Postado Maio 16, 2013 12 anos [14/5/2013 17:45:7] [Error - CreatureScript Interface] [14/5/2013 17:45:7] data/creaturescripts/scripts/playerdeath.lua:onDeath [14/5/2013 17:45:7] Description: [14/5/2013 17:45:7] (LuaInterface::luaGetCreatureName) Creature not found [14/5/2013 17:45:7] [Error - CreatureScript Interface] [14/5/2013 17:45:7] data/creaturescripts/scripts/playerdeath.lua:onDeath [14/5/2013 17:45:7] Description: [14/5/2013 17:45:7] (LuaInterface::luaGetCreatureName) Creature not found [14/5/2013 17:45:7] [Error - CreatureScript Interface] [14/5/2013 17:45:7] data/creaturescripts/scripts/playerdeath.lua:onDeath [14/5/2013 17:45:7] Description: [14/5/2013 17:45:7] (LuaInterface::luaGetCreatureName) Creature not found [14/5/2013 17:45:7] [Error - CreatureScript Interface] [14/5/2013 17:45:7] data/creaturescripts/scripts/playerdeath.lua:onDeath [14/5/2013 17:45:7] Description: [14/5/2013 17:45:7] data/creaturescripts/scripts/playerdeath.lua:32: attempt to call field 'executequery' (a nil value) [14/5/2013 17:45:7] stack traceback: [14/5/2013 17:45:7] data/creaturescripts/scripts/playerdeath.lua:32: in function <data/creaturescripts/scripts/playerdeath.lua:9> [14/5/2013 17:45:7] Omeranty has logged out. [14/5/2013 17:45:11] Omeranty has logged in. O erro da linha 32 eu fixei local config = { deathListEnabled = getBooleanFromString(getConfigInfo('deathListEnabled')), sqlType = getConfigInfo('sqlType'), maxDeathRecords = getConfigInfo('maxDeathRecords') } config.sqlType = config.sqlType == "sqlite" and DATABASE_ENGINE_SQLITE or DATABASE_ENGINE_MYSQL function onDeath(cid, corpse, lastHitKiller, mostDamageKiller) if(config.deathListEnabled ~= TRUE) then return end local hitKillerName = "field item" local damageKillerName = "" if(lastHitKiller ~= FALSE) then if(isPlayer(lastHitKiller) == TRUE) then hitKillerName = getPlayerGUID(lastHitKiller) else hitKillerName = getCreatureName(lastHitKiller) end if(mostDamageKiller ~= FALSE and mostDamageKiller ~= lastHitKiller and getCreatureName(mostDamageKiller) ~= getCreatureName(lastHitKiller)) then if(isPlayer(mostDamageKiller) == TRUE) then damageKillerName = getPlayerGUID(mostDamageKiller) else damageKillerName = getCreatureName(mostDamageKiller) end end end db.executeQuery("INSERT INTO `player_deaths` (`player_id`, `time`, `level`, `killed_by`, `altkilled_by`) VALUES (" .. getPlayerGUID(cid) .. ", " .. os.time() .. ", " .. getPlayerLevel(cid) .. ", " .. db.escapeString(hitKillerName) .. ", " .. db.escapeString(damageKillerName) .. ");") local rows = db.getResult("SELECT `player_id` FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid) .. ";") if(rows:getID() ~= -1) then local amount = rows:getRows(true) - config.maxDeathRecords if(amount > 0) then if(config.sqlType == DATABASE_ENGINE_SQLITE) then for i = 1, amount do db.executequery("DELETE FROM `player_deaths` WHERE `rowid` = (SELECT `rowid` FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid) .. " ORDER BY `time` LIMIT 1);") end else db.executequery("DELETE FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid) .. " ORDER BY `time` LIMIT " .. amount .. ";") end end end end Att. Giovani Rodrigo Editado Maio 16, 2013 12 anos por GiovaniRodrigo (veja o histórico de edições) Spoiler local config = { delrey = getPlayerCarValue(cid, DELREY), cigarro = getPlayerCancer(cid, DERBY), prostituta = getPlayerAIDS(cid, cracuda), tresOitao = getPlayerRevorvi(cid, 38) } if(delrey == "Ligado" and cigarro == "Aceso" and prostituta == "No Colo" and tresOitao == "Carregado") then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Começou o fim de semana. #PAS") end
