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-- The Forgotten Server Config

-- Account manager

accountManager = true

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 1000

newPlayerSpawnPosY = 1000

newPlayerSpawnPosZ = 7

newPlayerTownId = 1

newPlayerLevel = 130

newPlayerMagicLevel = 10

generateAccountNumber = false

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 30 * 24 * 60 * 60

blackSkullLength = 45 * 24 * 60 * 60

dailyFragsToRedSkull = 1000

weeklyFragsToRedSkull = 1000

monthlyFragsToRedSkull = 1000

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = false

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 1

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 1 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = false

removeWeaponAmmunition = false

removeWeaponCharges = false

removeRuneCharges = false

whiteSkullTime = 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = false

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 10

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

-- Connection config

worldId = 0

ip = "toopwar.servegame.com"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

motd = "Bem vindo ao ViruS War"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = true

allowClones = false

serverName = "ViruS War"

loginMessage = "Bem vindo ao ViruS War"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "theforgottenserver"

sqlFile = "forgottenserver.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 1

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 20

-- Highscores

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 60

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 1

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 1000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

-- Item usage

timeBetweenActions = 200

timeBetweenExActions = 1150

checkCorpseOwner = true

hotkeyAimbotEnabled = true

maximumDoorLevel = 500

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

-- useHouseDataStorage usage may be found at README.

mapName = "war"

mapAuthor = "Unknown"

randomizeTiles = true

useHouseDataStorage = false

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

-- Startup

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

-- Muted buffer

maxMessageBuffer = 8

bufferMutedOnSpellFailure = false

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

dataDirectory = "data/"

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

bankSystem = true

saveGlobalStorage = true

displaySkillLevelOnAdvance = true

spellNameInsteadOfWords = false

emoteSpells = true

promptExceptionTracerErrorBox = true

storePlayerDirection = false

monsterLootMessage = 3

monsterLootMessageType = 25

separateViplistPerCharacter = false

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

-- Premium-related

freePremium = true

premiumForPromotion = true

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 0

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = false

rateExperience = 50.0

rateExperienceFromPlayers = 5

rateSkill = 135.0

rateMagic =115.0

rateLoot = 1.0

rateSpawn = 1

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0

maxLevelThresholdForKilledPlayer = 0

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

-- Summons

maxPlayerSummons = 8

teleportAllSummons = false

teleportPlayerSummons = true

-- Status

ownerName = "Speedy War"

ownerEmail = ""

url = ""

location = "Brasil"

displayGamemastersWithOnlineCommand = false

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsonstartup = false

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  • 2 weeks later...

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-- Config

-- Account manager

accountManager = "yes"

namelockManager = "no"

newPlayerChooseVoc = "yes"

newPlayerSpawnPosX = 10160

newPlayerSpawnPosY = 10054

newPlayerSpawnPosZ = 7

newPlayerTownId = 1

newPlayerLevel = 10

newPlayerMagicLevel = 4

generateAccountNumber = "no"

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 4 * 17 * 17 * 17

blackSkullLength = 4 * 24 * 60 * 60

dailyFragsToRedSkull = 10

weeklyFragsToRedSkull = 30

monthlyFragsToRedSkull = 100

dailyFragsToBlackSkull = 20

weeklyFragsToBlackSkull = 40

monthlyFragsToBlackSkull = 110

dailyFragsToBanishment = 40

weeklyFragsToBanishment = 60

monthlyFragsToBanishment = 120

blackSkulledDeathHealth = 100

blackSkulledDeathMana = 35

useBlackSkull = true

useFragHandler = true

advancedFragList = false

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 1 * 24 * 60 * 60

killsBanLength = 1 * 24 * 60 * 60

finalBanLength = 1 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = true

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 100

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 30 * 500

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = false

removeWeaponAmmunition = false

removeWeaponCharges = false

removeRuneCharges = "no"

whiteSkullTime = 15 * 60 * 100

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 100

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 100

deathLostPercent = 10

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 11237

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

-- Connection config

worldId = 0

ip = "testedozado.zapto.org"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 1000

retryTimeout = 50000 * 100000000

loginTimeout = 60000 * 10000000

maxPlayers = 204

motd = "Bem Vindo Ao Heroserv"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = false

allowClones = false

serverName = "Hero Serv"

loginMessage = "Bem Vindo ao servidor Hero Serv

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = true

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "forgottenserver"

sqlFile = "forgottenserver.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 100

premiumDaysToFormGuild = 0

guildNameMinLength = 1

guildNameMaxLength = 200

-- Highscores

highscoreDisplayPlayers = 100

updateHighscoresAfterMinutes = 1

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = false

bedsRequirePremium = false

levelToBuyHouse = 200

housesPerAccount = 2

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 1000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

