Postado Junho 13, 2015 9 anos mostra para min. quando alguem da look no meu pokemon nao mostra e no trade tbm nao. aq o trade system do creaturescript local xhelds = { [1] = {name = "X-Defense(Tier: 1)"}, [2] = {name = "X-Defense(Tier: 2)"}, [3] = {name = "X-Defense(Tier: 3)"}, [4] = {name = "X-Defense(Tier: 4)"}, [5] = {name = "X-Defense(Tier: 5)"}, [6] = {name = "X-Defense(Tier: 6)"}, [7] = {name = "X-Defense(Tier: 7)"}, [8] = {name = "X-Attack(Tier : 1)"}, [9] = {name = "X-Attack(Tier : 2)"}, [10] = {name = "X-Attack(Tier: 3)"}, [11] = {name = "X-Attack(Tier: 4)"}, [12] = {name = "X-Attack(Tier: 5)"}, [13] = {name = "X-Attack(Tier: 6)"}, [14] = {name = "X-Attack(Tier: 7)"}, [15] = {name = "X-Return(Tier: 1)"}, [16] = {name = "X-Return(Tier: 2)"}, [17] = {name = "X-Return(Tier: 3)"}, [18] = {name = "X-Return(Tier: 4)"}, [19] = {name = "X-Return(Tier: 5)"}, [20] = {name = "X-Return(Tier: 6)"}, [21] = {name = "X-Return(Tier: 7)"}, [22] = {name = "X-Hellfire(Tier: 1)"}, [23] = {name = "X-Hellfire(Tier: 2)"}, [24] = {name = "X-Hellfire(Tier: 3)"}, [25] = {name = "X-Hellfire(Tier: 4)"}, [26] = {name = "X-Hellfire(Tier: 5)"}, [27] = {name = "X-Hellfire(Tier: 6)"}, [28] = {name = "X-Hellfire(Tier: 7)"}, [29] = {name = "X-Poison(Tier: 1)"}, [30] = {name = "X-Poison(Tier: 2)"}, [31] = {name = "X-Poison(Tier: 3)"}, [32] = {name = "X-Poison(Tier: 4)"}, [33] = {name = "X-Poison(Tier: 5)"}, [34] = {name = "X-Poison(Tier: 6)"}, [35] = {name = "X-Poison(Tier: 7)"}, } local yhelds = { [1] = {name = "Y-Regeneration(Tier: 1)"}, [2] = {name = "Y-Regeneration(Tier: 2)"}, [3] = {name = "Y-Regeneration(Tier: 3)"}, [4] = {name = "Y-Regeneration(Tier: 4)"}, [5] = {name = "Y-Regeneration(Tier: 5)"}, [6] = {name = "Y-Regeneration(Tier: 6)"}, [7] = {name = "Y-Regeneration(Tier: 7)"}, [8] = {name = "Y-Cure(Tier: 1)"}, [9] = {name = "Y-Cure(Tier: 2)"}, [10] = {name = "Y-Cure(Tier: 3)"}, [11] = {name = "Y-Cure(Tier: 4)"}, [12] = {name = "Y-Cure(Tier: 5)"}, [13] = {name = "Y-Cure(Tier: 6)"}, [14] = {name = "Y-Cure(Tier: 7)"}, } function onTradeRequest(cid, target, item) for a, b in pairs (pokeballs) do if b.use == item.itemid then doPlayerSendCancel(cid, "You can't trade this item.") return false end end if isContainer(item.uid) then local bagItems = getItensUniquesInContainer(item.uid) if #bagItems >= 1 then doPlayerSendCancel(cid, "Has a Unique Item in this bag, you can't trade this item.") --alterado v1.6 return false end elseif getItemAttribute(item.uid, "unique") then --alterado v1.6 doPlayerSendCancel(cid, "It is a Unique Item, you can't trade this item.") return false end if isContainer(item.uid) then local itens = getPokeballsInContainer(item.uid) if #itens >= 1 then for i = 1, #itens do local lvl = getItemAttribute(itens, "level") local name = getItemAttribute(itens, "poke") if not lvl then doItemSetAttribute(itens, "level", pokes[name].level) --alterado v1.6 end end end elseif isPokeball(item.itemid) then local lvl = getItemAttribute(item.uid, "level") local name = getItemAttribute(item.uid, "poke") if not lvl then doItemSetAttribute(item.uid, "level", pokes[name].level) end end if getPlayerStorageValue(cid, 52480) >= 1 then --alterado v1.6.1 doPlayerSendTextMessage(cid, 20, "You can't do that while be in a duel!") return false end if isPokeball(item.itemid) then local name = getItemAttribute(item.uid, "poke") --alterado v1.8 \/ local boost = getItemAttribute(item.uid, "boost") or 0 local nick = getItemAttribute(item.uid, "nick") or "" local str = "Pokemon in trade: " str = str.."