Postado Agosto 29, 2019 5 anos Olá galera, bem eu tenho um npc que peguei nesse link... https://www.xtibia.com/forum/topic/203430-npc-travel-por-rota/ no caso seria o npc tracey do pokemon, eu fiz tudo oq pediu o link, arrumei no gobak, no movements...mas acontece que o npc fala vamos viajar e tals, mas ele fica preso no lugar, o que eu faço? local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) posInicial = nil posFinal = nil npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid ---------------------- CONFIGS -------------------------------------- local posis = { --[pos do npc] = {pos inicial, pos final}, -- pallet - hamilin [{x = 1059, y = 848, z = 7}] = {posIni = {x = 1060, y = 848, z = 7}, posFinal = {x = 1016, y = 939, z = 7}}, -- hamilin - pallet [{x = 553, y = 1736, z = 7}] = {posIni = {x = 553, y = 1737, z = 7}, posFinal = {x = 697, y = 1197, z = 7}}, } for npcPos, pos in pairs(posis) do if isPosEqualPos(getThingPos(getNpcCid()), npcPos) then posInicial = pos.posIni posFinal = pos.posFinal break end end if not posInicial then selfSay("A error has occored!", cid) print("A error has occored, npc travel aren't in the correct place!") return false end local outfit = getPlayerSex(cid) == 0 and {lookType = 1480} or {lookType = 1479} --outfit q o player vai ganhar, a 1* eh female e a 2* eh male local msg = msg:lower() ------------------------------------------------------------------------------ if msgcontains(msg, 'travel') then -------------------------------------------------------------------- local storages = {17000, 63215, 17001, 13008, 5700} for s = 1, #storages do if getPlayerStorageValue(cid, storages) >= 1 then return selfSay("You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!", cid) and true end end if #getCreatureSummons(cid) >= 1 then return selfSay("Return your pokemon!", cid) and true end -------------------------------------------------------------------------------------------------------------------------- selfSay("Are you sure do you want to travel?", cid) talkState[talkUser] = 1 return true elseif (msgcontains(msg, 'yes') or msgcontains(msg, 'Yes')) and talkState[talkUser] == 1 then selfSay("Ok then, good travel!", cid) doTeleportThing(cid, posInicial, false) doSendMagicEffect(getThingPos(cid), 21) mayNotMove(cid, true) setPlayerStorageValue(cid, 75846, 1) doSetCreatureOutfit(cid, outfit, -1) moveTravel(cid, posFinal) talkState[talkUser] = 0 return true end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) o script ta ai acima, por favor me ajudem
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