Postado Julho 16, 2011 13 anos Crie um arquivo lua com o nome Inquisiton, e coloque isso: function onUse(cid, item, frompos, item2, topos) if item.uid == 5610 then queststatus = getPlayerStorageValue(cid,5619) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found a royal crossbow.") doPlayerAddItem(cid,8851,1) setPlayerStorageValue(cid,5619,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 5611 then queststatus = getPlayerStorageValue(cid,5619) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found a warsinger bow.") doPlayerAddItem(cid,8854,1) setPlayerStorageValue(cid,5619,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 5612 then queststatus = getPlayerStorageValue(cid,5619) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found a spellbook of dark mysteries.") doPlayerAddItem(cid,8918,1) setPlayerStorageValue(cid,5619,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 5613 then queststatus = getPlayerStorageValue(cid,5619) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found a emerald sword.") doPlayerAddItem(cid,8930,1) setPlayerStorageValue(cid,5619,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 5614 then queststatus = getPlayerStorageValue(cid,5619) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found a hellforged axe.") doPlayerAddItem(cid,8924,1) setPlayerStorageValue(cid,5619,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 5615 then queststatus = getPlayerStorageValue(cid,5619) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found a obsidian truncheon.") doPlayerAddItem(cid,8928,1) setPlayerStorageValue(cid,5619,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 5616 then queststatus = getPlayerStorageValue(cid,5619) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found a master archer's armor.") doPlayerAddItem(cid,8888,1) setPlayerStorageValue(cid,5619,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 5617 then queststatus = getPlayerStorageValue(cid,5619) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found a fireborn giant armor.") doPlayerAddItem(cid,8881,1) setPlayerStorageValue(cid,5619,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end elseif item.uid == 5618 then queststatus = getPlayerStorageValue(cid,5619) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found a robe of the underworld.") doPlayerAddItem(cid,8890,1) setPlayerStorageValue(cid,5619,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end else return 0 end return 1 end Agora em actions.xml, vc adiciona isso: <!-- Inquisition quest --> <action uniqueid="5610" script="inquisition.lua" /> <action uniqueid="5611" script="inquisition.lua" /> <action uniqueid="5612" script="inquisition.lua" /> <action uniqueid="5613" script="inquisition.lua" /> <action uniqueid="5614" script="inquisition.lua" /> <action uniqueid="5615" script="inquisition.lua" /> <action uniqueid="5616" script="inquisition.lua" /> <action uniqueid="5617" script="inquisition.lua" /> <action uniqueid="5618" script="inquisition.lua" /> Edit Esqueci, adicione os ID nos baus pelo map editor, Editado Julho 16, 2011 13 anos por Kimoszin (veja o histórico de edições)
Postado Julho 17, 2011 13 anos Pelo map editor vc bota: No bau do Royal CrossBow: UniqueID: 5610 No bau do Warsinger bow: UniqueID: 5611 No bau do Spellbook of Dark Mysteries: UniqueID: 5612 No bau da Esmerald Sword: UniqueID: 5613 No bau do Hellforged Axe: UniqueID: 5614 No bau da Obsidian Truncheon: UniqueID: 5615 No bau da Master Archer's Armor: UniqueID: 5616 No bau da Fireborn Giant Armor: UniqueID: 5617 No bau da Robe Of The Underworld: UniqueID: 5618
Postado Julho 17, 2011 13 anos Autor Esse problema foi resolvido, tu poderia me ajudar em mais um relacionado a inq?
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