Postado Março 28, 2020 5 anos Então, esse erro não ocorria e do nada apareceu, não vi nada que interfira no jogo, porem me incomoda esse erro na distro, toda vez que abro o servidor kkkk alguem sabe como resolver ? Erro: [5:49:30.512] [Error - GlobalEvent Interface] [5:49:30.513] data/globalevents/scripts/start.lua:onStartup [5:49:30.513] Description: [5:49:30.513] data/globalevents/scripts/start.lua:58: attempt to perform arithmetic on local 'members' (a table value) [5:49:30.514] stack traceback: [5:49:30.514] data/globalevents/scripts/start.lua:58: in function <data/globalevents/scripts/start.lua:8> Meu Start.lua Spoiler local config = { creationTime = 7 * 86400, checkTime = 7 * 86400, viceCount = 4, memberCount = 10 } function onStartup() local data, time, result = {}, os.time(), db.getResult("SELECT `id`, `ownerid`, `creationdata`, `checkdata` FROM `guilds` WHERE `world_id` = " .. getConfigValue('worldId') .. ";") if(result:getID() ~= -1) then repeat data[result:getDataInt("id")] = {result:getDataInt("ownerid"), result:getDataInt("creationdata"), result:getDataInt("checkdata")} until not(result:next()) result:free() end for id, v in ipairs(data) do local owner, created, check = v[1], v[2], v[3] if(created < (time - config.creationTime)) then result = db.getResult("SELECT `id`, `level` FROM `guild_ranks` WHERE `guild_id` = " .. id .. ";") if(result:getID() ~= -1) then local rank, ranks = 0, {} repeat ranks[result:getDataInt("id")] = result:getDataInt("level") if(result:getDataInt("level") == 1) then rank = result:getDataInt("id") end until not(result:next()) result:free() local members = {0, 0, 0, 0} for k, v in ipairs(ranks) do result = db.getResult("SELECT COUNT(`id`) AS `count` FROM `players` WHERE `rank_id` = " .. k .. ";") if(result:getID() ~= -1) then members[v] = members[v] + result:getDataInt("count") result:free() end if(v == 2) then result = db.getResult("SELECT `p`.`id` FROM `players` p LEFT JOIN `accounts` a ON `p`.`account_id` = `a`.`id` WHERE `p`.`rank_id` = " .. k .. " AND (`a`.`premdays` = 0 OR (`a`.`lastday` + (`a`.`premdays` * 86400) <= 0));") if(result:getID() ~= -1) then local demote = "" repeat demote = demote .. result:getDataInt("id") .. "," members[2] = members[2] - 1 members[1] = members[1] + 1 until not(result:next()) result:free() if(demote ~= "" and rank ~= 0) then db.query("UPDATE `players` SET `rank_id` = " .. rank .. " WHERE `id` IN (" .. demote:sub(1, -2) .. ");") end end end end for i = 1, 3 do members[4] = members[4] + members end if(members[2] < config.viceCount or members[4] < config.memberCount) then if(check == 0) then db.query("UPDATE `guilds` SET `checkdata` = " .. (time + config.checkTime) .. " WHERE `id` = " .. id .. ";") elseif(check < time) then local tmp = "" for rank, _ in ipairs(ranks) do tmp = tmp .. rank .. "," end db.query("DELETE FROM `guild_wars` WHERE `status` = 0 AND `begin` < " .. (os.time() - 2 * 86400) .. ";") db.query("UPDATE `guild_wars` SET `status` = 5, `end` = " .. os.time() .. " WHERE `status` = 1 AND `end` > 0 AND `end` < " .. os.time() .. ";") db.query("UPDATE `players` SET `rank_id` = 0, `guildnick` = '', `guildjoin` = 0 WHERE `rank_id` IN (" .. tmp:sub(1, -2) .. ");") db.query("DELETE FROM `guilds` WHERE `id` = " .. id .. ";") end end end end end return true end function onGlobalSave() if(getGameState() ~= GAMESTATE_CLOSING) then return onStartup() end return true end
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