Postado Abril 17, 2015 10 anos Please help.. error come when try to use Steak, Special Lure, Misty's Special Lure and Big Steak. data/actions/actions.xml <action itemid="2580" event="script" value="Fishing_System/fishing.lua" allowfaruse="1"/> <action itemid="10223" event="script" value="Fishing_System/fishing.lua" allowfaruse="1"/> <action itemid="12853-12860;3976" event="script" value="Fishing_System/Iscas_Fishing.lua"/> data/action/scripts/fishing_system/fishing.lua local fishing = { [-1] = { segs = 5, pokes = {{"Magikarp", 5}} }, [3976] = { segs = 5, pokes = {{"Horsea", 5}, {"Remoraid", 3}, {"Goldeen", 3}, {"Poliwag", 2}} }, -- pega no client da pxg [12855] = { segs = 5, pokes = {{"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}} }, [12854] = { segs = 5, pokes = {{"Seel", 2}, {"Chinchou", 2}} }, [12858] = { segs = 5, pokes = {{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}} }, [12857] = { segs = 5, pokes = {{"Starmie", 2}, {"Kingler", 2}, {"Corsola", 2}, {"Qwilfish", 2}} }, -- pega no client da pxg [12860] = { segs = 2, pokes = {{"Lanturn", 2}, {"Dewgong", 2}} }, [12859] = { segs = 2, pokes = {{"Cloyster", 2}, {"Poliwrath", 2}, {"Politoed", 2}, {"Octillery", 2}} }, [12856] = { segs = 2, pokes = {{"Dratini", 3}, {"Dragonair", 2}} }, [12853] = { segs = 2, pokes = {{"Gyarados", 1}, {"Mantine", 1}, {"Tentacruel", 1}, {"Kingdra", 1}, {"Giant Magikarp", 1}} }, } local storageP = 154585 local sto_iscas = 5648454 --muda aki pra sto q ta no script da isca local bonus = 15 local limite = 100 local function doFish(cid, pos, ppos, interval) if not isCreature(cid) then return false end if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then return false end doSendMagicEffect(pos, CONST_ME_LOSEENERGY) if interval > 0 then addEvent(doFish, 1000, cid, pos, ppos, interval-1) return true end local peixe = 0 local playerpos = getClosestFreeTile(cid, getThingPos(cid)) local fishes = fishing[getPlayerStorageValue(cid, sto_iscas)] local random = {} if getPlayerSkillLevel(cid, 6) < limite then doPlayerAddSkillTry(cid, 6, bonus * 5) end --[[if math.random(1, 100) <= chance then if getPlayerSkillLevel(cid, 6) < limite then doPlayerAddSkillTry(cid, 6, bonus * 5) end]] random = fishes.pokes[math.random(#fishes.pokes)] for i = 1, math.random(random[2]) do peixe = doSummonCreature(random[1], playerpos) if not isCreature(peixe) then setPlayerStorageValue(cid, storageP, -1) doRemoveCondition(cid, CONDITION_OUTFIT) return true end doSetMonsterPassive(peixe) doWildAttackPlayer(peixe, cid) doCreatureSetLookDir(cid, getDirectionTo(getThingPos(cid), getThingPos(peixe))) --alterado ver depois if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 0) doChallengeCreature(getCreatureSummons(cid)[1], peixe) else doSendMagicEffect(getThingPos(cid), 0) doChallengeCreature(cid, peixe) end end setPlayerStorageValue(cid, storageP, -1) doRemoveCondition(cid, CONDITION_OUTFIT) return true end local waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825} function onUse(cid, item, fromPos, itemEx, toPos) if getPlayerGroupId(cid) == 11 then return true end local checkPos = toPos checkPos.stackpos = 0 if getTileThingByPos(checkPos).itemid <= 0 then doPlayerSendCancel(cid, '!') return true end if not isInArray(waters, getTileInfo(toPos).itemid) then return true end if (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) and not canFishWhileSurfingOrFlying then doPlayerSendCancel(cid, "You can't fish while surfing/flying.") return true end if isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.") return true end if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.") return true end if not isInArray({520, 521}, getCreatureOutfit(cid).lookType) then return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need fisher outfit for fishing.") end local delay = fishing[getPlayerStorageValue(cid, sto_iscas)].segs if getPlayerStorageValue(cid, sto_iscas) ~= -1 then if getPlayerItemCount(cid, getPlayerStorageValue(cid, sto_iscas)) >= 1 then doPlayerRemoveItem(cid, getPlayerStorageValue(cid, sto_iscas), 1) else setPlayerStorageValue(cid, sto_iscas, -1) end end local outfit = getCreatureOutfit(cid) local out = getPlayerSex(cid) == 0 and 1467 or 1468 doSetCreatureOutfit(cid, {lookType = out, lookHead = outfit.lookHead, lookBody = outfit.lookBody, lookLegs = outfit.lookLegs, lookFeet = outfit.lookFeet}, -1) setPlayerStorageValue(cid, storageP, 1) --alterei looktype