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(Resolvido)help comando !frags


Ir para solução Resolvido por Bruno Minervino,

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olá galerinha alguém podia me ajudar em um script, gostaria quando player falasse !frags mostra-se os frags

Editado por loreal (veja o histórico de edições)

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Coloque no seus frags.lua no talkaction:

 

local config = {
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))
}
 
function onSay(cid, words, param, channel)
if(not config.useFragHandler) then
return false
end
 
local time = os.time()
local times = {today = (time - 86400), week = (time - (7 * 86400))}
 
local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
if(result:getID() ~= -1) then
repeat
local content = {
name = result:getDataString("name"),
level = result:getDataInt("level"),
date = result:getDataInt("date")
}
if(content.date > times.today) then
table.insert(contents.day, content)
elseif(content.date > times.week) then
table.insert(contents.week, content)
else
table.insert(contents.month, content)
end
until not result:next()
result:free()
end
 
local size = {
day = table.maxn(contents.day),
week = table.maxn(contents.week),
month = table.maxn(contents.month)
}
if(config.advancedFragList) then
local result = "Frags gained today: " .. size.day .. "."
if(size.day > 0) then
for _, content in ipairs(contents.day) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."
if(size.week > 0) then
for _, content in ipairs(contents.week) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."
if(size.month > 0) then
for _, content in ipairs(contents.month) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)
end
 
doPlayerPopupFYI(cid, result)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.")
if(size.day > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")
end
 
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
end
end
 
return true
end

 
 
Não testei caso tiver algum erro avise.
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Coloque no seus frags.lua no talkaction:

 

local config = {
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))
}
 
function onSay(cid, words, param, channel)
if(not config.useFragHandler) then
return false
end
 
local time = os.time()
local times = {today = (time - 86400), week = (time - (7 * 86400))}
 
local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
if(result:getID() ~= -1) then
repeat
local content = {
name = result:getDataString("name"),
level = result:getDataInt("level"),
date = result:getDataInt("date")
}
if(content.date > times.today) then
table.insert(contents.day, content)
elseif(content.date > times.week) then
table.insert(contents.week, content)
else
table.insert(contents.month, content)
end
until not result:next()
result:free()
end
 
local size = {
day = table.maxn(contents.day),
week = table.maxn(contents.week),
month = table.maxn(contents.month)
}
if(config.advancedFragList) then
local result = "Frags gained today: " .. size.day .. "."
if(size.day > 0) then
for _, content in ipairs(contents.day) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."
if(size.week > 0) then
for _, content in ipairs(contents.week) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."
if(size.month > 0) then
for _, content in ipairs(contents.month) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)
end
 
doPlayerPopupFYI(cid, result)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.")
if(size.day > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")
end
 
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
end
end
 
return true
end

 
 
Não testei caso tiver algum erro avise.

 

ficou diferente amigo :s olha como fico 

 

bpjB4vf.png

I like

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ficou diferente amigo :s olha como fico 

 

bpjB4vf.png

 

Irei editar já te mando.

 


 

Pronto editei

 

local config = {
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))
}
 
function onSay(cid, words, param, channel)
if(not config.useFragHandler) then
return false
end
 
local time = os.time()
local times = {today = (time - 86400), week = (time - (7 * 86400))}
 
local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
if(result:getID() ~= -1) then
repeat
local content = {
name = result:getDataString("name"),
level = result:getDataInt("level"),
date = result:getDataInt("date")
}
if(content.date > times.today) then
table.insert(contents.day, content)
elseif(content.date > times.week) then
table.insert(contents.week, content)
else
table.insert(contents.month, content)
end
until not result:next()
result:free()
end
 
local size = {
day = table.maxn(contents.day),
week = table.maxn(contents.week),
month = table.maxn(contents.month)
}
if(config.advancedFragList) then
local result = "Frags gained today: " .. size.day .. "."
if(size.day > 0) then
for _, content in ipairs(contents.day) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."
if(size.week > 0) then
for _, content in ipairs(contents.week) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."
if(size.month > 0) then
for _, content in ipairs(contents.month) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)
end
 
doPlayerPopupFYI(cid, result)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Day " .. size.day .. " (red skull:6/black skull:10)")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Week " .. size.week .. " (red skull:30/black skull:50)")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Month " .. size.month .. " (red skull:90/black skull:120)")
if(size.day > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")
end
 
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
end
end
 
return true
end

Editado por Septy (veja o histórico de edições)
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Irei editar já te mando.

