1"/> <item id="4411" chance="1"/> <item id="4412" chance="1"/> <item id="4413" chance="1"/> <item id="4414" chance="1"/> <item id="4415" chance="1"/> <item id="4416" chance="1"/> <item id="4417" chance="1"/> <item id="4418" chance="1"/> <item id="4419" chance="1"/> <item id="4420" chance="1"/> <item id="4421" chance="1"/> <border align="outer" id="20"/> <border align="inner" to="none" id="1"/> </brush> <brush name="lava" type="ground" server_lookid="598" z-order="150"> <item id="598" chance="11"/> <item id="599" chance="1"/> <item id="600" chance="1"/> <item id="601" chance="1"/> <border align="inner" to="cave" id="18"/> <border align="inner" to="cave (alternate border)" id="18"/> <border align="inner" to="mountain top ground" id="30"/> <friend name="sea"/> </brush> <brush name="rocky ground" type="ground" server_lookid="4570" z-order="1004"> <item id="4570" chance="100"/> <item id="4571" chance="100"/> <item id="4572" chance="100"/> <item id="4573" chance="100"/> <item id="4574" chance="100"/> <item id="4575" chance="100"/> <item id="4576" chance="100"/> <item id="4577" chance="100"/> <item id="4578" chance="100"/> <item id="4579" chance="100"/> <item id="4595" chance="0"/> <item id="4566" chance="0"/> <border align="outer" id="11"/> <border align="inner" to="none" id="1"/> </brush> <brush name="white gravel" type="ground" server_lookid="104" z-order="2900"> <item id="104" chance="1000"/> <border align="outer" id="12"/> <border align="inner" to="none" id="1"/> </brush> <brush name="frozen mud" type="ground" server_lookid="7062" z-order="1500"> <item id="7062" chance="9"/> <item id="7063" chance="1"/> <item id="7064" chance="1"/> <item id="7065" chance="1"/> <item id="7066" chance="1"/> <border align="outer" id="44"> -- frozen mud vs. with lower z-order -- <specific> <conditions> <match_border id="5" edge="s"/> <match_border id="44" edge="e"/> </conditions> <actions> <replace_border id="5" edge="s" with="6661"/> </actions> </specific> <specific> <conditions> <match_border id="5" edge="n"/> <match_border id="44" edge="e"/> </conditions> <actions> <replace_border id="5" edge="n" with="6659"/> </actions> </specific> <specific> <conditions> <match_border id="5" edge="s"/> <match_border id="44" edge="w"/> </conditions> <actions> <replace_border id="5" edge="s" with="6665"/> </actions> </specific> <specific> <conditions> <match_border id="5" edge="n"/> <match_border id="44" edge="w"/> </conditions> <actions> <replace_border id="5" edge="n" with="6663"/> </actions> </specific> <specific> <conditions> <match_border id="5" edge="e"/> <match_border id="44" edge="s"/> </conditions> <actions> <replace_border id="5" edge="e" with="6660"/> </actions> </specific> <specific> <conditions> <match_border id="5" edge="w"/> <match_border id="44" edge="s"/> </conditions> <actions> <replace_border id="5" edge="w" with="6662"/> </actions> </specific> <specific> <conditions> <match_border id="5" edge="e"/> <match_border id="44" edge="n"/> </conditions> <actions> <replace_border id="5" edge="e" with="6664"/> </actions> </specific> <specific> <conditions> <match_border id="5" edge="w"/> <match_border id="44" edge="n"/> </conditions> <actions> <replace_border id="5" edge="w" with="6666"/> </actions> </specific> </border> <border align="inner" id="47" to="sea"> -- snow vs. frozen mud border -- <specific> <conditions> <match_border id="6" edge="s"/> <match_border id="47" edge="e"/> </conditions> <actions> <replace_border id="47" edge="e" with="6672"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="n"/> <match_border id="47" edge="e"/> </conditions> <actions> <replace_border id="47" edge="e" with="6668"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="s"/> <match_border id="47" edge="w"/> </conditions> <actions> <replace_border id="47" edge="w" with="6674"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="n"/> <match_border id="47" edge="w"/> </conditions> <actions> <replace_border id="47" edge="w" with="6670"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="e"/> <match_border id="47" edge="s"/> </conditions> <actions> <replace_border