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(Resolvido)Ajuda Nesse Scrpit Transform


Ir para solução Resolvido por Golf,

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Bom é esse aqui o script:

 

function onCastSpell(cid, var)


if getPlayerVocation(cid) == 1 then
if getPlayerLevel(cid) >= 25 then
doPlayerSay(cid, 'Saiya Jin 5', TALKTYPE_ORANGE_1)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+400)
setCreatureMaxMana(cid, getCreatureMaxMana(cid)+500)
doPlayerSetVocation(cid,2)
doSetCreatureOutfit(cid, {lookType=175}, -1)
doSendMagicEffect(getPlayerPosition(cid), 8)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Vc nao Pode se transformar.")
doSendMagicEffect(getPlayerPosition(cid), 10)
end

 

Siga As Informações
1 -- Vocação q deseja se transformar.
2 -- o lvl q pode se transformar.
3 -- oque a o player vai fala para todo mundo ver.
4 -- quantidade q tu vai ganha de hp.
5 -- quantidade q tu vai ganhar de mana.
6 -- vocação q vai mudar ao transformar.
7 -- o outfit q o player vai ganhar.
8 -- o efeito q irar aparece ao transformar.
9 -- a mensagem q irar aparece se você não tiver nenhum dos requisitos citados.
10 -- o efeito q irar aparece se você não tiver nenhum dos requisitos citados.

Esse script ele é usa nos server DBZ 8.00 e eu estou criando só que a versao 8.54. eu estou criando as transformaçoes mas com esse script ai em cima vaii ficar muito grande. ai eu queria saber se tem como cria uma tabela nesse script.

 

TIPO:

 

local config = {
--[vocation id] = { level, nova voc, looktype, efeito, O que o player Fala ao Transformar, Min mana, Min Life}
[1] = { 1, 2, 71, 208, Saiya Jin 1, 500, 600,},
[2] = { 25, 3, 66, 208, Saiya Jin 2, 800, 700},
[3] = { 50, 4, 91, 208, Saiya Jin 3, 5600, 200},
[4] = { 75, 5, 18, 208, Saiya Jin 4, 700, 800},
[5] = { 100, 6, 31, 208, Saiya Jin 5, 900, 200},
[6] = { 150, 7, 92, 208, Saiya Jin 6, 500, 300},
[7] = { 200, 8, 40, 208, Saiya Jin 7, 900, 200},
[8] = { 250, 9, 442, 208, Saiya Jin 8, 800, 100},
[9] = { 300, 10, 320, 208, Saiya Jin 9, 600, 200},

 

e no lugar de ganha perde mana e life.

 

Mais Ou Menos Assim Espero Ajuda.

Editado por CreatServer (veja o histórico de edições)
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refaz o seu tópico identando corretamente.. fica complicado alguém te ajudar e ver um script inteiro em duas linhas '-'

Todos os meus trabalhos importantes estão na seção "Sobre mim" no meu perfil; Dá uma passada lá!

"Há três caminhos para o fracasso: não ensinar o que se sabe, não praticar o que se ensina, e não perguntar o que se ignora." - São Beda

I7Pm6ih.png

(obg ao @Beeny por fazer essa linda sign <3)

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Foii Mal Vou Editar O Pedido Vlw.

