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Boa Tarde TK, hoje inseri esse sistema de Venda de Chars no site do ot ta funcionando tudo porem da esse{ ero quando finaliza e tem alguma bid


Fatal error: Call to a member function getId() on a non-object in C:\xampp\htdocs\www\pages\sellchar.php on line 447

 

Que é isso aqui,

$SQL->query('INSERT INTO `bans` (`id` , `type` , `value` ,`param` ,`active` ,`expires` ,`added` ,`admin_id` ,`comment` ,`reason` ,`action` ,`statement`) VALUES (NULL , 2, ' .$auctionChar->getId() . ', 2, 1, -1, ' . time() . ', 1, \'BUY CHAR\', 0, 1, \'\');');

se alguem pode da hum help, tbm queria ver alguma coisa pra quem comprar ja poder renomear o char direto quando finaliza a compra

Agradeços desde de agora.

 

 

Segue sellchar.php

Spoiler

<?PHP

#################################################

### Scripted by PhoOwned                      ###

### All rights reserverd                      ###

### Do not use/distribute without permission! ###

### Contact: [email protected]                   ###

###          [email protected]               ###

#################################################

/*

In MySQL:

CREATE TABLE `characters_auctions` (

`id` INT NOT NULL AUTO_INCREMENT PRIMARY KEY ,

`state` TINYINT( 1 ) NOT NULL DEFAULT '0' ,

`finish_time` INT NOT NULL ,

`char_id` INT NOT NULL ,

`buy_now` INT NOT NULL ,

`bid` INT NOT NULL ,

`bidder` INT NOT NULL ,

INDEX ( `finish_time` ));

*/

$add_character_page_access = 3;

$auctions_default_time = 3 * 24;// auction item in hours

// styles and scripts

$main_content .= '

    <style type="text/css">

    .tableFonts {color: #FFFFFF}

    .tableHead {background-color: #9C5566;text-align: center;vertical-align: middle;font-size: 20pt}

    .tableRow0 {background-color: #003300;text-align: left;vertical-align: middle;font-size: 12pt}

    .tableRow0:hover {background-color: #009900;}

    .tableRow1 {background-color: #551111;text-align: left;vertical-align: middle;font-size: 12pt}

    .tableRow1:hover {background-color: #AA1111;}

    .tableRowSmall0 {background-color: #003300;text-align: left;vertical-align: middle;font-size: 10pt}

    .tableRowSmall0:hover {background-color: #009900;}

    .tableRowSmall1 {background-color: #551111;text-align: left;vertical-align: middle;font-size: 10pt}

    .tableRowSmall1:hover {background-color: #AA1111;}

    .linkButton {background-color: #008800;font-size: 14pt;padding: 6px;text-shadow: 2mm 2mm 2mm #342423;letter-spacing: 2mm}

    .linkButton:hover {background-color: yellow;}

    .bigText {font-size: 24pt}

    .normalText {font-size: 12pt;}

    .showItemSquare {height: 49px;width: 39px;padding: 7px;}

    .showItemImage {height: 40px;width: 40px;padding: 0px;}

    input {text-align: right;}

     

    .er{display:block}

    .er *{

      display:block;

      height:1px;

      overflow:hidden;

      font-size:.01em;

      background:#b20000}

    .er1{

      margin-left:3px;

      margin-right:3px;

      padding-left:1px;

      padding-right:1px;

      border-left:1px solid #870000;

      border-right:1px solid #870000;

      background:#9f0000}

    .er2{

      margin-left:1px;

      margin-right:1px;

      padding-right:1px;

      padding-left:1px;

      border-left:1px solid #6f0000;

      border-right:1px solid #6f0000;

      background:#a30000}

    .er3{

      margin-left:1px;

      margin-right:1px;

      border-left:1px solid #a30000;

      border-right:1px solid #a30000;}

    .er4{

      border-left:1px solid #870000;

      border-right:1px solid #870000}

    .er5{

      border-left:1px solid #9f0000;

      border-right:1px solid #9f0000}

    .erfg{

      background:#b20000;font-size: 16pt;text-align: center}

    </style>

    <script type="text/javascript">

        function checkLogin(account_id) {

        if(account_id == 0)

        {

        alert ("You are not logged in.");

        return false

        }

        return true

        }

         

        function checkBid(account_id, bidder_id, user_points, bid_now) {

        if(!checkLogin(account_id))

        return false

        var bid = window.document.getElementById("bid").value;

        if(bid <= bid_now)

        {

            alert ("Current highest bid is " + bid_now + ". You can not bid " + bid + ".");

            return false

        }

        if(bid > user_points)

        {

            alert ("You can not bid " + bid + ". You have only " + user_points + ".");

            return false

        }

        if(account_id == bidder_id)

        {

        var answer = confirm ("You have highest bid in this auction. Are you sure you want make higher bid?")

        if (answer)

        return true

        else

        return false

        }

        return true

        }

         

        function checkBuyNow(account_id, user_points, buy_now) {

        if(!checkLogin(account_id))

        return false

        if(user_points < buy_now)

        {

            alert ("This character cost " + buy_now + ". You have only " + user_points + ".");

            return false

        }

        var answer = confirm ("This character cost " + buy_now + ". Do you want to buy it?")

        if (answer)

        return true

        else

        return false

        }

         

        var innerHTML;

        function countdown(Time_Left, target_id)

        {

        if(Time_Left <= 0)

        {

            document.getElementById(target_id).innerHTML = \'Finished\';

            return 0;

        }

        setTimeout(countdown, 1000, Time_Left-1, target_id);

        //More datailed.

        days = Math.floor(Time_Left / (60 * 60 * 24));

        Time_Left %= (60 * 60 * 24);

        hours = Math.floor(Time_Left / (60 * 60));

        Time_Left %= (60 * 60);

        minutes = Math.floor(Time_Left / 60);

        Time_Left %= 60;

        seconds = Time_Left;

 

        dps = \'s\'; hps = \'s\'; mps = \'s\'; sps = \'s\';

        //ps is short for plural suffix.

        if(days == 1) dps =\'\';

        if(hours == 1) hps =\'\';

        if(minutes == 1) mps =\'\';

        if(seconds == 1) sps =\'\';

 

        innerHTML = days + \' day\' + dps + \' \';

        innerHTML += hours + \' hour\' + hps + \' \';

        innerHTML += minutes + \' minute\' + mps + \' and \';

        innerHTML += seconds + \' second\' + sps;

 

        document.getElementById(target_id).innerHTML = innerHTML;

        }

    </script>';

     

$errorFormStart = '<div><b class="er"><b class="er1"><b></b></b><b class="er2"><b></b></b><b class="er3"></b><b class="er4"></b><b class="er5"></b></b><div class="erfg">';

$errorFormEnd = '</div><b class="er"><b class="er5"></b><b class="er4"></b><b class="er3"></b><b class="er2"><b></b></b><b class="er1"><b></b></b></b></div>';

function time_left($integer)

 {

     if($integer <= 0) return "Finished";

     $seconds=$integer;

     if ($seconds/60 >=1)

     {

         $minutes=floor($seconds/60);

         if ($minutes/60 >= 1)

         { # Hours

             $hours=floor($minutes/60);

             if ($hours/24 >= 1)

             { #days

                     $days=floor($hours/24);

                     if ($days/7 >=1)

                     { #weeks

                         $weeks=floor($days/7);

                         if ($weeks>=2) $return="$weeks weeks";

                         else $return="$weeks week";

                     } #end of weeks

                     $days=$days-(floor($days/7))*7;

                     if ($weeks>=1 && $days >=1) $return="$return, ";

                     if ($days >=2) $return="$return $days d";

                     if ($days ==1) $return="$return $days d";

             } #end of days

             $hours=$hours-(floor($hours/24))*24;

             if ($days>=1 && $hours >=1) $return="$return, ";

             if ($hours >=2 || $hours ==0) $return="$return $hours h";

             if ($hours ==1) $return="$return $hours h";

         } #end of Hours

         $minutes=$minutes-(floor($minutes/60))*60;

         if ($hours>=1 && $minutes >=1) $return="$return, ";

         if ($minutes >=2 || $minutes ==0) $return="$return $minutes m";

         if ($minutes ==1) $return="$return $minutes m";

     } #end of minutes

     $seconds=$integer-(floor($integer/60))*60;

     if ($minutes>=1 && $seconds >=1) $return="$return, ";

     if ($seconds >=2 || $seconds ==0) $return="$return $seconds sec";

     if ($seconds ==1) $return="$return $seconds sec";

     $return="$return.";

     return $return;

 }

############ FINISH AUCTIONS AND ADD CHARACTERS ############

foreach($SQL->query('SELECT * FROM `characters_auctions` WHERE `state` = 0 AND `finish_time` <= ' . time())->fetchAll() as $finishedAuction)

{

    if($finishedAuction['bidder'] > 0)

    {

        // if server show error in one of lines below it mean

        // someone delete character or account that won auction

        // admin must check it manualy (give points back to account that won auction?)

