Postado Junho 20, 2015 9 anos E aew,Estou com uma duvida,Queria saber como adiciono Uma nova cidade para o pokemon teleportar,Tipo no meu servidor tenho o system só dou /h saffron,ele da tp para saffron,mais quero adicionar em um novo lugar,pois criei uma nova city,como faço? ~Meu Script que uso do Tp local poke = {"Latios", "Shiny Mega Alakazam", "Black Arceus", "Shiny Arceus", "Latias", "Shiny Mr. Mime", 'Mew', 'Mewtwo', 'Abra', 'Kadabra', 'Alakazam', 'Drowzee', 'Hypno', 'Mr. Mime', 'Porygon', 'Shiny Abra', 'Shiny Alakazam', 'Shiny Hypno', 'Porygon2', 'High Alakazam', 'Deoxys', 'Shiny Deoxys', 'Shiny Mewtwo', 'Shiny Mew', 'Azelf', 'Mesprit', 'Uxie', 'Jirachi', 'Shiny Jirachi', 'Shiny Zekrom', 'Zekrom', 'Reshiram', 'Shiny Reshiram', 'Victini', 'Cresselia', 'Mega Mewtwo', 'Mega Alakazam', 'Phione', 'Manaphy'} --alterado v1.9 local etele = 9499 local cdtele = 0 local config = { premium = false, -- se precisa ser premium account (true or false) battle = false -- se precisa estar sem battle (true). Se colocar false, poderá usar teleport no meio de batalhas } local places = { [1] = {name = "Saffron", id = 1, sto = 897530}, [2] = {name = "Cerulean", id = 2, sto = 897531}, [3] = {name = "Lavender", id = 3, sto = 897532}, [4] = {name = "Fuchsia", id = 4, sto = 897533}, [5] = {name = "Celadon", id = 5, sto = 897534}, [6] = {name = "Viridian", id = 6, sto = 897535}, --alterado v1.7 [7] = {name = "Vermilion", id = 7, sto = 897536}, [8] = {name = "Pewter", id = 8, sto = 897537}, [9] = {name = "Pallet", id = 9}, [10] = {name = "Cinnabar", id = 10, sto = 897538}, [11] = {name = "Snow", id = 11, sto = 897539}, [12] = {name = "Golden", id = 14, sto = 897540}, [13] = {name = "Museu das Lendas", id = 15, sto = 897541}, [14] = {name = "FloraVIP", id = 16, sto = 897542}, [15] = {name = "Nevua", id = 17, sto = 897543}, [16] = {name = "Crystal", id = 18, sto = 897544}, [17] = {name = "Ice Islands", id = 19, sto = 897545}, [18] = {name = "PvP", id = 20, sto = 897546}, [19] = {name = "Boost Area", id = 21, sto = 897547}, [20] = {name = "Omega", id = 22, sto = 897548}, } function onSay(cid, words, param) if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use teleport.") return true end if not isInArray(poke, getCreatureName(getCreatureSummons(cid)[1])) then return 0 end if getPlayerStorageValue(cid, 22545) == 1 then --golden arena doPlayerSendCancel(cid, "You can't do that while the golden arena!") return true end if getPlayerStorageValue(cid, 878781) == 1 then --pvp doPlayerSendCancel(cid, "You can't do that in the Pvp") return true end if getPlayerStorageValue(cid, 212124) >= 1 then --alterado v1.6 return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!") end if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendCancel(cid, "You can't do it while a duel!") --alterado v1.6 end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!") --alterado v1.7 end if exhaustion.get(cid, etele) and exhaustion.get(cid, etele) > 0 then local tempo = tonumber(exhaustion.get(cid, etele)) or 0 local min = math.floor(tempo) doPlayerSendCancel(cid, "Your pokemon is tired, wait "..getStringmytempo(tempo).." to teleport again.") return true end if config.premium and not isPremium(cid) then doPlayerSendCancel(cid, "Only premium members are allowed to use teleport.") return true end if config.battle and getCreatureCondition(cid, CONDITION_INFIGHT) then doPlayerSendCancel(cid, "Your pokemon can't concentrate during battles.") return true end if (param == '') then local str = "" str = str .. "Places to go :\n\nHouse\n" for a = 1, #places do str = str..""