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Postado

Salve galera Feliz ano novo gente ^^

 

Bom e o seguinte quero uma script que verifique quantos reset o player tem pode ser de qualquer modo seja por look , por /rank ou por algum outro comando desde ja agradeço

 

Script look.lua

Spoiler

local NPCBattle = {
["Brock"] = {artig = "He is", cidbat = "Pewter"},
["Misty"] = {artig = "She is", cidbat = "Cerulean"}, 
["Blaine"] = {artig = "He is", cidbat = "Cinnabar"},
["Sabrina"] = {artig = "She is", cidbat = "Saffron"},         --alterado v1.9 \/ peguem tudo!
["Kira"] = {artig = "She is", cidbat = "Viridian"},
["Koga"] = {artig = "He is", cidbat = "Fushcia"},
["Erika"] = {artig = "She is", cidbat = "Celadon"},
["Surge"] = {artig = "He is", cidbat = "Vermilion"},
}

function onLook(cid, thing, position, lookDistance)
                                                          
local str = {}
                                              
if not isCreature(thing.uid) then
   local iname = getItemInfo(thing.itemid)
   if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then 
      
      unLock(thing.uid)
      local lock = getItemAttribute(thing.uid, "lock")        
      local pokename = getItemAttribute(thing.uid, "poke")
      table.insert(str, "Isto(Este) e "..iname.article.." "..iname.name..".")   
      if getItemAttribute(thing.uid, "unique") then               
         setItemAttribute(thing.uid, "unique", nil)
      end
      table.insert(str, "\nContem um "..getArticle(pokename).." "..pokename..".\n")  
      local boost = getItemAttribute(thing.uid, "boost") or 0
      if boost > 0 then
         table.insert(str, "Ele(a) Esta bostado: +"..boost..".\n")
      end
                  local createby = getItemAttribute(thing.uid, "createby") or nil
                  local createin = getItemAttribute(thing.uid, "createin") or nil
                  local pokeid = getItemAttribute(thing.uid, "pokeid") or "nothing"
            if createin ~= nil then
         table.insert(str, "Criado em: "..createin..".\n")
      end
                if createby ~= nil then
         table.insert(str, "Criado por: "..createby..".\n")
      end
                if pokeid ~= "nothing" then
         table.insert(str, "ID do Pokemon: "..pokeid..".\n")
      end
      if getItemAttribute(thing.uid, "nick") then
         table.insert(str, "O Apelido e: "..getItemAttribute(thing.uid, "nick")..".\n")
      end
      if getItemAttribute(thing.uid, "gender") == SEX_MALE then
         table.insert(str, "Ele e Masculino.")
      elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
         table.insert(str, "Ela e Feminina.")
      else
         table.insert(str, "Ele(a) e Indefinido.")
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
      
   elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then     

      table.insert(str, "Voce ve um "..string.lower(iname.name)..". ")     
      if isContainer(thing.uid) then
         table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")")
      end
      table.insert(str, "\n")
      if getItemAttribute(thing.uid, "gender") == SEX_MALE then
         table.insert(str, "Ele e Masculino.")
      elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
         table.insert(str, "Ela e Feminina.")
      else
         table.insert(str, "Ele(a) e Indefinido.")
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false

   elseif isContainer(thing.uid) then     --containers

      if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then
         table.insert(str, "Isto e um Corpo Humano (Vol:"..getContainerCap(thing.uid).."). ")
         table.insert(str, "Voce esta vendo o ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." e Foi morto por ")
         table.insert(str, getItemAttribute(thing.uid, "attacker")..".")
      else   
         table.insert(str, "Este e "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").")
      end
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")     
         local pos = getThingPos(thing.uid)
         table.insert(str, "\nCoordenadas: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")  
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
      
   elseif getItemAttribute(thing.uid, "unique") then    
      local p = getThingPos(thing.uid)
   
      table.insert(str, "Este e ")
      if thing.type > 1 then
         table.insert(str, thing.type.." "..iname.plural..".")
      else
         table.insert(str, iname.article.." "..iname.name..".")
      end          
         setItemAttribute(thing.uid, "unique", nil)
      