Editado por CreatServer (veja o histórico de edições)
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  • Solução
local mana = 200
local health = 200
local mana1 = 500
local health1 = 500
local mana2 = 1000
local health2 = 1000
local mana3 = 2000
local health3 = 3000
local mana4 = 6000
local health4 = 4000
------------------------
function onSay(cid, words, param)
if exhaustion.get(cid, 103) then
		doPlayerSendCancel(cid, 'Slow down.')
		return true
	end
	exhaustion.set(cid, 103, 1)
c16 = {lookType=313}
c161 = {lookType=312}
c162 = {lookType=311}
c163 = {lookType=310}
janemba = {lookType=213}
janemba1 = {lookType=217}
janemba2 = {lookType=97}
janemba3 = {lookType=221}
janemba4 = {lookType=223}
raditz = {lookType=304}
raditz1 = {lookType=303}
raditz2 = {lookType=302}
raditz3 = {lookType=301}
raditz4 = {lookType=300}
raditz5 = {lookType=287}
raditz6 = {lookType=272}
xicor = {lookType=332}
xicor1 = {lookType=323}
xicor2 = {lookType=322}
xicor3 = {lookType=331}
xicorgt = {lookType=231}
xicorgt1 = {lookType=228}
goten = {lookType=171}
chibi = {lookType=210}
gotenks1 = {lookType=52}
gotenks2 = {lookType=53}
gotenks3 = {lookType=92}
gotenksgt = {lookType=283}
gotenksgt1 = {lookType=284}
gotenksgt2 = {lookType=285}
yamcha = {lookType=277}
yamcha1 = {lookType=320}
yamcha2 = {lookType=271}
yamcha3 = {lookType=243}
yamcha4 = {lookType=241}
yamchagt = {lookType=240}
yamchagt1 = {lookType=239}
yamchagt2 = {lookType=238}
goku = {lookType=248}
goku1 = {lookType=161}
goku2 = {lookType=162}
goku3 = {lookType=163}
goku4 = {lookType=164}
gokugt = {lookType=166}
gokugt1 = {lookType=167}
gokugt2 = {lookType=38}
bardock = {lookType=2}
bardock1 = {lookType=5}
bardock2 = {lookType=7}
bardock3 = {lookType=8}
bardock4 = {lookType=59}
bardockgt = {lookType=69}
buu = {lookType=30}
buu1 = {lookType=60}
buu2 = {lookType=9}
buu3 = {lookType=54}
buu4 = {lookType=57}
uub = {lookType=73}
uub1 = {lookType=202}
cell = {lookType=104}
cell1 = {lookType=35}
cell2 = {lookType=34}
c17 = {lookType=62}
c175 = {lookType=234}
c176 = {lookType=233}
c171 = {lookType=63}
c172 = {lookType=64}
c173 = {lookType=74}
c174 = {lookType=56}
sc17 = {lookType=82}
c18 = {lookType=94}
c181 = {lookType=95}
c182 = {lookType=100}
c183 = {lookType=101}
sc18 = {lookType=88}
freeza = {lookType=256}
freeza1 = {lookType=121}
freeza2 = {lookType=258}
freeza3 = {lookType=259}
freeza4 = {lookType=260}
freezagt = {lookType=262}
cooler = {lookType=113}
cooler1 = {lookType=112}
cooler2 = {lookType=115}
cooler3 = {lookType=116}
cooler4 = {lookType=117}
coolergt = {lookType=119}
coolergt1 = {lookType=111}
tsuful = {lookType=184}
tsuful1 = {lookType=192}
tsuful2 = {lookType=193}
tsuful3 = {lookType=185}
tsuful4 = {lookType=186}
tsufulgt = {lookType=195}
tsufulgt1 = {lookType=196}
piccolo = {lookType=26}
piccolo1 = {lookType=27}
piccolo2 = {lookType=46}
piccolo3 = {lookType=37}
piccologt = {lookType=47}
piccologt1 = {lookType=172}
piccologt2 = {lookType=173}
dende = {lookType=124}
dende4 = {lookType=216}
dende1 = {lookType=211}
dende2 = {lookType=212}
dende3 = {lookType=214}
dendegt = {lookType=218}
dendegt1 = {lookType=219}
dendegt2 = {lookType=220}
vegeta = {lookType=129}
vegeta1 = {lookType=130}
vegeta2 = {lookType=200}
vegeta3 = {lookType=131}
vegeta4 = {lookType=132}
vegetagt = {lookType=222}
vegetagt1 = {lookType=134}
trunks = {lookType=75}
trunks1 = {lookType=76}
trunks2 = {lookType=177}
trunks3 = {lookType=77}
trunks4 = {lookType=178}
trunksgt = {lookType=180}
trunksgt1 = {lookType=93}
trunksgt2 = {lookType=181}
gohan = {lookType=274}
gohan1 = {lookType=275}
gohan2 = {lookType=280}
gohan3 = {lookType=3}
gohan4 = {lookType=276}
gohangt = {lookType=10}
gohangt1 = {lookType=4}
brolly = {lookType=78}
brolly1 = {lookType=18}
brolly2 = {lookType=32}
brolly3 = {lookType=31}
brolly4 = {lookType=22}
brollygt = {lookType=25}
brollygt1 = {lookType=24}
brollygt2 = {lookType=48}

