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Bug, Se alguem souber como resolver ficarei grato.


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Da esses dois erros na distro e qndo eu tento logar no server ele num conecta.

O que eu posso fazer para arrumar esse erro.

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-- The Forgotten Server Config

    -- Account manager
    accountManager = true
    namelockManager = true
    newPlayerChooseVoc = true
    newPlayerSpawnPosX = 552
    newPlayerSpawnPosY = 226
    newPlayerSpawnPosZ = 7
    newPlayerTownId = 12
    newPlayerLevel = 80
    newPlayerMagicLevel = 0
    generateAccountNumber = false

    -- Auto Combo Dedecter
     comboTime = 100
        comboMembers = 2
        comboFriends = 3
        comboFriendsClearTime = 5 * 60 * 1000
        comboFriendsClearInterval = 1 * 60 * 1000
        comboShowAnimation = 1

    -- Anti Paralyze Dedection
    paralyzeSlow = 10 -- decrease basespeed percent
    paralyzeMinTime = 200 -- if unparalyze time under (miliseconds) count it as too fast
    paralyzeChecks = 3 -- after how many too fast unparalyzes punish player (slow)


    -- Unjustified kills
    -- NOTE: *Banishment and *BlackSkull variables are >summed up<
    -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
    -- *RedSkull equivalents.
    -- Auto banishing works only if useBlackSkull set to negative.
    -- advancedFragList is not advised if you use huge frags
    -- requirements.
    redSkullLength = 30 * 24 * 60 * 60
    blackSkullLength = 45 * 24 * 60 * 60
    dailyFragsToRedSkull =9999999999
    weeklyFragsToRedSkull =999999999
    monthlyFragsToRedSkull = 99999999
    dailyFragsToBlackSkull = dailyFragsToRedSkull
    weeklyFragsToBlackSkull = weeklyFragsToRedSkull
    monthlyFragsToBlackSkull = monthlyFragsToRedSkull
    dailyFragsToBanishment = dailyFragsToRedSkull
    weeklyFragsToBanishment = weeklyFragsToRedSkull
    monthlyFragsToBanishment = monthlyFragsToRedSkull
    blackSkulledDeathHealth = 40
    blackSkulledDeathMana = 0
    useBlackSkull = true
    useFragHandler = true
    advancedFragList = false

    -- Banishments
    -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
    -- killsBanLength works only if useBlackSkull option is disabled.
    notationsToBan = 3
    warningsToFinalBan = 4
    warningsToDeletion = 5
    banLength = 7 * 24 * 60 * 60
    killsBanLength = 7 * 24 * 60 * 60
    finalBanLength = 30 * 24 * 60 * 60
    ipBanishmentLength = 1 * 24 * 60 * 60
    broadcastBanishments = true
    maxViolationCommentSize = 200
    violationNameReportActionType = 2
    autoBanishUnknownBytes = false

    -- Battle
    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
    -- deathLostPercent set to nil enables manual mode.
    worldType = "pvp"
    protectionLevel = 1
    pvpTileIgnoreLevelAndVocationProtection = true
    pzLocked = 30 * 1000
    huntingDuration = 60 * 1000
    criticalHitChance = 7
    criticalHitMultiplier = 1
    displayCriticalHitNotify = false
    removeWeaponAmmunition = false
    removeWeaponCharges = false
    removeRuneCharges = false
    whiteSkullTime = 3 * 60 * 1000
    noDamageToSameLookfeet = true
    showHealingDamage = true
    showHealingDamageForMonsters = false
    fieldOwnershipDuration = 5 * 1000
    stopAttackingAtExit = false
    oldConditionAccuracy = false
    loginProtectionPeriod = 10 * 1000
    deathLostPercent = 10
    stairhopDelay = 2 * 1000
    pushCreatureDelay = 2 * 1000
    gainExperienceColor = 215
    addManaSpentInPvPZone = true
    squareColor = 0
    allowFightback = true
         paralyzeDelay = 1400

