Postado Fevereiro 26, 2019 6 anos Eu uso base Huatson DxP e pelo que vi quem editou o mapa colocou um Depot bugado nas cidades, ele tem 2 slot e não vai nada pra ele. Eu coloquei um locker normal . Queria saber como eu configuro esse Locker para receber os futuros Catches, provavelmente deve ter mais gente com esse problema, espero ajudar mais alguém com esse tópico ! Citar failmsgs = { "Sorry, you didn't catch that pokemon.", "Sorry, your pokeball broke.", "Sorry, the pokemon escaped.", } function doBrokesCount(cid, str, ball) --alterado v1.9 \/ if not isCreature(cid) then return false end local tb = { {b = "poke", v = 0}, {b = "great", v = 0}, {b = "super", v = 0}, {b = "ultra", v = 0}, {b = "saffari", v = 0}, {b = "dark", v = 0}, {b = "magu", v = 0}, {b = "sora", v = 0}, {b = "yume", v = 0}, {b = "dusk", v = 0}, {b = "tale", v = 0}, {b = "moon", v = 0}, {b = "net", v = 0}, {b = "premier", v = 0}, {b = "tinker", v = 0}, {b = "fast", v = 0}, {b = "heavy", v = 0}, } for _, e in ipairs(tb) do if e.b == ball then e.v = 1 break end end local strings = getPlayerStorageValue(cid, str) local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-), magu = (.-), sora = (.-), yume = (.-), dusk = (.-), tale = (.-), moon = (.-), net = (.-), premier = (.-), tinker = (.-), fast = (.-), heavy = (.-);" local t2 = "" for n, g, s, u, s2, d, magu, sora, yume, dusk, tale, moon, net, premier, tinker, fast, heavy in strings:gmatch(t) do t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..", magu = "..(magu+tb[7].v)..", sora = "..(sora+tb[8].v)..", yume = "..(yume+tb[9].v)..", dusk = "..(dusk+tb[10].v)..", tale = "..(tale+tb[11].v)..", moon = "..(moon+tb[12].v)..", net = "..(net+tb[13].v)..", premier = "..(premier+tb[14].v)..", tinker = "..(tinker+tb[15].v)..", fast = "..(fast+tb[16].v)..", heavy = "..(heavy+tb[17].v)..";" end setPlayerStorageValue(cid, str, strings:gsub(t, t2)) end function sendBrokesMsg(cid, str, ball, poke, catched) if not isCreature(cid) then return true end local strings = getPlayerStorageValue(cid, str) if type(strings) == "number" or type(strings) ~= "string" or not string.find(strings, "magu") then --alterado v1.9 setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;") strings = getPlayerStorageValue(cid, str) --alterado v1.9 end local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-), magu = (.-), sora = (.-), yume = (.-), dusk = (.-), tale = (.-), moon = (.-), net = (.-), premier = (.-), tinker = (.-), fast = (.-), heavy = (.-);" local msg = {} local countN, countG, countS, countU, countS2 = 0, 0, 0, 0, 0 local maguCount, soraCount, yumeCount, duskCount, taleCount, moonCount, netCount, premierCount, tinkerCount, fastCount, heavyCount = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 table.insert(msg, "Você"..(catched == false and " já" or "").." gastou: ") for n, g, s, u, s2, d, magu, sora, yume, dusk, tale, moon, net, premier, tinker, fast, heavy in strings:gmatch(t) do if tonumber(n) and tonumber(n) > 0 then table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or "")) countN = tonumber(n) end if tonumber(g) and tonumber(g) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or "")) countG = tonumber(g) end if tonumber(s) and tonumber(s) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Ultra ball".. (tonumber(s) > 1 and "s" or "")) countS = tonumber(s) end if tonumber(u) and tonumber(u) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or "")) countU = tonumber(u) end if tonumber(s2) and tonumber(s2) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or "")) countS2 = tonumber(s2) end if tonumber(magu) and tonumber(magu) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(magu).." Magu ball".. (tonumber(magu) > 1 and "s" or "")) maguCount = tonumber(magu) end if tonumber(sora) and tonumber(sora) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(sora).." Sora ball".. (tonumber(sora) > 1 and "s" or "")) soraCount = tonumber(sora) end if tonumber(yume) and tonumber(yume) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(yume).." Yume ball".. (tonumber(yume) > 1 and "s" or "")) yumeCount = tonumber(yume) end if tonumber(dusk) and tonumber(dusk) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(dusk).." Dusk ball".. (tonumber(dusk) > 1 and "s" or "")) duskCount = tonumber(dusk) end if tonumber(tale) and tonumber(tale) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(tale).." Tale ball".. (tonumber(tale) > 1 and "s" or "")) taleCount = tonumber(tale) end if tonumber(moon) and tonumber(moon) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(moon).." Moon ball".. (tonumber(moon) > 1 and "s" or "")) moonCount = tonumber(moon) end if tonumber(net) and tonumber(net) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(net).." Net ball".. (tonumber(net) > 1 and "s" or "")) netCount = tonumber(net) end if tonumber(premier) and