 


 

Pronto editei

 

local config = {
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))
}
 
function onSay(cid, words, param, channel)
if(not config.useFragHandler) then
return false
end
 
local time = os.time()
local times = {today = (time - 86400), week = (time - (7 * 86400))}
 
local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
if(result:getID() ~= -1) then
repeat
local content = {
name = result:getDataString("name"),
level = result:getDataInt("level"),
date = result:getDataInt("date")
}
if(content.date > times.today) then
table.insert(contents.day, content)
elseif(content.date > times.week) then
table.insert(contents.week, content)
else
table.insert(contents.month, content)
end
until not result:next()
result:free()
end
 
local size = {
day = table.maxn(contents.day),
week = table.maxn(contents.week),
month = table.maxn(contents.month)
}
if(config.advancedFragList) then
local result = "Frags gained today: " .. size.day .. "."
if(size.day > 0) then
for _, content in ipairs(contents.day) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."
if(size.week > 0) then
for _, content in ipairs(contents.week) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."
if(size.month > 0) then
for _, content in ipairs(contents.month) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)
end
 
doPlayerPopupFYI(cid, result)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Day " .. size.day .. " (red skull:6/black skull:10)")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Week " .. size.week .. " (red skull:30/black skull:50)")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Month " .. size.month .. " (red skull:90/black skull:120)")
if(size.day > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")
end
 
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
end
end
 
return true
end

 

n deu amig

Editado por loreal (veja o histórico de edições)

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Meu amigo modifiquei para você teste e vê se gostou!

 

local config = {
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))
}
 
function onSay(cid, words, param, channel)
if(not config.useFragHandler) then
return false
end
 
local time = os.time()
local times = {today = (time - 86400), week = (time - (7 * 86400))}
 
local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
if(result:getID() ~= -1) then
repeat
local content = {
name = result:getDataString("name"),
level = result:getDataInt("level"),
date = result:getDataInt("date")
}
if(content.date > times.today) then
table.insert(contents.day, content)
elseif(content.date > times.week) then
table.insert(contents.week, content)
else
table.insert(contents.month, content)
end
until not result:next()
result:free()
end
 
local size = {
day = table.maxn(contents.day),
week = table.maxn(contents.week),
month = table.maxn(contents.month)
}
if(config.advancedFragList) then
local result = "Frags gained today: " .. size.day .. "."
if(size.day > 0) then
for _, content in ipairs(contents.day) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."
if(size.week > 0) then
for _, content in ipairs(contents.week) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."
if(size.month > 0) then
for _, content in ipairs(contents.month) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
 
result = result .. "\n"
end
 
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)
end
 
doPlayerPopupFYI(cid, result)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Day: " .. size.day .. " (red skull:20/black skull:40)")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Week: " .. size.week .. " (red skull:120/black skull:240)")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Month: " .. size.month .. " (red skull:600/black skull:1200)")
if(size.day > 0) then
end
 
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
end
end
 
return true
end

Editado por Septy (veja o histórico de edições)
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  • Solução

@loreal,

Olha, peguei o que já existe e tentei deixar como você quer, como estou no trabalho não posso testar.

Qualquer bug por favor poste uma print.

local useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
 
function onSay(cid, words, param, channel)
	if(not useFragHandler) then
		return false
	end
 
	local time = os.time()
	local times = {today = (time - 86400), week = (time - (7 * 86400))}
	 
	local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
	if(result:getID() ~= -1) then
		repeat
			local content = {
				name = result:getDataString("name"),
				level = result:getDataInt("level"),
				date = result:getDataInt("date")
			}
			if(content.date > times.today) then
				table.insert(contents.day, content)
			elseif(content.date > times.week) then
				table.insert(contents.week, content)
			else
				table.insert(contents.month, content)
			end
		until not result:next()
		result:free()
	end
	 
	local size = {
		day = table.maxn(contents.day),
		week = table.maxn(contents.week),
		month = table.maxn(contents.month),
		dayred = getConfigValue('fragsToRedSkull'),
		dayblack = getConfigValue('fragsToBlackSkull'),
		weekred = getConfigValue('fragsSecondToRedSkull'),
		weekblack = getConfigValue('fragsSecondToBlackSkull'),
		monthred = getConfigValue('fragsThirdToRedSkull'),
		monthblack = getConfigValue('fragsThirdToBlackSkull')
	}

