Postado Maio 6, 2015 10 anos Autor Esse script não esta certo, pode ser o caminho eu que não entendo muito de script eu ja estou vendo isso.. Vou ver o que faço, obrigado mesmo assim REP+ caso puder me ajudar com ele certinho! Valws
Postado Maio 6, 2015 10 anos local config = { daily = "no", -- só pode fazer a quest 1 vez por dia level = 100, storage = 30015, entry = { {x = 247, y = 659, z = 13}, -- posição inicial do 1 até o 6 {x = 247, y = 660, z = 13}, {x = 247, y = 661, z = 13}, {x = 247, y = 662, z = 13}, {x = 247, y = 662, z = 13}, {x = 247, y = 662, z = 13} }, destination = { {x = 189, y = 650, z = 13}, -- local onde será teleportado do 1 ao 6 {x = 189, y = 651, z = 13}, {x = 189, y = 652, z = 13}, {x = 189, y = 653, z = 13}, {x = 247, y = 662, z = 13}, {x = 247, y = 662, z = 13} } } config.daily = getBooleanFromString(config.daily) function onUse(cid, item, fromPosition, itemEx, toPosition) if(item.itemid == 1946) then if(config.daily) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE) else doTransformItem(item.uid, item.itemid - 1) end return true end if(item.itemid ~= 1945) then return true end local players = {} for _, position in ipairs(config.entry) do local pid = getTopCreature(position).uid if(pid == 0 or not isPlayer(pid) or getCreatureStorage(pid, config.storage) > 0 or getPlayerLevel(pid) < config.level) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE) return true end table.insert(players, pid) end for i, pid in ipairs(players) do doSendMagicEffect(config.entry[i], CONST_ME_POFF) doTeleportThing(pid, config.destination[i], false) doSendMagicEffect(config.destination[i], CONST_ME_ENERGYAREA) end doTransformItem(item.uid, item.itemid + 1) return true end Tente esse Te ajudei? Se você achar que eu mereço, me dê uma "rep+" e selecione meu post como "melhor resposta" Skype: JoadsonAion
Postado Maio 7, 2015 10 anos Autor Eu mesmo criei o script, creio que esta certo. Não testei ainda! Mostrar conteúdo oculto function onUse(cid, item, frompos, item2, topos) if item.uid == 7100 then if item.itemid == 1946 then player1pos = {x=578, y=178, z=8, stackpos=253} player1 = getThingfromPos(player1pos) player2pos = {x=577, y=178, z=8, stackpos=253} player2 = getThingfromPos(player2pos) player3pos = {x=576, y=178, z=8, stackpos=253} player3 = getThingfromPos(player3pos) player4pos = {x=575, y=178, z=8, stackpos=253} player4 = getThingfromPos(player4pos) player5pos = {x=574, y=178, z=9, stackpos=253} player5 = getThingfromPos(player5pos) if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 and player5.itemid > 0 then player1level = getPlayerLevel(player1.uid) player2level = getPlayerLevel(player2.uid) player3level = getPlayerLevel(player3.uid) player4level = getPlayerLevel(player4.uid) player5level = getPlayerLevel(player5.uid) questlevel = 800 if player1level >= questlevel and player2level >= questlevel and player3level >= questlevel and player4level >= questlevel and player5level >= questlevel then apocalypse1pos = {x=575, y=186, z=8} apocalypse2pos = {x=579, y=186, z=8} apocalypse3pos = {x=575, y=190, z=8} apocalypse4pos = {x=579, y=190, z=8} bazir5pos = {x=580, y=188, z=8} morgaroth6pos = {x=576, y=186, z=8} morgaroth7pos = {x=578, y=190, z=8} infernatil8pos = {x=578, y=186, z=8} infernatil9pos = {x=576, y=190, z=8} doSummonCreature("Apocalypse", apocalypse1pos) doSummonCreature("Apocalypse", apocalypse2pos) doSummonCreature("Apocalypse", apocalypse3pos) doSummonCreature("Apocalypse", apocalypse4pos) doSummonCreature("Bazir", bazir5pos) doSummonCreature("Morgaroth", morgaroth6pos) doSummonCreature("Morgaroth", morgaroth7pos) doSummonCreature("Infernatil", infernatil8pos) doSummonCreature("Infernatil", infernatil9pos) nplayer1pos = {x=579, y=188, z=8} nplayer2pos = {x=578, y=188, z=8} nplayer3pos = {x=577, y=188, z=8} nplayer4pos = {x=576, y=188, z=8} nplayer5pos = {x=575, y=188, z=8} doSendMagicEffect(player1pos,2) doSendMagicEffect(player2pos,2) doSendMagicEffect(player3pos,2) doSendMagicEffect(player4pos,2) doSendMagicEffect(player5pos,2) doTeleportThing(player1.uid,nplayer1pos) doTeleportThing(player2.uid,nplayer2pos) doTeleportThing(player3.uid,nplayer3pos) doTeleportThing(player4.uid,nplayer4pos) doTeleportThing(player5.uid,nplayer5pos) doSendMagicEffect(nplayer1pos,10) doSendMagicEffect(nplayer2pos,10) doSendMagicEffect(nplayer3pos,10) doSendMagicEffect(nplayer4pos,10) doSendMagicEffect(nplayer5pos,10) doTransformItem(item.uid,1945) else doPlayerSendCancel(cid,"Todos players tem que ser level 800.") end else doPlayerSendCancel(cid,"Voce precisa de 5 pessoas em seu time.") end end if item.itemid == 1945 then starting={x=188, y=111, z=10, stackpos=253} checking={x=starting.x, y=starting.y, z=starting.z, stackpos=starting.stackpos} ending={x=210, y=122, z=10, stackpos=253} players=0 totalmonsters=0 monster = {} repeat creature= getThingfromPos(checking) if creature.itemid > 0 then if getPlayerAccess(creature.uid) == 0 then players=players+1 end if getPlayerAccess(creature.uid) ~= 0 and getPlayerAccess(creature.uid) ~= 3 then totalmonsters=totalmonsters+1 monster[totalmonsters]=creature.uid end end checking.x=checking.x+1 if checking.x>ending.x then checking.x=starting.x checking.y=checking.y+1 end until checking.y>ending.y if players==0 then trash= {x=233, y=125, z=10} current=0 repeat current=current+1 doTeleportThing(monster[current],trash) until current>=totalmonsters doTransformItem(item.uid,1946) end end end if item.uid == 8640 then queststatus = getPlayerStorageValue(cid,8640) if queststatus == -1 then doPlayerSendTextMessage(cid,22,"You have found a Dark Lord's Cape.") doPlayerAddItem(cid,8865,1) setPlayerStorageValue(cid,8640,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end end if item.uid == 8641 then queststatus = getPlayerStorageValue(cid,8640) if queststatus ~= 1 then doPlayerSendTextMessage(cid,22,"You have found a Serpent Coat.") doPlayerAddItem(cid,8866,1) setPlayerStorageValue(cid,8640,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end end if item.uid == 8642 then queststatus = getPlayerStorageValue(cid,8640) if queststatus ~= 1 then doPlayerSendTextMessage(cid,22,"You have found a Dragon Robe.") doPlayerAddItem(cid,8867,1) setPlayerStorageValue(cid,8640,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end end if item.uid == 8643 then queststatus = getPlayerStorageValue(cid,8640) if queststatus ~= 1 then doPlayerSendTextMessage(cid,22,"You have found a Velvet Mantle.") doPlayerAddItem(cid,8868,1) setPlayerStorageValue(cid,8640,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end end if item.uid == 8644 then queststatus = getPlayerStorageValue(cid,8640) if queststatus ~= 1 then doPlayerSendTextMessage(cid,22,"You have found a Greenwood Coat") doPlayerAddItem(cid,8869,1) setPlayerStorageValue(cid,8640,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end end if item.uid == 8645 then queststatus = getPlayerStorageValue(cid,8640) if queststatus ~= 1 then doPlayerSendTextMessage(cid,22,"You have found a Spirit Cloack.") doPlayerAddItem(cid,8870,1) setPlayerStorageValue(cid,8640,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end end if item.uid == 8646 then queststatus = getPlayerStorageValue(cid,8640) if queststatus ~= 1 then doPlayerSendTextMessage(cid,22,"You have found a Lavos Armor.") doPlayerAddItem(cid,8877,1) setPlayerStorageValue(cid,8640,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end end if item.uid == 8647 then queststatus = getPlayerStorageValue(cid,8640) if queststatus ~= 1 then doPlayerSendTextMessage(cid,22,"You have found a Crystalline Armor.") doPlayerAddItem(cid,8878,1) setPlayerStorageValue(cid,8640,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end end if item.uid == 8648 then queststatus = getPlayerStorageValue(cid,8640) if queststatus ~= 1 then doPlayerSendTextMessage(cid,22,"You have found a Voltage Armor.") doPlayerAddItem(cid,8879,1) setPlayerStorageValue(cid,8640,1) else doPlayerSendTextMessage(cid,22,"It is empty.") end end return 1 end
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