        $finishedAuctionBidder = new OTS_Account();

        $finishedAuctionBidder->load($finishedAuction['bidder']);

        $finishedAuctionChar = new OTS_Player();

        $finishedAuctionChar->load($finishedAuction['char_id']);

        $finishedAuctionChar->setAccount($finishedAuctionBidder);

        $finishedAuctionChar->setGroup(1);

        $finishedAuctionChar->save();

        $SQL->query('UPDATE `characters_auctions` SET `state` = 2 WHERE `id` = ' . $finishedAuction['id']);

        $SQL->query('INSERT INTO `bans` (`id` , `type` , `value` ,`param` ,`active` ,`expires` ,`added` ,`admin_id` ,`comment` ,`reason` ,`action` ,`statement`) VALUES (NULL , 2, ' .$auctionChar->getId() . ', 2, 1, -1, ' . time() . ', 1, \'BUY CHAR\', 0, 1, \'\');');

    }

    else

        $SQL->query('UPDATE `characters_auctions` SET `state` = 1 WHERE `id` = ' . $finishedAuction['id']);

}

############ VISIBLE THINGS ############

if($logged && $account_logged->getPageAccess() >= $add_character_page_access)

    $main_content .= '<div class="normalText"><a href="?subtopic=sellchar&action=addauction">ADMIN PANEL: >ADD AUCTION<</a></div>';

if($action == "addauction") ############ ADD AUCTION / VIEW CHARACTERS LIST ############

{

    if($logged && $account_logged->getPageAccess() >= $add_character_page_access)

    {

        $daysAgo = (int) $_REQUEST['days_ago'];

        $nameContains = $_REQUEST['name_contains'];

        $minLevel = (int) $_REQUEST['min_level'];

        $maxLastLogout = time() - $daysAgo * 24 * 3600;

        $orderBy = ($_REQUEST['order_by'] == 'lastlogout') ? $_REQUEST['order_by'] : 'level';

        $orderType = ($_REQUEST['order_type'] == 'DESC') ? $_REQUEST['order_type'] : 'ASC';

        $resultsLimit = (isset($_REQUEST['results_limit'])) ? (int) $_REQUEST['results_limit'] : 30;

        if(isset($_REQUEST['id']))

        {

            $id = (int) $_REQUEST['id'];

            $priceAuction = (int) $_REQUEST['price_auction'];

            $priceBuyNow = (int) $_REQUEST['price_buy_now'];

            $auctionTime = (int) $_REQUEST['auction_time'] * 3600;

            $SQL->query('INSERT INTO `characters_auctions` (`id` ,`finish_time` ,`char_id` ,`buy_now` ,`bid` ,`bidder`) VALUES (NULL , ' . (time() + $auctionTime) . ', ' . $id . ', ' . $priceBuyNow . ', ' . $priceAuction . ', 0);');

            $main_content .= $errorFormStart . 'Character with ID ' . $id . ' auction added.' . $errorFormEnd;

        }

        $charsAlreadyOnAuctions = array(0);

        foreach($SQL->query('SELECT `char_id` FROM `characters_auctions` WHERE `state` = 0') as $charsAlreadyOnAuction)

            $charsAlreadyOnAuctions[] = $charsAlreadyOnAuction['char_id'];

        $main_content .= '<div class="bigText" style="text-align: center">Add Auction</div>';

        $main_content .= '<div class="normalText">If you leave Buy Now field empty or set it to 0 it will be not possible to buy character by option \'Buy Now\'.</div>';

        $main_content .= '<table class="tableFonts" style="margin-left: auto;margin-right: auto;">';

        $main_content .= '<tr class="tableHead"><td colspan="8">CHARACTERS LIST</td></tr>';

        $main_content .= '<form action="?" method="get"><input type="hidden" name="subtopic" value="sellchar" /><input type="hidden" name="action" value="addauction" />';

        $main_content .= '<tr class="tableHead" style="font-size: 10pt;"><td colspan="2">ORDER BY</td><td><select name="order_by"><option' . (($orderBy == 'lastlogout') ? ' selected="selected"' : '') . '>lastlogout</option><option' . (($orderBy == 'level') ? ' selected="selected"' : '') . '>level</option></select></td><td><select name="order_type"><option' . (($orderType == 'ASC') ? ' selected="selected"' : '') . '>ASC</option><option' . (($orderType == 'DESC') ? ' selected="selected"' : '') . '>DESC</option></select></td><td colspan="4"></td></tr>';

        $main_content .= '<tr class="tableHead" style="font-size: 10pt;"><td colspan="3">Nick contains:<br /><input type="text" name="name_contains" value="' . htmlspecialchars($nameContains) .'" size="30" /><td colspan="2">Min. <input type="text" name="min_level" value="' . $minLevel .'" size="4" /> level</td><td>Min. <input type="text" name="days_ago" value="' . $daysAgo .'" size="2" /> days</td><td>Results<br /><input type="text" name="results_limit" value="' . $resultsLimit .'" size="3" /></td><td><input type="submit" value="Search"/></td></tr>';

        $main_content .= '</form>';

        ############ SEARCH FORM ############

        $main_content .= '<tr class="tableHead" style="font-size: 14pt;"><td>ID</td><td>Nick</td><td>Level & Vocation</td><td>Offline</td><td>Auction time</td><td>Auction min. offer</td><td>Buy Now</td><td>Add</td></tr>';

        foreach($SQL->query('SELECT * FROM `players` WHERE `id` NOT IN (' . implode(",", $charsAlreadyOnAuctions) . ') AND `lastlogout` > 0 AND `level` >= ' . $SQL->quote($minLevel) . ' AND `lastlogout` <= ' . $SQL->quote($maxLastLogout) . ' AND `name` LIKE ' . $SQL->quote('%'.$nameContains.'%') . ' ORDER BY `' . $orderBy . '` ' . $orderType . ', `name` ASC LIMIT ' . $resultsLimit .';') as $player)

            $main_content .= '<form action="?subtopic=sellchar&action=addauction&order_by=' . $orderBy .'&order_type=' . $orderType . '&name_contains=' . urlencode($nameContains) . '&min_level=' . $minLevel . '&days_ago=' . $daysAgo . '&results_limit=' . $resultsLimit . '" method="post"><input type="hidden" name="id" value="' . $player['id'] . '" /><tr class="tableRow' . ($row++ % 2) . '"><td>' . $player['id'] . '</td><td>' . $player['name'] . '</td><td>' . $player['level'] . ' ' . $vocation_name[$player['world_id']][$player['promotion']][$player['vocation']] . '</td><td style="float: right;">' . (floor((time() - $player['lastlogin']) / 86400)) . ' days</td><td><input type="text" name="auction_time" value="' . $auctions_default_time . '" size="3" /> hours</td><td><input type="text" name="price_auction" value="" size="5" /> pp</td><td><input type="text" name="price_buy_now" value="" size="5" /> pp</td><td><input type="submit" value="Add Auction" /></td></tr></form>';

        $main_content .= '</table>';

    }

    else

        $main_content .= $errorFormStart . 'ERROR! You do not have access to this page.' . $errorFormEnd;

}

elseif($action == "show") ############ SHOW CHARACTER INFO ############

{

    $auctionInfo = $SQL->query('SELECT * FROM `characters_auctions` WHERE `id` = ' . (int) $_REQUEST['id'])->fetch();

    $main_content .= '<div class="bigText" style="text-align: center">Auction Info</div>';

    if(isset($auctionInfo['id']))

    {

        $auctionChar = new OTS_Player();

        $auctionChar->load($auctionInfo['char_id']);

        if($auctionChar->isLoaded())

        {

            if($logged && $account_logged->getPageAccess() >= $add_character_page_access)

                $main_content .= '<div class="normalText"><a href="?subtopic=sellchar&delete=' . $auctionInfo['id'] . '">ADMIN PANEL: >DELETE AUCTION<</a></div>';

############ SHOW STATS ############

            $row = 0;

            $main_content .= '<table class="tableFonts" style="margin-left: auto;margin-right: auto;">';

            $main_content .= '<tr class="tableHead"><td colspan="3">CHARACTER INFO</td></tr>';

            $main_content .= '<tr><td><table style="width: 360px;border-spacing: 1px">';

            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>AUCTION ID:</td><td>' . $auctionInfo['id'] . '</td></tr>';

            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Name:</td><td>' . $auctionChar->getName() . '<br /><div style="font-size: 8pt;">(You select new name when you win auction.)</div></td></tr>';

            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Level:</td><td>' . $auctionChar->getLevel() . '</td></tr>';

            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Vocation:</td><td>' . $vocation_name[$auctionChar->getWorld()][$auctionChar->getPromotion()][$auctionChar->getVocation()] . '</td></tr>';

            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Health:</td><td>' . $auctionChar->getHealthMax() . '</td></tr>';

            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Mana:</td><td>' . $auctionChar->getManaMax() . '</td></tr>';

            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Magic Level:</td><td>' . $auctionChar->getMagLevel() . '</td></tr>';

            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Sword:</td><td>' . $auctionChar->getSkill(2) . '</td></tr>';

            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Axe:</td><td>' . $auctionChar->getSkill(3) . '</td></tr>';

            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Club:</td><td>' . $auctionChar->getSkill(1) . '</td></tr>';

            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Distance:</td><td>' . $auctionChar->getSkill(4) . '</td></tr>';

            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Shielding:</td><td>' . $auctionChar->getSkill(5) . '</td></tr>';

            $main_content .= '</table></td>';

############ SHOW EQ ############

            foreach($SQL->query('SELECT * FROM `player_items` WHERE `player_id` = ' . $auctionChar->getId() . ' AND `pid` >= 1 AND `pid` <= 10;') as $item)

                $player_items[$item['pid']] = $item['itemtype'];

            $row = 0;

            $main_content .= '<td><table style="border-spacing: 1px">';