id="47" edge="s" with="6673"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="w"/> <match_border id="47" edge="s"/> </conditions> <actions> <replace_border id="47" edge="s" with="6669"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="e"/> <match_border id="47" edge="n"/> </conditions> <actions> <replace_border id="47" edge="n" with="6671"/> </actions> </specific> <specific> <conditions> <match_border id="6" edge="w"/> <match_border id="47" edge="n"/> </conditions> <actions> <replace_border id="47" edge="n" with="6667"/> </actions> </specific> -- frozen mud vs. with higher z-order -- <specific> <conditions> <match_group group="1" edge="s"/> <match_border id="47" edge="e"/> </conditions> <actions> <replace_border id="47" edge="e" with="6664"/> </actions> </specific> <specific> <conditions> <match_group group="1" edge="n"/> <match_border id="47" edge="e"/> </conditions> <actions> <replace_border id="47" edge="e" with="6660"/> </actions> </specific> <specific> <conditions> <match_group group="1" edge="s"/> <match_border id="47" edge="w"/> </conditions> <actions> <replace_border id="47" edge="w" with="6666"/> </actions> </specific> <specific> <conditions> <match_group group="1" edge="n"/> <match_border id="47" edge="w"/> </conditions> <actions> <replace_border id="47" edge="w" with="6662"/> </actions> </specific> <specific> <conditions> <match_group group="1" edge="e"/> <match_border id="47" edge="s"/> </conditions> <actions> <replace_border id="47" edge="s" with="6665"/> </actions> </specific> <specific> <conditions> <match_group group="1" edge="w"/> <match_border id="47" edge="s"/> </conditions> <actions> <replace_border id="47" edge="s" with="6661"/> </actions> </specific> <specific> <conditions> <match_group group="1" edge="e"/> <match_border id="47" edge="n"/> </conditions> <actions> <replace_border id="47" edge="n" with="6663"/> </actions> </specific> <specific> <conditions> <match_group group="1" edge="w"/> <match_border id="47" edge="n"/> </conditions> <actions> <replace_border id="47" edge="n" with="6659"/> </actions> </specific> </border> <border align="inner" to="none" id="1"/> </brush> <brush name="frozen mud (thick border)" type="ground" server_lookid="7062" z-order="6120"> <item id="9068" chance="9"/> <item id="9069" chance="1"/> <item id="9070" chance="1"/> <item id="9071" chance="1"/> <item id="9072" chance="1"/> <border align="outer" id="46"/> <border align="outer" id="46" to="none"/> </brush> <brush name="dirt" type="ground" server_lookid="103" z-order="1000"> <item id="103" chance="1"/> <item id="4833" chance="0"/> <item id="4832" chance="0"/> <item id="806" chance="0"/> <item id="804" chance="0"/> <border align="outer" id="13"/> <border align="inner" to="none" id="1"/> </brush> <brush name="light dirt" type="ground" server_lookid="194" z-order="1300"> <item id="194" chance="1"/> <border align="outer" id="14"/> <border align="inner" to="none" id="1"/> </brush> <brush name="fur carpet" type="ground" server_lookid="6804" z-order="15000"> <item chance="50" id="6804"/> <item chance="10" id="6805"/> <item chance="10" id="6806"/> <item chance="10" id="6807"/> <item chance="10" id="6808"/> <item chance="10" id="6809"/> <border align="outer" id="56"/> </brush> <brush name="melting ground" type="ground" server_lookid="5815" z-order="1400"> <item id="5815" chance="1"/> <border align="outer" id="42"/> <border align="inner" to="none" id="1"/> </brush> <brush name="tar pit" type="ground" server_lookid="708" z-order="105"> <item id="708" chance="850"/> <item id="709" chance="50"/> <item id="710" chance="50"/> <item id="711" chance="50"/> <friend name="lava"/> <friend name="sea"/> </brush> <brush name="clear water" type="ground" server_lookid="493" z-order="110"> <item id="493" chance="1"/> <friend name="sea"/> <friend name="tar pit"/> <friend name="lava"/> </brush> <brush name="swamp" type="ground" server_lookid="4691" z-order="4000"> <item id="4691" chance="220"/> <item id="4692" chance="33"/> <item id="4693" chance="33"/> <item id="4694" chance="34"/> <item id="4695" chance="33"/> <item id="4696" chance="33"/> <item id="4697" chance="0"/> <item