tonumber(premier) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(premier).." Premier ball".. (tonumber(premier) > 1 and "s" or "")) premierCount = tonumber(premier) end if tonumber(tinker) and tonumber(tinker) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(tinker).." Tinker ball".. (tonumber(tinker) > 1 and "s" or "")) tinkerCount = tonumber(tinker) end if tonumber(fast) and tonumber(fast) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(fast).." Fast ball".. (tonumber(fast) > 1 and "s" or "")) fastCount = tonumber(fast) end if tonumber(heavy) and tonumber(heavy) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(heavy).." Heavy ball".. (tonumber(heavy) > 1 and "s" or "")) heavyCount = tonumber(heavy) end end if #msg == 1 then return true end if string.sub(msg[#msg], 1, 1) == "," then msg[#msg] = " e".. string.sub(msg[#msg], 2, #msg[#msg]) end table.insert(msg, " para"..(catched == false and " tentar" or "").." captura-lo.") doPlayerSendTextMessage(cid, 27, table.concat(msg)) if catched then local ballsCatchedString = countN .. "-" .. countG .. "-" .. countS .. "-" .. countU .. "-" .. countS2 .. "-" .. maguCount .. "-" .. soraCount .. "-" .. yumeCount .. "-" .. duskCount .. "-" .. taleCount .. "-" .. moonCount .. "-" .. netCount .. "-" .. premierCount .. "-" .. tinkerCount .. "-" ..fastCount .. "-" .. heavyCount local list = getCatchList(cid) if not jaCapturou(cid, poke) then local expssss = 100 for i = 1, #oldpokedexToCatch do if oldpokedexToCatch[1] == doCorrectString(poke) then expssss = oldpokedexToCatch[4] break end end doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_CATCH, getPortraitClientID(poke) .. "-" .. expssss .. "-" .. poke .. "-" .. ballsCatchedString) doPlayerAddExp(cid, expssss) doSendAnimatedText(getThingPos(cid), expssss , 215) doPlayerAddInKantoCatchs(cid, 1) colocarNaListaDeCapturados(cid, poke) endendend --alterado v1.9 /\--------------------------------------------------------------------------------function colocarNaListaDeCapturados(cid, poke) setPlayerStorageValue(cid, fotos[poke], 1)end function jaCapturou(cid, poke) local storage = getPlayerStorageValue(cid, fotos[poke]) if storage ~= -1 then return true end return falseend function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system local name = catchinfo.name local pos = catchinfo.topos local topos = {} topos.x = pos.x topos.y = pos.y topos.z = pos.z local newid = catchinfo.newid local catch = catchinfo.catch local fail = catchinfo.fail local rate = catchinfo.rate local basechance = catchinfo.chance if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then rate = 85 end if not getTopCorpse(topos) then return false end local corpse = getTopCorpse(topos).uid if not isCreature(cid) then doSendMagicEffect(topos, CONST_ME_POFF) return true end doItemSetAttribute(corpse, "catching", 1) local level = getItemAttribute(corpse, "level") or 0local levelChance = level * 0.02 local totalChance = math.ceil(basechance * (1.2 + levelChance)) local thisChance = math.random(0, totalChance) local myChance = math.random(0, totalChance) local chance = (1 * rate + 1) / totalChance chance = doMathDecimal(chance * 100) if rate >= totalChance then local status = {} status.gender = getItemAttribute(corpse, "gender") status.happy = 500 doRemoveItem(corpse, 1) doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) return true end if totalChance <= 1 then totalChance = 1 end local myChances = {} local catchChances = {} for cC = 0, totalChance do table.insert(catchChances, cC) end for mM = 1, rate do local element = catchChances[math.random(1, #catchChances)] table.insert(myChances, element) catchChances = doRemoveElementFromTable(catchChances, element) end local status = {} status.gender = getItemAttribute(corpse, "gender") status.happy = 500 doRemoveItem(corpse, 1) local doCatch = false for check = 1, #myChances do if thisChance == myChances[check] then doCatch = true end end if doCatch then doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) else addEvent(doNotCapturePokemon, 3000, cid, name, typeee) doSendMagicEffect(topos, fail) endend function doCapturePokemon(cid, poke, ballid, status, typeee) if not isCreature(cid) then return true end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end if pokeballs[poke] then ballid = pokeballs[poke].on end local description = "Contains a "..poke.."