Postado Junho 21, 2015 10 anos Eae pessoal blz?? eu estou aqui com minha source, eu tento copilar mas n consigo, dá monte de erro quando eu tento abrir o dev c++! então estou aqui para pedir que alguem copile a minha source para min pfv! estou precisando mt msm! se der algum erro manda print do erro e avisa ai que eu tento conserta daqui e te mando o arquivo com o erro resolvido! Link: http://www.mediafire.com/download/6c50ymnpri02h8y/sourceeditada.rar Erro 1 Abre o Arquivo Const.h, apaga tudo dentro e troca por este: //////////////////////////////////////////////////////////////////////// // OpenTibia - an opensource roleplaying game //////////////////////////////////////////////////////////////////////// // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. //////////////////////////////////////////////////////////////////////// #ifndef __CONST__ #define __CONST__ #include "definitions.h" enum MagicEffect_t { MAGIC_EFFECT_DRAW_BLOOD = 0x00, MAGIC_EFFECT_LOSE_ENERGY = 0x01, MAGIC_EFFECT_POFF = 0x02, MAGIC_EFFECT_BLOCKHIT = 0x03, MAGIC_EFFECT_EXPLOSION_AREA = 0x04, MAGIC_EFFECT_EXPLOSION_DAMAGE = 0x05, MAGIC_EFFECT_FIRE_AREA = 0x06, MAGIC_EFFECT_YELLOW_RINGS = 0x07, MAGIC_EFFECT_POISON_RINGS = 0x08, MAGIC_EFFECT_HIT_AREA = 0x09, MAGIC_EFFECT_TELEPORT = 0x0A, //10 MAGIC_EFFECT_ENERGY_DAMAGE = 0x0B, //11 MAGIC_EFFECT_WRAPS_BLUE = 0x0C, //12 MAGIC_EFFECT_WRAPS_RED = 0x0D, //13 MAGIC_EFFECT_WRAPS_GREEN = 0x0E, //14 MAGIC_EFFECT_HITBY_FIRE = 0x0F, //15 MAGIC_EFFECT_POISON = 0x10, //16 MAGIC_EFFECT_MORT_AREA = 0x11, //17 MAGIC_EFFECT_SOUND_GREEN = 0x12, //18 MAGIC_EFFECT_SOUND_RED = 0x13, //19 MAGIC_EFFECT_POISON_AREA = 0x14, //20 MAGIC_EFFECT_SOUND_YELLOW = 0x15, //21 MAGIC_EFFECT_SOUND_PURPLE = 0x16, //22 MAGIC_EFFECT_SOUND_BLUE = 0x17, //23 MAGIC_EFFECT_SOUND_WHITE = 0x18, //24 MAGIC_EFFECT_BUBBLES = 0x19, //25 MAGIC_EFFECT_CRAPS = 0x1A, //26 MAGIC_EFFECT_GIFT_WRAPS = 0x1B, //27 MAGIC_EFFECT_FIREWORK_YELLOW = 0x1C, //28 MAGIC_EFFECT_FIREWORK_RED = 0x1D, //29 MAGIC_EFFECT_FIREWORK_BLUE = 0x1E, //30 MAGIC_EFFECT_STUN = 0x1F, //31 MAGIC_EFFECT_SLEEP = 0x20, //32 MAGIC_EFFECT_WATERCREATURE = 0x21, //33 MAGIC_EFFECT_GROUNDSHAKER = 0x22, //34 MAGIC_EFFECT_HEARTS = 0x23, //35 MAGIC_EFFECT_FIREATTACK = 0x24, //36 MAGIC_EFFECT_ENERGY_AREA = 0x25, //37 MAGIC_EFFECT_SMALLCLOUDS = 0x26, //38 MAGIC_EFFECT_HOLYDAMAGE = 0x27, //39 MAGIC_EFFECT_BIGCLOUDS = 0x28, //40 MAGIC_EFFECT_ICEAREA = 0x29, //41 MAGIC_EFFECT_ICETORNADO = 0x2A, //42 MAGIC_EFFECT_ICEATTACK = 0x2B, //43 MAGIC_EFFECT_STONES = 0x2C, //44 MAGIC_EFFECT_SMALLPLANTS = 0x2D, //45 MAGIC_EFFECT_CARNIPHILA = 0x2E, //46 MAGIC_EFFECT_PURPLEENERGY = 0x2F, //47 MAGIC_EFFECT_YELLOWENERGY = 0x30, //48 MAGIC_EFFECT_HOLYAREA = 0x31, //49 