id="4698" chance="33"/> <item id="4699" chance="33"/> <item id="4700" chance="34"/> <item id="4701" chance="33"/> <item id="4749" chance="33"/> <item id="4750" chance="33"/> <item id="4751" chance="34"/> <item id="4752" chance="33"/> <item id="4753" chance="12"/> <item id="4754" chance="12"/> <item id="4755" chance="12"/> <border align="outer" id="15"/> <border align="inner" to="none" id="1"/> </brush> <brush name="dark swamp" type="ground" server_lookid="4702" z-order="4005"> <item id="4702" chance="4"/> <item id="4703" chance="1"/> <item id="4704" chance="1"/> <item id="4705" chance="1"/> <item id="4706" chance="1"/> <item id="4707" chance="1"/> <item id="4708" chance="1"/> <item id="4709" chance="1"/> <item id="4710" chance="1"/> <item id="4711" chance="1"/> <item id="4712" chance="1"/> <border align="outer" id="57"/> <border align="inner" to="none" id="1"/> </brush> <brush name="walkable swamp" type="ground" server_lookid="4691" z-order="4000"> <item id="6353" chance="220"/> <border align="outer" id="15"/> <border align="inner" to="none" id="1"/> </brush> <brush name="flat roof" type="ground" server_lookid="920" z-order="8000"> <item id="920" chance="1"/> <item id="924" chance="0"/> <item id="5081" chance="0"/> <border align="outer" to="none" id="4"/> </brush> <brush name="green bamboo roof" type="ground" server_lookid="6172" z-order="8020"> <item id="6172" chance="1"/> <item id="6173" chance="0"/> <item id="6174" chance="0"/> <border align="outer" to="none" id="32"/> <border align="outer" id="32"/> </brush> <brush name="brown bamboo roof" type="ground" server_lookid="3348" z-order="8010"> <item id="3348" chance="1"/> <border align="outer" to="none" id="31"/> <border align="outer" id="31"/> </brush> <brush name="stiff bamboo roof, horizontal" type="ground" server_lookid="6213" z-order="7960"> <item id="6213" chance="1"/> <border align="outer" to="none" id="123"/> <border align="outer" id="123"/> </brush> <brush name="stiff bamboo roof, vertical" type="ground" server_lookid="6210" z-order="7960"> <item id="6210" chance="1"/> <border align="outer" to="none" id="124"/> <border align="outer" id="124"/> </brush> <brush name="mountain" type="ground" server_lookid="918" z-order="9900"> <item id="919" chance="1"/> <border align="inner" to="icy mountain" id="53"/> <border align="inner" to="snowy mountain" id="53"/> <border align="inner" to="none" id="3"/> <border align="outer" to="none" id="51"/> <border align="outer" id="10"/> <border align="inner" id="3"/> <optional id="29"/> </brush> <brush name="stone floor" type="ground" server_lookid="431" z-order="1"> <item id="431" chance="1000"/> <friend name="earth"/> <friend name="icy earth"/> <friend name="mountain"/> </brush> <brush name="snowy mountain" type="ground" server_lookid="671" z-order="9901" solo_optional="true"> <item id="6869" chance="1"/> <border align="inner" to="none" id="53"/> <border align="outer" to="none" id="52"/> <!-- <border align="inner" to="icy mountain" id="133"/> --> <border align="inner" id="53"/> <border align="outer" id="52"/> </brush> <brush name="icy mountain" type="ground" server_lookid="671" z-order="9902" solo_optional="true"> <item id="6925" chance="1"/> <border align="inner" to="none" id="53"/> <border align="outer" to="none" id="52"/> <!-- <border align="inner" to="snowy mountain" id="133"/> --> <border align="inner" id="53"/> <border align="outer" id="52"/> </brush> <brush name="icy earth" type="ground" lookid="6618" z-order="10600"> <item id="6838" chance="150"/> <border align="outer" to="earth" id="6"/> <border align="outer" to="earth (stone border)" id="6"/> <border align="outer" id="122"> -- Handles for the 8 different specific cases which might occur with icy earth/earth borders -- <specific> <conditions> <match_border id="21" edge="s"/> <match_border id="122" edge="cse"/> </conditions> <actions> <replace_border id="122" edge="cse" with="7105"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="n"/> <match_border id="122" edge="cne"/> </conditions> <actions> <replace_border id="122" edge="cne" with="6835"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="s"/> <match_border