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Limite de 6 pokes na bag e o 7º indo para o cp


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Ola amigos, estou editando um servidor poketibia com sources e me deparei com um problema, um player com 6 pokemons na bag ao capturar o 7º da erro na distro de catch, estou adaptando a sources do dash v9 ao PDA, ja corrigi varios bugs e fiquei preso neste, se alguem souber criar este codigo para por nas sources eu agradeceria se compartilhace.

 

O catch funciona normal com ADM pois ele não tem limite de pokes na bag, isso só acontece com players normais.

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Eu tenhu o Servidor de Pokemon Online ultilizando essas Sources e ate agora nao tive nenhum Crash referente a isso intao o Dash v7/v8/v9/BPO/ e o PDA 2015 é inultilizavel? - Sim ocorre alguns erros durante o Jogo mais nada é Referido nas Sources e sim nos Scripts tem funçoes do PDA que nao tem nessa Sources pq nada vem 100% 

ta ai, é o original do pda 1.9

 

failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
 
function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"
local t2 = ""
 
for n, g, s, u, s2 in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end
 
function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")
 
for n, g, s, u in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then 
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or "")) 
    end
    if tonumber(g) and tonumber(g) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or "")) 
    end
    if tonumber(s) and tonumber(s) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or "")) 
    end
    if tonumber(u) and tonumber(u) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or "")) 
    end
    if tonumber(s2) and tonumber(s2) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or "")) 
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
--------------------------------------------------------------------------------
 
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system
 
local name = catchinfo.name
local pos = catchinfo.topos
local topos = {}
topos.x = pos.x
topos.y = pos.y
topos.z = pos.z
local newid = catchinfo.newid
local catch = catchinfo.catch
local fail = catchinfo.fail
local rate = catchinfo.rate
local basechance = catchinfo.chance
 
if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then 
  rate = 15
    end
 
local corpse = getTopCorpse(topos).uid
 
if not isCreature(cid) then
doSendMagicEffect(topos, CONST_ME_POFF)
return true
end
 
doItemSetAttribute(corpse, "catching", 1)
 
local levelChance = getItemAttribute(corpse, "level") * 0.02
 
local totalChance = math.ceil(basechance * (1.2 + levelChance))
local thisChance = math.random(0, totalChance)
local myChance = math.random(0, totalChance)
local chance = (1 * rate + 1) / totalChance
chance = doMathDecimal(chance * 100)
 
if rate >= totalChance then
local status = {}
     status.gender = getItemAttribute(corpse, "gender")
     status.happy = 160
 
doRemoveItem(corpse, 1)
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
return true
end
 
 
if totalChance <= 1 then totalChance = 1 end
 
local myChances = {}
local catchChances = {}
 
 
for cC = 0, totalChance do
table.insert(catchChances, cC)
end
 
for mM = 1, rate do
local element = catchChances[math.random(1, #catchChances)]
table.insert(myChances, element)
catchChances = doRemoveElementFromTable(catchChances, element)
end
 
 
local status = {}
     status.gender = getItemAttribute(corpse, "gender")
     status.happy = 70
 
doRemoveItem(corpse, 1)
 
local doCatch = false
 
for check = 1, #myChances do
if thisChance == myChances[check] then
doCatch = true
end
end
 
if doCatch then
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) 
else
addEvent(doNotCapturePokemon, 3000, cid, name, typeee) 
doSendMagicEffect(topos, fail)
end
end
 
function doCapturePokemon(cid, poke, ballid, status, typeee)  
 
if not isCreature(cid) then
return true
end
 
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end
 
doAddPokemonInOwnList(cid, poke)
doAddPokemonInCatchList(cid, poke)
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
 
local description = "Contains a "..poke.."."
 
local gender = status.gender
local happy = 250
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then 
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) 
        end
 
doItemSetAttribute(item, "poke", poke)
doItemSetAttribute(item, "hp", 1)
doItemSetAttribute(item, "happy", happy)
doItemSetAttribute(item, "gender", gender)
doItemSetAttribute(item, "fakedesc", description)
doItemSetAttribute(item, "description", description)
if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
  doItemSetAttribute(item, "hands", 0)
end
----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
        end
        -------------------------------------------                                  --alterado v1.9 \/ 
if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then   
      doPlayerSendMailByName(getCreatureName(cid), item, 1)   
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")     
    else
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a ("..poke..")!")
    end
    
    local storage = newpokedex[poke].stoCatch 
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0;") --alterado v1.9 /\
 