function color(cid)       
if getPlayerStorageValue(cid,50000) == 1 and getPlayerLevel(cid) > 149 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 181)
       doSendMagicEffect(getPlayerPosition(cid), 1)     
elseif getPlayerStorageValue(cid,50000) == 1 and getPlayerVocation(cid) == 263 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 181)
       doSendMagicEffect(getPlayerPosition(cid), 1)   
elseif getPlayerStorageValue(cid,50000) == 1 then
doSendMagicEffect(getPlayerPosition(cid), 182)
elseif getPlayerStorageValue(cid,50001) == 1 and getPlayerLevel(cid) > 149 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 183)
       doSendMagicEffect(getPlayerPosition(cid), 1)   
elseif getPlayerStorageValue(cid,50001) == 1 and getPlayerVocation(cid) == 263 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 183)
       doSendMagicEffect(getPlayerPosition(cid), 1)   
elseif getPlayerStorageValue(cid,50001) == 1 then 
doSendMagicEffect(getPlayerPosition(cid), 16)
elseif getPlayerStorageValue(cid,50002) == 1 and getPlayerLevel(cid) > 149 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 177)
elseif getPlayerStorageValue(cid,50002) == 1 and getPlayerVocation(cid) == 263 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 177)
       doSendMagicEffect(getPlayerPosition(cid), 1)   
elseif getPlayerStorageValue(cid,50002) == 1 then 
doSendMagicEffect(getPlayerPosition(cid), 17)
elseif getPlayerStorageValue(cid,50003) == 1 and getPlayerLevel(cid) > 149 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 180)
       doSendMagicEffect(getPlayerPosition(cid), 1)   
elseif getPlayerStorageValue(cid,50003) == 1 and getPlayerVocation(cid) == 263 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 180)
       doSendMagicEffect(getPlayerPosition(cid), 1)   
elseif getPlayerStorageValue(cid,50003) == 1 then 
doSendMagicEffect(getPlayerPosition(cid), 18)
elseif getPlayerStorageValue(cid,50004) == 1 and getPlayerLevel(cid) > 149 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 179)
       doSendMagicEffect(getPlayerPosition(cid), 1)   
elseif getPlayerStorageValue(cid,50004) == 1 and getPlayerVocation(cid) == 263 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 179)
       doSendMagicEffect(getPlayerPosition(cid), 1)   
elseif getPlayerStorageValue(cid,50004) == 1 then 
doSendMagicEffect(getPlayerPosition(cid), 19)
elseif getPlayerStorageValue(cid,50005) == 1 and getPlayerLevel(cid) > 149 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 178)
       doSendMagicEffect(getPlayerPosition(cid), 1)   
elseif getPlayerStorageValue(cid,50005) == 1 and getPlayerVocation(cid) == 263 then
local p = getCreaturePosition(cid)
local Position = {x = p.x+1, y = p.y, z = p.z}  
doSendMagicEffect(Position, 178)
       doSendMagicEffect(getPlayerPosition(cid), 1)   
elseif getPlayerStorageValue(cid,50005) == 1 then 
doSendMagicEffect(getPlayerPosition(cid), 20)
end
end