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")
         table.insert(str, "\nCoordenadas: ["..p.x.."]["..p.y.."]["..p.z.."]")
      end
   
      sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
   else
      return true
   end
end

local npcname = getCreatureName(thing.uid)
if ehNPC(thing.uid) and NPCBattle[npcname] then    --npcs duel
   table.insert(str, "Este(a) e "..npcname..". "..NPCBattle[npcname].artig.." Lider de Ginasio de "..NPCBattle[npcname].cidbat..".")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false
end
if getPlayerStorageValue(thing.uid, 697548) ~= -1 then    
   table.insert(str, getPlayerStorageValue(thing.uid, 697548))                                   
   local pos = getThingPos(thing.uid)
   if youAre[getPlayerGroupId(cid)] then
      table.insert(str, "\nCoordenadas: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")
   end
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))  
   return false
end

if not isPlayer(thing.uid) and not isMonster(thing.uid) then    --outros npcs
   table.insert(str, "Este e "..getCreatureName(thing.uid)..".")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false
end

if isPlayer(thing.uid) then     --player
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing.uid, false))  
return false
end

if getCreatureName(thing.uid) == "Evolution" then return false end

if not isSummon(thing.uid) then   --monstros
   
   table.insert(str, "Isto e um Pokemon Selvagem : "..string.lower(getCreatureName(thing.uid))..".\n")
   table.insert(str, "Vida: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n")
   if getPokemonGender(thing.uid) == SEX_MALE then
      table.insert(str, "Ele e Masculino.")
   elseif getPokemonGender(thing.uid) == SEX_FEMALE then
      table.insert(str, "Ela e Feminina.")
   else
      table.insert(str, "Ele(a) e Indefinido.")
   end
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false

elseif isSummon(thing.uid) and not isPlayer(thing.uid) then  --summons

   local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0
   local createby = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "createby") or "nothing"
   local pokeid = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "pokeid") or "nothing"
   local createin = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "createin") or "nothing"
   if getCreatureMaster(thing.uid) == cid then
      local myball = getPlayerSlotItem(cid, 8).uid
      table.insert(str, "Voce ve o seu "..string.lower(getCreatureName(thing.uid))..".")
      if boostlevel > 0 then
         table.insert(str, "\nEsta Bostado: +"..boostlevel..".")
      end
      table.insert(str, "\nVida e Vida Maxima: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".")
      table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid))
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   else
     table.insert(str, "Voce ve um "..string.lower(getCreatureName(thing.uid))..".\nEle Pertence a "..getCreatureName(getCreatureMaster(thing.uid))..".")                  
      if createby ~= "nothing" then
      table.insert(str, "\nCriado por: " .. createby)
       end
      if pokeid ~= "nothing" then
      table.insert(str, "\nID do Pokemon: " .. pokeid)
       end
          if createin ~= "nothing" then
      table.insert(str, "\nCriado em: " .. createin)
       end
       
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   end
   return false
end
return true
end

 

Script /rank

Spoiler

function getPlayerNameByGUID2(n)
local c = db.getResult("SELECT `name` FROM `players` WHERE `id` = "..n..";")
if c:getID() == -1 then
return "SQL_ERROR["..n.."]"
end
return c:getDataString("name")
end
 