            $main_content .= '<tr><td class="showItemSquare" style="background-image: url(/images/items/2.gif)"><img src="/images/items/' . $player_items[2] . '.gif" alt="" class="showItemImage"/></td>';

            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/1.gif)"><img src="/images/items/' . $player_items[1] . '.gif" alt="" class="showItemImage"/></td>';

            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/3.gif)"><img src="/images/items/' . $player_items[3] . '.gif" alt="" class="showItemImage"/></td></tr>';

            $main_content .= '<tr><td class="showItemSquare" style="background-image: url(/images/items/6.gif)"><img src="/images/items/' . $player_items[6] . '.gif" alt="" class="showItemImage"/></td>';

            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/4.gif)"><img src="/images/items/' . $player_items[4] . '.gif" alt="" class="showItemImage"/></td>';

            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/5.gif)"><img src="/images/items/'. $player_items[5] . '.gif" alt="" class="showItemImage"/></td></tr>';

            $main_content .= '<tr><td class="showItemSquare" style="background-image: url(/images/items/9.gif)"><img src="/images/items/'. $player_items[9] . '.gif" alt="" class="showItemImage"/></td>';

            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/7.gif)"><img src="/images/items/'. $player_items[7] . '.gif" alt="" class="showItemImage"/></td>';

            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/10.gif)"><img src="/images/items/'. $player_items[10] . '.gif" alt="" class="showItemImage"/></td></tr>';

            $main_content .= '<tr><td class="showItemSquare" style="background-color: #232323;text-align: center">Soul:<br />' . $auctionChar->getSoul() . '</td>';

            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/8.gif)"><img src="/images/items/'. $player_items[8] . '.gif" alt="" class="showItemImage"/></td>';

            $main_content .= '<td class="showItemSquare" style="background-color: #232323;text-align: center">Cap:<br />' . $auctionChar->getCap() . '</td></tr>';

            $main_content .= '</tr></table></td>';

            $main_content .= '</tr></table>';

############ SHOW DONATORS SHOP ITEMS ############

            $donators_items = $SQL->query('SELECT `player_items`.`itemtype`, SUM(`player_items`.`count`) AS count, `z_shop_offer`.`offer_name` AS name FROM `player_items`, `z_shop_offer` WHERE `player_items`.`player_id` = ' . $auctionChar->getId() . ' AND `z_shop_offer`.`offer_type` = \'item\' AND `player_items`.`itemtype` = `z_shop_offer`.`itemid1` GROUP BY `player_items`.`itemtype`;')->fetchAll();

            $donators_depotitems = $SQL->query('SELECT `player_depotitems`.`itemtype`, SUM(`player_depotitems`.`count`) AS count, `z_shop_offer`.`offer_name` AS name FROM `player_depotitems`, `z_shop_offer` WHERE `player_depotitems`.`player_id` = ' . $auctionChar->getId() . ' AND `z_shop_offer`.`offer_type` = \'item\' AND `player_depotitems`.`itemtype` = `z_shop_offer`.`itemid1` GROUP BY `player_depotitems`.`itemtype`;')->fetchAll();

            if(count($donators_items) > 0 || count($donators_depotitems) > 0)

            {

                $main_content .= '<table class="tableFonts" style="margin-left: auto;margin-right: auto;padding-top: 30px;">';

                if(count($donators_items) > 0)

                {

                    $main_content .= '<tr class="tableHead"><td colspan="3">DONATORS ITEMS</td></tr>';

                    $row = 0;

                    foreach($donators_items as $donator_item)

                        $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td class="showItemSquare"><img src="/images/items/'. $donator_item['itemtype'] . '.gif" alt="" class="showItemImage"/></td><td>' . $donator_item['count'] .'x</td><td>' . $donator_item['name'] . '</td></tr>';

                }

                if(count($donators_depotitems) > 0)

                {

                    $main_content .= '<tr class="tableHead"><td colspan="3">DONATORS IN DEPOT</td></tr>';

                    $row = 0;

                    foreach($donators_depotitems as $donator_depotitem)

                        $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td class="showItemSquare"><img src="/images/items/'. $donator_depotitem['itemtype'] . '.gif" alt="" class="showItemImage"/></td><td>' . $donator_depotitem['count'] .'x</td><td>' . $donator_depotitem['name'] . '</td></tr>';

                }

                $main_content .= '</table>';

            }

############ SHOW AUCTION INFO ############

            $row = 0;

            $main_content .= '<table class="tableFonts" style="margin-left: auto;margin-right: auto;padding-top: 30px;">';

            $main_content .= '<tr class="tableHead"><td colspan="2">AUCTION INFO</td></tr>';

            if($auctionInfo['buy_now'] > 0)

                $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Buy now:</td><td>' . $auctionInfo['buy_now'] . ' premium points</td></tr>';

            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Highest bid:</td><td>' . $auctionInfo['bid'] . ' premium points</td></tr>';

            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Time left:</td><td><div name="timer_' . $auctionInfo['id'] . '" id="timer_' . $auctionInfo['id'] . '">' . time_left($auctionInfo['finish_time'] - time()) . '</div></td></tr>';

            $main_content .= '</table><br /><script type="text/javascript">countdown(' . ($auctionInfo['finish_time'] - time()) . ', \'timer_' . $auctionInfo['id'] . '\');</script>';

            if($auctionInfo['state'] == 0)

            {

                $main_content .= '<form action="?subtopic=sellchar&action=bid&id=' . $auctionInfo['id'] . '" method="post" onsubmit="return checkBid(' . (($logged) ? $account_logged->getId() : 0) . ', ' . $auctionInfo['bidder'] . ', ' . (($logged) ? $account_logged->getPremiumPoints() : 0) . ', ' . $auctionInfo['bid'] . ');">';

                $main_content .= '<table class="tableFonts" style="float: left;">';

                $main_content .= '<tr class="tableHead"><td colspan="2">YOUR BID</td></tr>';

                $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Bid:</td><td><input type="text" id="bid" name="bid" value="' . ($auctionInfo['bid'] + 1) . '" /> pp</td></tr>';

                $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td colspan="2" style="text-align: center;"><input type="submit" value="BID" /></td></tr></table></form><br />';

                if($auctionInfo['buy_now'] > 0)

                    $main_content .= '<a href="?subtopic=sellchar&action=buy&id=' . $auctionInfo['id'] . '" class="linkButton" style="float: right;" onclick="return checkBuyNow(' . (($logged) ? $account_logged->getId() : 0) . ', ' . (($logged) ? $account_logged->getPremiumPoints() : 0) . ', ' . $auctionInfo['buy_now'] . ');">BUY NOW!</a>';

            }

            $main_content .= '<div style="padding-top: 120px;padding-left: 45%"><a href="?subtopic=sellchar" class="linkButton">BACK</a></div>';

        }

        else

            $main_content .= $errorFormStart . 'ERROR! Character doesn\'t exist.' . $errorFormEnd;

    }

    else

        $main_content .= $errorFormStart . 'ERROR! Auction with this ID doesn\'t exist.' . $errorFormEnd;

}

elseif($action == "bid") ############ BID CHARACTER ############

{

    $main_content .= '<div class="bigText" style="text-align: center">Bid character</div>';

    if($logged)

    {

        $auctionInfo = $SQL->query('SELECT * FROM `characters_auctions` WHERE `state` = 0 AND `id` = ' . (int) $_REQUEST['id'])->fetch();

        if(isset($auctionInfo['id']))

        {

            $auctionChar = new OTS_Player();

            $auctionChar->load($auctionInfo['char_id']);

            if($auctionChar->isLoaded())

            {

                if($account_logged->getPremiumPoints() > $auctionInfo['bid'] || ($account_logged->getId() == $auctionInfo['bidder'] && $account_logged->getPremiumPoints() > 0))

                {

                    if(isset($_REQUEST['bid']) && (int) $_REQUEST['bid'] > 0)

                    {

                        $userBid = (int) $_REQUEST['bid'];

                        if($account_logged->getPremiumPoints() >= $userBid || ($account_logged->getId() == $auctionInfo['bidder'] && $account_logged->getPremiumPoints() + $auctionInfo['bid'] >= $userBid))

                        {

                            if($userBid > $auctionInfo['bid'])

                            {

                                if($account_logged->getId() != $auctionInfo['bidder'])

                                {

                                    $last_bidder = new OTS_Account();

                                    $last_bidder->load($auctionInfo['bidder']);

                                    if($last_bidder->isLoaded())

                                    {

                                        $last_bidder->setPremiumPoints($last_bidder->getPremiumPoints() + $auctionInfo['bid']);

                                        $last_bidder->save();

                                    }

                                    $account_logged->setPremiumPoints($account_logged->getPremiumPoints() - $userBid);

                                }

                                else

                                    $account_logged->setPremiumPoints($account_logged->getPremiumPoints() + $auctionInfo['bid'] - $userBid);

                                $account_logged->save();

                                $SQL->query('UPDATE `characters_auctions` SET `bid` = ' . $userBid . ', `bidder` = ' . $account_logged->getId() . ' WHERE `id` = ' . $auctionInfo['id']);

                                if($auctionInfo['finish_time'] - time() < 60)

                                    $SQL->query('UPDATE `characters_auctions` SET `finish_time` = ' . time() + 60 . ' WHERE `id` = ' . $auctionInfo['id']);

                                $main_content .= '<div class="normalText">You have bidded ' . $userBid . ' premium points on auction ID ' . $auctionInfo['id'] . '!</div>';