id="122" edge="csw"/> </conditions> <actions> <replace_border id="122" edge="csw" with="7104"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="n"/> <match_border id="122" edge="cnw"/> </conditions> <actions> <replace_border id="122" edge="cnw" with="6834"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="e"/> <match_border id="122" edge="cse"/> </conditions> <actions> <replace_border id="122" edge="cse" with="7103"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="w"/> <match_border id="122" edge="csw"/> </conditions> <actions> <replace_border id="122" edge="csw" with="6837"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="e"/> <match_border id="122" edge="cne"/> </conditions> <actions> <replace_border id="122" edge="cne" with="7102"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="w"/> <match_border id="122" edge="cnw"/> </conditions> <actions> <replace_border id="122" edge="cnw" with="6836"/> </actions> </specific> -- Handles for the 8 different specific cases which might occur with icy earth/earth borders -- <specific> <conditions> <match_border id="22" edge="s"/> <match_border id="122" edge="cse"/> </conditions> <actions> <replace_border id="122" edge="cse" with="7105"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="n"/> <match_border id="122" edge="cne"/> </conditions> <actions> <replace_border id="122" edge="cne" with="6835"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="s"/> <match_border id="122" edge="csw"/> </conditions> <actions> <replace_border id="122" edge="csw" with="7104"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="n"/> <match_border id="122" edge="cnw"/> </conditions> <actions> <replace_border id="122" edge="cnw" with="6834"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="e"/> <match_border id="122" edge="cse"/> </conditions> <actions> <replace_border id="122" edge="cse" with="7103"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="w"/> <match_border id="122" edge="csw"/> </conditions> <actions> <replace_border id="122" edge="csw" with="6837"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="e"/> <match_border id="122" edge="cne"/> </conditions> <actions> <replace_border id="122" edge="cne" with="7102"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="w"/> <match_border id="122" edge="cnw"/> </conditions> <actions> <replace_border id="122" edge="cnw" with="6836"/> </actions> </specific> </border> <border align="outer" to="none" id="122"> -- Handles for the 8 different specific cases which might occur with icy earth/earth borders -- <specific> <conditions> <match_border id="21" edge="s"/> <match_border id="122" edge="cse"/> </conditions> <actions> <replace_border id="122" edge="cse" with="7105"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="n"/> <match_border id="122" edge="cne"/> </conditions> <actions> <replace_border id="122" edge="cne" with="6835"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="s"/> <match_border id="122" edge="csw"/> </conditions> <actions> <replace_border id="122" edge="csw" with="7104"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="n"/> <match_border id="122" edge="cnw"/> </conditions> <actions> <replace_border id="122" edge="cnw" with="6834"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="e"/> <match_border id="122" edge="cse"/> </conditions> <actions> <replace_border id="122" edge="cse" with="7103"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="w"/> <match_border id="122" edge="csw"/> </conditions> <actions> <replace_border id="122" edge="csw" with="6837"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="e"/> <match_border id="122" edge="cne"/> </conditions> <actions> <replace_border id="122" edge="cne" with="7102"/> </actions> </specific> <specific> <conditions> <match_border id="21" edge="w"/> <match_border id="122" edge="cnw"/> </conditions> <actions> <replace_border id="122" edge="cnw" with="6836"/> </actions> </specific> -- Handles for the 8 different specific cases which might occur with icy earth/earth borders -- <specific> <conditions> <match_border id="22" edge="s"/> <match_border