function onSay(cid, words, param)
local max = 20
local letters_to_next = 20
 
local skills = {
['fist'] = 0,
['club'] = 1,
['sword'] = 2,
['axe'] = 3,
['distance'] = 4,
['shielding'] = 5,
['fishing'] = 6,
['dist'] = 4,
['shield'] = 5,
['fish'] = 6,
}
local name_now
local name = "Highscore for level\n"
local rkn = 0
local no_break = 0
param = string.lower(param)
dofile('config.lua')
if param == "" or param == "level" and ( param ~= "magic" and param == "ml") and skills[param] == nil then
name = name.."\n"
name = name.."Rank Level - Nome do Jogador\n"
local v = db.getResult("SELECT `name`, `level`, `experience` FROM `players` WHERE `group_id` <= 2 ORDER BY `experience` DESC LIMIT 0,"..(max)..";")
repeat
no_break = no_break +1
if v:getID() == -1 then
break
end
rkn = rkn+1
name_now, l = v:getDataString("name"), string.len(v:getDataString("name"))
space = ""
for i=1, letters_to_next-l do
space = space.." "
end
name = name..rkn..". "..v:getDataInt("level") .." - "..name_now..space.." ".."\n"
if no_break >= 20 then
break
end
until v:next() == false
 
elseif param == "magic" or param == "ml" then
name = name.."\n"
name = name.."Rank Magic - Nome do Jogador\n"
local v = db.getResult("SELECT `name`, `level`, `maglevel` FROM `players` WHERE `group_id` <= 2 ORDER BY `maglevel` DESC LIMIT 0,"..(max)..";")
repeat
if v:getID() == -1 then
break
end
rkn = rkn+1
name_now, l = v:getDataString("name"), string.len(v:getDataString("name"))
space = ""
for i=1, letters_to_next-l do
space = space.." "
end
name = name..rkn..". "..v:getDataInt("maglevel").." - "..name_now..space.." ".." ".."".."\n"
until v:next() == false
 
elseif param == "reset" or param == "resets" then
name = name.."\n"
name = name.."Rank Reset - Nome do Jogador\n"
local v = db.getResult("SELECT `id`, `reset` FROM `players` ORDER BY reset DESC;")
local kk = 0
 
repeat
if kk == max or v:getID() == -1 then
break
end
kk = kk+1
name_now, l = getPlayerNameByGUID2(v:getDataInt("id")), string.len(getPlayerNameByGUID2(v:getDataInt("id")))
space = ""
for i=1, letters_to_next-l do
space = space.." "
end
if name_now == nil then
name_now = 'sql error['..v:getDataInt("id")..']'
end
name = name..kk..". "..v:getDataInt("reset").." - "..name_now..space.." \n"
until v:next() == false
 
elseif skills[param] ~= nil then
name = name.."\n"
name = name.."Rank "..param.." fighting - Nome do Jogador\n"
local v = db.getResult("SELECT `player_id`, `value` FROM `player_skills` WHERE `skillid` = "..skills[param].." ORDER BY `value` DESC;")
local kk = 0
 
repeat
if kk == max or v:getID() == -1 then
break
end
kk = kk+1
name_now, l = getPlayerNameByGUID2(v:getDataInt("player_id")), string.len(getPlayerNameByGUID2(v:getDataInt("player_id")))
space = ""
for i=1, letters_to_next-l do
space = space.." "
end
 
if name_now == nil then
name_now = 'sql error['..v:getDataInt("player_id")..']'
end
name = name..kk..". "..v:getDataInt("value").." - "..name_now..space.." \n"
until v:next() == false
end
if name ~= "Highscore\n" then
doPlayerPopupFYI(cid, name)
end
 
return TRUE
end

Script do reset se precisar

Spoiler

function onSay(cid, words, param)

config = { --[[verdadeiro / Falso]]

needPa = false, -- Precisa de Premium Account? [true / false]

needPz = true, -- Precisa estar em Protection Zone? [true / false]

battle = false, -- Precisa estar sem Batlle para Resetar? [true / false]

withe = false, -- Players PK Withe pode Resetar? [true / false]

red = false, -- Players PK Red pode Resetar? [true / false]

tp = true, -- Teleportar para o Templo após o reset? [true / false]

look = true, -- Mostrar Resets no Look do Player? [true / false]

addLimite = false, -- Abilitar Limite de Resets? [true / false]

setClasse = true, -- Mudar Vocação do player quando resetar? [true / false]

storage = 2310, -- Storage [valor]

resetStatus = {

player = getPlayerGUID(cid), -- Não Mude.

