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Em creaturescripts/scripts crie um arquivo:

staffeffect.lua

 

Dentro do arquivo cole isto:

 

 

 

local t = {access = 3, -- acesso mínimo para sair o efeito
text = "STAFF", textcolor = COLOR_ORANGE, effect = CONST_ME_FIREWORK_YELLOW, interval = 10}


function onLogin(cid)
if getPlayerAccess(cid) >= t.access then
SendEffect(cid, t.effect, t.text, t.interval, t.textcolor)
end
return true
end

function SendEffect(cid, effect, text, time, color)
if isPlayer(cid) then
    doSendMagicEffect(getPlayerPosition(cid), effect)
    doSendAnimatedText(getPlayerPosition(cid), text, color)
    addEvent(SendEffect, time*1000, cid, effect, text, time, color) 
end
return true
end

 

Em creaturescripts.xml, adicione a tag: 

<event type="login" name="StaffEffect" event="script" value="staffeffect.lua"/>

 

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  • Em creaturescripts/scripts crie um arquivo: staffeffect.lua   Dentro do arquivo cole isto:       local t = {access = 3, -- acesso mínimo para sair o efeito text = "ST

  • @Mateus Santosss     

  • @Mateus Santosss    O tempo você altera nessa linha addEvent(group_effect,1000,cid) no lugar de 1000 você deixa o intervalo de tempo em milisegundos.

Postado
  • Solução

@Mateus Santosss 

 

Spoiler

local eff_config = {
						[6] = {msg = '[GOD/ADM]', cor = 'random'}, --[group id] = {msg = 'MENSSAGEM', cor = cor que quer ou 'random' para aleatorio}
						[5] = {msg = '[CM]', cor = 'random'}
}

function group_effect(cid)
	if isCreature(cid) then
		local t = eff_config[getPlayerGroupId(cid)]
		t.cor = type(t.cor) == 'string' and math.random(1,255) or t.cor
		doSendAnimatedText(getThingPos(cid), t.msg, t.cor)
		addEvent(group_effect,1000,cid)
	end
end


local config = {
 loginMessage = getConfigValue('loginMessage'),
 useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}
function onLogin(cid)
 local loss = getConfigValue('deathLostPercent')
 if(loss ~= nil) then
  doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
 end
 local accountManager = getPlayerAccountManager(cid)
 if(accountManager == MANAGER_NONE) then
  local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
  if(lastLogin > 0) then
   doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
   str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
  end
  doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
 elseif(accountManager == MANAGER_NAMELOCK) then
  doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
 elseif(accountManager == MANAGER_ACCOUNT) then
  doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
 else
  doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
 end
 if(not isPlayerGhost(cid)) then
  doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
 end
 registerCreatureEvent(cid, "Mail")
 registerCreatureEvent(cid, "GuildMotd")
 registerCreatureEvent(cid, "Idle")
 if(config.useFragHandler) then
  registerCreatureEvent(cid, "SkullCheck")
 end
        registerCreatureEvent(cid, "ProtDeath")
           registerCreatureEvent(cid, "Biohazard")
           registerCreatureEvent(cid, "ZombieAttack")
           registerCreatureEvent(cid, "WeaponMana")
     registerCreatureEvent(cid, "showVoc")       
        registerCreatureEvent(cid, "ReportBug")
        registerCreatureEvent(cid, "AdvanceSave")
 registerCreatureEvent(cid, "Outfit")
 registerCreatureEvent(cid, "MonsteDeath")
registerCreatureEvent(cid, "ExameJouninDead")
        registerCreatureEvent(cid, "ExameJouninBoss")
setPlayerStorageValue(cid, 8855, -1)
registerCreatureEvent(cid, "Senha")
registerCreatureEvent(cid, "eventotimes")
registerCreatureEvent(cid, "report")
registerCreatureEvent(cid, "attackguild")
-- registerCreatureEvent(cid, "NlooT")
registerCreatureEvent(cid, "DeathPlayer")
registerCreatureEvent(cid, "lvlup")
registerCreatureEvent(cid, "onlinebonus")
registerCreatureEvent(cid, "dropStone")
registerCreatureEvent(cid, "GodLight")
registerCreatureEvent(cid, "SkillUpText")
---------- PlayerPort---------------
if getPlayerStorageValue(cid, 49708) ~= 0 then
        setPlayerStorageValue(cid, 49708, 0) 
end
---------- Invencible ----------------
registerCreatureEvent(cid, "invencible")
if getPlayerStorageValue(cid, 3482101) ~= 0 then
        setPlayerStorageValue(cid, 3482101, 0) 
end
registerCreatureEvent(cid, "DeathHP")
if eff_config[getPlayerGroupId(cid)] then
group_effect(cid)
end
 return true
end

 

 

Postado
7 minutos atrás, antharaz disse:

@antharaz

Voce é foda Pode fazer no meu tambem ?

 

  Ocultar conteúdo

local config = {
 loginMessage = getConfigValue('loginMessage'),
 useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)
 local loss = getConfigValue('deathLostPercent')
 if(loss ~= nil) then
  doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
 end

 local accountManager = getPlayerAccountManager(cid)
 if(accountManager == MANAGER_NONE) then
  local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
  if(lastLogin > 0) then
   doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
   str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
  end

  doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
 elseif(accountManager == MANAGER_NAMELOCK) then
  doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
 elseif(accountManager == MANAGER_ACCOUNT) then
  doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
 else
  doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
 end

 if(not isPlayerGhost(cid)) then
  doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
 end
 
 registerCreatureEvent(cid, "GuildMotd")

 registerCreatureEvent(cid, "Idle")
 if(config.useFragHandler) then
  registerCreatureEvent(cid, "SkullCheck")
 end       
        registerCreatureEvent(cid, "ReportBug")
        registerCreatureEvent(cid, "AdvanceSave")
 registerCreatureEvent(cid, "Outfit")
 registerCreatureEvent(cid, "MonsteDeath")
setPlayerStorageValue(cid, 8855, -1)
registerCreatureEvent(cid, "Senha")
registerCreatureEvent(cid, "report")
registerCreatureEvent(cid, "Niwdeath")
registerCreatureEvent(cid, "AdvLevelSpells")
registerCreatureEvent(cid, "FimVip")
registerCreatureEvent(cid, "VipReceive")
doPlayerPopupFYI(cid, 
"")
doPlayerPopupFYI(cid, "(Castle add) ")
return true
end
 

 

 

Editado por Cain Jorge (veja o histórico de edições)

Postado

@antharaz

Agora, antharaz disse:

@antharaz

 

sim kk eu marquei errado ali  , voce é foda pode fazer igual porfavor ?

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