id="122" edge="cse"/> </conditions> <actions> <replace_border id="122" edge="cse" with="7105"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="n"/> <match_border id="122" edge="cne"/> </conditions> <actions> <replace_border id="122" edge="cne" with="6835"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="s"/> <match_border id="122" edge="csw"/> </conditions> <actions> <replace_border id="122" edge="csw" with="7104"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="n"/> <match_border id="122" edge="cnw"/> </conditions> <actions> <replace_border id="122" edge="cnw" with="6834"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="e"/> <match_border id="122" edge="cse"/> </conditions> <actions> <replace_border id="122" edge="cse" with="7103"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="w"/> <match_border id="122" edge="csw"/> </conditions> <actions> <replace_border id="122" edge="csw" with="6837"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="e"/> <match_border id="122" edge="cne"/> </conditions> <actions> <replace_border id="122" edge="cne" with="7102"/> </actions> </specific> <specific> <conditions> <match_border id="22" edge="w"/> <match_border id="122" edge="cnw"/> </conditions> <actions> <replace_border id="122" edge="cnw" with="6836"/> </actions> </specific> </border> </brush> <brush name="wooden floor" type="ground" server_lookid="405" z-order="1"> <item id="405" chance="1"/> </brush> <brush name="wooden floor (with border)" type="ground" server_lookid="405" z-order="110"> <item id="9067" chance="1"/> <border id="41" align="outer"/> <border id="41" to="none" align="outer"/> </brush> <brush name="wooden ladder trapdoor" type="ground" server_lookid="427" z-order="7505"> <item id="427" chance="1"/> <friend name="wooden floor"/> <friend name="earth"/> <friend name="icy earth"/> <friend name="mountain"/> <optional id="41"/> </brush> <brush name="wooden ladder hole" type="ground" server_lookid="428" z-order="7505"> <item id="428" chance="1"/> <item id="409" chance="0"/> <friend name="wooden floor"/> <friend name="wooden ladder trapdoor"/> <friend name="earth"/> <friend name="icy earth"/> <friend name="mountain"/> <optional id="41"/> </brush> <brush name="wooden trapdoor" type="ground" server_lookid="429" z-order="7505"> <item id="429" chance="1"/> <friend name="wooden floor"/> <friend name="wooden ladder trapdoor"/> <friend name="wooden ladder hole"/> <friend name="earth"/> <friend name="icy earth"/> <friend name="mountain"/> <optional id="41"/> </brush> <brush name="stairs down" type="ground" server_lookid="411" z-order="8000"> <item id="411" chance="1"/> <item id="423" chance="0"/> <friend name="earth"/> <friend name="icy earth"/> <friend name="mountain"/> </brush> <brush name="trapdoor down" type="ground" server_lookid="410" z-order="8000"> <item id="410" chance="1"/> <friend name="earth"/> <friend name="icy earth"/> <friend name="mountain"/> </brush> <brush name="trapdoor ladder down" type="ground" server_lookid="369" z-order="7505"> <item id="369" chance="1"/> <item id="370" chance="0"/> <item id="408" chance="0"/> <friend name="earth"/> <friend name="icy earth"/> <friend name="mountain"/> </brush> <brush name="stone stairway (ground)" type="ground" server_lookid="3219" z-order="7900"> <item id="3219" chance="10"/> <item id="3220" chance="10"/> </brush> <brush name="stone stairway" type="doodad" server_lookid="3219" draggable="true" on_blocking="true" redo_borders="true" one_size="true" thickness="100/100"> <alternate> <item id="3219" chance="10"/> </alternate> <alternate> <item id="3220" chance="10"/> </alternate> </brush> <brush name="black stone stairs" type="doodad" server_lookid="4834" draggable="true" on_blocking="true" redo_borders="true" one_size="true" thickness="100/100"> <item id="4834" chance="10"/> </brush> <brush name="black stone trapdoor" type="doodad" server_lookid="4835" draggable="true" on_blocking="true" redo_borders="true" one_size="true" thickness="100/100"> <item id="4835" chance="10"/> </brush> <brush name="gray stone stairs" type="doodad" server_lookid="4836" draggable="true" on_blocking="true" redo_borders="true" one_size="true" thickness="100/100"> <item