    -- Connection config
    worldId = 0
    ip = "25.34.152.61"
    bindOnlyConfiguredIpAddress = false
    loginPort = 7171
    gamePort = 7172
    adminPort = 7171
    statusPort = 7171
    loginTries = 10
    retryTimeout = 5 * 1000
    loginTimeout = 60 * 1000
    maxPlayers = 80
    motd = "War [8.6]"
    displayOnOrOffAtCharlist = false
    onePlayerOnlinePerAccount = true
    allowClones = false
    serverName = "War [8.6]"
    loginMessage = "War [8.6]"
    statusTimeout = 5 * 60 * 1000
    replaceKickOnLogin = true
    forceSlowConnectionsToDisconnect = false
    loginOnlyWithLoginServer = false
    premiumPlayerSkipWaitList = false

    -- Database
    -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
    -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
    sqlType = "sqlite"
    sqlHost = "localhost"
    sqlPort = 3306
    sqlUser = "root"
    sqlPass = ""
    sqlDatabase = "War OTs"
    sqlFile = "War.s3db"
    sqlKeepAlive = 0
    mysqlReadTimeout = 10
    mysqlWriteTimeout = 10
    encryptionType = "plain"

    -- Deathlist
    deathListEnabled = true
    deathListRequiredTime = 1 * 60 * 1000
    deathAssistCount = 10
    maxDeathRecords = 5

    -- Guilds
    ingameGuildManagement = true
    levelToFormGuild = 8
    premiumDaysToFormGuild = 0
    guildNameMinLength = 4
    guildNameMaxLength = 20

    -- Highscores
    highscoreDisplayPlayers = 10
    updateHighscoresAfterMinutes = 1

    -- Houses
    buyableAndSellableHouses = false
    houseNeedPremium = false
    bedsRequirePremium = false
    levelToBuyHouse = 1
    housesPerAccount = 0
    houseRentAsPrice = false
    housePriceAsRent = false
    housePriceEachSquare = 1000
    houseRentPeriod = "never"
    houseCleanOld = 0
    guildHalls = false

    -- Item usage
    timeBetweenActions = 200
    timeBetweenExActions = 1000
    hotkeyAimbotEnabled = true

    -- Map
    -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
    mapName = "Fibula X-Dream2"
    mapAuthor = ""
    randomizeTiles = true
    storeTrash = true
    cleanProtectedZones = true
    mailboxDisabledTowns = "10"

    -- Process
    -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
    -- coresUsed are seperated by comma cores ids used by server process,
    -- default is -1, so it stays untouched (automaticaly assigned by OS).
    defaultPriority = "high"
    niceLevel = 5
    coresUsed = "-1"

    -- Startup
    optimizeDatabaseAtStartup = true
    removePremiumOnInit = true
    confirmOutdatedVersion = false

    -- Spells
    formulaLevel = 3.0
    formulaMagic = 1.0
    bufferMutedOnSpellFailure = false
    spellNameInsteadOfWords = false
    emoteSpells = true

    -- Outfits
    allowChangeOutfit = true
    allowChangeColors = false
    allowChangeAddons = true
    disableOutfitsForPrivilegedPlayers = true
    addonsOnlyPremium = false

    -- Miscellaneous
    -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
    -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
    dataDirectory = "data/"
    bankSystem = true
    displaySkillLevelOnAdvance = false
    promptExceptionTracerErrorBox = true
    separateViplistPerCharacter = false
    maximumDoorLevel = 500
    maxMessageBuffer = 20

    -- Saving-related
    -- useHouseDataStorage usage may be found at README.
    saveGlobalStorage = true
    useHouseDataStorage = false
    storePlayerDirection = false

    -- Loot
    -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
    checkCorpseOwner = true
    monsterLootMessage = 3
    monsterLootMessageType = 25

    -- Ghost mode
    ghostModeInvisibleEffect = true
    ghostModeSpellEffects = true