doCreatureSetNoMove(cid, false) doFish(cid, toPos, getThingPos(cid), math.random(5, delay)) return true end data/action/scripts/fishing_system/Iscas_Fishing.lua local sto = 5648454 local iscas = { --[id da isca] = lvl de fishing pra usar ela, [3976] = {fish = 20, level = 15}, -- Worm [12855] = {fish = 25, level = 20}, -- Seaweed [12854] = {fish = 40, level = 25}, -- Fish [12858] = {fish = 50, level = 35}, -- Shrimp [12857] = {fish = 60, level = 40}, -- Kept [12860] = {fish = 70, level = 50}, -- Steak [12859] = {fish = 80, level = 65}, -- Special Lure [12856] = {fish = 80, level = 65}, -- Misty's Special Lure [12853] = {fish = 90, level = 75}, -- Big Steak } function onUse(cid, item, frompos, item2, topos) if not iscas[item.itemid] then return true end local fishNEED = iscas[item.itemid].fish if getPlayerSkillLevel(cid, 6) < iscas[item.itemid].fish then return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need fishing "..fishNEED.." to use this bait.") end local level = iscas[item.itemid].level if getPlayerLevel(cid) < iscas[item.itemid].level then return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need level "..level.." to use this bait.") end if getPlayerStorageValue(cid, sto) == -1 then setPlayerStorageValue(cid, sto, item.itemid) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'Your bait was placed on the fishing rod.') else setPlayerStorageValue(cid, sto, -1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'Your bait was removed from the fishing rod.') end return true end Error: [17/04/2015 13:26:04] [Error - Action Interface] [17/04/2015 13:26:04] data/actions/scripts/Fishing_System/fishing.lua:onUse [17/04/2015 13:26:04] Description: [17/04/2015 13:26:04] data/actions/scripts/Fishing_System/fishing.lua:138: bad argument #2 to 'random' (interval is empty) [17/04/2015 13:26:04] stack traceback: [17/04/2015 13:26:04] [C]: in function 'random' [17/04/2015 13:26:04] data/actions/scripts/Fishing_System/fishing.lua:138: in function <data/actions/scripts/Fishing_System/fishing.lua:83> Editado Abril 17, 2015 10 anos por dbs86 (veja o histórico de edições) ShowOff: http://www.tibiaking.com/forum/topic/55827-preview-of-new-cp
Postado Abril 18, 2015 10 anos Autor please anyone? ShowOff: http://www.tibiaking.com/forum/topic/55827-preview-of-new-cp
Postado Abril 18, 2015 10 anos Solução good I'll use the translator because I can not speak English replace their fisheries for these files fishing.lua local fishing = { [-1] = { segs = 3, pokes = {{"Magikarp", 3}} }, [3976] = { segs = 3, pokes = {{"Horsea", 3}, {"Remoraid", 3}, {"Goldeen", 3}, {"Poliwag", 2}} }, [12855] = { segs = 3, pokes = {{"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}} }, [12854] = { segs = 3, pokes = {{"Seel", 2}, {"Chinchou", 2}, {"Slowpoke", 2}, {"Psyduck", 2}, {"Wooper", 2}} }, [12858] = { segs = 3, pokes = {{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Squirtle", 2}, {"Totodile", 2}} }, [12857] = { segs = 3, pokes = {{"Starmie", 2}, {"Kingler", 2}, {"Corsola", 2}, {"Qwilfish", 2}} }, [12860] = { segs = 3, pokes = {{"Lanturn", 2}, {"Dewgong", 2}, {"Slowbro", 2}, {"Azumarill", 2}} }, [12859] = { segs = 3, pokes = {{"Cloyster", 2}, {"Quagsire", 2}, {"Politoed", 2}, {"Octillery", 2}} }, [12856] = { segs = 3, pokes = {{"Dratini", 1}, {"Dragonair", 1}} }, [12853] = { segs = 3, pokes = {{"Gyarados", 1}, {"Mantine", 1}, {"Tentacruel", 1}, {"Poliwrath", 1}, {"Golduck", 1}, {"Giant Magikarp", 1}, {"Feraligatr", 1}, {"Blastoise", 1}}, } } local storageP = 154585 local sto_iscas = 5648454 --muda aki pra sto q ta no script da isca local bonus = 30 local limite = 100 local efish = 9500 local cdfish = 3 local function doFish(cid, pos, ppos, interval) if not isCreature(cid) then return false end if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then return false end doSendMagicEffect(pos, CONST_ME_LOSEENERGY) if interval > 0 then addEvent(doFish, 1000, cid, pos, ppos, interval-1) return true end local peixe = 0 local playerpos = getClosestFreeTile(cid, getThingPos(cid)) local fishes = fishing[getPlayerStorageValue(cid, sto_iscas)] local random = {} if getPlayerSkillLevel(cid, 6) < limite then doPlayerAddSkillTry(cid, 6, bonus * 5) end random = fishes.pokes[math.random(#fishes.pokes)] for i = 1, math.random(random[2]) do peixe = doSummonCreature(random[1], playerpos) if not isCreature(peixe) then setPlayerStorageValue(cid, storageP, -1) doRemoveCondition(cid, CONDITION_OUTFIT) return