id="4836" chance="10"/> </brush> <brush name="gray stone trapdoor" type="doodad" server_lookid="4837" draggable="true" on_blocking="true" redo_borders="true" one_size="true" thickness="100/100"> <item id="4837" chance="10"/> </brush> <brush name="white marble floor" type="ground" server_lookid="406" z-order="1"> <item id="406" chance="1"/> </brush> <brush name="dark tiled sandstone" type="ground" server_lookid="412" z-order="7500"> <item id="412" chance="1"/> <friend name="all"/> </brush> <brush name="dark sandstone" type="ground" server_lookid="790" z-order="500"> <item id="790" chance="1"/> <friend name="all"/> </brush> <brush name="sandstone" type="ground" server_lookid="777" z-order="8600"> <item id="777" chance="1"/> <border super="true" align="inner" ground_equivalent="777"> <borderitem edge="n" item="778"/> <borderitem edge="e" item="781"/> <borderitem edge="s" item="779"/> <borderitem edge="w" item="780"/> <borderitem edge="cnw" item="786"/> <borderitem edge="cne" item="787"/> <borderitem edge="csw" item="789"/> <borderitem edge="cse" item="788"/> <borderitem edge="dnw" item="782"/> <borderitem edge="dne" item="783"/> <borderitem edge="dsw" item="785"/> <borderitem edge="dse" item="784"/> </border> <border super="true" align="inner" to="none" ground_equivalent="777"> <borderitem edge="n" item="778"/> <borderitem edge="e" item="781"/> <borderitem edge="s" item="779"/> <borderitem edge="w" item="780"/> <borderitem edge="cnw" item="786"/> <borderitem edge="cne" item="787"/> <borderitem edge="csw" item="789"/> <borderitem edge="cse" item="788"/> <borderitem edge="dnw" item="782"/> <borderitem edge="dne" item="783"/> <borderitem edge="dsw" item="785"/> <borderitem edge="dse" item="784"/> </border> </brush> <brush name="stairs" type="ground" server_lookid="459" z-order="7950"> <item id="459" chance="1"/> <enemy name="all"/> </brush> <brush name="black marble floor" type="ground" server_lookid="407" z-order="1"> <item id="407" chance="1"/> </brush> <brush name="gray stone tiles" type="ground" server_lookid="424" z-order="1"> <item id="424" chance="1"/> </brush> <brush name="gray stone tiles pressed" type="ground" server_lookid="425" z-order="7950"> <item id="425" chance="1"/> <friend name="all"/> </brush> <brush name="gray stone tiles depressed" type="ground" server_lookid="426" z-order="7950"> <item id="426" chance="1"/> <friend name="all"/> </brush> <brush name="small tiled gray stone" type="ground" server_lookid="7355" z-order="7950"> <item id="7355" chance="1"/> <friend name="all"/> </brush> <brush name="drawbridge" type="ground" server_lookid="1284" z-order="7800"> <item id="1284" chance="1"/> <friend name="all"/> </brush> <brush name="drab tiled stone floor" type="ground" server_lookid="413" z-order="1"> <item id="413" chance="10"/> </brush> <brush name="dark tiled stone floor" type="ground" server_lookid="414" z-order="500"> <item id="414" chance="1"/> <friend name="all"/> </brush> <brush name="light tiled stone floor" type="ground" server_lookid="420" z-order="500"> <item id="420" chance="1"/> <friend name="all"/> </brush> <brush name="tiled sandstone floor" type="ground" server_lookid="419" z-order="500"> <item id="419" chance="1"/> <friend name="all"/> </brush> <brush name="tiled sandstone floor pressed" type="ground" server_lookid="417" z-order="500"> <item id="417" chance="1"/> <friend name="all"/> </brush> <brush name="tiled sandstone floor depressed" type="ground" server_lookid="416" z-order="500"> <item id="416" chance="1"/> <friend name="all"/> </brush> <brush name="orange tiled floor" type="ground" server_lookid="415" z-order="500"> <item id="415" chance="1"/> <friend name="all"/> </brush> <brush name="ice stone floor" type="ground" server_lookid="6967" z-order="500"> <item id="6967" chance="1"/> <friend name="all"/> </brush> <brush name="dark wooden floor (seabed)" type="ground" server_lookid="5744" z-order="7950"> <item id="5744" chance="1"/> <friend name="all"/> </brush> <brush name="dark wooden floor" type="ground" server_lookid="3139" z-order="8500"> <item