MAGIC_EFFECT_BIGPLANTS = 0x32, //50 MAGIC_EFFECT_CAKE = 0x33, //51 MAGIC_EFFECT_GIANTICE = 0x34, //52 MAGIC_EFFECT_WATERSPLASH = 0x35, //53 MAGIC_EFFECT_PLANTATTACK = 0x36, //54 MAGIC_EFFECT_TUTORIALARROW = 0x37, //55 MAGIC_EFFECT_TUTORIALSQUARE = 0x38, //56 MAGIC_EFFECT_MIRRORHORIZONTAL = 0x39, //57 MAGIC_EFFECT_MIRRORVERTICAL = 0x3A, //58 MAGIC_EFFECT_SKULLHORIZONTAL = 0x3B, //59 MAGIC_EFFECT_SKULLVERTICAL = 0x3C, //60 MAGIC_EFFECT_ASSASSIN = 0x3D, //61 MAGIC_EFFECT_STEPSHORIZONTAL = 0x3E, //62 MAGIC_EFFECT_BLOODYSTEPS = 0x3F, //63 MAGIC_EFFECT_STEPSVERTICAL = 0x40, //64 MAGIC_EFFECT_YALAHARIGHOST = 0x41, //65 MAGIC_EFFECT_BATS = 0x42, //66 MAGIC_EFFECT_SMOKE = 0x43, //67 MAGIC_EFFECT_INSECTS = 0x44, //68 MAGIC_EFFECT_INSECTS2a = 0x45, //69 MAGIC_EFFECT_INSECTS3a = 0x46, //70 MAGIC_EFFECT_INSECTS4a = 0x47, //71 MAGIC_EFFECT_INSECTS4b = 0x48, //72 MAGIC_EFFECT_INSECTS4c = 0x49, //73 MAGIC_EFFECT_INSECTS4 = 0x4A, //74 MAGIC_EFFECT_INSECTS4d = 0x4B, //75 MAGIC_EFFECT_INSECTS4e = 0x4C, //76 MAGIC_EFFECT_INSECTS4f = 0x4D, //77 MAGIC_EFFECT_INSECTS4g = 0x4E, //78 MAGIC_EFFECT_INSECTS4h = 0x4F, //79 MAGIC_EFFECT_INSECTS4i = 0x50, //80 MAGIC_EFFECT_INSECTS4j = 0x51, //81 MAGIC_EFFECT_INSECTS4k = 0x52, //82 MAGIC_EFFECT_INSECTS4l = 0x53, //83 MAGIC_EFFECT_INSECTS4m = 0x54, //84 MAGIC_EFFECT_INSECTS4n = 0x55, //85 MAGIC_EFFECT_INSECTS4o = 0x56, //86 MAGIC_EFFECT_INSECTS4p = 0x57, //87 MAGIC_EFFECT_INSECTS4q = 0x58, //88 MAGIC_EFFECT_INSECTS4r = 0x59, //89 MAGIC_EFFECT_INSECTS4s = 0x5A, //90 MAGIC_EFFECT_INSECTS4t = 0x5B, //91 MAGIC_EFFECT_INSECTS4u = 0x5C, //92 MAGIC_EFFECT_INSECTS4v = 0x5D, //93 MAGIC_EFFECT_INSECTS4x = 0x5E, //94 MAGIC_EFFECT_INSECTS4w = 0x5F, //95 MAGIC_EFFECT_INSECTS4y = 0x60, //96 MAGIC_EFFECT_INSECTS4z = 0x61, //97 MAGIC_EFFECT_INSECTS41 = 0x62, //98 MAGIC_EFFECT_INSECTS42 = 0x63, //99 MAGIC_EFFECT_INSECTS43 = 0x64, //100 MAGIC_EFFECT_INSECTS44 = 0x65, //101 MAGIC_EFFECT_INSECTS45 = 0x66, //102 MAGIC_EFFECT_INSECTS46 = 0x67, //103 MAGIC_EFFECT_INSECTS47 = 0x68, //104 MAGIC_EFFECT_INSECTS48 = 0x69, //105 MAGIC_EFFECT_INSECTS49 = 0x6A, //106 MAGIC_EFFECT_INSECTS4a1 = 0x6B, //107 MAGIC_EFFECT_INSECTS4a2 = 0x6C, //108 MAGIC_EFFECT_INSECTS4a3 = 0x6D, //109 MAGIC_EFFECT_INSECTS4a4 = 0x6E, //110 MAGIC_EFFECT_INSECTS4a5 = 0x6F, //111 MAGIC_EFFECT_INSECTS4a6 = 0x70, //112 MAGIC_EFFECT_INSECTS4a7 = 0x71, //113 MAGIC_EFFECT_INSECTS4a8 = 0x72, //114 MAGIC_EFFECT_INSECTS4a9 = 0x73, //115 MAGIC_EFFECT_INSECTS4ab = 0x74, //116 MAGIC_EFFECT_INSECTS4ac = 0x75, //117 MAGIC_EFFECT_INSECTS4ad = 0x76, //118 MAGIC_EFFECT_INSECTS4ae = 0x77, //119 MAGIC_EFFECT_INSECTS4af = 0x78, //120 MAGIC_EFFECT_INSECTS4ag = 0x79, //121 MAGIC_EFFECT_INSECTS4ah = 0x7A, //122 MAGIC_EFFECT_INSECTS4ai = 0x7B, //123 