lvl = 30000 , -- Level Necessário para Resetar. [valor]

lvlreset = 500, -- Level que retornará após o Reset. [valor]

limite = 15, -- Máximo de resets que um player pode chegar. [valor]

newClasse = 0, -- Id da Nova Vocação após o Reset. [valor]

tempo= 3 -- Tempo para o Player deslogar para Resetar. Em segundos. [valor]

},

}


function Reseting(cid)

resets = getResets(cid)

setPlayerStorageValue(cid,config.storage,resets+1)

doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))

doPlayerSetVocation(cid, config.resetStatus.newClasse)

doRemoveCreature(cid)

db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)

db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)

return TRUE

end

function noAll(cid)

resets = getResets(cid)

setPlayerStorageValue(cid,config.storage,resets+1)

doRemoveCreature(cid)

db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)

db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)

return TRUE

end

function noTeleporting(cid)

resets = getResets(cid)

setPlayerStorageValue(cid,config.storage,resets+1)

doPlayerSetVocation(cid, config.resetStatus.newClasse)

doRemoveCreature(cid)

db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)

db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)

return TRUE

end

function noLook(cid)

resets = getResets(cid)

setPlayerStorageValue(cid,config.storage,resets+1)

doPlayerSetVocation(cid, config.resetStatus.newClasse)

doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))

doRemoveCreature(cid)

db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)

db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)

return TRUE

end

function noClasse(cid)

resets = getResets(cid)

setPlayerStorageValue(cid,config.storage,resets+1)

doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))

doRemoveCreature(cid)

db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)

db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)

return TRUE

end

function setClasse(cid)

resets = getResets(cid)

setPlayerStorageValue(cid,config.storage,resets+1)

doRemoveCreature(cid)

db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)

db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)

return TRUE

end

function look(cid)

resets = getResets(cid)

setPlayerStorageValue(cid,config.storage,resets+1)

doRemoveCreature(cid)

db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)

db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)

return TRUE

end

function teleporting(cid)

resets = getResets(cid)

setPlayerStorageValue(cid,config.storage,resets+1)

doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))

doRemoveCreature(cid)

db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)

db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)

return TRUE

end

function getResets(cid)

resets = getPlayerStorageValue(cid,config.storage)

if resets < 0 then

resets = 0

end

return resets

end

local resets = getResets(cid)

local needLvl ="Você precisa de "..config.resetStatus.lvl-getPlayerLevel(cid).." level's para resetar."

local msg ="~~[Reset: "..getResets(cid).."]~~ 'Sucesso ao Resetar! Você será deslogado em "..config.resetStatus.tempo.." Segundos."

if(config.needPz == true) and (getTilePzInfo(getCreaturePosition(cid)) == FALSE) then

doPlayerSendTextMessage(cid,22,"Você Precisa estar em Protection Zone Para Resetar.")

return TRUE

elseif(config.addLimite == true) and (getResets(cid) == config.resetStatus.limite) then

doPlayerSendTextMessage(cid, 22, "Você ja atingiu o Limite de Resets.")

return TRUE

elseif(config.withe == false) and (getCreatureSkullType(cid) == 3) then

doPlayerSendTextMessage(cid,22,"Você ta PK White, por isso não pode resetar.")

return TRUE

elseif(config.red == false) and (getCreatureSkullType(cid) == 4) then

doPlayerSendTextMessage(cid,22,"Você ta PK Red, por isso não pode resetar.")

return TRUE

elseif(config.needPa == true) and not isPremium(cid) then

doPlayerSendTextMessage(cid,22,"Você Precisa ser Premium Account para Resetar.")

return TRUE

elseif(config.battle == true) and (getCreatureCondition(cid, CONDITION_INFIGHT) == TRUE) then

doPlayerSendTextMessage(cid,22,"Você Precisa estar sem Battle para Resetar.")