•Name: "..name.." •Boost: "..boost.." " if nick ~= "" then str = str.."•Nick: "..nick.."" end local heldx = getItemAttribute(item.uid, "heldx") local heldy = getItemAttribute(item.uid, "heldy") if heldx and heldy then str = str.."Holding: "..(xhelds[heldx].name).." and "..(yhelds[heldy].name)..". " elseif heldx then str = str.."Holding: "..(xhelds[heldx].name)..". " elseif heldy then str = str.."Holding: "..(yhelds[heldy].name)..". " end sendMsgToPlayer(target, 20, str) end --alterado v1.8 \/ if isContainer(item.uid) then local itens = getPokeballsInContainer(item.uid) if #itens >= 1 then for i = 1, #itens do if isPokeball(getThing(itens).itemid) then local name = getItemAttribute(itens, "poke") local boost = getItemAttribute(itens, "boost") or 0 local nick = getItemAttribute(itens, "nick") or "" local heldx = getItemAttribute(itens, "heldx") local heldy = getItemAttribute(itens, "heldy") local str = "Pokemon in trade: " str = str.."•Name: "..name.." •Boost: "..boost.." " if nick ~= "" then str = str.."•Nick: "..nick.."" end if heldx and heldy then str = str.."Holding: "..(xhelds[heldx].name).." and "..(yhelds[heldy].name)..". " elseif heldx then str = str.."Holding: "..(xhelds[heldx].name)..". " elseif heldy then str = str.."Holding: "..(yhelds[heldy].name)..". " end sendMsgToPlayer(target, 20, str) end end end end return true end local function noCap(cid, sid) if isCreature(cid) then doPlayerSendCancel(cid, "You can't carry more than six pokemons, trade cancelled.") end if isCreature(sid) then doPlayerSendCancel(sid, "You can't carry more than six pokemons, trade cancelled.") end end function onTradeAccept(cid, target, item, targetItem) local pbs = #getPokeballsInContainer(item.uid) local cancel = false local p1 = 0 local p2 = 0 local itemPokeball = isPokeball(item.itemid) and 1 or 0 local targetItemPokeball = isPokeball(targetItem.itemid) and 1 or 0 if getPlayerMana(cid) + itemPokeball > 6 then --alterado v1.6 cancel = true p1 = cid end if getPlayerMana(target) + targetItemPokeball > 6 then --alterado v1.6 cancel = true p2 = target end if pbs > 0 and getCreatureMana(target) + pbs > 6 + targetItemPokeball then cancel = true p1 = target end pbs = #getPokeballsInContainer(targetItem.uid) if pbs > 0 and getCreatureMana(cid) + pbs > 6 + itemPokeball then cancel = true p2 = cid end if cancel then addEvent(noCap, 20, p1, p2) return false end if itemPokeball == 1 and targetItemPokeball == 1 then setPlayerStorageValue(cid, 8900, 1) setPlayerStorageValue(target, 8900, 1) end return true end como assim o boost só está aparecendo pra você? e quando os outros players dão look não aparece?
Postado Junho 13, 2015 9 anos Autor como assim o boost só está aparecendo pra você? e quando os outros players dão look não aparece? sim tipo quando eu dou look no meu pokemon mostra mais quando outro player da look no meu pokemon nao mostra. e no trade tbm nao
