Postado Janeiro 7, 2013 12 anos Autor Em 07/01/2013 em 20:05, comedinhasss disse: Se o script não está em mods ele pode estar em creaturescripts como Ariius falou. @Tiago. Tente não agir como um membro da equipe, isso é contra as regras. Não tire o assunto do tópico falando que reportou e fazer o trabalho da equipe, somente reporte. Mano Saka minha creaturescripts: Mostrar conteúdo oculto <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="death" name="PythiusDead" script="pythius_the_rotten.lua" /> <event type="death" name="monster2" event="script" value="monster2.lua"/> <event type="death" name="inquisitionPortals" script="teleports_inquisition.lua"/> <event type="kill" name="SpiritsOfInfernia" script="SpiritsOfInfernia.lua"/> <event type="death" name="tel" event="script" value="tel.lua"/> <event type="advance" name="upgain" event="script" value="upgain.lua"/> <event type="login" name="MutePlayer" event="script" value="mute_check.lua"/> <event type="preparedeath" name="onPrepareDeath" event="script" value="preparedeath.lua"/> <event type="kill" name="wote" script="wote.lua"/> <event type="login" name="Castle" script="castle.lua"/> <event type="statschange" name="DPScounter" event="script" value="dpscounter.lua"/> <event type="advance" name="SpellUp" event="script" value="spellup.lua"/> <!-- Defend The King --> <event type="death" name="gate" event="script" value="dtk/death_gate.lua"/> <event type="kill" name="death_king" event="script" value="dtk/death_king.lua"/> <event type="combat" name="king" event="script" value="dtk/king-combat.lua"/> <event type="combat" name="player_combat" event="script" value="dtk/player-combat.lua"/> <event type="think" name="king_sinc" event="script" value="dtk/sincronia.lua"/> <event type="preparedeath" name="player_death_dtk" event="script" value="dtk/player_death.lua"/> <!-- Custom systems --> <event type="kill" name="PlayerKill" event="script" value="arenakill.lua"/> <event type="death" name="inquisitionPortals" event="script" value="inquisitionPortals.lua"/> <event type="death" name="bluelegs" event="script" value="bluelegs.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="attack" name="AttackGuild" script="attackguild.lua"/> <event type="logout" name="demonOakLogout" event="script" value="demonOakLogout.lua"/> <event type="death" name="demonOakDeath" event="script" value="demonOakDeath.lua"/> <event type="death" name="Azerus" event="script" value="azerus.lua"/> <event type="kill" name="KillingInTheNameOf" event="script" value="killinginthenameof.lua"/> <event type="kill" name="killbossesbroadcast" event="script" value="killbossesbroadcast.lua"/> <event type="login" name="Welcome" script="welcome.lua"/> <event type="advance" name="levelUp" event="script" value="levelUp.lua"/> <!-- Zombie Event --> <event type="think" name="ZombieThink" event="script" value="zombie/onthink.lua"/> <event type="statschange" name="ZombieAttack" event="script" value="zombie/onattack.lua"/> <event type="death" name="ZombieDeath" event="script" value="zombie/ondeath.lua"/> <!-- WoE --> <event type="death" name="empe_broken" event="script" value="empe_broken.lua"/> <event type="death" name="pre_empes" event="script" value="pre_empes.lua"/> <event type="statschange" name="empe_dmg" event="script" value="empe_dmg.lua"/> <event type="login" name="reg_vs_guard" event="script" value="vs_guard.lua"/> <event type="statschange" name="vs_guard" event="script" value="vs_guard.lua"/> </creaturescripts> só de lêr da pra saber qq eh cada e kd o de firstitens? Já li todas essas ae e a maioria fui eu q adicionei '-'
Postado Janeiro 7, 2013 12 anos Tem uma grande chance de esse: <event type="login" name="Welcome" script="welcome.lua"/> [/code] Poderia postar o script?
Postado Janeiro 7, 2013 12 anos Autor Em 07/01/2013 em 20:26, comedinhasss disse: Tem uma grande chance de esse: <event type="login" name="Welcome" script="welcome.lua"/> Poderia postar o script? function onLogin(cid) local storage = getPlayerStorageValue(cid, 1000) if storage == -1 then doPlayerSendTextMessage(cid, 22, "Hello "..getPlayerName(cid).." this is your first visit to the server, enjoy your stay!") setPlayerStorageValue(cid, 1000, 1) else playerpos = getPlayerPosition(cid) --doSendMagicEffect(getCreaturePosition(cid), CONST_ME_FIREWORK_BLUE)-- --doSendAnimatedText(playerpos, "Welcome!", TEXTCOLOR_LIGHTBLUE)-- doPlayerSendTextMessage(cid, 22, "Welcome back "..getPlayerName(cid).."!") end return TRUE end
Postado Janeiro 7, 2013 12 anos Não é esse, você poderia colocar o download da pasta creaturescripts para mim visualizar melhor?
Postado Janeiro 7, 2013 12 anos Autor Em 07/01/2013 em 20:46, comedinhasss disse: Não é esse, você poderia colocar o download da pasta creaturescripts para mim visualizar melhor? http://www.4shared.com/dir/9RwO5P-u/creaturescripts.html#dir=649533203
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