true end doSetMonsterPassive(peixe) doWildAttackPlayer(peixe, cid) doCreatureSetLookDir(cid, getDirectionTo(getThingPos(cid), getThingPos(peixe))) --alterado ver depois if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 0) doChallengeCreature(getCreatureSummons(cid)[1], peixe) else doSendMagicEffect(getThingPos(cid), 0) doChallengeCreature(cid, peixe) end end setPlayerStorageValue(cid, storageP, -1) doRemoveCondition(cid, CONDITION_OUTFIT) return true end local waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825} function onUse(cid, item, fromPos, itemEx, toPos) if getPlayerGroupId(cid) == 11 then return true end local checkPos = toPos checkPos.stackpos = 0 if getTileThingByPos(checkPos).itemid <= 0 then doPlayerSendCancel(cid, '!') return true end if not isInArray(waters, getTileInfo(toPos).itemid) then return true end if (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) and not canFishWhileSurfingOrFlying then doPlayerSendCancel(cid, "You can't fish while surfing/flying.") return true end if isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.") return true end if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.") return true end if exhaustion.get(cid, efish) and exhaustion.get(cid, efish) > 0 then local tempo = tonumber(exhaustion.get(cid, efish)) or 0 local min = math.floor(tempo) doPlayerSendCancel(cid, "Voce tem que esperar "..getStringmytempo(tempo).." para pescar denovo.") return true end local delay = fishing[getPlayerStorageValue(cid, sto_iscas)].segs if getPlayerStorageValue(cid, sto_iscas) ~= -1 then if getPlayerItemCount(cid, getPlayerStorageValue(cid, sto_iscas)) >= 1 then doPlayerRemoveItem(cid, getPlayerStorageValue(cid, sto_iscas), 1) else setPlayerStorageValue(cid, sto_iscas, -1) end end local outfit = getCreatureOutfit(cid) local out = getPlayerSex(cid) == 0 and 1467 or 1468 doSetCreatureOutfit(cid, {lookType = out, lookHead = outfit.lookHead, lookBody = outfit.lookBody, lookLegs = outfit.lookLegs, lookFeet = outfit.lookFeet}, -1) setPlayerStorageValue(cid, storageP, 1) --alterei looktype doCreatureSetNoMove(cid, false) doFish(cid, toPos, getThingPos(cid), delay) exhaustion.set(cid, efish, cdfish) return true end Iscas_Fishing.lua local sto = 5648454 local iscas = { --[id da isca] = lvl de fishing pra usar ela, [3976] = {fish = 10, level = 15}, -- Worm [12855] = {fish = 15, level = 20}, -- Seaweed [12854] = {fish = 25, level = 25}, -- Fish [12858] = {fish = 35, level = 35}, -- Shrimp [12857] = {fish = 45, level = 40}, -- Kept [12860] = {fish = 55, level = 50}, -- Steak [12859] = {fish = 60, level = 65}, -- Special Lure [12856] = {fish = 60, level = 65}, -- Misty's Special Lure [12853] = {fish = 65, level = 75}, -- Big Steak } function onUse(cid, item, frompos, item2, topos) if not iscas[item.itemid] then return true end local fishNEED = iscas[item.itemid].fish if getPlayerSkillLevel(cid, 6) < iscas[item.itemid].fish then return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Você precisa de fishing "..fishNEED.." para usar essa isca.") end local level = iscas[item.itemid].level if getPlayerLevel(cid) < iscas[item.itemid].level then return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Você precisa de level "..level.." para usar essa isca.") end if getPlayerStorageValue(cid, sto) == -1 then setPlayerStorageValue(cid, sto, item.itemid) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'A sua isca foi colocada na vara de pesca.') else setPlayerStorageValue(cid, sto, -1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'A sua isca foi retirada da vara de pesca.') end return true end good if everything right place you managed fish with no problem and I put for the player to fish every 3 seconds Editado Abril 18, 2015 10 anos por tioj (veja o histórico de edições) Minhas Gambiarras [PDA] Pokedex Mostrando o Catch http://www.tibiaking.com/forum/topic/54998-pda-arrumando-a-dex/?view=findpost&p=323041
Postado Abril 18, 2015 10 anos Autor English: Thanks, it works.. rep ++ Português: Obrigado, ele funciona .. rep ++ ShowOff: http://www.tibiaking.com/forum/topic/55827-preview-of-new-cp
Postado Abril 18, 2015 10 anos click the best response button in the right corner Minhas Gambiarras [PDA] Pokedex Mostrando o Catch http://www.tibiaking.com/forum/topic/54998-pda-arrumando-a-dex/?view=findpost&p=323041
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