                                $main_content .= '<div style="padding-top: 120px;padding-left: 45%"><a href="?subtopic=sellchar&action=show&id=' . $auctionInfo['id'] . '" class="linkButton">BACK</a></div>';

                            }

                            else

                                $main_content .= $errorFormStart . 'Sorry! Your bid is lower then current highest bid.<br />Your bid is: ' . $userBid . '<br />Highest bid: ' . $auctionInfo['bid'] . '' . $errorFormEnd;

                        }

                        else

                            $main_content .= $errorFormStart . 'Sorry! You do not have enought premium points.<br />Your bid is: ' . $userBid . '<br />You have: ' . $account_logged->getPremiumPoints() . '' . $errorFormEnd;

                    }

                    else

                        $main_content .= $errorFormStart . 'You must bid more then 0.' . $errorFormEnd;

                }

                else

                    $main_content .= $errorFormStart . 'Sorry! You do not have enought premium points.<br />Highest bid is: ' . $auctionInfo['bid'] . '<br />You have: ' . $account_logged->getPremiumPoints() . '' . $errorFormEnd;

            }

            else

                $main_content .= $errorFormStart . 'ERROR! Character doesn\'t exist.' . $errorFormEnd;

        }

        else

            $main_content .= $errorFormStart . 'ERROR! Auction with this ID doesn\'t exist.' . $errorFormEnd;

    }

    else

        $main_content .= $errorFormStart . 'You are not logged in.' . $errorFormEnd;

}

elseif($action == "buy") ############ BUY CHARACTER ############

{

    $main_content .= '<div class="bigText" style="text-align: center">Buy character</div>';

    if($logged)

    {

        $auctionInfo = $SQL->query('SELECT * FROM `characters_auctions` WHERE `state` = 0 AND `id` = ' . (int) $_REQUEST['id'])->fetch();

        if(isset($auctionInfo['id']))

        {

            if($auctionInfo['buy_now'] > 0)

            {

                $auctionChar = new OTS_Player();

                $auctionChar->load($auctionInfo['char_id']);

                if($auctionChar->isLoaded())

                {

                    if($account_logged->getPremiumPoints() >= $auctionInfo['buy_now'] || ($account_logged->getId() == $auctionInfo['bidder'] && $account_logged->getPremiumPoints() + $auctionInfo['bid'] >= $auctionInfo['buy_now']))

                    {

                        if($account_logged->getId() != $auctionInfo['bidder'])

                        {

                            $last_bidder = new OTS_Account();

                            $last_bidder->load($auctionInfo['bidder']);

                            if($last_bidder->isLoaded())

                            {

                                $last_bidder->setPremiumPoints($last_bidder->getPremiumPoints() + $auctionInfo['bid']);

                                $last_bidder->save();

                            }

                            $account_logged->setPremiumPoints($account_logged->getPremiumPoints() - $auctionInfo['buy_now']);

                        }

                        else

                            $account_logged->setPremiumPoints($account_logged->getPremiumPoints() + $auctionInfo['bid'] - $auctionInfo['buy_now']);

                        $account_logged->save();

                        $auctionChar->setAccount($account_logged);

                        $auctionChar->setGroup(1);

                        $auctionChar->save();

                        $SQL->query('INSERT INTO `bans` (`id` , `type` , `value` ,`param` ,`active` ,`expires` ,`added` ,`admin_id` ,`comment` ,`reason` ,`action` ,`statement`) VALUES (NULL , 2, ' .$auctionChar->getId() . ', 2, 1, -1, ' . time() . ', 1, \'BUY CHAR\', 0, 1, \'\');');

                        $SQL->query('UPDATE `characters_auctions` SET `state` = 2, `finish_time` = ' . time() . ', `bidder` = ' . $account_logged->getId() . ', `bid` = `buy_now` WHERE `id` = ' . $auctionInfo['id']);

                        $main_content .= '<div class="normalText">You have bought new character! Character is now on your account. Login in game and select new name for your character.</div>';

                        $main_content .= '<div style="padding-top: 120px;padding-left: 45%"><a href="?subtopic=sellchar" class="linkButton">BACK</a></div>';

                    }

                    else

                        $main_content .= $errorFormStart . 'Sorry! You do not have enought premium points.<br />It cost: ' . $auctionInfo['buy_now'] . '<br />You have: ' . $account_logged->getPremiumPoints() . '' . $errorFormEnd;

                }

                else

                    $main_content .= $errorFormStart . 'ERROR! Character doesn\'t exist.' . $errorFormEnd;

            }

            else

                $main_content .= $errorFormStart . 'ERROR! You can not buy this character by Buy Now option. You can only Bid on auction.' . $errorFormEnd;

        }

        else

            $main_content .= $errorFormStart . 'ERROR! Auction with this ID doesn\'t exist.' . $errorFormEnd;

    }

    else

        $main_content .= $errorFormStart . 'You are not logged in.' . $errorFormEnd;

}

else ############ SHOW LIST OF AUCTIONS ############

{

    if(isset($_REQUEST['delete']))

        if($logged && $account_logged->getPageAccess() >= $add_character_page_access)

        {

            $SQL->query('DELETE FROM `characters_auctions` WHERE `id` = ' . (int) $_REQUEST['delete']);

            $main_content .= $errorFormStart . 'Auction ' . (int) $_REQUEST['delete'] . ' should be deleted.' . $errorFormEnd;

        }

        else

            $main_content .= $errorFormStart . 'You can not delete. You do not have access.' . $errorFormEnd;

    $main_content .= '<div class="bigText" style="text-align: center">Characters Auctions</div>';

    $main_content .= '<div class="normalText">With this system you can buy un-used (inactive) characters by auctioning for them. When you bid on a character it will automatically take premium points from your account. If someone out-bids you, you will get those premium points added back to your account. If the auction time is under 2 minutes when someone bids, 1 minute will automatically be added to the auction time to give time for a re-bid from the previous bidder. If you choose to "buy now" you will get the character within 1 minute.</div>';

    $main_content .= '<table class="tableFonts"><tr class="tableHead" style="font-size: 28px;text-align: center"><td>Time left</td><td>Char info</td><td>Buy now</td><td>Highest bid</td></tr>';

    foreach($SQL->query('SELECT * FROM `characters_auctions` WHERE `finish_time` > ' . time())->fetchAll() as $auctionInfo)

    {

        $auctionChar = new OTS_Player();

        $auctionChar->load($auctionInfo['char_id']);

        if($auctionChar->isLoaded())

            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '" style="font-size: 16px;text-align: center" onclick="window.location = \'?subtopic=sellchar&action=show&id=' . $auctionInfo['id'] . '\'"><td><div id="timer_' . $auctionInfo['id'] . '">' . time_left($auctionInfo['finish_time'] - time()) . '</div></td><td>' . $auctionChar->getLevel() . ' ' . $vocation_name[$auctionChar->getWorld()][$auctionChar->getPromotion()][$auctionChar->getVocation()] . '</td><td>' . $auctionInfo['buy_now'] . ' pp</td><td>' . $auctionInfo['bid'] . ' pp</td></tr>';

        $timers['timer_' . $auctionInfo['id']] = $auctionInfo['finish_time'] - time();

    }

    $main_content .= '</table><br /><div class="normalText">Press on auction to get more informations.</div>';

    $main_content .= '<script type="text/javascript">';

    foreach($timers as $timer_id => $time_left)

        $main_content .= 'countdown(' . $time_left . ', \'' . $timer_id . '\');';

    $main_content .= '</script>';

}

$main_content .= '<br /><br />';

?>

 

Editado por M4G0 (veja o histórico de edições)

[14:13:41] # Luuuuki ~ Absolute WAW: quebrou a cara, postou o comentário agradecendo
[14:13:43] # Luuuuki ~ Absolute WAW: ótimo caraq
[14:13:55] # Luuuuki ~ Absolute WAW: agr não vou dar moral pra você, o que foi vendido, foi entregue, e por sinal muito barato pra ajuda-lo
[14:14:01] # Luuuuki ~ Absolute WAW: e digo, essa atualização não vendo pra você
[14:14:08] # Luuuuki ~ Absolute WAW: Enorme abraço, evito contato.
[14:14:32] Marcos Meira: quebrei a cara pq confiei em vc
[14:14:40] Marcos Meira: e vc entrego um peck qualquer
[14:14:55] Marcos Meira: nem ferumbras quest tinha la nem nada
[14:15:17] Marcos Meira: e vc fico com o dinheiro
[14:15:18] Marcos Meira: eu fiz os itens monstro krailos tudo
[14:15:41] Marcos Meira: mais blz...
[14:16:33] Marcos Meira: nada melhor q o tempo, uma hora vc cai e vai enganar la da cadeia

 

LNetworks = Absolute =  Ladrão

 

Nunca Compre nada dele

Link para o post
Compartilhar em outros sites

Tenta usar este amigo:

Spoiler

<?PHP
#################################################
### Scripted by PhoOwned                      ###
### All rights reserverd                      ###
### Do not use/distribute without permission! ###
### Contact: [email protected]                   ###
###          [email protected]               ###
#################################################
/*
In MySQL:
CREATE TABLE `characters_auctions` (
`id` INT NOT NULL AUTO_INCREMENT PRIMARY KEY ,
`state` TINYINT( 1 ) NOT NULL DEFAULT '0' ,
`finish_time` INT NOT NULL ,
`char_id` INT NOT NULL ,
`buy_now` INT NOT NULL ,
`bid` INT NOT NULL ,
`bidder` INT NOT NULL ,
INDEX ( `finish_time` ));
*/
$add_character_page_access = 3;
$auctions_default_time = 3 * 24;// auction item in hours
// styles and scripts
$main_content .= '
    <style type="text/css">
    .tableFonts {color: #FFFFFF}
    .tableHead {background-color: #9C5566;text-align: center;vertical-align: middle;font-size: 20pt}
    .tableRow0 {background-color: #003300;text-align: left;vertical-align: middle;font-size: 12pt}
    .tableRow0:hover {background-color: #009900;}
    .tableRow1 {background-color: #551111;text-align: left;vertical-align: middle;font-size: 12pt}
    .tableRow1:hover {background-color: #AA1111;}
    .tableRowSmall0 {background-color: #003300;text-align: left;vertical-align: middle;font-size: 10pt}
    .tableRowSmall0:hover {background-color: #009900;}
    .tableRowSmall1 {background-color: #551111;text-align: left;vertical-align: middle;font-size: 10pt}
    .tableRowSmall1:hover {background-color: #AA1111;}
    .linkButton {background-color: #008800;font-size: 14pt;padding: 6px;text-shadow: 2mm 2mm 2mm #342423;letter-spacing: 2mm}
    .linkButton:hover {background-color: yellow;}
    .bigText {font-size: 24pt}
    .normalText {font-size: 12pt;}
    .showItemSquare {height: 49px;width: 39px;padding: 7px;}
    .showItemImage {height: 40px;width: 40px;padding: 0px;}
    input {text-align: right;}
     
    .er{display:block}
    .er *{
      display:block;
      height:1px;
      overflow:hidden;
      font-size:.01em;
      background:#b20000}
    .er1{
      margin-left:3px;
      margin-right:3px;
      padding-left:1px;
      padding-right:1px;
      border-left:1px solid #870000;
      border-right:1px solid #870000;
      background:#9f0000}
    .er2{
      margin-left:1px;
      margin-right:1px;
      padding-right:1px;
      padding-left:1px;
      border-left:1px solid #6f0000;
      border-right:1px solid #6f0000;
      background:#a30000}
    .er3{
      margin-left:1px;
      margin-right:1px;
      border-left:1px solid #a30000;
      border-right:1px solid #a30000;}
    .er4{
      border-left:1px solid #870000;
      border-right:1px solid #870000}
    .er5{
      border-left:1px solid #9f0000;
      border-right:1px solid #9f0000}
    .erfg{
      background:#b20000;font-size: 16pt;text-align: center}
    </style>
    <script type="text/javascript">
        function checkLogin(account_id) {
        if(account_id == 0)
        {
        alert ("You are not logged in.");
        return false
        }
        return true
        }
         
        function checkBid(account_id, bidder_id, user_points, bid_now) {
        if(!checkLogin(account_id))
        return false
        var bid = window.document.getElementById("bid").value;
        if(bid <= bid_now)
        {
            alert ("Current highest bid is " + bid_now + ". You can not bid " + bid + ".");
            return false
        }
        if(bid > user_points)
        {
            alert ("You can not bid " + bid + ". You have only " + user_points + ".");
            return false
        }
        if(account_id == bidder_id)
        {
        var answer = confirm ("You have highest bid in this auction. Are you sure you want make higher bid?")
        if (answer)
        return true
        else
        return false
        }
        return true
        }
         
        function checkBuyNow(account_id, user_points, buy_now) {
        if(!checkLogin(account_id))
        return false
        if(user_points < buy_now)
        {
            alert ("This character cost " + buy_now + ". You have only " + user_points + ".");
            return false
        }
        var answer = confirm ("This character cost " + buy_now + ". Do you want to buy it?")
        if (answer)
        return true
        else
        return false
        }
         
        var innerHTML;
        function countdown(Time_Left, target_id)
        {
        if(Time_Left <= 0)
        {
            document.getElementById(target_id).innerHTML = \'Finished\';
            return 0;
        }
        setTimeout(countdown, 1000, Time_Left-1, target_id);
        //More datailed.
        days = Math.floor(Time_Left / (60 * 60 * 24));
        Time_Left %= (60 * 60 * 24);
        hours = Math.floor(Time_Left / (60 * 60));
        Time_Left %= (60 * 60);
        minutes = Math.floor(Time_Left / 60);
        Time_Left %= 60;
        seconds = Time_Left;
 
        dps = \'s\'; hps = \'s\'; mps = \'s\'; sps = \'s\';
        //ps is short for plural suffix.
        if(days == 1) dps =\'\';
        if(hours == 1) hps =\'\';
        if(minutes == 1) mps =\'\';
        if(seconds == 1) sps =\'\';
 
        innerHTML = days + \' day\' + dps + \' \';
        innerHTML += hours + \' hour\' + hps + \' \';
        innerHTML += minutes + \' minute\' + mps + \' and \';
        innerHTML += seconds + \' second\' + sps;
 
        document.getElementById(target_id).innerHTML = innerHTML;
        }
    </script>';
     