."local cap = getPlayerFreeCap(cid) if (cap <= 1 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then item = doCreateItemEx(ballid) else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) end doItemSetAttribute(item, "poke", poke) doItemSetAttribute(item, "hpToDraw", 0) doItemSetAttribute(item, "ball", typeee) doSetAttributesBallsByPokeName(cid, item, poke) if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then doItemSetAttribute(item, "hands", 0) end if getPlayerStorageValue(cid, storages.catchAnuncio) == 1 then -- anuncio de catch no catch channel for _, oid in ipairs(getPlayersOnline()) do doPlayerSendChannelMessage(oid, "Catch System", "O jogador ".. getCreatureName(cid) .." capturou um "..poke..".", TALKTYPE_CHANNEL_W, 20) end end ----------- task clan --------------------- if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then sendMsgToPlayer(cid, 27, "Quest Done!") doItemSetAttribute(item, "unique", getCreatureName(cid)) doItemSetAttribute(item, "task", 1) setPlayerStorageValue(cid, 854788, 'done') end if pokeballs[poke:lower()] then end doItemSetAttribute(item, "ehDoChao", false) doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!") if cap <= 1 then doPlayerSendMailByName(getCreatureName(cid), item, 1) doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.") end if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) if catchMakesPokemonHappier then setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20) end else doSendMagicEffect(getThingPos(cid), 173) end if typeee == "master" then doItemSetAttribute(item, "boost", 10) end local storage = newpokedex[poke].stoCatch if sendBrokesMsg(cid, storage, typeee, poke, true) then sendBrokesMsg(cid, storage, typeee, poke, true) end setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0, magu = 0, sora = 0, yume = 0, dusk = 0, tale = 0, moon = 0, net = 0, premier = 0, tinker = 0, fast = 0, heavy = 0;") --alterado v1.9 /\ doIncreaseStatistics(poke, true, true) end function doNotCapturePokemon(cid, poke, typeee) if not isCreature(cid) then return true end if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1)end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)]) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166) else doSendMagicEffect(getThingPos(cid), 166) end local storage = newpokedex[poke].stoCatchdoIncreaseStatistics(poke, true, false)if sendBrokesMsg(cid, str, ball, poke, false) thensendBrokesMsg(cid, str, ball, poke, false)endend function getPlayerInfoAboutPokemon(cid, poke) poke = doCorrectString(poke) local a = newpokedex[poke] if not isPlayer(cid) then return false end if not a then print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.") return false end local b = getPlayerStorageValue(cid, a.storage) if b == -1 then setPlayerStorageValue(cid, a.storage, poke..":") end local ret = {} if string.find(b, "catch,") then ret.catch = true else ret.catch = false end if string.find(b, "dex,") then ret.dex = true else ret.dex = false end if string.find(b, "use,") then ret.use = true else ret.use = false endreturn retend function doAddPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." use,")end function isPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end return falseend function doAddPokemonInCatchList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).catch then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." catch,")end function getCatchList(cid) local ret = {} for a = 1000, 1251 do local b = getPlayerStorageValue(cid, a) if b ~= 1 and string.find(b, "catch,") then table.insert(ret, oldpokedex[a-1000][1]) endend return ret end function getStatistics(pokemon, tries, success) local ret1 = 0local ret2 = 0 local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret1 = 0 else ret1 = num end arq:close() local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret2 = 0 else ret2 = num end arq:close() if tries == true and success == true thenreturn ret1, ret2elseif tries == true thenreturn ret1elsereturn ret2endend function doIncreaseStatistics(pokemon, tries, success) local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" if tries == true then local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end if success == true then local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() endend function doUpdateGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "NUMBER NAME TRIES / CATCHES\n\n" local str = "" for a = 1, 251 do if string.len(oldpokedex[a][1]) <= 7 then str = "\t" else str = "" end local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"end local arq = io.open(dir, "w") arq:write(base) arq:close()end function getGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "Number/Name/Tries/Catches\n\n" local str = "" for a = 1, 251 do local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"end return baseend function doShowPokemonStatistics(cid) if not isCreature(cid) then return false end local show = getGeneralStatistics() if string.len(show) > 8192 then print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.") doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") return false end doShowTextDialog(cid, math.random(2391, 2394), show)end
Postado Março 8, 2019 6 anos Abra seu Map vá ate esse Depot é veja se ele esta marcado como Saffron sé não estiver coloque Saffron salve é teste
Participe da conversa
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