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  • Imports Tibia Imports Tibia.Util Imports Tibia.Objects Imports Tibia.Constants Public Class Form2 Public c As Client Dim levelspy As Integer = p.Location.Z Public p As Player Private Sub F

  • Sim, vejo que você esta tentando fazer um levelspy, então faça o seguinte: Declare a variavel: Private floor As Integer = 0 No botão pra cima: If floor < 7 OrElse floor > -7 Then

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  • Autor

Não to conseguindo...

Se eu postar o Codigo do meu projeto inteiro aqui se ajeita pra mim ?


Imports Tibia

Imports Tibia.Util

Imports Tibia.Objects

Imports Tibia.Constants

Public Class Form2

    Public c As Client

    Dim levelspy As Integer = p.Location.Z

    Public p As Player

				 End Sub

End Class

Private Sub Form2_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load

    c = Form1.ComboBox1.SelectedItem

    If c.LoggedIn Then

	    p = c.GetPlayer

	    Form1.Hide()

    Else

	    Me.Hide()

	    MsgBox("Você precisa escolher o seu personagem.")

    End If

End Sub

Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click

    c.Map.FullLightOn()

End Sub

Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click

    c.Map.FullLightOff()

End Sub

Private Sub Button3_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button3.Click

    If ComboBox1.SelectedItem = "Beggar" Then

	    p.OutfitType = Tibia.Constants.OutfitType.BeggarMale

    ElseIf ComboBox1.SelectedItem = "Assassin" Then

	    p.OutfitType = Tibia.Constants.OutfitType.AssassinMale

    End If

End Sub

Private Sub Button4_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button4.Click

    If levelspy = 14 Then

    Else

	    c.Map.LevelSpyOn(levelspy + 1)

	    levelspy = levelspy + 1

    End If

End Sub

Private Sub Button5_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button5.Click

    If levelspy = 0 Or levelspy = 7 Then

    Else

	    c.Map.LevelSpyOn(levelspy - 1)

	    levelspy = levelspy - 1

    End If

End Sub

Private Sub Button6_Click(ByVal sender As System.Object, ByVal e As System.EventArgs)

    c.Map.LevelSpyOff()

    levelspy = levelspy

End Sub

Private Sub Button6_Click_1(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button6.Click

    c.Map.LevelSpyOff()

    levelspy = levelspy

End Sub

Private Sub TimerDance_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles TimerDance.Tick

    Dim min As Integer = NumericUpDown1.Value

    TimerDance.Interval = min * 60000

    p.Turn(Direction.Up)

    p.Turn(Direction.Up)

    p.Turn(Direction.Down)

    p.Turn(Direction.Down)

    p.Turn(Direction.Left)

    p.Turn(Direction.Left)

    p.Turn(Direction.Right)

    p.Turn(Direction.Right)

End Sub

Private Sub CheckBox1_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles CheckBox1.CheckedChanged

    If CheckBox1.Checked Then

	    TimerDance.Start()

	    NumericUpDown1.Enabled = False

    Else

	    TimerDance.Stop()

	    NumericUpDown1.Enabled = True

    End If

End Sub

Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick

    If c.LoggedIn Then

	    If p.Mana > TextBox2.Text Then

		    c.Console.Say(TextBox1.Text)

	    End If

    End If

End Sub

Private Sub CheckBox2_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles CheckBox2.CheckedChanged

    If CheckBox1.Checked Then

	    Timer1.Start()

    Else

	    Timer1.Stop()

    End If

End Sub

Private Sub CheckBox3_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles CheckBox3.CheckedChanged

    If CheckBox3.Checked Then

	    Timer2.Interval = 30000

	    Timer2.Start()

    Else

	    Timer2.Stop()

    End If

End Sub

Private Sub Timer2_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer2.Tick

    If c.LoggedIn Then

	    For Each id As Item In c.Inventory.GetItems

		    If id.Id = Constants.Items.Food.Apple.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Banana.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Blueberry.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Carrot.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Cheese.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Cherry.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.BrownMushroom.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Coconut.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Corncob.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.DragonHam.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Egg.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Fish.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Grapes.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.GreenMushroom.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Ham.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Meat.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Mellon.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Orange.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Roll.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.Salmon.Id Then

			    id.UseOnSelf()