MAGIC_EFFECT_INSECTS4aj = 0x7C, //124 MAGIC_EFFECT_INSECTS4ak = 0x7D, //125 MAGIC_EFFECT_INSECTS4al = 0x7E, //126 MAGIC_EFFECT_INSECTS4am = 0x7F, //127 MAGIC_EFFECT_INSECTS4an = 0x80, //128 MAGIC_EFFECT_INSECTS4ao = 0x81, //129 MAGIC_EFFECT_INSECTS4ap = 0x82, //130 MAGIC_EFFECT_INSECTS4aq = 0x83, //131 MAGIC_EFFECT_INSECTS4ar = 0x84, //132 MAGIC_EFFECT_INSECTS4as = 0x85, //133 MAGIC_EFFECT_INSECTS4at = 0x86, //134 MAGIC_EFFECT_INSECTS4au = 0x87, //135 MAGIC_EFFECT_INSECTS4av = 0x88, //136 MAGIC_EFFECT_INSECTS4ax = 0x89, //137 MAGIC_EFFECT_INSECTS4aw = 0x8A, //138 MAGIC_EFFECT_INSECTS4ay = 0x8B, //139 MAGIC_EFFECT_INSECTS4az = 0x8C, //140 MAGIC_EFFECT_INSECTS4ba = 0x8D, //141 MAGIC_EFFECT_INSECTS4bb = 0x8E, //142 MAGIC_EFFECT_INSECTS4bc = 0x8F, //143 MAGIC_EFFECT_INSECTS4bd = 0x90, //144 MAGIC_EFFECT_INSECTS4be = 0x91, //145 MAGIC_EFFECT_INSECTS4bf = 0x92, //146 MAGIC_EFFECT_INSECTS4bg = 0x93, //147 MAGIC_EFFECT_INSECTS4bh = 0x94, //148 MAGIC_EFFECT_INSECTS4bi = 0x95, //149 MAGIC_EFFECT_INSECTS4bj = 0x96, //150 MAGIC_EFFECT_INSECTS4bk = 0x97, //151 MAGIC_EFFECT_INSECTS4bl = 0x98, //152 MAGIC_EFFECT_INSECTS4bm = 0x99, //153 MAGIC_EFFECT_INSECTS4bn = 0x9A, //154 MAGIC_EFFECT_INSECTS4bo = 0x9B, //155 MAGIC_EFFECT_INSECTS4bp = 0x9C, //156 MAGIC_EFFECT_INSECTS4bq = 0x9D, //157 MAGIC_EFFECT_INSECTS4br = 0x9E, //158 MAGIC_EFFECT_INSECTS4bs = 0x9F, //159 MAGIC_EFFECT_INSECTS4bt = 0x100, //160 MAGIC_EFFECT_INSECTS4bu = 0x101, //161 MAGIC_EFFECT_INSECTS4bv = 0x102, //162 MAGIC_EFFECT_INSECTS4bx = 0x103, //163 MAGIC_EFFECT_INSECTS4bw = 0x104, //164 MAGIC_EFFECT_INSECTS4by = 0x105, //165 MAGIC_EFFECT_INSECTS4bz = 0x106, //166 MAGIC_EFFECT_INSECTS4cac = 0x107, //167 MAGIC_EFFECT_INSECTS4ca = 0x108, //168 MAGIC_EFFECT_INSECTS4cb = 0x109, //169 MAGIC_EFFECT_INSECTS4cc = 0x10A, //170 MAGIC_EFFECT_INSECTS4cd = 0x10B, //171 MAGIC_EFFECT_INSECTS4ce = 0x10C, //172 MAGIC_EFFECT_INSECTS4cf = 0x10D, //173 MAGIC_EFFECT_INSECTS4cg = 0x10E, //174 MAGIC_EFFECT_INSECTS4ch = 0x10F, //175 MAGIC_EFFECT_INSECTS4ci = 0x110, //176 MAGIC_EFFECT_INSECTS4cj = 0x111, //177 MAGIC_EFFECT_INSECTS4ck = 0x112, //178 MAGIC_EFFECT_INSECTS4cl = 0x113, //179 MAGIC_EFFECT_INSECTS4cm = 0x114, //180 MAGIC_EFFECT_INSECTS4cn = 0x115, //181 MAGIC_EFFECT_INSECTS4co = 0x116, //182 MAGIC_EFFECT_INSECTS4cp = 0x117, //183 MAGIC_EFFECT_INSECTS4cq = 0x118, //184 MAGIC_EFFECT_INSECTS4cr = 0x119, //185 MAGIC_EFFECT_INSECTS4cs = 0x11A, //186 MAGIC_EFFECT_INSECTS4ct = 0x11B, //187 MAGIC_EFFECT_INSECTS4cu = 0x11C, //188 MAGIC_EFFECT_INSECTS4cv = 0x11D, //189 MAGIC_EFFECT_INSECTSc4x = 0x11E, //190 MAGIC_EFFECT_INSECTSc4w = 0x11F, //191 MAGIC_EFFECT_INSECTSc4y = 0x120, //192 MAGIC_EFFECT_INSECTS4cz = 0x121, //193 MAGIC_EFFECT_INSECTS4da = 0x122, //194 