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Postado

Olá pessoal, estou com um probleminha, peguei um script de fire storm event no OTland, mas o criador do tópico lá não deu suporte para outros membros com mesmo erro, o erro é o seguinte, instalei todo script e não dar erro no distro até usar o comando !fire join segue o print do erro e o script para entrar no evento. TFS 1.2 v8.60 

 

se alguém puder ajudar, eu agradeço. obg

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 dofile('data/lib/events/firestorm_event.lua')


function onSay(player, words, param)  
if Game.getStorageValue(configFireStormEvent.storages.joining) ~= 1 then
    player:sendCancelMessage('Fire Storm Event hasn\'t started yet.')
    return false
elseif param == '' then
    player:sendCancelMessage('Command param required (say: "!fire join" or "!fire leave.").')
    return false
elseif player:getLevel() < configFireStormEvent.players.minLevel then
    player:sendCancelMessage('You can\'t join to the event if you don\'t have a require '..configFireStormEvent.players.minLevel..' level.')
    return false
elseif getTileInfo(player:getPosition()).protection ~= true then
    player:sendCancelMessage('You can\'t join to the event if you aren\'t in protection zone.')
    return false
elseif player.getExhaustion(player, configFireStormEvent.storages.exhaust) > 0 then
    player:sendCancelMessage('You must wait '..player.getExhaustion(player, configFireStormEvent.storages.exhaust)..' seconds to use this command again.')
    return false
end
 
if param == 'join' then
    if player:getStorageValue(configFireStormEvent.storages.player) > 0 then
        player:sendCancelMessage('You have arleady joined to event. Wait patiently for start.')
    return false
    elseif doCountPlayersFireStormEvent() == configFireStormEvent.players.max then
        player:sendCancelMessage('Max players in the event have been reached.')
    return false
    end
 
    player:setMoveLocked(player, true)
    player:popupFYI(configFireStormEvent.text)
    player:setStorageValue(configFireStormEvent.storages.player, 1)
    player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You have joined to Fire Storm Event. You can\'t move until event don\'t start. Wait patiently for the event start.')
    player:sendTextMessage(MESSAGE_EVENT_ORANGE, 'You have joined to Fire Storm Event.')
elseif param == 'leave' then
    if player:getStorageValue(configFireStormEvent.storages.player) == 1 then
        player:setMoveLocked(false)
        player:setStorageValue(configFireStormEvent.storages.player, -1)
        player:sendTextMessage(MESSAGE_EVENT_ORANGE, 'You have left from the Fire Storm Event.')
    else
        player:sendCancelMessage('Command param required (say: "!fire join").')
        return false
    end
   
end
    player.setExhaustion(player, configFireStormEvent.storages.exhaust,5)
    return false
end

Editado por biinhosamtos (veja o histórico de edições)

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Postado

Sua solução é adicione isso ao data/lib/core/player.lua

function Player.setExhaustion(self, value, time)
    return self:setStorageValue(value, time + os.time())
end

function Player.getExhaustion(self, value)
    local storage = self:getStorageValue(value)
    if storage <= 0 then
        return 0
    end
    return storage - os.time()
end

 

se você estiver pensando em usar outro evento: 

fácil de usar.

Editado por Sarah Wesker (veja o histórico de edições)

Postado
  • Autor
20 horas atrás, Sarah Wesker disse:

Sua solução é adicione isso ao data/lib/core/player.lua


function Player.setExhaustion(self, value, time)
    return self:setStorageValue(value, time + os.time())
end

function Player.getExhaustion(self, value)
    local storage = self:getStorageValue(value)
    if storage <= 0 then
        return 0
    end
    return storage - os.time()
end

 

se você estiver pensando em usar outro evento: 

fácil de usar.