id="3139" chance="1"/> <border align="outer" to="none" id="40"/> <friend name="all"/> </brush> <brush name="brick roof, vertical" type="ground" server_lookid="929" z-order="8500"> <item id="929" chance="1000"/> <border align="outer" to="none" id="23"/> </brush> <brush name="brick roof, left" type="ground" server_lookid="926" z-order="8500"> <item id="926" chance="1000"/> <border align="outer" to="none" id="24"/> </brush> <brush name="brick roof, right" type="ground" server_lookid="927" z-order="8500"> <item id="927" chance="1000"/> <border align="outer" to="none" id="25"/> </brush> <brush name="brick roof, up" type="ground" server_lookid="936" z-order="8500"> <item id="936" chance="1000"/> <border align="outer" to="none" id="26"/> </brush> <brush name="brick roof, down" type="ground" server_lookid="937" z-order="8500"> <item id="937" chance="1000"/> <border align="outer" to="none" id="28"/> </brush> <brush name="brick roof, horizontal" type="ground" server_lookid="939" z-order="8500"> <item id="939" chance="1000"/> <border align="outer" to="none" id="27"/> </brush> <brush name="wooden roof, up" type="ground" server_lookid="946" z-order="8500"> <item id="946" chance="1000"/> <border align="outer" to="none" id="34"/> <border align="outer" id="34"/> </brush> <brush name="wooden roof, horizontal" type="ground" server_lookid="947" z-order="8500"> <item id="947" chance="1000"/> <border align="outer" to="none" id="35"/> <border align="outer" id="35"/> </brush> <brush name="wooden roof, down" type="ground" server_lookid="948" z-order="8500"> <item id="948" chance="1000"/> <border align="outer" to="none" id="36"/> <border align="outer" id="36"/> </brush> <brush name="wooden roof, right" type="ground" server_lookid="958" z-order="8500"> <item id="958" chance="1000"/> <border align="outer" to="none" id="37"/> <border align="outer" id="37"/> </brush> <brush name="wooden roof, vertical" type="ground" server_lookid="957" z-order="8500"> <item id="957" chance="1000"/> <border align="outer" to="none" id="38"/> <border align="outer" id="38"/> </brush> <brush name="wooden roof, left" type="ground" server_lookid="956" z-order="8500"> <item id="956" chance="1000"/> <border align="outer" to="none" id="39"/> <border align="outer" id="39"/> </brush> <brush name="pavement" type="ground" server_lookid="7348" z-order="1"> <item id="7348" chance="10"/> </brush> <brush name="mossy floor" type="ground" server_lookid="17665" z-order="3500"> <item id="17665" chance="25"/> <item id="17666" chance="25"/> <item id="17667" chance="25"/> <item id="17668" chance="25"/> <item id="17669" chance="25"/> <item id="17670" chance="25"/> <item id="17671" chance="25"/> <item id="17672" chance="25"/> <border align="outer" id="134"/> </brush> <brush name="swamp 2" type="ground" server_lookid="18581" z-order="3500"> <item id="18581" chance="25"/> <item id="18582" chance="25"/> <item id="18583" chance="25"/> <item id="18584" chance="25"/> <item id="18585" chance="25"/> <item id="18586" chance="25"/> <item id="18587" chance="25"/> <item id="18588" chance="25"/> <item id="18589" chance="25"/> <item id="18590" chance="25"/> </brush> </materials> Agora referente aos andares floor não consigo resolver ou achar solução. agradeço se me ajudar todos que baixo da versão 10.55 pra cima vem com esse erro dos floor
Postado Fevereiro 15, 2015 10 anos Autor Alguém por favor me ajude com os 2 erros tanto do Floor está bugado não sendo possível mudar os andar no mapa editor da versão 10.55 pra cima quanto esse do item 4664
Postado Fevereiro 15, 2015 10 anos n entendi mto bem, mas se for o da water tive o mesmo problema, da replace pelo que não esta bugado, mas vc terá que ficar um bom tempo, porque ele só troca de 500 em 500 tiles. Editado Fevereiro 15, 2015 10 anos por alissonfgp (veja o histórico de edições) Argon-Online Cast System, Reward System, Flash Client, Support Versão 12.30, All areas, Ferumbras Quest e muito mais... https://www.facebook.com/positiveglobal Versão: 12.30 ________________________________________________________________________________
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