$errorFormStart = '<div><b class="er"><b class="er1"><b></b></b><b class="er2"><b></b></b><b class="er3"></b><b class="er4"></b><b class="er5"></b></b><div class="erfg">';
$errorFormEnd = '</div><b class="er"><b class="er5"></b><b class="er4"></b><b class="er3"></b><b class="er2"><b></b></b><b class="er1"><b></b></b></b></div>';
function time_left($integer)
 {
     if($integer <= 0) return "Finished";
     $seconds=$integer;
     if ($seconds/60 >=1)
     {
         $minutes=floor($seconds/60);
         if ($minutes/60 >= 1)
         { # Hours
             $hours=floor($minutes/60);
             if ($hours/24 >= 1)
             { #days
                     $days=floor($hours/24);
                     if ($days/7 >=1)
                     { #weeks
                         $weeks=floor($days/7);
                         if ($weeks>=2) $return="$weeks weeks";
                         else $return="$weeks week";
                     } #end of weeks
                     $days=$days-(floor($days/7))*7;
                     if ($weeks>=1 && $days >=1) $return="$return, ";
                     if ($days >=2) $return="$return $days d";
                     if ($days ==1) $return="$return $days d";
             } #end of days
             $hours=$hours-(floor($hours/24))*24;
             if ($days>=1 && $hours >=1) $return="$return, ";
             if ($hours >=2 || $hours ==0) $return="$return $hours h";
             if ($hours ==1) $return="$return $hours h";
         } #end of Hours
         $minutes=$minutes-(floor($minutes/60))*60;
         if ($hours>=1 && $minutes >=1) $return="$return, ";
         if ($minutes >=2 || $minutes ==0) $return="$return $minutes m";
         if ($minutes ==1) $return="$return $minutes m";
     } #end of minutes
     $seconds=$integer-(floor($integer/60))*60;
     if ($minutes>=1 && $seconds >=1) $return="$return, ";
     if ($seconds >=2 || $seconds ==0) $return="$return $seconds sec";
     if ($seconds ==1) $return="$return $seconds sec";
     $return="$return.";
     return $return;
 }
############ FINISH AUCTIONS AND ADD CHARACTERS ############
foreach($SQL->query('SELECT * FROM `characters_auctions` WHERE `state` = 0 AND `finish_time` <= ' . time())->fetchAll() as $finishedAuction)
{
    if($finishedAuction['bidder'] > 0)
    {
        // if server show error in one of lines below it mean
        // someone delete character or account that won auction
        // admin must check it manualy (give points back to account that won auction?)
        $finishedAuctionBidder = new OTS_Account();
        $finishedAuctionBidder->load($finishedAuction['bidder']);
        $finishedAuctionChar = new OTS_Player();
        $finishedAuctionChar->load($finishedAuction['char_id']);
        $finishedAuctionChar->setAccount($finishedAuctionBidder);
        $finishedAuctionChar->setGroup(1);
        $finishedAuctionChar->save();
        $SQL->query('UPDATE `characters_auctions` SET `state` = 2 WHERE `id` = ' . $finishedAuction['id']);
        $SQL->query('INSERT INTO `bans` (`id` , `type` , `value` ,`param` ,`active` ,`expires` ,`added` ,`admin_id` ,`comment` ,`reason` ,`action` ,`statement`) VALUES (NULL , 2, ' .$auctionChar->getId() . ', 2, 1, -1, ' . time() . ', 1, \'BUY CHAR\', 0, 1, \'\');');
    }
    else
        $SQL->query('UPDATE `characters_auctions` SET `state` = 1 WHERE `id` = ' . $finishedAuction['id']);
}
############ VISIBLE THINGS ############
if($logged && $account_logged->getPageAccess() >= $add_character_page_access)
    $main_content .= '<div class="normalText"><a href="?subtopic=sellchar&action=addauction">ADMIN PANEL: >ADD AUCTION<</a></div>';
if($action == "addauction") ############ ADD AUCTION / VIEW CHARACTERS LIST ############
{
    if($logged && $account_logged->getPageAccess() >= $add_character_page_access)
    {
        $daysAgo = (int) $_REQUEST['days_ago'];
        $nameContains = $_REQUEST['name_contains'];
        $minLevel = (int) $_REQUEST['min_level'];
        $maxLastLogout = time() - $daysAgo * 24 * 3600;
        $orderBy = ($_REQUEST['order_by'] == 'lastlogout') ? $_REQUEST['order_by'] : 'level';
        $orderType = ($_REQUEST['order_type'] == 'DESC') ? $_REQUEST['order_type'] : 'ASC';
        $resultsLimit = (isset($_REQUEST['results_limit'])) ? (int) $_REQUEST['results_limit'] : 30;
        if(isset($_REQUEST['id']))
        {
            $id = (int) $_REQUEST['id'];
            $priceAuction = (int) $_REQUEST['price_auction'];
            $priceBuyNow = (int) $_REQUEST['price_buy_now'];
            $auctionTime = (int) $_REQUEST['auction_time'] * 3600;
            $SQL->query('INSERT INTO `characters_auctions` (`id` ,`finish_time` ,`char_id` ,`buy_now` ,`bid` ,`bidder`) VALUES (NULL , ' . (time() + $auctionTime) . ', ' . $id . ', ' . $priceBuyNow . ', ' . $priceAuction . ', 0);');
            $main_content .= $errorFormStart . 'Character with ID ' . $id . ' auction added.' . $errorFormEnd;
        }
        $charsAlreadyOnAuctions = array(0);
        foreach($SQL->query('SELECT `char_id` FROM `characters_auctions` WHERE `state` = 0') as $charsAlreadyOnAuction)
            $charsAlreadyOnAuctions[] = $charsAlreadyOnAuction['char_id'];
        $main_content .= '<div class="bigText" style="text-align: center">Add Auction</div>';
        $main_content .= '<div class="normalText">If you leave Buy Now field empty or set it to 0 it will be not possible to buy character by option \'Buy Now\'.</div>';
        $main_content .= '<table class="tableFonts" style="margin-left: auto;margin-right: auto;">';
        $main_content .= '<tr class="tableHead"><td colspan="8">CHARACTERS LIST</td></tr>';
        $main_content .= '<form action="?" method="get"><input type="hidden" name="subtopic" value="sellchar" /><input type="hidden" name="action" value="addauction" />';
        $main_content .= '<tr class="tableHead" style="font-size: 10pt;"><td colspan="2">ORDER BY</td><td><select name="order_by"><option' . (($orderBy == 'lastlogout') ? ' selected="selected"' : '') . '>lastlogout</option><option' . (($orderBy == 'level') ? ' selected="selected"' : '') . '>level</option></select></td><td><select name="order_type"><option' . (($orderType == 'ASC') ? ' selected="selected"' : '') . '>ASC</option><option' . (($orderType == 'DESC') ? ' selected="selected"' : '') . '>DESC</option></select></td><td colspan="4"></td></tr>';
        $main_content .= '<tr class="tableHead" style="font-size: 10pt;"><td colspan="3">Nick contains:<br /><input type="text" name="name_contains" value="' . htmlspecialchars($nameContains) .'" size="30" /><td colspan="2">Min. <input type="text" name="min_level" value="' . $minLevel .'" size="4" /> level</td><td>Min. <input type="text" name="days_ago" value="' . $daysAgo .'" size="2" /> days</td><td>Results<br /><input type="text" name="results_limit" value="' . $resultsLimit .'" size="3" /></td><td><input type="submit" value="Search"/></td></tr>';
        $main_content .= '</form>';
        ############ SEARCH FORM ############
        $main_content .= '<tr class="tableHead" style="font-size: 14pt;"><td>ID</td><td>Nick</td><td>Level & Vocation</td><td>Offline</td><td>Auction time</td><td>Auction min. offer</td><td>Buy Now</td><td>Add</td></tr>';
        foreach($SQL->query('SELECT * FROM `players` WHERE `id` NOT IN (' . implode(",", $charsAlreadyOnAuctions) . ') AND `lastlogout` > 0 AND `level` >= ' . $SQL->quote($minLevel) . ' AND `lastlogout` <= ' . $SQL->quote($maxLastLogout) . ' AND `name` LIKE ' . $SQL->quote('%'.$nameContains.'%') . ' ORDER BY `' . $orderBy . '` ' . $orderType . ', `name` ASC LIMIT ' . $resultsLimit .';') as $player)
            $main_content .= '<form action="?subtopic=sellchar&action=addauction&order_by=' . $orderBy .'&order_type=' . $orderType . '&name_contains=' . urlencode($nameContains) . '&min_level=' . $minLevel . '&days_ago=' . $daysAgo . '&results_limit=' . $resultsLimit . '" method="post"><input type="hidden" name="id" value="' . $player['id'] . '" /><tr class="tableRow' . ($row++ % 2) . '"><td>' . $player['id'] . '</td><td>' . $player['name'] . '</td><td>' . $player['level'] . ' ' . $vocation_name[$player['world_id']][$player['promotion']][$player['vocation']] . '</td><td style="float: right;">' . (floor((time() - $player['lastlogin']) / 86400)) . ' days</td><td><input type="text" name="auction_time" value="' . $auctions_default_time . '" size="3" /> hours</td><td><input type="text" name="price_auction" value="" size="5" /> pp</td><td><input type="text" name="price_buy_now" value="" size="5" /> pp</td><td><input type="submit" value="Add Auction" /></td></tr></form>';
        $main_content .= '</table>';
    }
    else
        $main_content .= $errorFormStart . 'ERROR! You do not have access to this page.' . $errorFormEnd;
}
elseif($action == "show") ############ SHOW CHARACTER INFO ############
{
    $auctionInfo = $SQL->query('SELECT * FROM `characters_auctions` WHERE `id` = ' . (int) $_REQUEST['id'])->fetch();
    $main_content .= '<div class="bigText" style="text-align: center">Auction Info</div>';
    if(isset($auctionInfo['id']))
    {
        $auctionChar = new OTS_Player();
        $auctionChar->load($auctionInfo['char_id']);
        if($auctionChar->isLoaded())
        {
            if($logged && $account_logged->getPageAccess() >= $add_character_page_access)
                $main_content .= '<div class="normalText"><a href="?subtopic=sellchar&delete=' . $auctionInfo['id'] . '">ADMIN PANEL: >DELETE AUCTION<</a></div>';
############ SHOW STATS ############
            $row = 0;
            $main_content .= '<table class="tableFonts" style="margin-left: auto;margin-right: auto;">';
            $main_content .= '<tr class="tableHead"><td colspan="3">CHARACTER INFO</td></tr>';
            $main_content .= '<tr><td><table style="width: 360px;border-spacing: 1px">';
            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>AUCTION ID:</td><td>' . $auctionInfo['id'] . '</td></tr>';
            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Name:</td><td>' . $auctionChar->getName() . '<br /><div style="font-size: 8pt;">(You select new name when you win auction.)</div></td></tr>';
            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Level:</td><td>' . $auctionChar->getLevel() . '</td></tr>';
            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Vocation:</td><td>' . $vocation_name[$auctionChar->getWorld()][$auctionChar->getPromotion()][$auctionChar->getVocation()] . '</td></tr>';
            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Health:</td><td>' . $auctionChar->getHealthMax() . '</td></tr>';
            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Mana:</td><td>' . $auctionChar->getManaMax() . '</td></tr>';
            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Magic Level:</td><td>' . $auctionChar->getMagLevel() . '</td></tr>';
            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Sword:</td><td>' . $auctionChar->getSkill(2) . '</td></tr>';
            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Axe:</td><td>' . $auctionChar->getSkill(3) . '</td></tr>';
            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Club:</td><td>' . $auctionChar->getSkill(1) . '</td></tr>';
            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Distance:</td><td>' . $auctionChar->getSkill(4) . '</td></tr>';
            $main_content .= '<tr class="tableRowSmall' . ($row++ % 2) . '"><td>Shielding:</td><td>' . $auctionChar->getSkill(5) . '</td></tr>';
            $main_content .= '</table></td>';
############ SHOW EQ ############
            foreach($SQL->query('SELECT * FROM `player_items` WHERE `player_id` = ' . $auctionChar->getId() . ' AND `pid` >= 1 AND `pid` <= 10;') as $item)
                $player_items[$item['pid']] = $item['itemtype'];
            $row = 0;
            $main_content .= '<td><table style="border-spacing: 1px">';
            $main_content .= '<tr><td class="showItemSquare" style="background-image: url(/images/items/2.gif)"><img src="/images/items/' . $player_items[2] . '.gif" alt="" class="showItemImage"/></td>';
            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/1.gif)"><img src="/images/items/' . $player_items[1] . '.gif" alt="" class="showItemImage"/></td>';
            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/3.gif)"><img src="/images/items/' . $player_items[3] . '.gif" alt="" class="showItemImage"/></td></tr>';
            $main_content .= '<tr><td class="showItemSquare" style="background-image: url(/images/items/6.gif)"><img src="/images/items/' . $player_items[6] . '.gif" alt="" class="showItemImage"/></td>';
            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/4.gif)"><img src="/images/items/' . $player_items[4] . '.gif" alt="" class="showItemImage"/></td>';
            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/5.gif)"><img src="/images/items/'. $player_items[5] . '.gif" alt="" class="showItemImage"/></td></tr>';
            $main_content .= '<tr><td class="showItemSquare" style="background-image: url(/images/items/9.gif)"><img src="/images/items/'. $player_items[9] . '.gif" alt="" class="showItemImage"/></td>';
            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/7.gif)"><img src="/images/items/'. $player_items[7] . '.gif" alt="" class="showItemImage"/></td>';
            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/10.gif)"><img src="/images/items/'. $player_items[10] . '.gif" alt="" class="showItemImage"/></td></tr>';
            $main_content .= '<tr><td class="showItemSquare" style="background-color: #232323;text-align: center">Soul:<br />' . $auctionChar->getSoul() . '</td>';
            $main_content .= '<td class="showItemSquare" style="background-image: url(/images/items/8.gif)"><img src="/images/items/'. $player_items[8] . '.gif" alt="" class="showItemImage"/></td>';
            $main_content .= '<td class="showItemSquare" style="background-color: #232323;text-align: center">Cap:<br />' . $auctionChar->getCap() . '</td></tr>';
            $main_content .= '</tr></table></td>';
            $main_content .= '</tr></table>';
############ SHOW DONATORS SHOP ITEMS ############
            $donators_items = $SQL->query('SELECT `player_items`.`itemtype`, SUM(`player_items`.`count`) AS count, `z_shop_offer`.`offer_name` AS name FROM `player_items`, `z_shop_offer` WHERE `player_items`.`player_id` = ' . $auctionChar->getId() . ' AND `z_shop_offer`.`offer_type` = \'item\' AND `player_items`.`itemtype` = `z_shop_offer`.`itemid1` GROUP BY `player_items`.`itemtype`;')->fetchAll();
            $donators_depotitems = $SQL->query('SELECT `player_depotitems`.`itemtype`, SUM(`player_depotitems`.`count`) AS count, `z_shop_offer`.`offer_name` AS name FROM `player_depotitems`, `z_shop_offer` WHERE `player_depotitems`.`player_id` = ' . $auctionChar->getId() . ' AND `z_shop_offer`.`offer_type` = \'item\' AND `player_depotitems`.`itemtype` = `z_shop_offer`.`itemid1` GROUP BY `player_depotitems`.`itemtype`;')->fetchAll();