    -- Limits
    idleWarningTime = 15 * 60 * 1000
    idleKickTime = 16 * 60 * 1000
    expireReportsAfterReads = 1
    playerQueryDeepness = 2
    maxItemsPerPZTile = 0
    maxItemsPerHouseTile = 0

    -- Premium-related
    freePremium = false
    premiumForPromotion = true

    -- Blessings
    -- NOTE: blessingReduction* regards items/containers loss.
    -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
    blessingOnlyPremium = false
    blessingReductionBase = 30
    blessingReductionDecreament = 5
    eachBlessReduction = 0

    -- Rates
    -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
    -- rateExperienceFromPlayers 1 to disable.
    experienceStages = false
    rateExperience = 2
    rateExperienceFromPlayers = 1
    rateSkill = 135.0
    rateMagic = 120.0
    rateLoot = 0.1
    rateSpawn = 1

    -- Monster rates
    rateMonsterHealth = 1.0
    rateMonsterMana = 1.0
    rateMonsterAttack = 1.0
    rateMonsterDefense = 1.0

    -- Experience from players
    -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
    -- player will gain experience from every lower leveled player.
    -- max~Threshold* set to 0 will disable the maximum threshold:
    -- player will gain experience from every higher leveled player.
    minLevelThresholdForKilledPlayer = 0.5
    maxLevelThresholdForKilledPlayer = 3.0

    -- Stamina
    -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
    -- rateStaminaHits multiplies every hit done a creature, which are later
    -- multiplied by player attack speed.
    -- rateStaminaGain is divider of every logged out second, eg:
    -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
    -- rateStaminaThresholdGain is divider for the premium stamina.
    -- staminaRatingLimit* is in minutes.
    rateStaminaLoss = 1
    rateStaminaGain = 3
    rateStaminaThresholdGain = 12
    staminaRatingLimitTop = 41 * 60
    staminaRatingLimitBottom = 14 * 60
    rateStaminaAboveNormal = 1.5
    rateStaminaUnderNormal = 0.5
    staminaThresholdOnlyPremium = true

    -- Party
    -- NOTE: experienceShareLevelDifference is float number.
    -- experienceShareLevelDifference is highestLevel * value
    experienceShareRadiusX = 30
    experienceShareRadiusY = 30
    experienceShareRadiusZ = 1
    experienceShareLevelDifference = 2 / 3
    extraPartyExperienceLimit = 20
    extraPartyExperiencePercent = 5
    experienceShareActivity = 2 * 60 * 1000

    -- Global save
    -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
    -- if you want such a system please check out data/globalevents/globalevents.xml.
    globalSaveEnabled = false
    globalSaveHour = 8
    shutdownAtGlobalSave = true
    cleanMapAtGlobalSave = false

    -- Spawns
    deSpawnRange = 2
    deSpawnRadius = 50

    -- Summons
    maxPlayerSummons = 0
    teleportAllSummons = false
    teleportPlayerSummons = false

    -- Status
    ownerName = "TeamWar [8.6]"
    ownerEmail = ""
    url = ""
    location = "Brasil"
    displayGamemastersWithOnlineCommand = false

    -- Logs
    -- NOTE: This kind of logging does not work in GUI version.
    -- For such, please compile the software with __GUI_LOGS__ flag.
    adminLogsEnabled = false
    displayPlayersLogging = true
    prefixChannelLogs = ""
    runFile = ""
    outLogName = ""
    errorLogName = ""
    truncateLogsOnStartup = false

 

 

 

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Amigo se tiver o map editor tenta editar o mapa só abrir e fexar ele para que ele possa salvar as configs nesses arquivos ai :). Quaisquer coisa se não funcionar tente renomear o arquivo otbm ai :) pois o arquivo contem espaço e tal axo q pode dar probrema :D

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continua o problema, ainda da o erro na distro e nao loga no servidor

Editado por vinny669 (veja o histórico de edições)
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