---Goku---
if getPlayerVocation(cid) == 228 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,2)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, goku)
addEvent(color,0,cid) 
else
doPlayerSendCancel(cid, "Goku! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 2 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,3)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, goku1)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Goku! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 3 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,4)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, goku2)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Goku! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 4 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,5)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, goku3)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Goku! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 5 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,6)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, goku4)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Goku! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 7 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,8)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gokugt)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Goku! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 8 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,9)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gokugt1)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Goku! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 9 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,10)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gokugt2)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Goku! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
---Bardock---
elseif getPlayerVocation(cid) == 14 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,15)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, bardock)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Bardock! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 15 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,16)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, bardock1)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Bardock! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 16 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,17)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, bardock2)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Bardock! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 17 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,18)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, bardock3)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Bardock! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 18 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,19)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, bardock4)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Bardock! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 20 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,21)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, bardock3)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Bardock! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 21 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,22)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, bardock4)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Bardock! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 22 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,23)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, bardockgt)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Bardock! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Buu Uub---
elseif getPlayerVocation(cid) == 27 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,28)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, buu)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Buu! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 28 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,29)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, buu1)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Buu! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 29 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,30)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, buu2)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Buu! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 30 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,31)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, buu3)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Buu! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 31 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,32)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, buu4)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Buu! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 33 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,34)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, uub)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Uub! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 34 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,35)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, uub1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Uub! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 35 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,36)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, uub1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Uub! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Cell---
elseif getPlayerVocation(cid) == 40 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,41)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cell)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Cell! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 41 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,42)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cell1)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Cell! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 42 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,43)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cell1)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Cell! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 43 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,44)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cell2)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Cell! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 44 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,45)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cell2)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Cell! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 46 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,47)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cell1)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Cell! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 47 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,48)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cell2)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Cell! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 48 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,49)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cell2)
addEvent(color,0,cid)  
else
doPlayerSendCancel(cid, "Cell! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---C17---
elseif getPlayerVocation(cid) == 53 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,54)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c17)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "C17! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 54 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,55)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c171)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "C17! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 55 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,56)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c175)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "C17! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 56 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,57)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c176)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "C17! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 57 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,58)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c174)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "C17! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 59 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,60)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c172)
addEvent(color,0,cid)  
else
doPlayerSendCancel(cid, "C17! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 60 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,61)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c173)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "C17! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 61 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,62)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, sc17)
addEvent(color,0,cid)  
else
doPlayerSendCancel(cid, "C17! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---C18---
elseif getPlayerVocation(cid) == 229 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,67)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c18)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "C18! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 67 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,68)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c181)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "C18! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 68 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,69)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c181)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "C18! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 69 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,70)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c182)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "C18! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 70 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,71)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c182)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "C18! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 72 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,73)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c182)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "C18! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 73 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,74)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c183)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "C18! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 74 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,75)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, sc18)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "C18! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Freeza---
elseif getPlayerVocation(cid) == 79 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,80)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, freeza)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Freeza! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 80 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,81)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, freeza1)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Freeza! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 81 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,82)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, freeza2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Freeza! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 82 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,83)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, freeza3)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Freeza! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 83 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,84)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, freeza4)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Freeza! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 85 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,86)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, freeza1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Freeza! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 86 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,87)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, freeza2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Freeza! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 87 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,88)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, freezagt)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Freeza! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Cooler---
elseif getPlayerVocation(cid) == 92 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,93)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cooler)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Cooler! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 93 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,94)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cooler1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Cooler! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 94 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,95)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cooler2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Cooler! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 95 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,96)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cooler3)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Cooler! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 96 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,97)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cooler4)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Cooler! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 98 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,99)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, cooler3)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Cooler! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 99 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,100)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, coolergt)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Cooler! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 100 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,101)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, coolergt1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Cooler! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Tsuful---
elseif getPlayerVocation(cid) == 105 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,106)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, tsuful)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Tsuful! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 106 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,107)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, tsuful1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Tsuful! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 107 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,108)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, tsuful2)
addEvent(color,0,cid)   
else
doPlayerSendCancel(cid, "Tsuful! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 108 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,109)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, tsuful3)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Tsuful! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 109 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,110)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, tsuful4)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Cooler! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 111 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,112)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, tsufulgt)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Cooler! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 112 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,113)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, tsufulgt1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Tsuful! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 113 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,114)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, tsufulgt1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Tsuful! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Piccolo---
elseif getPlayerVocation(cid) == 118 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,119)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, piccolo)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Piccolo! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 119 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,120)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, piccolo1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Piccolo! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 120 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,121)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, piccolo2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Piccolo! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 121 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,122)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, piccolo3)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Piccolo! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 122 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,123)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, piccolo3)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Piccolo! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 124 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,125)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, piccologt)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Piccolo! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 125 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,126)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, piccologt1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Piccolo! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 126 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,127)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, piccologt2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Piccolo! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Dende---
elseif getPlayerVocation(cid) == 131 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,132)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, dende)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Dende! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 132 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,133)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, dende1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Dende! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 133 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,134)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, dende2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Dende! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 134 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,135)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, dende4)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Dende! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 135 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,136)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, dende3)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Dende! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 137 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,138)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, dendegt)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Dende! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 138 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,139)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, dendegt1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Dende! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 139 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,140)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, dendegt2)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Dende! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Vegeta---
elseif getPlayerVocation(cid) == 144 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,145)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, vegeta)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Vegeta! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 145 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,146)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, vegeta1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Vegeta! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 146 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,147)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, vegeta2)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Vegeta! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 147 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,148)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, vegeta3)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Vegeta! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 148 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,149)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, vegeta4)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Vegeta! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 150 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,151)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, vegetagt)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Vegeta! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 151 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,152)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, vegetagt)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Vegeta! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 152 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,153)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, vegetagt1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Vegeta! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Trunks---
elseif getPlayerVocation(cid) == 157 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,158)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, trunks)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Trunks! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 158 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,159)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, trunks1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Trunks! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 159 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,160)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, trunks2)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Trunks! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 160 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,161)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, trunks3)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Trunks! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 161 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,162)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, trunks4)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Trunks! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 163 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,164)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, trunksgt)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Trunks! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 164 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,165)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, trunksgt1)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Trunks! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 165 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,166)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, trunksgt2)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Trunks! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Gohan---
elseif getPlayerVocation(cid) == 170 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,171)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gohan)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Gohan! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 171 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,172)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gohan1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Gohan! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 172 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,173)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gohan2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Gohan! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 173 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,174)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gohan3)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Gohan! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 174 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,175)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gohan4)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Gohan! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 176 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,177)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gohangt)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Gohan! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 177 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,178)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gohangt)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Gohan! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 178 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,179)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gohangt1)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Gohan! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Brolly---
elseif getPlayerVocation(cid) == 183 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,184)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, brolly)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Brolly! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 184 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,185)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, brolly1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Brolly! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 185 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,186)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, brolly2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Brolly! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 186 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,187)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, brolly3)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Brolly! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 187 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,188)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, brolly4)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Brolly! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 189 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,190)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, brollygt)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Brolly! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 190 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,191)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, brollygt1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Brolly! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 191 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,192)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, brollygt2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Brolly! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Chibi Trunks/Goten/Gotenks---
elseif getPlayerVocation(cid) == 196 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,197)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, chibi)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Chibi Trunks! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

