Postado Julho 13, 2011 13 anos Bom dia pessoal, to com um problema na hora de configurar o meu config.lua do meu baik 8.7... está eh minha config.lua: -- Crystal Server Config -- Account manager accountManager = true namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 158 newPlayerSpawnPosY = 52 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 minPasswordLength = 4 minAccountNameLength = 3 maxAccountNameLength = 25 newCharacterMinNameLength = 3 newCharacterMaxNameLength = 25 generateAccountNumber = false generateAccountSalt = false -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. useFragHandler = true redSkullLength = 5 * 60 * 60 blackSkullLength = 5 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true advancedFragList = true -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 19 warningsToDeletion = 20 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 0 violationNameReportActionType = 3 autoBanishUnknownBytes = false -- Battle -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "open" protectionLevel = 100 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 60 * 400 huntingDuration = 60 * 400 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = false whiteSkullTime = 15 * 60 * 1000 noDamageToSameLookfeet = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true fistBaseAttack = 7 useCapSystem = true -- Annimations -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- NOTE: Ignore gainExperienceColor if you are using useRandomExperienceColor = true. -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. showHealingDamage = false showHealingDamageForMonsters = false useRandomExperienceColor = false gainExperienceColor = 215 -- Connection config worldId = 0 ip = "201.51.33.80" bindOnlyGlobalAddress = false loginPort = 7171 gamePort = 7172 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 100 motd = "Bem Vindos ao Baiak" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Baiak" loginMessage = "Bem vindos!, PARA VER O RANK BASTA FALAR; !rank, !rank magic, !rank sword, !rank distance,..." statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false useMultiClient = false -- RSA -- NOTE: These should not be changed unless you know what your doing! -- Prime1 - known as p; Prime2 - known as q; Public - known as e; -- Modulus - known as n; Private - known as d. rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113" rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101" rsaPublic = "65537" rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413" rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073" -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. -- encryptionType can be plain, md5, sha1. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "crystalserver" sqlFile = "crystalserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 10 updateHighscoresAfterMinutes = 20 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 800 hotkeyAimbotEnabled = true -- Exhausted fightExhausted = 2000 healExhausted = 1000 -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "Baiak Yurots.otbm" mapAuthor = "" randomizeTiles = true storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "" -- Process -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- niceLevel works only on *nix systems -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" -- Startup confirmOutdatedVersion = true startupDatabaseOptimization = true updatePremiumStateAtStartup = true -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = true emoteSpells = true unifiedSpells = true -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = true -- Mounts useMounts = true dismountPlayerInPz = false mountsOnlyPremium = true gainMountOnLogin = false mountCooldown = 2000 -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" logsDirectory = "data/logs/" bankSystem = true displaySkillLevelOnAdvance = true promptExceptionTracerErrorBox = true maximumDoorLevel = 500 maxMessageBuffer = 4 tradeLimit = 100 useCooldowns = true -- VIP list separateVipListPerCharacter = false vipListDefaultLimit = 20 vipListDefaultPremiumLimit = 100 -- Depot depotItemsFreeLimit = 1000 depotItemstPremiumLimit = 2000 -- Saving-related -- useHouseDataStorage usage may be found at README. houseDataStorage = "binary" saveGlobalStorage = true storePlayerDirection = false saveGameData = true -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 19 -- Ghost mode ghostModeInvisibleEffect = true ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 reportsExpirationAfterReads = 1 playerQueryDeepness = 2 tileLimit = 0 protectionTileLimit = 0 houseTileLimit = 0 -- Premium system freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. -- pvpBlessingThreshold is damage percent received from PvP that is required to -- enable pvpBlessing. -- fairFightTimeRange is last X seconds from which damage to player counts. -- Applies to pvp blessing. blessings = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecrement = 5 eachBlessReduction = 8 pvpBlessingThreshold = 40 fairFightTimeRange = 60 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = true rateExperience = 999.0 rateExperienceFromPlayers = 0 rateSkill = 70 rateMagic = 70 rateLoot = 10 rateSpawn = 2 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is multiplying every second of logged out time, eg: -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off. -- rateStaminaThresholdGain is dividing in case the normal gain (that is -- multiplied by rateStaminaGain, btw.) passed above threshold, eg: -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute). -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 40 * 60 staminaRatingLimitBottom = 14 * 60 staminaLootLimit = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = true globalSaveHour = 0 globalSaveMinute = 30 shutdownAtGlobalSave = true cleanMapAtGlobalSave = true -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false -- Status statusPort = 7171 ownerName = "GOD Baiak" ownerEmail = "@vapus.net" url = "http://vapus.net/" location = "Brazil" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outputLog = "" truncateLogOnStartup = false -- Manager -- NOTE: managerPassword left blank disables manager. managerPort = 7171 managerLogs = true managerPassword = "" managerLocalhostOnly = true managerConnectionsLimit = 1 -- Admin -- NOTE: adminPassword left blank disables manager. -- Set to anything if you set adminRequireLogin to false. -- adminEncryption available options: rsa1024xtea; -- remember to set correct data! adminPort = 7171 adminLogs = true adminPassword = "" adminLocalhostOnly = true adminConnectionsLimit = 1 adminRequireLogin = true adminEncryption = "" adminEncryptionData = "" estou querendo editar o pz time para 30 sec, white skull para 1 minuto, redskull 30 min, black 1h e save server de 30 em 30 minutos Espero que me ajudem... Abraços Editado Julho 13, 2011 13 anos por Augusto (veja o histórico de edições)
Postado Julho 13, 2011 13 anos procure por whiteSkullTime altere para whiteSkullTime = 1 * 60 * 1000 pz pzLocked = 30 * 1000 e o save se eu não me engano, ja esta configurado globalSaveMinute = 30 Dos red e black skull, como faiz muito tempo que não mecho, não tenho certeza da onte altera. PS: Organizei o tópico para ficar melhor visualizado. Editado Julho 13, 2011 13 anos por Augusto (veja o histórico de edições) # Regras Gerais - TibiaKing.com # Contato: [email protected]Não respondo dúvidas via MP.
Postado Julho 13, 2011 13 anos Autor Intao augusto, o save server ta assim mesmo mas tipo ele salva de 2 em 2 min, será que alguma coisa nas talktion?
Postado Julho 13, 2011 13 anos faça o seguinte, altere para globalSaveEnabled = false agora na pasta "data/globalevents/scripts" verifique se você tem o arquivo "save.lua". Caso não tenha, segue o arquivo. <globalevent name="save" interval="1800000" event="script" value="save.lua"/> Eu testei em um baiak 8.7, e funfo legal. local config = { broadcast = {120, 30}, shallow = "no", delay = 120, events = 30 } config.shallow = getBooleanFromString(config.shallow) local function executeSave(seconds) if(isInArray(config.broadcast, seconds)) then local text = "" if(not config.shallow) then text = "Full s" else text = "S" end text = text .. "erver Vai Ser Salvo Em " .. seconds .. " Seg, Save Server!" doBroadcastMessage(text) end if(seconds > 0) then addEvent(executeSave, config.events * 1, seconds - config.events) else doSaveServer(config.shallow) end end function onThink(interval, lastExecution, thinkInterval) if(table.maxn(config.broadcast) == 0) then doSaveServer(config.shallow) else executeSave(config.delay) end return true end agora no arquivo "globalevents.xml" coloque a seguinte linha # Regras Gerais - TibiaKing.com # Contato: [email protected]Não respondo dúvidas via MP.
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