MAGIC_EFFECT_INSECTS4db = 0x123, //195 MAGIC_EFFECT_INSECTS4dc = 0x124, //196 MAGIC_EFFECT_INSECTS4dd = 0x125, //197 MAGIC_EFFECT_INSECTS4de = 0x126, //198 MAGIC_EFFECT_INSECTS4df = 0x127, //199 MAGIC_EFFECT_INSECTS4dg = 0x128, //201 MAGIC_EFFECT_INSECTS4dh = 0x129, //202 MAGIC_EFFECT_INSECTS4di = 0x12A, //203 MAGIC_EFFECT_INSECTS4dj = 0x12B, //204 MAGIC_EFFECT_INSECTS4dk = 0x12C, //205 MAGIC_EFFECT_INSECTS4dl = 0x12D, //206 MAGIC_EFFECT_INSECTS4dm = 0x12E, //207 MAGIC_EFFECT_INSECTS4dn = 0x12F, //208 MAGIC_EFFECT_INSECTS4do = 0x130, //209 MAGIC_EFFECT_INSECTS4dp = 0x131, //210 MAGIC_EFFECT_INSECTS4dq = 0x132, //211 MAGIC_EFFECT_INSECTS4dr = 0x133, //212 MAGIC_EFFECT_INSECTS4ds = 0x134, //213 MAGIC_EFFECT_INSECTS4dt = 0x135, //214 MAGIC_EFFECT_INSECTS4du = 0x136, //215 MAGIC_EFFECT_INSECTS4dv = 0x137, //216 MAGIC_EFFECT_INSECTS4dx = 0x138, //217 MAGIC_EFFECT_INSECTS4dw = 0x139, //218 MAGIC_EFFECT_INSECTS4dy = 0x13A, //219 MAGIC_EFFECT_INSECTS4dz = 0x13B, //220 MAGIC_EFFECT_LAST = MAGIC_EFFECT_INSECTS4dz, //for internal use, dont send to client MAGIC_EFFECT_NONE = 0xFF, MAGIC_EFFECT_UNKNOWN = 0xFFFF }; enum ShootEffect_t { SHOOT_EFFECT_SPEAR = 0x00, SHOOT_EFFECT_BOLT = 0x01, SHOOT_EFFECT_ARROW = 0x02, SHOOT_EFFECT_FIRE = 0x03, SHOOT_EFFECT_ENERGY = 0x04, SHOOT_EFFECT_POISONARROW = 0x05, SHOOT_EFFECT_BURSTARROW = 0x06, SHOOT_EFFECT_THROWINGSTAR = 0x07, SHOOT_EFFECT_THROWINGKNIFE = 0x08, SHOOT_EFFECT_SMALLSTONE = 0x09, SHOOT_EFFECT_DEATH = 0x0A, //10 SHOOT_EFFECT_LARGEROCK = 0x0B, //11 SHOOT_EFFECT_SNOWBALL = 0x0C, //12 SHOOT_EFFECT_POWERBOLT = 0x0D, //13 SHOOT_EFFECT_POISONFIELD = 0x0E, //14 SHOOT_EFFECT_INFERNALBOLT = 0x0F, //15 SHOOT_EFFECT_HUNTINGSPEAR = 0x10, //16 SHOOT_EFFECT_ENCHANTEDSPEAR = 0x11, //17 SHOOT_EFFECT_REDSTAR = 0x12, //18 SHOOT_EFFECT_GREENSTAR = 0x13, //19 SHOOT_EFFECT_ROYALSPEAR = 0x14, //20 SHOOT_EFFECT_SNIPERARROW = 0x15, //21 SHOOT_EFFECT_ONYXARROW = 0x16, //22 SHOOT_EFFECT_PIERCINGBOLT = 0x17, //23 SHOOT_EFFECT_WHIRLWINDSWORD = 0x18, //24 SHOOT_EFFECT_WHIRLWINDAXE = 0x19, //25 SHOOT_EFFECT_WHIRLWINDCLUB = 0x1A, //26 SHOOT_EFFECT_ETHEREALSPEAR = 0x1B, //27 SHOOT_EFFECT_ICE = 0x1C, //28 SHOOT_EFFECT_EARTH = 0x1D, //29 SHOOT_EFFECT_HOLY = 0x1E, //30 SHOOT_EFFECT_SUDDENDEATH = 0x1F, //31 SHOOT_EFFECT_FLASHARROW = 0x20, //32 SHOOT_EFFECT_FLAMMINGARROW = 0x21, //33 SHOOT_EFFECT_SHIVERARROW = 0x22, //34 SHOOT_EFFECT_ENERGYBALL = 0x23, //35 SHOOT_EFFECT_SMALLICE = 0x24, //36 SHOOT_EFFECT_SMALLHOLY = 0x25, //37 SHOOT_EFFECT_SMALLEARTH = 0x26, //38 SHOOT_EFFECT_EARTHARROW = 0x27, //39 SHOOT_EFFECT_EXPLOSION = 0x28, //40 SHOOT_EFFECT_CAKE = 0x29, //41 SHOOT_EFFECT_LAST = SHOOT_EFFECT_CAKE, //for internal use, dont send to client SHOOT_EFFECT_WEAPONTYPE = 0xFE, //254 