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) 
if catchMakesPokemonHappier then
setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
end
else
doSendMagicEffect(getThingPos(cid), 173) 
end
 
doIncreaseStatistics(poke, true, true)
 
end
 
function doNotCapturePokemon(cid, poke, typeee)  
 
if not isCreature(cid) then
return true
end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
 
doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
 
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
else
doSendMagicEffect(getThingPos(cid), 166)
end
 
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)
 
end
 
 
function getPlayerInfoAboutPokemon(cid, poke)
local a = newpokedex[poke]
if not isPlayer(cid) then return false end
if not a then
print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
return false
end
local b = getPlayerStorageValue(cid, a.storage)
 
if b == -1 then
setPlayerStorageValue(cid, a.storage, poke..":")
end
 
local ret = {}
if string.find(b, "catch,") then
ret.catch = true
else
ret.catch = false
end
if string.find(b, "dex,") then
ret.dex = true
else
ret.dex = false
end
if string.find(b, "use,") then
ret.use = true
else
ret.use = false
end
return ret
end
 
 
function doAddPokemonInOwnList(cid, poke)
 
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
 
setPlayerStorageValue(cid, a.storage, b.." use,")
end
 
function isPokemonInOwnList(cid, poke)
 
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
return false
end
 
function doAddPokemonInCatchList(cid, poke)
 
if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
 
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
 
setPlayerStorageValue(cid, a.storage, b.." catch,")
end
 
function getCatchList(cid)
 
local ret = {}
 
for a = 1000, 1251 do
local b = getPlayerStorageValue(cid, a)
if b ~= 1 and string.find(b, "catch,") then
table.insert(ret, oldpokedex[a-1000][1])
end
end
 
return ret
 
end
 
 
function getStatistics(pokemon, tries, success)
 
local ret1 = 0
local ret2 = 0
 
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
     if num == nil then
     ret1 = 0
     else
     ret1 = num
     end
     arq:close()
 
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
     if num == nil then
     ret2 = 0
     else
     ret2 = num
     end
     arq:close()
 
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
 
function doIncreaseStatistics(pokemon, tries, success)
 
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
 
if tries == true then
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
 
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
     if num == nil then
     num = 1
     else
     num = num + 1
     end
     arq:close()
local arq = io.open(dir, "w")
     arq:write(""..num.."")
     arq:close()
end
 
if success == true then
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
 
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
     if num == nil then
     num = 1
     else
     num = num + 1
     end
     arq:close()
local arq = io.open(dir, "w")
     arq:write(""..num.."")
     arq:close()
end
end
 
function doUpdateGeneralStatistics()
 
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
local str = ""
 
for a = 1, 251 do
if string.len(oldpokedex[a][1]) <= 7 then
str = "\t"
else
str = ""
end
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
 
local arq = io.open(dir, "w")
     arq:write(base)
       arq:close()
end
 
function getGeneralStatistics()
 
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "Number/Name/Tries/Catches\n\n"
local str = ""
 
for a = 1, 251 do
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
 
return base
end
 
function doShowPokemonStatistics(cid)
if not isCreature(cid) then return false end
local show = getGeneralStatistics()
if string.len(show) > 8192 then
print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") 
return false
end
doShowTextDialog(cid, math.random(2391, 2394), show)
end  

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Verifica quanto de mana Tem o Jogador se tiver com um valor alto tem que mudar o Sistema de 6 Pokemons para CAP

- Talves vai tem que usar algumas partes do Dash v9 para Por no PDA Adaptado como (Portrait e 6 Pokemons Baseado pelo Cap e Mana Junto)

- O Sistema do Meu Server de 6 Pokemons da Bag e 7 pro DP é Baseado na CAP , so que o char nasce com 7 de Cap 6 Pokemons e 1 Para checagem de Cap ja que no OTC nao Mostra a Cap do Jogador e sim mostra a Mana, ai se o jogador tiver Cap <= 1 , Igual ou Menor que 1 ele envia para o DP sem Bugs.

Editado por Nextbr (veja o histórico de edições)

 

 

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