Postado Maio 12, 2019 6 anos BASE ULTILIZADA [PokeCyan] [PALAVRA] Fala galera do TK beleza, bom estou com um problema em meu catch so hã este erro no meu server é que esta me dando dor de cabeça de corrigir, ja tentei trocar a distro, source, mais continua com o erro, bom deixarei meu palpite [PALPITE] Como a base cyan era base em icone system, eu retirei este systema é coloquei o systema normal de pokeballs talvez quando capture, o pokemon o type não esteja correto com o de captura. [ERROR] Bom, Quando o pokemon é capturado surge este erro na distro [12/05/2019 17:16:20] [Error - Action Interface] [12/05/2019 17:16:20] In a timer event called from: [12/05/2019 17:16:20] data/actions/scripts/catch.lua:onUse [12/05/2019 17:16:20] Description: [12/05/2019 17:16:20] (luaDoItemSetAttribute) Invalid data type [CODIGO] Data/actions/script/catch.lua ------------------------------------ local ballcatch = { --id normal, id da ball shiy [2394] = {cr = 14, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"}, --alterado v1.9 \/ [2391] = {cr = 18, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"}, [2393] = {cr = 22, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"}, [2392] = {cr = 27, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"}, [12617] = {cr = 24, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"}, [12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"}, } function onUse(cid, item, frompos, item3, topos) local item2 = getTopCorpse(topos) if item2 == null then return true end if getItemAttribute(item2.uid, "catching") == 1 then return true end if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!") end local name = string.lower(getItemNameById(item2.itemid)) name = string.gsub(name, "fainted ", "") name = string.gsub(name, "defeated ", "") name = doCorrectPokemonName(name) local x = pokecatches[name] if not x then return true end local shinys = {"Shiny Bronzong"} if item.itemid == 12832 and isInArray(shinys, name) then doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!") return true end local storage = newpokedex[name].stoCatch if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then --alterado v1.9 setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;") --alterado v1.9 end local owner = getItemAttribute(item2.uid, "corpseowner") if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.") return true end local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9 local typeee = ballcatch[item.itemid].typeee local boost = ballcatch[item.itemid].boost local catchinfo = {} catchinfo.rate = ballcatch[item.itemid].cr catchinfo.catch = ballcatch[item.itemid].on catchinfo.fail = ballcatch[item.itemid].off catchinfo.newid = newidd catchinfo.name = doCorrectPokemonName(name) catchinfo.topos = topos catchinfo.chance = x.chance doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send) doRemoveItem(item.uid, 1) local d = getDistanceBetween(getThingPos(cid), topos) if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then --alterado v1.9 setPlayerStorageValue(cid, 98796, -1) setPlayerStorageValue(cid, 98797, -1) doTeleportThing(cid, SafariOut, false) doSendMagicEffect(getThingPos(cid), 21) doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...") end addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee) addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3) return true end [CODIGO2] data/lib/catch system.lua ------------------------------------ failmsgs = { "Sorry, you didn't catch that pokemon.", "Sorry, your pokeball broke.", "Sorry, the pokemon escaped.", } function doBrokesCount(cid, str, ball) --alterado v1.9 \/ if not isCreature(cid) then return false end local tb = { {b = "normal", v = 0}, {b = "great", v = 0}, {b = "super", v = 0}, {b = "ultra", v = 0}, {b = "saffari", v = 0}, {b = "dark", v = 0}, } for _, e in ipairs(tb) do if e.b == ball then e.v = 1 break end end local string = getPlayerStorageValue(cid, str) local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);" local t2 = "" for n, g, s, u, s2, d in string:gmatch(t) do t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";" end return setPlayerStorageValue(cid, str, string:gsub(t, t2)) end function sendBrokesMsg(cid, str, ball) if not isCreature(cid) then return false end local string = getPlayerStorageValue(cid, str) local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);" local msg = {} table.insert(msg, "You have wasted: ") for n, g, s, u, s2, d in string:gmatch(t) do if tonumber(n) and tonumber(n) > 0 then table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or "")) end if tonumber(g) and tonumber(g) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or "")) end if tonumber(s) and tonumber(s) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or "")) end if tonumber(u) and tonumber(u) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or "")) end if tonumber(s2) and tonumber(s2) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or "")) end if tonumber(d) and tonumber(d) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or "")) end end if #msg == 1 then return true end if string.sub(msg[#msg], 1, 1) == "," then msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg]) end