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dofile('data/lib/events/firestorm_event.lua')

function onSay(player, words, param)  
    if Game.getStorageValue(configFireStormEvent.storages.joining) ~= 1 then
        player:sendCancelMessage('Fire Storm Event hasn\'t started yet.')
        return false
    elseif param == '' then
        player:sendCancelMessage('Command param required (say: "!fire join" or "!fire leave.").')
        return false
    elseif player:getLevel() < configFireStormEvent.players.minLevel then
        player:sendCancelMessage('You can\'t join to the event if you don\'t have a require '..configFireStormEvent.players.minLevel..' level.')
        return false
    elseif getTileInfo(player:getPosition()).protection ~= true then
        player:sendCancelMessage('You can\'t join to the event if you aren\'t in protection zone.')
        return false
    elseif player:getExhaustion(configFireStormEvent.storages.exhaust) > 0 then
        player:sendCancelMessage('You must wait '..player:getExhaustion(configFireStormEvent.storages.exhaust)..' seconds to use this command again.')
        return false
    end
 
    if param == 'join' then
        if player:getStorageValue(configFireStormEvent.storages.player) > 0 then
            player:sendCancelMessage('You have arleady joined to event. Wait patiently for start.')
            return false
        elseif doCountPlayersFireStormEvent() == configFireStormEvent.players.max then
            player:sendCancelMessage('Max players in the event have been reached.')
            return false
        end
 
        player:setMoveLocked(true)
        player:popupFYI(configFireStormEvent.text)
        player:setStorageValue(configFireStormEvent.storages.player, 1)
        player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You have joined to Fire Storm Event. You can\'t move until event don\'t start. Wait patiently for the event start.')
        player:sendTextMessage(MESSAGE_EVENT_ORANGE, 'You have joined to Fire Storm Event.')
    elseif param == 'leave' then
        if player:getStorageValue(configFireStormEvent.storages.player) == 1 then
            player:setMoveLocked(false)
            player:setStorageValue(configFireStormEvent.storages.player, -1)
            player:sendTextMessage(MESSAGE_EVENT_ORANGE, 'You have left from the Fire Storm Event.')
        else
            player:sendCancelMessage('Command param required (say: "!fire join").')
            return false
        end
    end
    player:setExhaustion(configFireStormEvent.storages.exhaust, 5)
    return false
end

 

Ready 100%

 

quem criou este código, não está muito familiarizado com o TFS 1.x +

Editado por Sarah Wesker (veja o histórico de edições)

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