..places[a].name.."\n" end doShowTextDialog(cid, 7416, str) return true end local item = getPlayerSlotItem(cid, 8) local nome = getPokeballName(item.uid) local summon = getCreatureSummons(cid)[1] local lastppos = getThingPos(cid) local lastspos = getThingPos(summon) local telepos = {} local myplace = "" local townid = 0 local citySto = 0 --alterado v1.7 if string.lower(param) == "house" then if not getHouseByPlayerGUID(getPlayerGUID(cid)) then doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You don't own a house.") return true end telepos = getHouseEntry(getHouseByPlayerGUID(getPlayerGUID(cid))) myplace = "our home" else for x = 1, #places do if string.find(string.lower(places[x].name), string.lower(param)) then townid = places[x].id myplace = places[x].name citySto = places[x].sto or -1 --alterado v1.7 end end if myplace == "" then doPlayerSendCancel(cid, "That place doesn't exist.") return true end end if myplace ~= "" and townid > 0 then telepos = getTownTemplePosition(townid) end if getDistanceBetween(getThingPos(cid), telepos) <= 15 then doPlayerSendCancel(cid, "You are too near to the place you want to go!") return true end doSendMagicEffect(getThingPos(summon), 29) doSendMagicEffect(getThingPos(cid), 29) doTeleportThing(cid, telepos, false) local pos2 = getClosestFreeTile(cid, getPosByDir(getThingPos(cid), SOUTH)) doTeleportThing(summon, pos2, false) doSendMagicEffect(getThingPos(cid), 29) doCreatureSay(cid, ""..nome..", teleport to "..myplace.."!", 1) doCreatureSay(cid, ""..nome..", teleport to "..myplace.."!", 1, false, 0, lastppos) doCreatureSay(summon, "TELEPORT!", TALKTYPE_MONSTER) doCreatureSay(summon, "TELEPORT!", TALKTYPE_MONSTER, false, 0, lastspos) doCreatureSetLookDir(cid, SOUTH) doCreatureSetLookDir(summon, SOUTH) doSendMagicEffect(getThingPos(summon), CONST_ME_TELEPORT) exhaustion.set(cid, etele, cdtele) return true end
Postado Junho 20, 2015 9 anos Solução é nessa Tabela aqui: local places = { [1] = {name = "Saffron", id = 1, sto = 897530}, [2] = {name = "Cerulean", id = 2, sto = 897531}, [3] = {name = "Lavender", id = 3, sto = 897532}, [4] = {name = "Fuchsia", id = 4, sto = 897533}, [5] = {name = "Celadon", id = 5, sto = 897534}, [6] = {name = "Viridian", id = 6, sto = 897535}, --alterado v1.7 [7] = {name = "Vermilion", id = 7, sto = 897536}, [8] = {name = "Pewter", id = 8, sto = 897537}, [9] = {name = "Pallet", id = 9}, [10] = {name = "Cinnabar", id = 10, sto = 897538}, [11] = {name = "Snow", id = 11, sto = 897539}, [12] = {name = "Golden", id = 14, sto = 897540}, [13] = {name = "Museu das Lendas", id = 15, sto = 897541}, [14] = {name = "FloraVIP", id = 16, sto = 897542}, [15] = {name = "Nevua", id = 17, sto = 897543}, [16] = {name = "Crystal", id = 18, sto = 897544}, [17] = {name = "Ice Islands", id = 19, sto = 897545}, [18] = {name = "PvP", id = 20, sto = 897546}, [19] = {name = "Boost Area", id = 21, sto = 897547}, [20] = {name = "Omega", id = 22, sto = 897548}, } Exemplo eu quero adicionar uma Cidade Nova vai ficar assim Coloca em baixo da Tabela 20: [21] = {name = "Cidade Nova", id = 23, sto = 897549}, - name = Nome da Cidade - ID = Town ID da Cidade - Sto = Storage da Cidade
Participe da conversa
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