            if(count($donators_items) > 0 || count($donators_depotitems) > 0)
            {
                $main_content .= '<table class="tableFonts" style="margin-left: auto;margin-right: auto;padding-top: 30px;">';
                if(count($donators_items) > 0)
                {
                    $main_content .= '<tr class="tableHead"><td colspan="3">DONATORS ITEMS</td></tr>';
                    $row = 0;
                    foreach($donators_items as $donator_item)
                        $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td class="showItemSquare"><img src="/images/items/'. $donator_item['itemtype'] . '.gif" alt="" class="showItemImage"/></td><td>' . $donator_item['count'] .'x</td><td>' . $donator_item['name'] . '</td></tr>';
                }
                if(count($donators_depotitems) > 0)
                {
                    $main_content .= '<tr class="tableHead"><td colspan="3">DONATORS IN DEPOT</td></tr>';
                    $row = 0;
                    foreach($donators_depotitems as $donator_depotitem)
                        $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td class="showItemSquare"><img src="/images/items/'. $donator_depotitem['itemtype'] . '.gif" alt="" class="showItemImage"/></td><td>' . $donator_depotitem['count'] .'x</td><td>' . $donator_depotitem['name'] . '</td></tr>';
                }
                $main_content .= '</table>';
            }
############ SHOW AUCTION INFO ############
            $row = 0;
            $main_content .= '<table class="tableFonts" style="margin-left: auto;margin-right: auto;padding-top: 30px;">';
            $main_content .= '<tr class="tableHead"><td colspan="2">AUCTION INFO</td></tr>';
            if($auctionInfo['buy_now'] > 0)
                $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Buy now:</td><td>' . $auctionInfo['buy_now'] . ' premium points</td></tr>';
            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Highest bid:</td><td>' . $auctionInfo['bid'] . ' premium points</td></tr>';
            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Time left:</td><td><div name="timer_' . $auctionInfo['id'] . '" id="timer_' . $auctionInfo['id'] . '">' . time_left($auctionInfo['finish_time'] - time()) . '</div></td></tr>';
            $main_content .= '</table><br /><script type="text/javascript">countdown(' . ($auctionInfo['finish_time'] - time()) . ', \'timer_' . $auctionInfo['id'] . '\');</script>';
            if($auctionInfo['state'] == 0)
            {
                $main_content .= '<form action="?subtopic=sellchar&action=bid&id=' . $auctionInfo['id'] . '" method="post" onsubmit="return checkBid(' . (($logged) ? $account_logged->getId() : 0) . ', ' . $auctionInfo['bidder'] . ', ' . (($logged) ? $account_logged->getPremiumPoints() : 0) . ', ' . $auctionInfo['bid'] . ');">';
                $main_content .= '<table class="tableFonts" style="float: left;">';
                $main_content .= '<tr class="tableHead"><td colspan="2">YOUR BID</td></tr>';
                $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td>Bid:</td><td><input type="text" id="bid" name="bid" value="' . ($auctionInfo['bid'] + 1) . '" /> pp</td></tr>';
                $main_content .= '<tr class="tableRow' . ($row++ % 2) . '"><td colspan="2" style="text-align: center;"><input type="submit" value="BID" /></td></tr></table></form><br />';
                if($auctionInfo['buy_now'] > 0)
                    $main_content .= '<a href="?subtopic=sellchar&action=buy&id=' . $auctionInfo['id'] . '" class="linkButton" style="float: right;" onclick="return checkBuyNow(' . (($logged) ? $account_logged->getId() : 0) . ', ' . (($logged) ? $account_logged->getPremiumPoints() : 0) . ', ' . $auctionInfo['buy_now'] . ');">BUY NOW!</a>';
            }
            $main_content .= '<div style="padding-top: 120px;padding-left: 45%"><a href="?subtopic=sellchar" class="linkButton">BACK</a></div>';
        }
        else
            $main_content .= $errorFormStart . 'ERROR! Character doesn\'t exist.' . $errorFormEnd;
    }
    else
        $main_content .= $errorFormStart . 'ERROR! Auction with this ID doesn\'t exist.' . $errorFormEnd;
}
elseif($action == "bid") ############ BID CHARACTER ############
{
    $main_content .= '<div class="bigText" style="text-align: center">Bid character</div>';
    if($logged)
    {
        $auctionInfo = $SQL->query('SELECT * FROM `characters_auctions` WHERE `state` = 0 AND `id` = ' . (int) $_REQUEST['id'])->fetch();
        if(isset($auctionInfo['id']))
        {
            $auctionChar = new OTS_Player();
            $auctionChar->load($auctionInfo['char_id']);
            if($auctionChar->isLoaded())
            {
                if($account_logged->getPremiumPoints() > $auctionInfo['bid'] || ($account_logged->getId() == $auctionInfo['bidder'] && $account_logged->getPremiumPoints() > 0))
                {
                    if(isset($_REQUEST['bid']) && (int) $_REQUEST['bid'] > 0)
                    {
                        $userBid = (int) $_REQUEST['bid'];
                        if($account_logged->getPremiumPoints() >= $userBid || ($account_logged->getId() == $auctionInfo['bidder'] && $account_logged->getPremiumPoints() + $auctionInfo['bid'] >= $userBid))
                        {
                            if($userBid > $auctionInfo['bid'])
                            {
                                if($account_logged->getId() != $auctionInfo['bidder'])
                                {
                                    $last_bidder = new OTS_Account();
                                    $last_bidder->load($auctionInfo['bidder']);
                                    if($last_bidder->isLoaded())
                                    {
                                        $last_bidder->setPremiumPoints($last_bidder->getPremiumPoints() + $auctionInfo['bid']);
                                        $last_bidder->save();
                                    }
                                    $account_logged->setPremiumPoints($account_logged->getPremiumPoints() - $userBid);
                                }
                                else
                                    $account_logged->setPremiumPoints($account_logged->getPremiumPoints() + $auctionInfo['bid'] - $userBid);
                                $account_logged->save();
                                $SQL->query('UPDATE `characters_auctions` SET `bid` = ' . $userBid . ', `bidder` = ' . $account_logged->getId() . ' WHERE `id` = ' . $auctionInfo['id']);
                                if($auctionInfo['finish_time'] - time() < 60)
                                    $SQL->query('UPDATE `characters_auctions` SET `finish_time` = ' . time() + 60 . ' WHERE `id` = ' . $auctionInfo['id']);
                                $main_content .= '<div class="normalText">You have bidded ' . $userBid . ' premium points on auction ID ' . $auctionInfo['id'] . '!</div>';
                                $main_content .= '<div style="padding-top: 120px;padding-left: 45%"><a href="?subtopic=sellchar&action=show&id=' . $auctionInfo['id'] . '" class="linkButton">BACK</a></div>';
                            }
                            else
                                $main_content .= $errorFormStart . 'Sorry! Your bid is lower then current highest bid.<br />Your bid is: ' . $userBid . '<br />Highest bid: ' . $auctionInfo['bid'] . '' . $errorFormEnd;
                        }
                        else
                            $main_content .= $errorFormStart . 'Sorry! You do not have enought premium points.<br />Your bid is: ' . $userBid . '<br />You have: ' . $account_logged->getPremiumPoints() . '' . $errorFormEnd;
                    }
                    else
                        $main_content .= $errorFormStart . 'You must bid more then 0.' . $errorFormEnd;
                }
                else
                    $main_content .= $errorFormStart . 'Sorry! You do not have enought premium points.<br />Highest bid is: ' . $auctionInfo['bid'] . '<br />You have: ' . $account_logged->getPremiumPoints() . '' . $errorFormEnd;
            }
            else
                $main_content .= $errorFormStart . 'ERROR! Character doesn\'t exist.' . $errorFormEnd;
        }
        else
            $main_content .= $errorFormStart . 'ERROR! Auction with this ID doesn\'t exist.' . $errorFormEnd;
    }
    else
        $main_content .= $errorFormStart . 'You are not logged in.' . $errorFormEnd;
}
elseif($action == "buy") ############ BUY CHARACTER ############
{
    $main_content .= '<div class="bigText" style="text-align: center">Buy character</div>';
    if($logged)
    {
        $auctionInfo = $SQL->query('SELECT * FROM `characters_auctions` WHERE `state` = 0 AND `id` = ' . (int) $_REQUEST['id'])->fetch();
        if(isset($auctionInfo['id']))
        {
            if($auctionInfo['buy_now'] > 0)
            {
                $auctionChar = new OTS_Player();
                $auctionChar->load($auctionInfo['char_id']);
                if($auctionChar->isLoaded())
                {
                    if($account_logged->getPremiumPoints() >= $auctionInfo['buy_now'] || ($account_logged->getId() == $auctionInfo['bidder'] && $account_logged->getPremiumPoints() + $auctionInfo['bid'] >= $auctionInfo['buy_now']));
                    {
                        if($account_logged->getId() != $auctionInfo['bidder'])
                        {
                            $last_bidder = new OTS_Account();
                            $last_bidder->load($auctionInfo['bidder']);
                            if($last_bidder->isLoaded())
                            {
                                $last_bidder->setPremiumPoints($last_bidder->getPremiumPoints() + $auctionInfo['bid']);
                                $last_bidder->save();
                            }
                            $account_logged->setPremiumPoints($account_logged->getPremiumPoints() - $auctionInfo['buy_now']);
                        }
                        else
                            $account_logged->setPremiumPoints($account_logged->getPremiumPoints() + $auctionInfo['bid'] - $auctionInfo['buy_now']);
                        $account_logged->save();
                        $auctionChar->setAccount($account_logged);
                        $auctionChar->setGroup(1);
                        $auctionChar->save();
                        $SQL->query('INSERT INTO `bans` (`id` , `type` , `value` ,`param` ,`active` ,`expires` ,`added` ,`admin_id` ,`comment` ,`reason` ,`action` ,`statement`) VALUES (NULL , 2, ' .$auctionChar->getId() . ', 2, 1, -1, ' . time() . ', 1, \'BUY CHAR\', 0, 1, \'\');');
                        $SQL->query('UPDATE `characters_auctions` SET `state` = 2, `finish_time` = ' . time() . ', `bidder` = ' . $account_logged->getId() . ', `bid` = `buy_now` WHERE `id` = ' . $auctionInfo['id']);
                        $main_content .= '<div class="normalText">You have bought new character! Character is now on your account. Login in game and select new name for your character.</div>';
                        $main_content .= '<div style="padding-top: 120px;padding-left: 45%"><a href="?subtopic=sellchar" class="linkButton">BACK</a></div>';
                    }
                    else
                        $main_content .= $errorFormStart . 'Sorry! You do not have enought premium points.<br />It cost: ' . $auctionInfo['buy_now'] . '<br />You have: ' . $account_logged->getPremiumPoints() . '' . $errorFormEnd;
                }
                else
                    $main_content .= $errorFormStart . 'ERROR! Character doesn\'t exist.' . $errorFormEnd;
            }
            else
                $main_content .= $errorFormStart . 'ERROR! You can not buy this character by Buy Now option. You can only Bid on auction.' . $errorFormEnd;
        }
        else
            $main_content .= $errorFormStart . 'ERROR! Auction with this ID doesn\'t exist.' . $errorFormEnd;
    }
    else
        $main_content .= $errorFormStart . 'You are not logged in.' . $errorFormEnd;
}
else ############ SHOW LIST OF AUCTIONS ############
{
    if(isset($_REQUEST['delete']))
        if($logged && $account_logged->getPageAccess() >= $add_character_page_access)
        {
            $SQL->query('DELETE FROM `characters_auctions` WHERE `id` = ' . (int) $_REQUEST['delete']);
            $main_content .= $errorFormStart . 'Auction ' . (int) $_REQUEST['delete'] . ' should be deleted.' . $errorFormEnd;
        }
        else
            $main_content .= $errorFormStart . 'You can not delete. You do not have access.' . $errorFormEnd;
    $main_content .= '<div class="bigText" style="text-align: center">Characters Auctions</div>';
    $main_content .= '<div class="normalText">With this system you can buy un-used (inactive) characters by auctioning for them. When you bid on a character it will automatically take premium points from your account. If someone out-bids you, you will get those premium points added back to your account. If the auction time is under 2 minutes when someone bids, 1 minute will automatically be added to the auction time to give time for a re-bid from the previous bidder. If you choose to "buy now" you will get the character within 1 minute.</div>';
    $main_content .= '<table class="tableFonts"><tr class="tableHead" style="font-size: 28px;text-align: center"><td>Time left</td><td>Char info</td><td>Buy now</td><td>Highest bid</td></tr>';
    foreach($SQL->query('SELECT * FROM `characters_auctions` WHERE `finish_time` > ' . time())->fetchAll() as $auctionInfo)
    {
        $auctionChar = new OTS_Player();
        $auctionChar->load($auctionInfo['char_id']);
        if($auctionChar->isLoaded())
            $main_content .= '<tr class="tableRow' . ($row++ % 2) . '" style="font-size: 16px;text-align: center" onclick="window.location = \'?subtopic=sellchar&action=show&id=' . $auctionInfo['id'] . '\'"><td><div id="timer_' . $auctionInfo['id'] . '">' . time_left($auctionInfo['finish_time'] - time()) . '</div></td><td>' . $auctionChar->getLevel() . ' ' . $vocation_name[$auctionChar->getWorld()][$auctionChar->getPromotion()][$auctionChar->getVocation()] . '</td><td>' . $auctionInfo['buy_now'] . ' pp</td><td>' . $auctionInfo['bid'] . ' pp</td></tr>';
        $timers['timer_' . $auctionInfo['id']] = $auctionInfo['finish_time'] - time();
    }
    $main_content .= '</table><br /><div class="normalText">Press on auction to get more informations.</div>';
    $main_content .= '<script type="text/javascript">';
    foreach($timers as $timer_id => $time_left)
        $main_content .= 'countdown(' . $time_left . ', \'' . $timer_id . '\');';
    $main_content .= '</script>';
}
$main_content .= '<br /><br />';
?>