Postado Junho 13, 2015 9 anos sim tipo quando eu dou look no meu pokemon mostra mais quando outro player da look no meu pokemon nao mostra. e no trade tbm nao olha ai o boost, testei aqui e está aparecendo local NPCBattle = { ["Brock"] = {artig = "He is", cidbat = "Pewter"}, ["Misty"] = {artig = "She is", cidbat = "Cerulean"}, ["Blaine"] = {artig = "He is", cidbat = "Cinnabar"}, ["Sabrina"] = {artig = "She is", cidbat = "Saffron"}, --alterado v1.9 \/ peguem tudo! ["Kira"] = {artig = "She is", cidbat = "Viridian"}, ["Koga"] = {artig = "He is", cidbat = "Fushcia"}, ["Erika"] = {artig = "She is", cidbat = "Celadon"}, ["Surge"] = {artig = "He is", cidbat = "Vermilion"}, } local shinys = { ["Shiny Abra"] = "Dark Abra", ["Shiny Onix"] = "Crystal Onix", ["Shiny Gyarados"] = "Red Gyarados", ["Shiny Charizard"] = "Elder Charizard", ["Shiny Venusaur"] = "Ancient Venusaur", ["Shiny Blastoise"] = "Ancient Blastoise", ["Shiny Farfetch'd"] = "Elite Farfetch'd", ["Shiny Hitmonlee"] = "Elite Hitmonlee", ["Shiny Himonchan"] = "Elite Hitmonchan", ["Shiny Snorlax"] = "Big Snorlax", } local xhelds = { [1] = {name = "X-Defense(Tier: 1)"}, [2] = {name = "X-Defense(Tier: 2)"}, [3] = {name = "X-Defense(Tier: 3)"}, [4] = {name = "X-Defense(Tier: 4)"}, [5] = {name = "X-Defense(Tier: 5)"}, [6] = {name = "X-Defense(Tier: 6)"}, [7] = {name = "X-Defense(Tier: 7)"}, [8] = {name = "X-Attack(Tier : 1)"}, [9] = {name = "X-Attack(Tier : 2)"}, [10] = {name = "X-Attack(Tier: 3)"}, [11] = {name = "X-Attack(Tier: 4)"}, [12] = {name = "X-Attack(Tier: 5)"}, [13] = {name = "X-Attack(Tier: 6)"}, [14] = {name = "X-Attack(Tier: 7)"}, [15] = {name = "X-Return(Tier: 1)"}, [16] = {name = "X-Return(Tier: 2)"}, [17] = {name = "X-Return(Tier: 3)"}, [18] = {name = "X-Return(Tier: 4)"}, [19] = {name = "X-Return(Tier: 5)"}, [20] = {name = "X-Return(Tier: 6)"}, [21] = {name = "X-Return(Tier: 7)"}, [22] = {name = "X-Hellfire(Tier: 1)"}, [23] = {name = "X-Hellfire(Tier: 2)"}, [24] = {name = "X-Hellfire(Tier: 3)"}, [25] = {name = "X-Hellfire(Tier: 4)"}, [26] = {name = "X-Hellfire(Tier: 5)"}, [27] = {name = "X-Hellfire(Tier: 6)"}, [28] = {name = "X-Hellfire(Tier: 7)"}, [29] = {name = "X-Poison(Tier: 1)"}, [30] = {name = "X-Poison(Tier: 2)"}, [31] = {name = "X-Poison(Tier: 3)"}, [32] = {name = "X-Poison(Tier: 4)"}, [33] = {name = "X-Poison(Tier: 5)"}, [34] = {name = "X-Poison(Tier: 6)"}, [35] = {name = "X-Poison(Tier: 7)"}, [36] = {name = "X-Boost(Tier: 1)"}, [37] = {name = "X-Boost(Tier: 2)"}, [38] = {name = "X-Boost(Tier: 3)"}, [39] = {name = "X-Boost(Tier: 4)"}, [40] = {name = "X-Boost(Tier: 5)"}, [41] = {name = "X-Boost(Tier: 6)"}, [42] = {name = "X-Boost(Tier: 7)"}, [43] = {name = "X-Agility(Tier: 1)"}, [44] = {name = "X-Agility(Tier: 2)"}, [45] = {name = "X-Agility(Tier: 3)"}, [46] = {name = "X-Agility(Tier: 4)"}, [47] = {name = "X-Agility(Tier: 5)"}, [48] = {name = "X-Agility(Tier: 6)"}, [49] = {name = "X-Agility(Tier: 7)"}, [50] = {name = "X-Strafe(Tier: 1)"}, [51] = {name = "X-Strafe(Tier: 2)"}, [52] = {name = "X-Strafe(Tier: 3)"}, [53] = {name = "X-Strafe(Tier: 4)"}, [54] = {name = "X-Strafe(Tier: 5)"}, [55] = {name = "X-Strafe(Tier: 6)"}, [56] = {name = "X-Strafe(Tier: 7)"}, [57] = {name = "X-Rage(Tier: 1)"}, [58] = {name = "X-Rage(Tier: 2)"}, [59] = {name = "X-Rage(Tier: 