-- Item usage

timeBetweenActions = 120

timeBetweenExActions = 500

checkCorpseOwner = true

hotkeyAimbotEnabled = true

maximumDoorLevel = 5000

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

-- useHouseDataStorage usage may be found at README.

mapName = "hero"

mapAuthor = "Luquee"

randomizeTiles = true

useHouseDataStorage = false

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

-- Startup

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

-- Muted buffer

maxMessageBuffer = 40

bufferMutedOnSpellFailure = false

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

dataDirectory = "data/"

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

addonsOnlyPremium = false

disableOutfitsForPrivilegedPlayers = false

bankSystem = true

saveGlobalStorage = true

displaySkillLevelOnAdvance = true

spellNameInsteadOfWords = false

emoteSpells = false

promptExceptionTracerErrorBox = true

storePlayerDirection = false

monsterLootMessage = 3

monsterLootMessageType = 24

separateViplistPerCharacter = false

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

-- Limits

idleWarningTime = 50 * 420 * 4000

idleKickTime = 900 * 400 * 4000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

-- Premium-related

freePremium = false

premiumForPromotion = true

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = false

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 10

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = "yes"

rateExperience = 600

rateExperienceFromPlayers = 0

rateSkill = 800.0

rateMagic = 200.0

rateLoot = 6

rateSpawn = 3

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0

maxLevelThresholdForKilledPlayer = 0

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 1 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 10

experienceShareActivity = 20 * 600 * 10000

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

-- Summons

maxPlayerSummons = 2

teleportAllSummons = true

teleportPlayerSummons = true

-- Scroll Msg (By Luiszin)

serverNameInScroll = "Heroserv"

hostNameInScroll = "Luiszin"

-- SErver Dedicated Host

Account = ""

Password = ""

IpHost = ""

-- GOD Account

Account = ""

Password = ""

Name = ""

ID = "2"

Health = "1,000,00"

-- Status

ownerName = "Luiszin Serv"

ownerEmail = "[email protected]"

url = "www.dedicadoserv.com"

location = "Brazil"

displayGamemastersWithOnlineCommand = true

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = true

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsonstartup = false

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--  Config


-- Account manager

accountManager = "yes"

namelockManager = "no"

newPlayerChooseVoc = "yes"

newPlayerSpawnPosX = 10160

newPlayerSpawnPosY = 10054

newPlayerSpawnPosZ = 7

newPlayerTownId = 1

newPlayerLevel = 10

newPlayerMagicLevel = 4

generateAccountNumber = "no"


-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 4 * 17 * 17 * 17

blackSkullLength = 4 * 24 * 60 * 60

dailyFragsToRedSkull = 10

weeklyFragsToRedSkull = 30

monthlyFragsToRedSkull = 100

dailyFragsToBlackSkull = 20

weeklyFragsToBlackSkull = 40

monthlyFragsToBlackSkull = 110

dailyFragsToBanishment = 40

weeklyFragsToBanishment = 60

monthlyFragsToBanishment = 120

blackSkulledDeathHealth = 100

blackSkulledDeathMana = 35

useBlackSkull = true

useFragHandler = true

advancedFragList = false


-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 1 * 24 * 60 * 60

killsBanLength = 1 * 24 * 60 * 60

finalBanLength = 1 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = true


-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 100

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 30 * 500

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = false

removeWeaponAmmunition = false

removeWeaponCharges = false

removeRuneCharges = "no"

whiteSkullTime = 15 * 60 * 100

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 100

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 100

deathLostPercent = 10

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 11237

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true


-- Connection config

worldId = 0

ip = "testedozado.zapto.org"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 1000

retryTimeout = 50000 * 100000000

loginTimeout = 60000 * 10000000

maxPlayers = 204

motd = "Bem Vindo Ao Heroserv"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = false

allowClones = false

serverName = "Hero Serv"

loginMessage = "Bem Vindo ao servidor Hero Serv"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = true


-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "forgottenserver"

sqlFile = "forgottenserver.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"


-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5


-- Guilds

ingameGuildManagement = true

levelToFormGuild = 100

premiumDaysToFormGuild = 0

guildNameMinLength = 1

guildNameMaxLength = 200


-- Highscores

highscoreDisplayPlayers = 100

updateHighscoresAfterMinutes = 1


-- Houses

buyableAndSellableHouses = true

houseNeedPremium = false

bedsRequirePremium = false

levelToBuyHouse = 200

housesPerAccount = 2

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 1000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false


-- Item usage

timeBetweenActions = 120

timeBetweenExActions = 500

checkCorpseOwner = true

hotkeyAimbotEnabled = true

maximumDoorLevel = 5000


-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

-- useHouseDataStorage usage may be found at README.

mapName = "hero"

mapAuthor = "Luquee"

randomizeTiles = true

useHouseDataStorage = false

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"


-- Startup

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false


-- Muted buffer

maxMessageBuffer = 40

bufferMutedOnSpellFailure = false


-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

dataDirectory = "data/"