table.insert(msg, " trying to catch it.") sendMsgToPlayer(cid, 27, table.concat(msg)) end --alterado v1.9 /\ -------------------------------------------------------------------------------- function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system local name = catchinfo.name local pos = catchinfo.topos local topos = {} topos.x = pos.x topos.y = pos.y topos.z = pos.z local newid = catchinfo.newid local catch = catchinfo.catch local fail = catchinfo.fail local rate = catchinfo.rate local basechance = catchinfo.chance if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then rate = 85 end local corpse = getTopCorpse(topos).uid if not isCreature(cid) then doSendMagicEffect(topos, CONST_ME_POFF) return true end doItemSetAttribute(corpse, "catching", 1) local level = getItemAttribute(corpse, "level") or 0 local levelChance = level * 0.02 local totalChance = math.ceil(basechance * (1.2 + levelChance)) local thisChance = math.random(0, totalChance) local myChance = math.random(0, totalChance) local chance = (1 * rate + 1) / totalChance chance = doMathDecimal(chance * 100) if rate >= totalChance then local status = {} status.gender = getItemAttribute(corpse, "gender") status.happy = 500 doRemoveItem(corpse, 1) doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) return true end if totalChance <= 1 then totalChance = 1 end local myChances = {} local catchChances = {} for cC = 0, totalChance do table.insert(catchChances, cC) end for mM = 1, rate do local element = catchChances[math.random(1, #catchChances)] table.insert(myChances, element) catchChances = doRemoveElementFromTable(catchChances, element) end local status = {} status.gender = getItemAttribute(corpse, "gender") status.happy = 500 doRemoveItem(corpse, 1) local doCatch = false for check = 1, #myChances do if thisChance == myChances[check] then doCatch = true end end if doCatch then doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) else addEvent(doNotCapturePokemon, 3000, cid, name, typeee) doSendMagicEffect(topos, fail) end end function doCapturePokemon(cid, poke, ballid, status, typeee) if not isCreature(cid) then return true end local list = getCatchList(cid) if not isInArray(list, poke) and not isShinyName(poke) then doPlayerAddSoul(cid, 1) end doAddPokemonInOwnList(cid, poke) doAddPokemonInCatchList(cid, poke) if pokes[poke] then local test = io.open("data/catch.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end if string.find(poke, "Shiny") then read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke.."" else read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke.."" end if newpokedex[poke].stoCatch ~= -1 then local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);" local msg = {} storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch) for n, g, s, u, s2 in storage:gmatch(t) do if tonumber(n) and tonumber(n) > 0 then table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or "")) end if tonumber(g) and tonumber(g) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or "")) end if tonumber(s) and tonumber(s) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or "")) end if tonumber(u) and tonumber(u) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or "")) end if tonumber(s2) and tonumber(s2) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or "")) end end read = read.." - "..table.concat(msg).."" end local reopen = io.open("data/catch.txt", "w") reopen:write(read) reopen:close() end if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end if typeee [poke] then ballid = typeee [poke].on end local description = "Contains a "..poke.."." local gender = status.gender local happy = 200 --alterado v1.9 \/ if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then item = doCreateItemEx(ballid) else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) end doItemSetAttribute(item, "poke", poke) doItemSetAttribute(item, "hp", 1) doItemSetAttribute(item, "happy", happy) doItemSetAttribute(item, "gender", gender) doItemSetAttribute(item, "fakedesc", description) doItemSetAttribute(item, "description", description) if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then doItemSetAttribute(item, "hands", 0) end ----------- task clan --------------------- if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then sendMsgToPlayer(cid, 27, "Quest Done!") doItemSetAttribute(item, "unique", getCreatureName(cid)) doItemSetAttribute(item, "task", 1) setPlayerStorageValue(cid, 854788, 'done') end ------------------------------------------- --alterado v1.9 \/ if getPlayerFreeCap(cid) >= 6 then doPlayerSendMailByName(getCreatureName(cid), item, 1) doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!") doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.") doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!") end local storage = newpokedex[poke].stoCatch sendBrokesMsg(cid, storage, typeee) setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\ if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) if catchMakesPokemonHappier then setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20) if useOTClient then doCreatureExecuteTalkAction(cid, "/salvar") end