3)"}, [60] = {name = "X-Rage(Tier: 4)"}, [61] = {name = "X-Rage(Tier: 5)"}, [62] = {name = "X-Rage(Tier: 6)"}, [63] = {name = "X-Rage(Tier: 7)"}, } local yhelds = { [1] = {name = "Y-Regeneration(Tier: 1)"}, [2] = {name = "Y-Regeneration(Tier: 2)"}, [3] = {name = "Y-Regeneration(Tier: 3)"}, [4] = {name = "Y-Regeneration(Tier: 4)"}, [5] = {name = "Y-Regeneration(Tier: 5)"}, [6] = {name = "Y-Regeneration(Tier: 6)"}, [7] = {name = "Y-Regeneration(Tier: 7)"}, [8] = {name = "Y-Cure(Tier: 1)"}, [9] = {name = "Y-Cure(Tier: 2)"}, [10] = {name = "Y-Cure(Tier: 3)"}, [11] = {name = "Y-Cure(Tier: 4)"}, [12] = {name = "Y-Cure(Tier: 5)"}, [13] = {name = "Y-Cure(Tier: 6)"}, [14] = {name = "Y-Cure(Tier: 7)"}, } function onLook(cid, thing, position, lookDistance) local str = {} if not isCreature(thing.uid) then local iname = getItemInfo(thing.itemid) if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then unLock(thing.uid) local lock = getItemAttribute(thing.uid, "lock") local pokename = getItemAttribute(thing.uid, "poke") local heldx = getItemAttribute(thing.uid, "heldx") local heldy = getItemAttribute(thing.uid, "heldy") table.insert(str, "You see "..iname.article.." "..iname.name..".") if getItemAttribute(thing.uid, "unique") then table.insert(str, " It's an unique item.") end table.insert(str, "\nIt contains "..getArticle(pokename).." "..pokename..".\n") if lock and lock > 0 then table.insert(str, "It will unlock in ".. os.date("%d/%m/%y %X", lock)..".\n") end local boost = getItemAttribute(thing.uid, "boost") or 0 if boost > 0 then table.insert(str, "Boost level: +"..boost..".\n") end if getItemAttribute(thing.uid, "nick") then table.insert(str, "It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n") end if heldx and heldy then table.insert(str, "Holding: "..(xhelds[heldx].name).." and "..(yhelds[heldy].name)..". ") elseif heldx then table.insert(str, "Holding: "..(xhelds[heldx].name)..". ") elseif heldy then table.insert(str, "Holding: "..(yhelds[heldy].name)..". ") end if getItemAttribute(thing.uid, "gender") == SEX_MALE then table.insert(str, "It is male.") elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then table.insert(str, "It is female.") else table.insert(str, "It is genderless.") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then table.insert(str, "You see a "..string.lower(iname.name)..". ") if isContainer(thing.uid) then table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")") end table.insert(str, "\n") if getItemAttribute(thing.uid, "gender") == SEX_MALE then table.insert(str, "It is male.") elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then table.insert(str, "It is female.") else table.insert(str, "It is genderless.") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isContainer(thing.uid) then --containers if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then table.insert(str, "You see a dead human (Vol:"..getContainerCap(thing.uid).."). ") table.insert(str, "You recognize ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." was killed by a ") table.insert(str, getItemAttribute(thing.uid, "attacker")..".") else table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").") end if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") local pos = getThingPos(thing.uid) table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif getItemAttribute(thing.uid, "unique") then local p = getThingPos(thing.uid) table.insert(str, "You see ") if thing.type > 1 then table.insert(str, thing.type.." "..iname.plural..".") else table.insert(str, iname.article.." "..iname.name..".") end table.insert(str, " It's an unique item.