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

addonsOnlyPremium = false

disableOutfitsForPrivilegedPlayers = false

bankSystem = true

saveGlobalStorage = true

displaySkillLevelOnAdvance = true

spellNameInsteadOfWords = false

emoteSpells = false

promptExceptionTracerErrorBox = true

storePlayerDirection = false

monsterLootMessage = 3

monsterLootMessageType = 24

separateViplistPerCharacter = false


-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true


-- Limits

idleWarningTime = 50 * 420 * 4000

idleKickTime = 900 * 400 * 4000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0


-- Premium-related

freePremium = false

premiumForPromotion = true


-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = false

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 10


-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = "yes"

rateExperience = 600

rateExperienceFromPlayers = 0

rateSkill = 800.0

rateMagic = 200.0

rateLoot = 6

rateSpawn = 3


-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0


-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0

maxLevelThresholdForKilledPlayer = 0


-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true


-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 1 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 10

experienceShareActivity = 20 * 600 * 10000


-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false


-- Spawns

deSpawnRange = 2

deSpawnRadius = 50


-- Summons

maxPlayerSummons = 2

teleportAllSummons = true

teleportPlayerSummons = true


-- Scroll Msg (By Luiszin)

	    serverNameInScroll = "Heroserv"

	    hostNameInScroll = "Luiszin"


-- SErver Dedicated Host

	    Account = ""

	    Password = ""

	    IpHost = ""


-- GOD Account

	    Account = ""

	    Password = ""

	    Name = ""

	    ID = "2"

	    Health = "1,000,00"



-- Status

ownerName = "Luiszin Serv"

ownerEmail = "[email protected]"

url = "www.dedicadoserv.com"

location = "Brazil"

displayGamemastersWithOnlineCommand = true

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = true

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsonstartup = false

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  • 9 months later...

O meu também ta dando erro config.lua!

Me ajuda por favor.

 

accountManager = true
namelockManager = false
newPlayerChooseVoc = true
newPlayerSpawnPosX = 32360
newPlayerSpawnPosY = 31782
newPlayerSpawnPosZ = 7
newPlayerTownId = 2
newPlayerLevel = 8
newPlayerMagicLevel = 0
generateAccountNumber = false

redSkullLength = 10 * 24 * 60 * 60
blackSkullLength = 20 * 24 * 60 * 60
dailyFragsToRedSkull = 5
weeklyFragsToRedSkull = 9
monthlyFragsToRedSkull = 13
dailyFragsToBlackSkull = 15
weeklyFragsToBlackSkull = 20
monthlyFragsToBlackSkull = 25
dailyFragsToBanishment = 999
weeklyFragsToBanishment = 9999
monthlyFragsToBanishment = 99999
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = true

notationsToBan = 9
warningsToFinalBan = 7
warningsToDeletion = 10
banLength = 3 * 24 * 60 * 60
killsBanLength = 2 * 24 * 60 * 60
finalBanLength = 7 * 24 * 60 * 60
ipBanishmentLength = 7 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = true

worldType = "pvp"
protectionLevel = 100
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = false
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true

worldId = 0
ip = "maaceiobaiak.servegame.com"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 150
motd = "Welcome to the Real Server, developed by Doidin. Acess: tibiaking.com"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = false
serverName = "Real Server"
loginMessage = "Welcome to the Real Server, developed by Doidin. Acess: tibiaking.com"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = true

sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "realserver"
sqlFile = "realserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

deathListEnabled = true
deathListRequiredTime = 2 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5

ingameGuildManagement = true
levelToFormGuild = 30
premiumDaysToFormGuild = 0
guildNameMinLength = 3
guildNameMaxLength = 30

highscoreDisplayPlayers = 10
updateHighscoresAfterMinutes = 1

buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 30
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 5000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = true

timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 500

mapName = "realmap"
mapAuthor = "Real Team"
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"

defaultPriority = "normal"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

maxMessageBuffer = 15
bufferMutedOnSpellFailure = false

dataDirectory = "data/"
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = false
spellNameInsteadOfWords = false
emoteSpells = false
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false

ghostModeInvisibleEffect = true
ghostModeSpellEffects = true

idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

freePremium = false
premiumForPromotion = true

blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

experienceStages = false
rateExperience = 400
rateExperienceFromPlayers = 100
rateSkill = 160
rateMagic = 110
rateLoot = 5
rateSpawn = 2

rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = false
cleanMapAtGlobalSave = false

deSpawnRange = 2
deSpawnRadius = 50

maxPlayerSummons = 5
teleportAllSummons = false
teleportPlayerSummons = false

ownerName = "[GOD] Brenno"
ownerEmail = "kaka
url = "
location = "Brazil"
displayGamemastersWithOnlineCommand = true

adminLogsEnabled = no
displayPlayersLogging = no
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = no

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  • 2 weeks later...

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