return TRUE

elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == true) and (config.setClasse == true) then

addEvent(Reseting, config.resetStatus.tempo* 1000, cid)

elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == false) and (config.setClasse == false) then

addEvent(noAll, config.resetStatus.tempo* 1000, cid)

elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == true) and (config.setClasse == true) then

addEvent(noTeleporting, config.resetStatus.tempo* 1000, cid)

elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == false) and (config.setClasse == true) then

addEvent(noLook, config.resetStatus.tempo* 1000, cid)

elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == true) and (config.setClasse == false) then

addEvent(noClasse, config.resetStatus.tempo* 1000, cid)

elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == false) and (config.setClasse == true) then

addEvent(setClasse, config.resetStatus.tempo* 1000, cid)

elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == true) and (config.setClasse == false) then

addEvent(look, config.resetStatus.tempo* 1000, cid)

elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == false) and (config.setClasse == false) then

addEvent(teleporting, config.resetStatus.tempo* 1000, cid)

elseif doPlayerSendCancel(cid, needLvl) then

doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)

return TRUE

end

if doPlayerPopupFYI(cid, msg) then

end

return TRUE

end

DESDE JÁ AGRADEÇO 

REP ++

Postado

Não testei ainda , tenta trocar esse look.lua por esse

 

Spoiler

local NPCBattle = {
["Brock"] = {artig = "He is", cidbat = "Pewter"},
["Misty"] = {artig = "She is", cidbat = "Cerulean"}, 
["Blaine"] = {artig = "He is", cidbat = "Cinnabar"},
["Sabrina"] = {artig = "She is", cidbat = "Saffron"},         --alterado v1.9 \/ peguem tudo!
["Kira"] = {artig = "She is", cidbat = "Viridian"},
["Koga"] = {artig = "He is", cidbat = "Fushcia"},
["Erika"] = {artig = "She is", cidbat = "Celadon"},
["Surge"] = {artig = "He is", cidbat = "Vermilion"},
}

function onLook(cid, thing, position, lookDistance)
                                                          
local str = {}
                                              
if not isCreature(thing.uid) then
   local iname = getItemInfo(thing.itemid)
   if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then 
      
      unLock(thing.uid)
      local lock = getItemAttribute(thing.uid, "lock")        
      local pokename = getItemAttribute(thing.uid, "poke")
      table.insert(str, "Isto(Este) e "..iname.article.." "..iname.name..".")   
      if getItemAttribute(thing.uid, "unique") then               
         setItemAttribute(thing.uid, "unique", nil)
      end
      table.insert(str, "\nContem um "..getArticle(pokename).." "..pokename..".\n")  
      local boost = getItemAttribute(thing.uid, "boost") or 0
      if boost > 0 then
         table.insert(str, "Ele(a) Esta bostado: +"..boost..".\n")
      end
                  local createby = getItemAttribute(thing.uid, "createby") or nil
                  local createin = getItemAttribute(thing.uid, "createin") or nil
                  local pokeid = getItemAttribute(thing.uid, "pokeid") or "nothing"
            if createin ~= nil then
         table.insert(str, "Criado em: "..createin..".\n")
      end
                if createby ~= nil then
         table.insert(str, "Criado por: "..createby..".\n")
      end
                if pokeid ~= "nothing" then
         table.insert(str, "ID do Pokemon: "..pokeid..".\n")
      end
      if getItemAttribute(thing.uid, "nick") then
         table.insert(str, "O Apelido e: "..getItemAttribute(thing.uid, "nick")..".\n")
      end
      if getItemAttribute(thing.uid, "gender") == SEX_MALE then
         table.insert(str, "Ele e Masculino.")
      elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
         table.insert(str, "Ela e Feminina.")
      else
         table.insert(str, "Ele(a) e Indefinido.")
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
      
   elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then     

      table.insert(str, "Voce ve um "..string.lower(iname.name)..". ")     
      if isContainer(thing.uid) then
         table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")")
      end
      table.insert(str, "\n")
      if getItemAttribute(thing.uid, "gender") == SEX_MALE then
         table.insert(str, "Ele e Masculino.")
      elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
         table.insert(str, "Ela e Feminina.")
      else
         table.insert(str, "Ele(a) e Indefinido.")
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false