SHOOT_EFFECT_NONE = 0xFF, SHOOT_EFFECT_UNKNOWN = 0xFFFF }; enum SpeakClasses { SPEAK_CLASS_NONE = 0x00, SPEAK_CLASS_FIRST = 0x01, SPEAK_SAY = SPEAK_CLASS_FIRST, SPEAK_WHISPER = 0x02, SPEAK_YELL = 0x03, SPEAK_PRIVATE_PN = 0x04, SPEAK_PRIVATE_NP = 0x05, SPEAK_PRIVATE = 0x06, SPEAK_CHANNEL_Y = 0x07, SPEAK_CHANNEL_W = 0x08, SPEAK_RVR_CHANNEL = 0x09, SPEAK_RVR_ANSWER = 0x0A, SPEAK_RVR_CONTINUE = 0x0B, SPEAK_BROADCAST = 0x0C, SPEAK_CHANNEL_RN = 0x0D, //red - #c text SPEAK_PRIVATE_RED = 0x0E, //@name@text SPEAK_CHANNEL_O = 0x0F, //SPEAK_UNKNOWN_1 = 0x10, SPEAK_CHANNEL_RA = 0x11, //red anonymous - #d text //SPEAK_UNKNOWN_2 = 0x12, SPEAK_MONSTER_SAY = 0x13, SPEAK_MONSTER_YELL = 0x14, SPEAK_CLASS_LAST = SPEAK_MONSTER_YELL }; enum MessageClasses { MSG_CLASS_FIRST = 0x12, MSG_STATUS_CONSOLE_RED = MSG_CLASS_FIRST, /*Red message in the console*/ MSG_EVENT_ORANGE = 0x13, /*Orange message in the console*/ MSG_STATUS_CONSOLE_ORANGE = 0x14, /*Orange message in the console*/ MSG_STATUS_WARNING = 0x15, /*Red message in game window and in the console*/ MSG_EVENT_ADVANCE = 0x16, /*White message in game window and in the console*/ MSG_EVENT_DEFAULT = 0x17, /*White message at the bottom of the game window and in the console*/ MSG_STATUS_DEFAULT = 0x18, /*White message at the bottom of the game window and in the console*/ MSG_INFO_DESCR = 0x19, /*Green message in game window and in the console*/ MSG_STATUS_SMALL = 0x1A, /*White message at the bottom of the game window"*/ MSG_STATUS_CONSOLE_BLUE = 0x1B, /*Blue message in the console*/ MSG_CLASS_LAST = MSG_STATUS_CONSOLE_BLUE }; enum MapMarks_t { MAPMARK_TICK = 0x00, MAPMARK_QUESTION = 0x01, MAPMARK_EXCLAMATION = 0x02, MAPMARK_STAR = 0x03, MAPMARK_CROSS = 0x04, MAPMARK_TEMPLE = 0x05, MAPMARK_KISS = 0x06, MAPMARK_SHOVEL = 0x07, MAPMARK_SWORD = 0x08, MAPMARK_FLAG = 0x09, MAPMARK_LOCK = 0x0A, MAPMARK_BAG = 0x0B, MAPMARK_SKULL = 0x0C, MAPMARK_DOLLAR = 0x0D, MAPMARK_REDNORTH = 0x0E, MAPMARK_REDSOUTH = 0x0F, MAPMARK_REDEAST = 0x10, MAPMARK_REDWEST = 0x11, MAPMARK_GREENNORTH = 0x12, MAPMARK_GREENSOUTH = 0x13 }; enum FluidColors_t { FLUID_EMPTY = 0x00, FLUID_BLUE = 0x01, FLUID_RED = 0x02, FLUID_BROWN = 0x03, FLUID_GREEN = 0x04, FLUID_YELLOW = 0x05, FLUID_WHITE = 0x06, FLUID_PURPLE = 0x07 }; enum FluidTypes_t { FLUID_NONE = FLUID_EMPTY, FLUID_WATER = FLUID_BLUE, FLUID_BLOOD = FLUID_RED, FLUID_BEER = FLUID_BROWN, FLUID_SLIME = FLUID_GREEN, FLUID_LEMONADE = FLUID_YELLOW, FLUID_MILK = FLUID_WHITE, FLUID_MANA = FLUID_PURPLE, FLUID_LIFE = FLUID_RED + 8, FLUID_OIL = FLUID_BROWN + 8, FLUID_URINE = FLUID_YELLOW + 8, FLUID_COCONUTMILK = FLUID_WHITE + 8, FLUID_WINE = FLUID_PURPLE + 8, FLUID_MUD = FLUID_BROWN + 16, FLUID_FRUITJUICE = FLUID_YELLOW + 16, FLUID_LAVA = FLUID_RED + 24, FLUID_RUM = FLUID_BROWN + 24, FLUID_SWAMP = FLUID_GREEN + 24, }; const uint8_t reverseFluidMap[] = { FLUID_EMPTY, FLUID_WATER, FLUID_MANA, FLUID_BEER, FLUID_EMPTY, FLUID_BLOOD, FLUID_SLIME, FLUID_EMPTY, FLUID_LEMONADE, FLUID_MILK }; enum ClientFluidTypes_t { CLIENTFLUID_EMPTY = 0x00, CLIENTFLUID_BLUE = 0x01, CLIENTFLUID_PURPLE = 0x02, CLIENTFLUID_BROWN_1 = 0x03, CLIENTFLUID_BROWN_2 = 0x04, CLIENTFLUID_RED = 0x05, CLIENTFLUID_GREEN = 0x06, CLIENTFLUID_BROWN = 0x07, CLIENTFLUID_YELLOW = 0x08, CLIENTFLUID_WHITE = 0x09 }; const uint8_t fluidMap[] = { CLIENTFLUID_EMPTY, CLIENTFLUID_BLUE, CLIENTFLUID_RED, CLIENTFLUID_BROWN_1, CLIENTFLUID_GREEN, CLIENTFLUID_YELLOW, CLIENTFLUID_WHITE, CLIENTFLUID_PURPLE }; enum SquareColor_t { SQ_COLOR_NONE = 256, SQ_COLOR_BLACK = 0, }; enum TextColor_t { TEXTCOLOR_BLUE = 5, TEXTCOLOR_GREEN = 18, TEXTCOLOR_TEAL = 35, TEXTCOLOR_LIGHTGREEN = 66, TEXTCOLOR_DARKBROWN = 78, TEXTCOLOR_LIGHTBLUE = 89, TEXTCOLOR_DARKPURPLE = 112, TEXTCOLOR_BROWN = 120, TEXTCOLOR_GREY = 129, TEXTCOLOR_DARKRED = 144, TEXTCOLOR_DARKPINK = 152, TEXTCOLOR_PURPLE = 154, TEXTCOLOR_DARKORANGE = 156, TEXTCOLOR_RED = 180, TEXTCOLOR_PINK = 190, TEXTCOLOR_ORANGE = 192, TEXTCOLOR_DARKYELLOW = 205, TEXTCOLOR_YELLOW = 210, TEXTCOLOR_WHITE = 215, TEXTCOLOR_WATER = 11, TEXTCOLOR_NORMAL = 128, TEXTCOLOR_FIRE2 = 180, TEXTCOLOR_FIGHTING = 114, TEXTCOLOR_FLYING = 131, TEXTCOLOR_GRASS = 66, TEXTCOLOR_POISON = 147, TEXTCOLOR_ELECTRIC = 210, TEXTCOLOR_GROUND = 126, TEXTCOLOR_PSYCHIC = 149, TEXTCOLOR_ROCK = 120, TEXTCOLOR_ICE = 35, TEXTCOLOR_BUG = 18, TEXTCOLOR_DRAGON = 220, TEXTCOLOR_GHOST = 219, TEXTCOLOR_NONE = 255, TEXTCOLOR_UNKNOWN = 256, TEXTCOLOR_STEEL = 136, TEXTCOLOR_DARK = 22, TEXTCOLOR_FAIRY =23, TEXTCOLOR_LEGENDARY = 24 }; enum Icons_t { ICON_TEST = 0, ICON_NONE = 0, ICON_POISON = 1 << 0, ICON_BURN = 1 << 1, ICON_ENERGY = 1 << 2, ICON_DRUNK = 1 << 3, ICON_MANASHIELD = 1 << 4, ICON_PARALYZE = 1 << 5, ICON_HASTE = 1 << 6, ICON_SWORDS = 1 << 7, ICON_DROWNING = 1 << 8, ICON_FREEZING = 1 << 9, ICON_DAZZLED = 1 << 10, ICON_CURSED = 1 << 11, ICON_BUFF = 1 << 12, ICON_PZ = 1 << 13, ICON_PROTECTIONZONE = 1 << 14 }; enum WeaponType_t { WEAPON_NONE = 0, WEAPON_SWORD = 1, WEAPON_CLUB = 2, WEAPON_AXE = 3, WEAPON_SHIELD = 4, WEAPON_DIST = 5, WEAPON_WAND = 6, WEAPON_AMMO = 7, WEAPON_FIST = 8 }; enum Ammo_t { AMMO_NONE = 0, AMMO_BOLT = 1, AMMO_ARROW = 2, AMMO_SPEAR = 3, AMMO_THROWINGSTAR = 4, AMMO_THROWINGKNIFE = 5, AMMO_STONE = 6, AMMO_SNOWBALL = 7 }; enum AmmoAction_t { AMMOACTION_NONE, AMMOACTION_REMOVECOUNT, AMMOACTION_REMOVECHARGE, AMMOACTION_MOVE, AMMOACTION_MOVEBACK }; enum WieldInfo_t { WIELDINFO_LEVEL = 1, WIELDINFO_MAGLV = 2, WIELDINFO_VOCREQ = 4, WIELDINFO_PREMIUM = 8 }; enum Skulls_t { SKULL_NONE = 0, SKULL_YELLOW = 1, SKULL_GREEN = 2, SKULL_WHITE = 3, SKULL_RED = 4, SKULL_BLACK = 5, SKULL_LAST = SKULL_BLACK }; enum PartyShields_t { SHIELD_NONE = 0, SHIELD_WHITEYELLOW = 1, SHIELD_WHITEBLUE = 2, SHIELD_BLUE = 3, SHIELD_YELLOW = 4, SHIELD_BLUE_SHAREDEXP = 5, SHIELD_YELLOW_SHAREDEXP = 6, SHIELD_BLUE_NOSHAREDEXP_BLINK = 7, SHIELD_YELLOW_NOSHAREDEXP_BLINK = 8, SHIELD_BLUE_NOSHAREDEXP = 9, SHIELD_YELLOW_NOSHAREDEXP = 10, SHIELD_LAST = SHIELD_YELLOW_NOSHAREDEXP }; enum item_t { ITEM_FIREFIELD = 1492, ITEM_FIREFIELD_SAFE = 1500, ITEM_POISONFIELD = 1496, ITEM_POISONFIELD_SAFE = 1503, ITEM_ENERGYFIELD = 1495, ITEM_ENERGYFIELD_SAFE = 1504, ITEM_MAGICWALL = 1497, ITEM_MAGICWALL_SAFE = 11095, ITEM_WILDGROWTH = 1499, ITEM_WILDGROWTH_SAFE = 11096, ITEM_DEPOT = 2594, ITEM_LOCKER = 2589, ITEM_GLOWING_SWITCH = 11060, ITEM_MALE_CORPSE = 6080, ITEM_FEMALE_CORPSE = 6081, ITEM_MEAT = 2666, ITEM_HAM = 2671, ITEM_GRAPE = 2681, ITEM_APPLE = 2674, ITEM_BREAD = 2689, ITEM_ROLL = 2690, ITEM_CHEESE = 2696, ITEM_FULLSPLASH = 2016, ITEM_SMALLSPLASH = 2019, ITEM_PARCEL = 2595, ITEM_PARCEL_STAMPED = 2596, ITEM_LETTER = 2597, ITEM_LETTER_STAMPED = 2598, ITEM_LABEL = 2599, ITEM_WATERBALL_SPLASH = 7711, ITEM_WATERBALL = 7956, ITEM_HOUSE_TRANSFER = 1968 //read-only }; enum PlayerFlags { PlayerFlag_CannotUseCombat = 0, //2^0 = 1 PlayerFlag_CannotAttackPlayer, //2^1 = 2 PlayerFlag_CannotAttackMonster, //2^2 = 4 PlayerFlag_CannotBeAttacked, //2^3 = 8 PlayerFlag_CanConvinceAll, //2^4 = 16 PlayerFlag_CanSummonAll, //2^5 = 32 PlayerFlag_CanIllusionAll, //2^6 = 64 PlayerFlag_CanSenseInvisibility, //2^7 = 128 PlayerFlag_IgnoredByMonsters, //2^8 = 256 PlayerFlag_NotGainInFight, //2^9 = 512 PlayerFlag_HasInfiniteMana, //2^10 = 1024 PlayerFlag_HasInfiniteSoul, //2^11 = 2048 PlayerFlag_HasNoExhaustion, //2^12 = 4096 PlayerFlag_CannotUseSpells, //2^13 = 8192 PlayerFlag_CannotPickupItem, //2^14 = 16384 PlayerFlag_CanAlwaysLogin, //2^15 = 32768 PlayerFlag_CanBroadcast, //2^16 = 65536 PlayerFlag_CanEditHouses, //2^17 = 131072 PlayerFlag_CannotBeBanned, //2^18 = 262144 PlayerFlag_CannotBePushed, //2^19 = 524288 PlayerFlag_HasInfiniteCapacity, //2^20 = 1048576 PlayerFlag_CanPushAllCreatures, //2^21 = 2097152 PlayerFlag_CanTalkRedPrivate, //2^22 = 4194304 PlayerFlag_CanTalkRedChannel, //2^23 = 8388608 PlayerFlag_TalkOrangeHelpChannel, //2^24 = 16777216 PlayerFlag_NotGainExperience, //2^25 = 33554432 PlayerFlag_NotGainMana, //2^26 = 67108864 PlayerFlag_NotGainHealth, //2^27 = 134217728 PlayerFlag_NotGainSkill, //2^28 = 268435456 PlayerFlag_SetMaxSpeed, //2^29 = 536870912 PlayerFlag_SpecialVIP, //2^30 = 1073741824 PlayerFlag_NotGenerateLoot, //2^31 = 2147483648 PlayerFlag_CanTalkRedChannelAnonymous, //2^32 = 4294967296 