Postado Maio 26, 2018 7 anos Fala ai pessoal, estou tendo um probleminha em relação a uma spell, na qual mostra o erro abaixo. [25/5/2018 23:49:14] [Error - Spell Interface] [25/5/2018 23:49:14] In a callback: data/spells/scripts/rainmoney.lua:onTargetTile [25/5/2018 23:49:14] (Unknown script file) [25/5/2018 23:49:14] Description: [25/5/2018 23:49:14] (LuaInterface::luaSetCombatParam) This function can only be used while loading the script Informações Adicionais: Uso OTX. Mapa Baiak.
Postado Maio 26, 2018 7 anos Autor local combat = createCombatObject() local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, 1) setCombatParam(combat1, COMBAT_PARAM_EFFECT, 1) setCombatParam(combat1, COMBAT_PARAM_CREATEITEM, 2157) local stun = createConditionObject(CONDITION_PARALYZE) setConditionParam(stun, CONDITION_PARAM_TICKS, 0) setConditionFormula(stun, -0.9, 1, -0.9, 1) setCombatCondition(combat1, stun) local stun = createConditionObject(CONDITION_PARALYZE) setConditionParam(stun, CONDITION_PARAM_TICKS, 0) setConditionFormula(stun, -0.9, 1, -0.9, 1) setCombatCondition(combat1, stun) local stun = createConditionObject(CONDITION_PARALYZE) setConditionParam(stun, CONDITION_PARAM_TICKS, 0) setConditionFormula(stun, -0.9, 1, -0.9, 1) setCombatCondition(combat, stun) local meteor_water = createCombatObject() setCombatParam(meteor_water, COMBAT_PARAM_TYPE, 1) setCombatParam(meteor_water, COMBAT_PARAM_EFFECT, 1) setCombatFormula(meteor_water, COMBAT_FORMULA_LEVELMAGIC, -0, -0, -0, -0) arr = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1} } local combat_area = createCombatArea(arr) setCombatArea(combat, combat_area) local function meteorCast(p) doCombat(p.cid, p.combat, positionToVariant(p.pos)) end local function stunEffect(cid) doSendMagicEffect(getThingPos(cid), CONST_ME_STUN) end function onTargetTile(cid, pos) if (math.random(0, 40) == 1) then local ground = getThingfromPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 1}) if (isInArray(underWater, ground.itemid) == TRUE) then local newpos = {x = pos.x - 9, y = pos.y - 8, z = pos.z} doSendDistanceShoot(newpos, pos, 28) addEvent(meteorCast, 100, {cid = cid, pos = pos, combat = meteor_water}) else local newpos = {x = pos.x + 8, y = pos.y - 7, z = pos.z} doSendDistanceShoot(newpos, pos, 28) addEvent(meteorCast, 100, {cid = cid,pos = pos, combat = combat1}) setCombatParam(combat1, COMBAT_PARAM_CREATEITEM, 2157) end end end setCombatCallback(combat, CALLBACK_PARAM_TARGETTILE, "onTargetTile") function onCastSpell(cid, var) doCombat(cid, combat, var) end
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