elseif getPlayerVocation(cid) == 198 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,199)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, goten)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Goten! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 200 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,201)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gotenks1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Gotenks! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 201 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,202)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gotenks2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 202 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,203)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gotenks3)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 204 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,205)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gotenksgt)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Gotenks! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 205 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,206)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gotenksgt1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Gotenks! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 206 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,207)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, gotenksgt2)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
---Xicor---
elseif getPlayerVocation(cid) == 211 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,212)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, xicor)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Xicor! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 212 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,213)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, xicor1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Xicor! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 213 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,214)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, xicor1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Xicor! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 214 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,215)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, xicor2)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Xicor! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 215 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,216)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, xicor2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Xicor! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 217 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,218)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, xicorgt)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Xicor! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 218 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,219)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, xicorgt1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Xicor! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 219 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,220)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, xicor3)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Xicor! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
---C16---
elseif getPlayerVocation(cid) == 230 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,231)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c16)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "C16! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 231 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,232)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c161)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "C16! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 232 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,233)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c162)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "C16! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 233 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,234)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c163)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "C16! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 234 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,235)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c163)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "C16! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 236 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,237)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c161)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "C16! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 237 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,238)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c162)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "C16! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 238 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,239)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, c163)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "C16! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
---Raditz---
elseif getPlayerVocation(cid) == 243 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,244)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, raditz)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Raditz! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 244 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,245)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, raditz1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Raditz! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 245 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,246)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, raditz2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Raditz! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 246 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,247)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, raditz3)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Raditz! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 247 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,248)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, raditz3)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Raditz! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 249 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,250)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, raditz5)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Raditz! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 250 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,251)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, raditz6)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Raditz! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 251 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,252)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, raditz4)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Raditz! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Janemba---
elseif getPlayerVocation(cid) == 260 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,261)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, janemba)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Janemba! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 261 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,262)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, janemba1)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Janemba! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 262 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,263)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, janemba2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Janemba! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 263 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,264)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, janemba3)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Janemba! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 264 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,265)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, janemba4)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Janemba! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 266 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,267)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, janemba2)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Janemba! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 267 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,268)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, janemba3)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Janemba! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 268 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,269)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, janemba4)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Janemba! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end

---Yamcha---
elseif getPlayerVocation(cid) == 273 then    
    if getPlayerLevel(cid) >= 30 then
      doPlayerSetVocation(cid,274)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, yamcha)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Yamcha! You need 30 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 274 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,275)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, yamcha1)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Yamcha! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 275 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,276)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, yamcha2)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Yamcha! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 276 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,277)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, yamcha3)
addEvent(color,0,cid)    
else
doPlayerSendCancel(cid, "Yamcha! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 277 then    
    if getPlayerLevel(cid) >= 200 then
      doPlayerSetVocation(cid,278)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, yamcha4)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Yamcha! You need 200 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 279 then    
    if getPlayerLevel(cid) >= 50 then
      doPlayerSetVocation(cid,280)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, yamchagt)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Yamcha! You need 50 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 280 then    
    if getPlayerLevel(cid) >= 100 then
      doPlayerSetVocation(cid,281)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, yamchagt1)
addEvent(color,0,cid)      
else
doPlayerSendCancel(cid, "Yamcha! You need 100 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
elseif getPlayerVocation(cid) == 281 then    
    if getPlayerLevel(cid) >= 150 then
      doPlayerSetVocation(cid,282)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)  
    doCreatureAddHealth(cid, 1)
    doCreatureAddMana(cid, 1)
        doCreatureChangeOutfit(cid, yamchagt2)
addEvent(color,0,cid)     
else
doPlayerSendCancel(cid, "Yamcha! You need 150 level to transform.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
--- End ---
else
doPlayerSendCancel(cid, "Sorry.")
        doSendMagicEffect(getPlayerPosition(cid), 2) 
end
return 0
end  

ta ai o script q usa no meu dbz 8.54 espero ter ajudado

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