PlayerFlag_IgnoreProtectionZone, //2^33 = 8589934592 PlayerFlag_IgnoreSpellCheck, //2^34 = 17179869184 PlayerFlag_IgnoreEquipCheck, //2^35 = 34359738368 PlayerFlag_CannotBeMuted, //2^36 = 68719476736 PlayerFlag_IsAlwaysPremium, //2^37 = 137438953472 PlayerFlag_CanAnswerRuleViolations, //2^38 = 274877906944 PlayerFlag_39, //ignore //2^39 = 549755813888 //not used by us PlayerFlag_ShowGroupNameInsteadOfVocation, //2^40 = 1099511627776 PlayerFlag_HasInfiniteStamina, //2^41 = 2199023255552 PlayerFlag_CannotMoveItems, //2^42 = 4398046511104 PlayerFlag_CannotMoveCreatures, //2^43 = 8796093022208 PlayerFlag_CanReportBugs, //2^44 = 17592186044416 PlayerFlag_45, //ignore //2^45 = 35184372088832 //not used by us PlayerFlag_CannotBeSeen, //2^46 = 70368744177664 PlayerFlag_LastFlag }; enum PlayerCustomFlags { PlayerCustomFlag_AllowIdle = 0, //2^0 = 1 PlayerCustomFlag_CanSeePosition, //2^1 = 2 PlayerCustomFlag_CanSeeItemDetails, //2^2 = 4 PlayerCustomFlag_CanSeeCreatureDetails, //2^3 = 8 PlayerCustomFlag_NotSearchable, //2^4 = 16 PlayerCustomFlag_GamemasterPrivileges, //2^5 = 32 PlayerCustomFlag_CanThrowAnywhere, //2^6 = 64 PlayerCustomFlag_CanPushAllItems, //2^7 = 128 PlayerCustomFlag_CanMoveAnywhere, //2^8 = 256 PlayerCustomFlag_CanMoveFromFar, //2^9 = 512 PlayerCustomFlag_CanLoginMultipleCharacters, //2^10 = 1024 (account flag) PlayerCustomFlag_HasFullLight, //2^11 = 2048 PlayerCustomFlag_CanLogoutAnytime, //2^12 = 4096 (account flag) PlayerCustomFlag_HideLevel, //2^13 = 8192 PlayerCustomFlag_IsProtected, //2^14 = 16384 PlayerCustomFlag_IsImmune, //2^15 = 32768 PlayerCustomFlag_NotGainSkull, //2^16 = 65536 PlayerCustomFlag_NotGainUnjustified, //2^17 = 131072 PlayerCustomFlag_IgnorePacification, //2^18 = 262144 PlayerCustomFlag_IgnoreLoginDelay, //2^19 = 524288 PlayerCustomFlag_CanStairhop, //2^20 = 1048576 PlayerCustomFlag_CanTurnhop, //2^21 = 2097152 PlayerCustomFlag_IgnoreHouseRent, //2^22 = 4194304 PlayerCustomFlag_CanWearAllAddons, //2^23 = 8388608 PlayerCustomFlag_LastFlag }; //Reserved player storage key ranges //[10000000 - 20000000] #define PSTRG_RESERVED_RANGE_START 10000000 #define PSTRG_RESERVED_RANGE_SIZE 10000000 //[1000 - 1500] #define PSTRG_OUTFITS_RANGE_START (PSTRG_RESERVED_RANGE_START + 1000) #define PSTRG_OUTFITS_RANGE_SIZE 500 //[1500 - 2000] #define PSTRG_OUTFITSID_RANGE_START (PSTRG_RESERVED_RANGE_START + 1500) #define PSTRG_OUTFITSID_RANGE_SIZE 500 #define NETWORKMESSAGE_MAXSIZE 15360 #define IPBAN_FLAG 128 #define LOCALHOST 2130706433 #define IS_IN_KEYRANGE(key, range) (key >= PSTRG_##range##_START && ((key - PSTRG_##range##_START) < PSTRG_##range##_SIZE)) #endif Pokémon Dust Evolution É aonde começa sua nova aventura!! 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