		    End If

		    If id.Id = Constants.Items.Food.WhiteMushroom.Id Then

			    id.UseOnSelf()

		    End If

	    Next

    End If

End Sub

Private Sub Button7_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button7.Click

    p.Addon = Tibia.Constants.OutfitAddon.Both

End Sub

Editado por weslen (veja o histórico de edições)

Postado

Imports Tibia

Imports Tibia.Util

Imports Tibia.Objects

Imports Tibia.Constants

Public Class Form2

	Public c As Client

	Dim levelspy As Integer = p.Location.Z

	Public p As Player


Private Sub Form2_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load

	c = Form1.ComboBox1.SelectedItem

	If c.LoggedIn Then

		p = c.GetPlayer

		Form1.Hide()

	Else

		Me.Hide()

		MsgBox("Você precisa escolher o seu personagem.")

	End If

End Sub


Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click

	c.Map.FullLightOn()

End Sub


Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click

	c.Map.FullLightOff()

End Sub


Private Sub Button3_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button3.Click

	If ComboBox1.SelectedItem = "Beggar" Then

		p.OutfitType = Tibia.Constants.OutfitType.BeggarMale

	ElseIf ComboBox1.SelectedItem = "Assassin" Then

		p.OutfitType = Tibia.Constants.OutfitType.AssassinMale

	End If

End Sub


Private Sub Button4_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button4.Click

	If levelspy = 14 Then

	Else

		c.Map.LevelSpyOn(levelspy + 1)

		levelspy = levelspy + 1

	End If

End Sub


Private Sub Button5_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button5.Click

	If levelspy = 0 Or levelspy = 7 Then

	Else

		c.Map.LevelSpyOn(levelspy - 1)

		levelspy = levelspy - 1

	End If

End Sub


Private Sub Button6_Click(ByVal sender As System.Object, ByVal e As System.EventArgs)

	c.Map.LevelSpyOff()

	levelspy = levelspy

End Sub


Private Sub Button6_Click_1(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button6.Click

	c.Map.LevelSpyOff()

	levelspy = levelspy

End Sub


Private Sub TimerDance_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles TimerDance.Tick

	Dim min As Integer = NumericUpDown1.Value

	TimerDance.Interval = min * 60000

	p.Turn(Direction.Up)

	p.Turn(Direction.Up)

	p.Turn(Direction.Down)

	p.Turn(Direction.Down)

	p.Turn(Direction.Left)

	p.Turn(Direction.Left)

	p.Turn(Direction.Right)

	p.Turn(Direction.Right)

End Sub


Private Sub CheckBox1_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles CheckBox1.CheckedChanged

	If CheckBox1.Checked Then

		TimerDance.Start()

		NumericUpDown1.Enabled = False

	Else

		TimerDance.Stop()

		NumericUpDown1.Enabled = True

	End If

End Sub


Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick

	If c.LoggedIn Then

		If p.Mana > TextBox2.Text Then

			c.Console.Say(TextBox1.Text)

		End If

	End If

End Sub


Private Sub CheckBox2_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles CheckBox2.CheckedChanged

	If CheckBox1.Checked Then

		Timer1.Start()

	Else

		Timer1.Stop()

	End If

End Sub


Private Sub CheckBox3_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles CheckBox3.CheckedChanged

	If CheckBox3.Checked Then

		Timer2.Interval = 30000

		Timer2.Start()

	Else

		Timer2.Stop()

	End If

End Sub


Private Sub Timer2_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer2.Tick

	If c.LoggedIn Then

		For Each id As Item In c.Inventory.GetItems

			If id.Id = Constants.Items.Food.Apple.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Banana.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Blueberry.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Carrot.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Cheese.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Cherry.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.BrownMushroom.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Coconut.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Corncob.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.DragonHam.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Egg.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Fish.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Grapes.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.GreenMushroom.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Ham.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Meat.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Mellon.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Orange.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Roll.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.Salmon.Id Then

				id.UseOnSelf()

			End If

			If id.Id = Constants.Items.Food.WhiteMushroom.Id Then

				id.UseOnSelf()

			End If

		Next

	End If

End Sub


Private Sub Button7_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button7.Click

	p.Addon = Tibia.Constants.OutfitAddon.Both

End Sub


End Class

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