Postado Fevereiro 26, 2015 10 anos Auguem poderia me ajuda faz horas que estou tentando resolver esse erro, ja procurei por vários tópicos mais nem 1 tinha uma solução. É quando eu compro 1 item no shop ele chega mais dps de uns 30 segundos vem dinovo e assim infinitamente se auguem souber resolver. O erro que da: [26/02/2015 17:22:50] [Error - GlobalEvent Interface] [26/02/2015 17:22:50] data/globalevents/scripts/shop.lua:onThink [26/02/2015 17:22:50] Description: [26/02/2015 17:22:50] data/globalevents/scripts/shop.lua:56: attempt to call field 'Query' (a nil value) [26/02/2015 17:22:50] stack traceback: [26/02/2015 17:22:50] data/globalevents/scripts/shop.lua:56: in function <data/globalevents/scripts/shop.lua:7> [26/02/2015 17:22:50] [Error - GlobalEvents::think] Couldn't execute event: shop Toda vez que o item chega aparece esse erro. Estou Postando o Print De Como Fica!! Editado Fevereiro 26, 2015 10 anos por matheuskc (veja o histórico de edições)
Postado Fevereiro 26, 2015 10 anos manda todo o script "shop.lua"... Ajudei??? Rep + ae! Facebook: Béria Alternative Server
Postado Fevereiro 26, 2015 10 anos Autor aqui o arquivo shop.lua -- ### CONFIG ### -- message send to player by script "type" (types you can check in "global.lua") SHOP_MSG_TYPE = 19 -- time (in seconds) between connections to SQL database by shop script SQL_interval = 30 -- ### END OF CONFIG ### function onThink(interval, lastExecution) local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';") if(result_plr:getID() ~= -1) then while(true) do id = tonumber(result_plr:getDataInt("id")) action = tostring(result_plr:getDataString("action")) delete = tonumber(result_plr:getDataInt("delete_it")) cid = getCreatureByName(tostring(result_plr:getDataString("name"))) if isPlayer(cid) == TRUE then local itemtogive_id = tonumber(result_plr:getDataInt("param1")) local itemtogive_count = tonumber(result_plr:getDataInt("param2")) local container_id = tonumber(result_plr:getDataInt("param3")) local container_count = tonumber(result_plr:getDataInt("param4")) local add_item_type = tostring(result_plr:getDataString("param5")) local add_item_name = tostring(result_plr:getDataString("param6")) local received_item = 0 local full_weight = 0 if add_item_type == 'container' then container_weight = getItemWeightById(container_id, 1) if isItemRune(itemtogive_id) == TRUE then items_weight = container_count * getItemWeightById(itemtogive_id, 1) else items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count) end full_weight = items_weight + container_weight else full_weight = getItemWeightById(itemtogive_id, itemtogive_count) if isItemRune(itemtogive_id) == TRUE then full_weight = getItemWeightById(itemtogive_id, 1) else full_weight = getItemWeightById(itemtogive_id, itemtogive_count) end end local free_cap = getPlayerFreeCap(cid) if full_weight <= free_cap then if add_item_type == 'container' then local new_container = doCreateItemEx(container_id, 1) local iter = 0 while iter ~= container_count do doAddContainerItem(new_container, itemtogive_id, itemtogive_count) iter = iter + 1 end received_item = doPlayerAddItemEx(cid, new_container) else local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) received_item = doPlayerAddItemEx(cid, new_item) end if received_item == RETURNVALUE_NOERROR then doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.') db.Query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";") db.Query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";") else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.') end else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.') end end if not(result_plr:next()) then break end end result_plr:free() end return TRUE end
Postado Fevereiro 26, 2015 10 anos muda o db.Query para db.query Ajudei??? Rep + ae! Facebook: Béria Alternative Server
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