Postado Abril 8, 2018 7 anos TFS 0.3.6 (8.54) Hail Tibiaking! Alguém poderia criar uma script de NPC que cobra 10 items do id: (11695) para teleportar para outro lugar? Vocês podem usar a script de boat como referencia: Spoiler local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local travelNode = keywordHandler:addKeyword({'suna'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Suna Gakure, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=564, y=1145, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'mist'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Mist Gakure, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=1149, y=1218, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'twist'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to twist Gakure, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 1, cost = 0, destination = {x=1307, y=1279, z=2} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'konoha'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Konoha Gakure, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=1015, y=906, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'amegakure'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Amekagure no Sato, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=972, y=1430, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'valley of the end'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Valley of the End, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=965, y=830, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'south florest'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Souty Florest, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 1, cost = 0, destination = {x=912, y=1179, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'west desert'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to West Desert, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=1496, y=1053, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'south island'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Sounth Island, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=1084, y=1400, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) -------------------------------------- local travelNode = keywordHandler:addKeyword({'zetsu covil'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to zetsu covil, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 1, cost = 0, destination = {x=1658, y=33, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) -------------------------------------- local travelNode = keywordHandler:addKeyword({'member akatsuki covil'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to member akatsuki covil, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 1, cost = 0, destination = {x=1715, y=204, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) -------------------------------------- local travelNode = keywordHandler:addKeyword({'paper island'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to paper island, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 1, cost = 0, destination = {x=1547, y=1830, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) -------------------------------------- local travelNode = keywordHandler:addKeyword({'orochimaru island'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to orochimaru island, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 1, cost = 0, destination = {x=1863, y=394, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) -------------------------------------- local travelNode = keywordHandler:addKeyword({'vila shinobi'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Vila Shinobi, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 1, cost = 0, destination = {x=792, y=1496, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) keywordHandler:addKeyword({'area free'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can take you to Suna,Mist,Konoha,Amegakure,Valley of the End,South Florest,South Island,West Desert,Zetsu Covil,Member Akatsuki Covil.'}) keywordHandler:addKeyword({'area vip'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Posso Lhe Leva Para a {Paper Island},Onde a Konans Que Dão Muinto Dinheiro,{Orochimaru Island},Onde os orochimarus Que Dão Muinto Dinheiro,Tambem Posso Lhe Leva Para a {Vila Shinobi},Onde Muintos Shinobis Vivem e Comercializa Items,e Casas.'}) keywordHandler:addKeyword({'area evento'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Nesse Momento a Area Dos Eventos Esta Em Construção.'}) -- Makes sure the npc reacts when you say hi, bye etc. npcHandler:addModule(FocusModule:new()) Eu irei usar esse NPC pra tirar o player da cidade, pois ela é gigantesca para um player que anda lento.
Postado Abril 8, 2018 7 anos local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid -- local config = { topos = {x = 115, y = 200, z = 7}, itemid = 11695, count = 10 } local pos = getCreaturePosition(cid) if(msgcontains(msg, 'yes')) then if doPlayerRemoveItem(cid, config.itemid, config.count) then doTeleportThing(cid, config.topos) selfSay('Teleported!!', cid) doSendMagicEffect(pos, 5) else selfSay('You dont have '.. config.count ..' '.. getItemNameById(config.itemid) ..' . ', cid) doSendMagicEffect(pos, 2) return true end return true end end -- npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
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