Postado Junho 17, 2020 5 anos Alguém poderia disponibilizar um script que um monstro morrer ele dropa o loot no chao ao redor dele. PF TFS 0.4
Postado Junho 17, 2020 5 anos <?xml version="1.0" encoding="UTF-8"?> <monster name="Super Boss" nameDescription="Super Boss" race="fire" experience="1000000" speed="530" manacost="0"> <health now="5000000" max="5000000"/> <look type="12" head="0" body="65" legs="91" feet="35" corpse="6068"/> <targetchange interval="6000" chance="0"/> <strategy attack="60000" defense="20"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag runonhealth="3000"/> </flags> <attacks> <attack name="melee" interval="2000" skill="150" attack="250"/> <attack name="manadrain" interval="1000" chance="7" range="7" min="-100" max="-400"> <attribute key="shootEffect" value="energy"/> <attribute key="areaEffect" value="poff"/> </attack> <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-700" max="-1100"> <attribute key="areaEffect" value="energyarea"/> </attack> <attack name="strength" interval="1000" chance="9" range="7"> <attribute key="shootEffect" value="largerock"/> <attribute key="areaEffect" value="energyarea"/> </attack> <attack name="lifedrain" interval="1000" chance="130" radius="8" target="0" min="-1400" max="-1900"> <attribute key="areaEffect" value="bluebubble"/> </attack> <attack name="manadrain" interval="1000" chance="100" radius="8" target="0" min="-720" max="-1600"> <attribute key="areaEffect" value="greenshimmer"/> </attack> <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-190" duration="600"> <attribute key="areaEffect" value="poison"/> </attack> <attack name="strength" interval="1000" chance="8" radius="5" target="0"> <attribute key="areaEffect" value="blackspark"/> </attack> <attack name="outfit" interval="1000" chance="2" radius="8" target="0" monster="demon" duration="500"> <attribute key="areaEffect" value="bluebubble"/> </attack> <attack name="outfit" interval="1000" chance="2" radius="8" target="0" item="2058" duration="2320"> <attribute key="areaEffect" value="bluebubble"/> </attack> <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-1300" max="-1900"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-900" max="-1150"> <attribute key="areaEffect" value="redshimmer"/> </attack> </attacks> <defenses armor="160" defense="160"> <defense name="healing" interval="1000" chance="15" min="100" max="200"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="healing" interval="1000" chance="25" min="100" max="200"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="8" speedchange="901" duration="500"> <attribute key="areaEffect" value="redshimmer"/> </defense> <defense name="healing" interval="3000" chance="20" min="100" max="250"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="invisible" interval="1000" chance="17" duration="2000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="outfit" interval="1000" chance="2" item="2916" duration="7000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <voices interval="5000" chance="10"> <voice sentence="hahahahhahah!" yell="1"/> <voice sentence="hehehehehehehe!"/> <voice sentence="hsahsahshashah!" yell="1"/> <voice sentence="vemm!" yell="1"/> </voices> <loot capacity="5000"> <item id="10310" chance="30000"/> <item id="5957" chance="30000"/> <item id="2148" chance="30000"/> <item id="10310" chance="30000"/> <item id="7488" chance="30000"/> <item id="12575" chance="30000"/> <item id="12396" chance="30000"/> </loot> </monster>
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