 

continua mesmo erro, ja ja irei testar o seu, mas se ainda puder ajudar nesse, pois já esta instalado 

Postado

 


dofile('data/lib/events/firestorm_event.lua')

function onSay(player, words, param)  
    if Game.getStorageValue(configFireStormEvent.storages.joining) ~= 1 then
        player:sendCancelMessage('Fire Storm Event hasn\'t started yet.')
        return false
    elseif param == '' then
        player:sendCancelMessage('Command param required (say: "!fire join" or "!fire leave.").')
        return false
    elseif player:getLevel() < configFireStormEvent.players.minLevel then
        player:sendCancelMessage('You can\'t join to the event if you don\'t have a require '..configFireStormEvent.players.minLevel..' level.')
        return false
    elseif getTileInfo(player:getPosition()).protection ~= true then
        player:sendCancelMessage('You can\'t join to the event if you aren\'t in protection zone.')
        return false
    elseif player.getExhaustion(player, configFireStormEvent.storages.exhaust) > 0 then
        player:sendCancelMessage('You must wait '..player.getExhaustion(player, configFireStormEvent.storages.exhaust)..' seconds to use this command again.')
        return false
    end
 
    if param == 'join' then
        if player:getStorageValue(configFireStormEvent.storages.player) > 0 then
            player:sendCancelMessage('You have arleady joined to event. Wait patiently for start.')
            return false
        elseif doCountPlayersFireStormEvent() == configFireStormEvent.players.max then
            player:sendCancelMessage('Max players in the event have been reached.')
            return false
        end
 
        player:setMoveLocked(player, true)
        player:popupFYI(configFireStormEvent.text)
        player:setStorageValue(configFireStormEvent.storages.player, 1)
        player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You have joined to Fire Storm Event. You can\'t move until event don\'t start. Wait patiently for the event start.')
        player:sendTextMessage(MESSAGE_EVENT_ORANGE, 'You have joined to Fire Storm Event.')
    elseif param == 'leave' then
        if player:getStorageValue(configFireStormEvent.storages.player) == 1 then
            player:setMoveLocked(false)
            player:setStorageValue(configFireStormEvent.storages.player, -1)
            player:sendTextMessage(MESSAGE_EVENT_ORANGE, 'You have left from the Fire Storm Event.')
        else
            player:sendCancelMessage('Command param required (say: "!fire join").')
            return false
        end
    end
    player:setExhaustion(configFireStormEvent.storages.exhaust, 5)
    return false
end

Editado por Sarah Wesker (veja o histórico de edições)

Postado
  • Autor
1 hora atrás, Sarah Wesker disse:

 

 


dofile('data/lib/events/firestorm_event.lua')

function onSay(player, words, param)  
    if Game.getStorageValue(configFireStormEvent.storages.joining) ~= 1 then
        player:sendCancelMessage('Fire Storm Event hasn\'t started yet.')
        return false
    elseif param == '' then
        player:sendCancelMessage('Command param required (say: "!fire join" or "!fire leave.").')
        return false
    elseif player:getLevel() < configFireStormEvent.players.minLevel then
        player:sendCancelMessage('You can\'t join to the event if you don\'t have a require '..configFireStormEvent.players.minLevel..' level.')
        return false
    elseif getTileInfo(player:getPosition()).protection ~= true then
        player:sendCancelMessage('You can\'t join to the event if you aren\'t in protection zone.')
        return false
    elseif player.getExhaustion(player, configFireStormEvent.storages.exhaust) > 0 then
        player:sendCancelMessage('You must wait '..player.getExhaustion(player, configFireStormEvent.storages.exhaust)..' seconds to use this command again.')
        return false
    end
 
    if param == 'join' then
        if player:getStorageValue(configFireStormEvent.storages.player) > 0 then
            player:sendCancelMessage('You have arleady joined to event. Wait patiently for start.')
            return false
        elseif doCountPlayersFireStormEvent() == configFireStormEvent.players.max then
            player:sendCancelMessage('Max players in the event have been reached.')
            return false
        end
 
        player:setMoveLocked(player, true)
        player:popupFYI(configFireStormEvent.text)
        player:setStorageValue(configFireStormEvent.storages.player, 1)
        player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You have joined to Fire Storm Event. You can\'t move until event don\'t start. Wait patiently for the event start.')
        player:sendTextMessage(MESSAGE_EVENT_ORANGE, 'You have joined to Fire Storm Event.')
    elseif param == 'leave' then
        if player:getStorageValue(configFireStormEvent.storages.player) == 1 then
            player:setMoveLocked(false)
            player:setStorageValue(configFireStormEvent.storages.player, -1)
            player:sendTextMessage(MESSAGE_EVENT_ORANGE, 'You have left from the Fire Storm Event.')
        else
            player:sendCancelMessage('Command param required (say: "!fire join").')
            return false
        end
    end
    player:setExhaustion(configFireStormEvent.storages.exhaust, 5)
    return false
end


 

 

AGORA APARECE ESSE ERRO.

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