end else doSendMagicEffect(getThingPos(cid), 173) end doIncreaseStatistics(poke, true, true) end function doNotCapturePokemon(cid, poke, typeee) if not isCreature(cid) then return true end if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)]) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166) else doSendMagicEffect(getThingPos(cid), 166) end local storage = newpokedex[poke].stoCatch doBrokesCount(cid, storage, typeee) doIncreaseStatistics(poke, true, false) end function getPlayerInfoAboutPokemon(cid, poke) local a = newpokedex[poke] if not isPlayer(cid) then return false end if not a then print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.") return false end local b = getPlayerStorageValue(cid, a.storage) if b == -1 then setPlayerStorageValue(cid, a.storage, poke..":") end local ret = {} if string.find(b, "catch,") then ret.catch = true else ret.catch = false end if string.find(b, "dex,") then ret.dex = true else ret.dex = false end if string.find(b, "use,") then ret.use = true else ret.use = false end return ret end function doAddPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." use,") end function isPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end return false end function doAddPokemonInCatchList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).catch then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." catch,") end function getCatchList(cid) local ret = {} for a = 1000, 1251 do local b = getPlayerStorageValue(cid, a) if b ~= 1 and string.find(b, "catch,") then table.insert(ret, oldpokedex[a-1000][1]) end end return ret end function getStatistics(pokemon, tries, success) local ret1 = 0 local ret2 = 0 local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret1 = 0 else ret1 = num end arq:close() local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret2 = 0 else ret2 = num end arq:close() if tries == true and success == true then return ret1, ret2 elseif tries == true then return ret1 else return ret2 end end function doIncreaseStatistics(pokemon, tries, success) local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" if tries == true then local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end if success == true then local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end end function doUpdateGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "NUMBER NAME TRIES / CATCHES\n\n" local str = "" for a = 1, 251 do if string.len(oldpokedex[a][1]) <= 7 then str = "\t" else str = "" end local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n" end local arq = io.open(dir, "w") arq:write(base) arq:close() end function getGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "Number/Name/Tries/Catches\n\n" local str = "" for a = 1, 251 do local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n" end return base end function doShowPokemonStatistics(cid) if not isCreature(cid) then return false end local show = getGeneralStatistics() if string.len(show) > 8192 then print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.") doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") return false end doShowTextDialog(cid, math.random(2391, 2394), show) end @El Reverso UP
Postado Maio 15, 2019 6 anos Meu conselho, ache outra base mais antiga com menos bugs, é mais facil voce criar um sistema ou um server novo do que arrumar esse servidor do cyan.... não estou dizendo que não é possivel, porem é muito mais trabalhoso, trabalhar com servidores que precisam de resjuster para serem ajustados..... Na verdade essa base foi removido algumas coisas dela. e por isso esse erro é gerado tente conseguir o executavel o riginal com alguem e talvez você consiga resolver isso até porque luaDoItemSetAttribute Esses atributos ja estão sendo setados pelo script mas o proprio script faz uma chamada de statisticas enfim.... como eu disse complicado de arrumar mais facil refazer....@El Reverso
Postado Maio 16, 2019 6 anos Autor @underewarr Meio dificil em amigo, pois estive trabalhando nessa base a algum tempo ja pra desistir dela, mais se não tiver outra escolha gostaria que me indica-se uma outra base para que eu possa refazer o trabalho é move os meus scripts para ela.
Postado Maio 16, 2019 6 anos Depende voce realmente quer que sua base tenha o portrait system? Ou voce consegue implementar porque muda poucas coisas. Aconselho a base Pokemon Bolz 2.0 Open Source Tfs 0.3.6 òtima base Voltando ao assunto esse erro pode ser removido, mas garanto que ainda tera muitos problemas ao implementar sistemas para a versão 8.54 ou 8.60 com essa source ou esse executavel @El Reverso Editado Maio 16, 2019 6 anos por underewarr (veja o histórico de edições)
Postado Maio 16, 2019 6 anos Autor @underewarr Bom caso não tenha muita escolha mesmo terei que mudar de base, Obrigado pela indicação é o portrait system não sera nemhum problema, Obrigado pela atenção. @underewarr Consegui resolver tudo sem trocar nada, bom o erro era no proprio systema, então resolvi mandar um amigo refazer o script para min é funcionou perfeitamente, bom obrigado pela sua atenção é ter me ajudado Agradeço.
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