\n"..iname.description) if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]") end sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false else return true end end local npcname = getCreatureName(thing.uid) if ehNPC(thing.uid) and NPCBattle[npcname] then --npcs duel table.insert(str, "You see "..npcname..". "..NPCBattle[npcname].artig.." leader of the gym from "..NPCBattle[npcname].cidbat..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if getPlayerStorageValue(thing.uid, 697548) ~= -1 then table.insert(str, getPlayerStorageValue(thing.uid, 697548)) local pos = getThingPos(thing.uid) if youAre[getPlayerGroupId(cid)] then table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if not isPlayer(thing.uid) and not isMonster(thing.uid) then --outros npcs table.insert(str, "You see "..getCreatureName(thing.uid)..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if isPlayer(thing.uid) then --player doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing.uid, false)) return false end if getCreatureName(thing.uid) == "Evolution" then return false end if not isSummon(thing.uid) then --monstros table.insert(str, "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n") table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n") if getPokemonGender(thing.uid) == SEX_MALE then table.insert(str, "It is male.") elseif getPokemonGender(thing.uid) == SEX_FEMALE then table.insert(str, "It is female.") else table.insert(str, "It is genderless.") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isSummon(thing.uid) and not isPlayer(thing.uid) then --summons local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0 if getCreatureMaster(thing.uid) == cid then local myball = getPlayerSlotItem(cid, 8).uid table.insert(str, "You see your "..string.lower(getCreatureName(thing.uid))..".") if boostlevel > 0 then table.insert(str, "\nBoost level: +"..boostlevel..".") end table.insert(str, "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".") table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid)) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(getCreatureName(thing.uid))..".\nBoost level: +"..boostlevel..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".") end return false end return true end aqui o trade, testei e está aparecendo normal no default local xhelds = { [1] = {name = "X-Defense(Tier: 1)"}, [2] = {name = "X-Defense(Tier: 2)"}, [3] = {name = "X-Defense(Tier: 3)"}, [4] = {name = "X-Defense(Tier: 4)"}, [5] = {name = "X-Defense(Tier: 5)"}, [6] = {name = "X-Defense(Tier: 6)"}, [7] = {name = "X-Defense(Tier: 7)"}, [8] = {name = "X-Attack(Tier : 1)"}, [9] = {name = "X-Attack(Tier : 2)"}, [10] = {name = "X-Attack(Tier: 3)"}, [11] = {name = "X-Attack(Tier: 4)"}, [12] = {name = "X-Attack(Tier: 5)"}, [13] = {name = "X-Attack(Tier: 6)"}, [14] = {name = "X-Attack(Tier: 