   elseif isContainer(thing.uid) then     --containers

      if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then
         table.insert(str, "Isto e um Corpo Humano (Vol:"..getContainerCap(thing.uid).."). ")
         table.insert(str, "Voce esta vendo o ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." e Foi morto por ")
         table.insert(str, getItemAttribute(thing.uid, "attacker")..".")
      else   
         table.insert(str, "Este e "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").")
      end
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")     
         local pos = getThingPos(thing.uid)
         table.insert(str, "\nCoordenadas: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")  
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
      
   elseif getItemAttribute(thing.uid, "unique") then    
      local p = getThingPos(thing.uid)
   
      table.insert(str, "Este e ")
      if thing.type > 1 then
         table.insert(str, thing.type.." "..iname.plural..".")
      else
         table.insert(str, iname.article.." "..iname.name..".")
      end          
         setItemAttribute(thing.uid, "unique", nil)
      
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")
         table.insert(str, "\nCoordenadas: ["..p.x.."]["..p.y.."]["..p.z.."]")
      end
   
      sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
   else
      return true
   end
end

local npcname = getCreatureName(thing.uid)
if ehNPC(thing.uid) and NPCBattle[npcname] then    --npcs duel
   table.insert(str, "Este(a) e "..npcname..". "..NPCBattle[npcname].artig.." Lider de Ginasio de "..NPCBattle[npcname].cidbat..".")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false
end
if getPlayerStorageValue(thing.uid, 697548) ~= -1 then    
   table.insert(str, getPlayerStorageValue(thing.uid, 697548))                                   
   local pos = getThingPos(thing.uid)
   if youAre[getPlayerGroupId(cid)] then
      table.insert(str, "\nCoordenadas: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")
   end
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))  
   return false
end

if not isPlayer(thing.uid) and not isMonster(thing.uid) then    --outros npcs
   table.insert(str, "Este e "..getCreatureName(thing.uid)..".")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false
end

if isPlayer(thing.uid) then     --player
   local olddesc = getPlayerDesc(cid, thing.uid, false)
   local newdesc = ""..olddesc.."\n [Resets]: "..getResets(thing.uid)..""
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, newdesc)  
return false
end

if getCreatureName(thing.uid) == "Evolution" then return false end

if not isSummon(thing.uid) then   --monstros
   
   table.insert(str, "Isto e um Pokemon Selvagem : "..string.lower(getCreatureName(thing.uid))..".\n")
   table.insert(str, "Vida: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n")
   if getPokemonGender(thing.uid) == SEX_MALE then
      table.insert(str, "Ele e Masculino.")
   elseif getPokemonGender(thing.uid) == SEX_FEMALE then
      table.insert(str, "Ela e Feminina.")
   else
      table.insert(str, "Ele(a) e Indefinido.")
   end
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false

elseif isSummon(thing.uid) and not isPlayer(thing.uid) then  --summons

   local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0
   local createby = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "createby") or "nothing"
   local pokeid = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "pokeid") or "nothing"
   local createin = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "createin") or "nothing"
   if getCreatureMaster(thing.uid) == cid then
      local myball = getPlayerSlotItem(cid, 8).uid
      table.insert(str, "Voce ve o seu "..string.lower(getCreatureName(thing.uid))..".")
      if boostlevel > 0 then
         table.insert(str, "\nEsta Bostado: +"..boostlevel..".")
      end
      table.insert(str, "\nVida e Vida Maxima: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".")
      table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid))
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   else
     table.insert(str, "Voce ve um "..string.lower(getCreatureName(thing.uid))..".\nEle Pertence a "..getCreatureName(getCreatureMaster(thing.uid))..".")                  
      if createby ~= "nothing" then
      table.insert(str, "\nCriado por: " .. createby)
       end
      if pokeid ~= "nothing" then
      table.insert(str, "\nID do Pokemon: " .. pokeid)
       end
          if createin ~= "nothing" then
      table.insert(str, "\nCriado em: " .. createin)
       end
       
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   end
   return false
end
return true
end

 

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