	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Day: " .. size.day .. " (red skull: " .. size.dayred .." / black skull: " .. size.dayblack .. ")")
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Week: " .. size.week .. " (red skull: " .. size.weekred .. " / black skull: " .. size.weekblack .. ")")
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Month: " .. size.month .. " (red skull: " .. size.monthred .. " / black skull: " .. size.monthblack .. ")")
 
	local skullEnd = getPlayerSkullEnd(cid)
	if(skullEnd > 0) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
	end
	return true
end

Abraço!

Editado por Bruno Minervino (veja o histórico de edições)

Atenciosamente,

Bruno Minervino

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@loreal,

Olha, peguei o que já existe e tentei deixar como você quer, como estou no trabalho não posso testar.

Qualquer bug por favor poste uma print.

local config = {
	useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
}
 
function onSay(cid, words, param, channel)
	if(not config.useFragHandler) then
		return false
	end
 
	local time = os.time()
	local times = {today = (time - 86400), week = (time - (7 * 86400))}
	 
	local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
	if(result:getID() ~= -1) then
		repeat
			local content = {
				name = result:getDataString("name"),
				level = result:getDataInt("level"),
				date = result:getDataInt("date")
			}
			if(content.date > times.today) then
				table.insert(contents.day, content)
			elseif(content.date > times.week) then
				table.insert(contents.week, content)
			else
				table.insert(contents.month, content)
			end
		until not result:next()
		result:free()
	end
	 
	local size = {
		day = table.maxn(contents.day),
		week = table.maxn(contents.week),
		month = table.maxn(contents.month),
		dayred = getConfigValue('fragsToRedSkull'),
		dayblack = getConfigValue('fragsToBlackSkull'),
		weekred = getConfigValue('fragsSecondToRedSkull'),
		weekblack = getConfigValue('fragsSecondToBlackSkull'),
		monthred = getConfigValue('fragsThirdToRedSkull'),
		monthblack = getConfigValue('fragsThirdToBlackSkull')
	}

	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Day: " .. size.day .. " (red skull: " .. size.dayred .." / black skull: " .. size.dayblack .. ")")
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Week: " .. size.week .. " (red skull: " .. size.weekred .. " / black skull: " .. size.weekblack .. ")")
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Month: " .. size.month .. " (red skull: " .. size.monthred .. " / black skull: " .. size.monthblack .. ")")
 
	local skullEnd = getPlayerSkullEnd(cid)
	if(skullEnd > 0) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
	end
	return true
end

Abraço!

amigo deu esse erro

 

[Error - LuaInterface::loadFile] data/talkactions/scripts/frags.lua:1: '=' expected near 'config'
[Error - Event::checkScript] Cannot load script (data/talkactions/scripts/frags.lua)
data/talkactions/scripts/frags.lua:1: '=' expected near 'config'

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amigo deu esse erro

 

[Error - LuaInterface::loadFile] data/talkactions/scripts/frags.lua:1: '=' expected near 'config'
[Error - Event::checkScript] Cannot load script (data/talkactions/scripts/frags.lua)
data/talkactions/scripts/frags.lua:1: '=' expected near 'config'

 

Já editei, pode pegar no meu post.

Atenciosamente,

Bruno Minervino

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Já editei, pode pegar no meu post.

mutio bom, ta mostrando tempo para sair red tb amigo ?

Editado por loreal (veja o histórico de edições)

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mutio bom, ta mostrando tempo para sair red tb amigo ?

Sim está :)

Se o problema foi resolvido clica como melhor resposta para encerrar o tópico

Atenciosamente,

Bruno Minervino

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