7)"}, [15] = {name = "X-Return(Tier: 1)"}, [16] = {name = "X-Return(Tier: 2)"}, [17] = {name = "X-Return(Tier: 3)"}, [18] = {name = "X-Return(Tier: 4)"}, [19] = {name = "X-Return(Tier: 5)"}, [20] = {name = "X-Return(Tier: 6)"}, [21] = {name = "X-Return(Tier: 7)"}, [22] = {name = "X-Hellfire(Tier: 1)"}, [23] = {name = "X-Hellfire(Tier: 2)"}, [24] = {name = "X-Hellfire(Tier: 3)"}, [25] = {name = "X-Hellfire(Tier: 4)"}, [26] = {name = "X-Hellfire(Tier: 5)"}, [27] = {name = "X-Hellfire(Tier: 6)"}, [28] = {name = "X-Hellfire(Tier: 7)"}, [29] = {name = "X-Poison(Tier: 1)"}, [30] = {name = "X-Poison(Tier: 2)"}, [31] = {name = "X-Poison(Tier: 3)"}, [32] = {name = "X-Poison(Tier: 4)"}, [33] = {name = "X-Poison(Tier: 5)"}, [34] = {name = "X-Poison(Tier: 6)"}, [35] = {name = "X-Poison(Tier: 7)"}, [36] = {name = "X-Boost(Tier: 1)"}, [37] = {name = "X-Boost(Tier: 2)"}, [38] = {name = "X-Boost(Tier: 3)"}, [39] = {name = "X-Boost(Tier: 4)"}, [40] = {name = "X-Boost(Tier: 5)"}, [41] = {name = "X-Boost(Tier: 6)"}, [42] = {name = "X-Boost(Tier: 7)"}, [43] = {name = "X-Agility(Tier: 1)"}, [44] = {name = "X-Agility(Tier: 2)"}, [45] = {name = "X-Agility(Tier: 3)"}, [46] = {name = "X-Agility(Tier: 4)"}, [47] = {name = "X-Agility(Tier: 5)"}, [48] = {name = "X-Agility(Tier: 6)"}, [49] = {name = "X-Agility(Tier: 7)"}, [50] = {name = "X-Strafe(Tier: 1)"}, [51] = {name = "X-Strafe(Tier: 2)"}, [52] = {name = "X-Strafe(Tier: 3)"}, [53] = {name = "X-Strafe(Tier: 4)"}, [54] = {name = "X-Strafe(Tier: 5)"}, [55] = {name = "X-Strafe(Tier: 6)"}, [56] = {name = "X-Strafe(Tier: 7)"}, [57] = {name = "X-Rage(Tier: 1)"}, [58] = {name = "X-Rage(Tier: 2)"}, [59] = {name = "X-Rage(Tier: 3)"}, [60] = {name = "X-Rage(Tier: 4)"}, [61] = {name = "X-Rage(Tier: 5)"}, [62] = {name = "X-Rage(Tier: 6)"}, [63] = {name = "X-Rage(Tier: 7)"}, } local yhelds = { [1] = {name = "Y-Regeneration(Tier: 1)"}, [2] = {name = "Y-Regeneration(Tier: 2)"}, [3] = {name = "Y-Regeneration(Tier: 3)"}, [4] = {name = "Y-Regeneration(Tier: 4)"}, [5] = {name = "Y-Regeneration(Tier: 5)"}, [6] = {name = "Y-Regeneration(Tier: 6)"}, [7] = {name = "Y-Regeneration(Tier: 7)"}, [8] = {name = "Y-Cure(Tier: 1)"}, [9] = {name = "Y-Cure(Tier: 2)"}, [10] = {name = "Y-Cure(Tier: 3)"}, [11] = {name = "Y-Cure(Tier: 4)"}, [12] = {name = "Y-Cure(Tier: 5)"}, [13] = {name = "Y-Cure(Tier: 6)"}, [14] = {name = "Y-Cure(Tier: 7)"}, } function onTradeRequest(cid, target, item) for a, b in pairs (pokeballs) do if b.use == item.itemid then doPlayerSendCancel(cid, "You can't trade this item.") return false end end if isContainer(item.uid) then local bagItems = getItensUniquesInContainer(item.uid) if #bagItems >= 1 then doPlayerSendCancel(cid, "Has a Unique Item in this bag, you can't trade this item.") --alterado v1.6 return false end elseif getItemAttribute(item.uid, "unique") then --alterado v1.6 doPlayerSendCancel(cid, "It is a Unique Item, you can't trade this item.") return false end if isContainer(item.uid) then local itens = getPokeballsInContainer(item.uid) if #itens >= 1 then for i = 1, #itens do local lvl = getItemAttribute(itens[i], "level") local name = getItemAttribute(itens[i], "poke") if not lvl then doItemSetAttribute(itens[i], "level", pokes[name].level) --alterado