Postado Maio 16, 2013 12 anos Autor [paste]frETN4Wv[/paste] MaXwEllDeN o seu, deu so esse erro abaixo. [16/5/2013 14:44:17] [Error - CreatureScript Interface] [16/5/2013 14:44:17] data/creaturescripts/scripts/playerdeath.lua:onDeath [16/5/2013 14:44:17] Description: [16/5/2013 14:44:17] (LuaInterface::luaGetCreatureName) Creature not found [16/5/2013 14:44:17] mysql_real_query(): INSERT INTO `player_deaths` (`player_id`, `time`, `level`, `killed_by`, `altkilled_by`) VALUES (8, 1368726257, 7, '', ''); - MYSQL ERROR: Unknown column 'time' in 'field list' (1054) como pode ver eu to abrindo o ot com o XAMPP, Sera que nao é erro no DATABASE ??? pelo oque eu to vendo parece. Pelo menos agora esta aparecendo o Corpo no chao, coisa que antes nao aparecia, mais ainda continua a nao cair O loot. Editado Maio 16, 2013 12 anos por marcoscorrea (veja o histórico de edições) Vaga de Scripts, Pro projeto.Contato PM
Postado Maio 16, 2013 12 anos [paste]5j5vBiAz[/paste] -"Supra Omnes Lux Lucis" - Acima de todos brilha a Luz -
Postado Maio 16, 2013 12 anos Autor RESOLVIDO... ACHEI UM SCRIPT QUE ESTAVA GUARDADO EM OUTRO OT AQUI.. SE QUISEREM. function onDeath(cid, corpse, deathList) --[[Death Channel local strings = {""} local t, position = 1, 1 local deathType = "killed" local toSlain, toCrushed, toEliminated = 3, 9, 15 if #deathList >= toSlain and #deathList < toCrushed then deathType = "slain" elseif #deathList >= toCrushed and #deathList < toEliminated then deathType = "crushed" elseif #deathList >= toEliminated then deathType = "eliminated" end for _, pid in ipairs(deathList) do if isCreature(pid) == true then strings[position] = t == 1 and "" or strings[position] .. ", " strings[position] = strings[position] .. getCreatureName(pid) .. "" t = t + 1 else strings[position] = t == 1 and "" or strings[position] .. ", " strings[position] = strings[position] .."a field item" t = t + 1 end end for i, str in ipairs(strings) do if(str:sub(str:len()) ~= ",") then str = str .. "." end msg = getCreatureName(cid) .. " was " .. deathType .. " at level " .. getPlayerLevel(cid) .. " by " .. str end for _, oid in ipairs(getPlayersOnline()) do doPlayerSendChannelMessage(oid, "Death channel", msg, TALKTYPE_CHANNEL_O, CHANNEL_DEATH) end]] --[[Heart Reward if isPlayer(cid) then doSendMagicEffect(getCreaturePosition(cid), 0) local v = { killer_name = getCreatureName(deathList[1]), killer_level = getPlayerLevel(deathList[1]), target_name = getCreatureName(cid), target_level = getPlayerLevel(cid) } local reward = doAddContainerItem(corpse.uid, 5943, 1) doItemSetAttribute(reward, "description", "" .. (getPlayerSex(cid) == 0 and "She" or "He") .. " was killed at level " .. v.target_level .. " by " .. v.killer_name .. " who was level " .. v.killer_level .. " at the time. " .. (getCreatureSkullType(cid) <= SKULL_GREEN and "[unjustified]" or "[Justified]")) doItemSetAttribute(reward, "name", v.target_name .."'s Heart") end]] return true end Editado Maio 16, 2013 12 anos por marcoscorrea (veja o histórico de edições) Vaga de Scripts, Pro projeto.Contato PM
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