v1.6 end end end elseif isPokeball(item.itemid) then local lvl = getItemAttribute(item.uid, "level") local name = getItemAttribute(item.uid, "poke") if not lvl then doItemSetAttribute(item.uid, "level", pokes[name].level) end end if getPlayerStorageValue(cid, 52480) >= 1 then --alterado v1.6.1 doPlayerSendTextMessage(cid, 20, "You can't do that while be in a duel!") return false end if isPokeball(item.itemid) then local name = getItemAttribute(item.uid, "poke") --alterado v1.8 \/ local boost = getItemAttribute(item.uid, "boost") or 0 local nick = getItemAttribute(item.uid, "nick") or "" local str = "Pokemon in trade: " str = str.."Name: "..name.." Boost: "..boost.." " if nick ~= "" then str = str.."Nick: "..nick.."" end local heldx = getItemAttribute(item.uid, "heldx") local heldy = getItemAttribute(item.uid, "heldy") if heldx and heldy then str = str.."Holding: "..(xhelds[heldx].name).." and "..(yhelds[heldy].name)..". " elseif heldx then str = str.."Holding: "..(xhelds[heldx].name)..". " elseif heldy then str = str.."Holding: "..(yhelds[heldy].name)..". " end sendMsgToPlayer(target, 20, str) end --alterado v1.8 \/ if isContainer(item.uid) then local itens = getPokeballsInContainer(item.uid) if #itens >= 1 then for i = 1, #itens do if isPokeball(getThing(itens[i]).itemid) then local name = getItemAttribute(itens[i], "poke") local boost = getItemAttribute(itens[i], "boost") or 0 local nick = getItemAttribute(itens[i], "nick") or "" local heldx = getItemAttribute(itens[i], "heldx") local heldy = getItemAttribute(itens[i], "heldy") local str = "Pokemon in trade: " str = str.."Name: "..name.." Boost: "..boost.." " if nick ~= "" then str = str.."Nick: "..nick.."" end if heldx and heldy then str = str.."Holding: "..(xhelds[heldx].name).." and "..(yhelds[heldy].name)..". " elseif heldx then str = str.."Holding: "..(xhelds[heldx].name)..". " elseif heldy then str = str.."Holding: "..(yhelds[heldy].name)..". " end sendMsgToPlayer(target, 20, str) end end end end return true end local function noCap(cid, sid) if isCreature(cid) then doPlayerSendCancel(cid, "You can't carry more than six pokemons, trade cancelled.") end if isCreature(sid) then doPlayerSendCancel(sid, "You can't carry more than six pokemons, trade cancelled.") end end function onTradeAccept(cid, target, item, targetItem) local pbs = #getPokeballsInContainer(item.uid) local cancel = false local p1 = 0 local p2 = 0 local itemPokeball = isPokeball(item.itemid) and 1 or 0 local targetItemPokeball = isPokeball(targetItem.itemid) and 1 or 0 if getPlayerMana(cid) + itemPokeball > 6 then --alterado v1.6 cancel = true p1 = cid end if getPlayerMana(target) + targetItemPokeball > 6 then --alterado v1.6 cancel = true p2 = target end if pbs > 0 and getCreatureMana(target) + pbs > 6 + targetItemPokeball then cancel = true p1 = target end pbs = #getPokeballsInContainer(targetItem.uid) if pbs > 0 and getCreatureMana(cid) + pbs > 6 + itemPokeball then cancel = true p2 = cid end if cancel then addEvent(noCap, 20, p1, p2) return false end if itemPokeball == 1 and targetItemPokeball == 1 then setPlayerStorageValue(cid, 8900, 1) setPlayerStorageValue(target, 8900, 1) end return true end
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.