 

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1 hora atrás, MySticaL disse:

Tenta usar este amigo:

 

 

Tirando o erro na linha 470, parece que vc copio o q eu postei.

 

Mais obrigado pela intenção

[14:13:41] # Luuuuki ~ Absolute WAW: quebrou a cara, postou o comentário agradecendo
[14:13:43] # Luuuuki ~ Absolute WAW: ótimo caraq
[14:13:55] # Luuuuki ~ Absolute WAW: agr não vou dar moral pra você, o que foi vendido, foi entregue, e por sinal muito barato pra ajuda-lo
[14:14:01] # Luuuuki ~ Absolute WAW: e digo, essa atualização não vendo pra você
[14:14:08] # Luuuuki ~ Absolute WAW: Enorme abraço, evito contato.
[14:14:32] Marcos Meira: quebrei a cara pq confiei em vc
[14:14:40] Marcos Meira: e vc entrego um peck qualquer
[14:14:55] Marcos Meira: nem ferumbras quest tinha la nem nada
[14:15:17] Marcos Meira: e vc fico com o dinheiro
[14:15:18] Marcos Meira: eu fiz os itens monstro krailos tudo
[14:15:41] Marcos Meira: mais blz...
[14:16:33] Marcos Meira: nada melhor q o tempo, uma hora vc cai e vai enganar la da cadeia

 

LNetworks = Absolute =  Ladrão

 

Nunca Compre nada dele

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Agora, M4G0 disse:

Tirando o erro na linha 470, parece que vc copio o q eu postei.

 

Mais obrigado pela intenção

Eu apenas coloquei um ponto virgula no fim dá linha 447

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não funcionou.

[14:13:41] # Luuuuki ~ Absolute WAW: quebrou a cara, postou o comentário agradecendo
[14:13:43] # Luuuuki ~ Absolute WAW: ótimo caraq
[14:13:55] # Luuuuki ~ Absolute WAW: agr não vou dar moral pra você, o que foi vendido, foi entregue, e por sinal muito barato pra ajuda-lo
[14:14:01] # Luuuuki ~ Absolute WAW: e digo, essa atualização não vendo pra você
[14:14:08] # Luuuuki ~ Absolute WAW: Enorme abraço, evito contato.
[14:14:32] Marcos Meira: quebrei a cara pq confiei em vc
[14:14:40] Marcos Meira: e vc entrego um peck qualquer
[14:14:55] Marcos Meira: nem ferumbras quest tinha la nem nada
[14:15:17] Marcos Meira: e vc fico com o dinheiro
[14:15:18] Marcos Meira: eu fiz os itens monstro krailos tudo
[14:15:41] Marcos Meira: mais blz...
[14:16:33] Marcos Meira: nada melhor q o tempo, uma hora vc cai e vai enganar la da cadeia

 

LNetworks = Absolute =  Ladrão

 

Nunca Compre nada dele

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UP

[14:13:41] # Luuuuki ~ Absolute WAW: quebrou a cara, postou o comentário agradecendo
[14:13:43] # Luuuuki ~ Absolute WAW: ótimo caraq
[14:13:55] # Luuuuki ~ Absolute WAW: agr não vou dar moral pra você, o que foi vendido, foi entregue, e por sinal muito barato pra ajuda-lo
[14:14:01] # Luuuuki ~ Absolute WAW: e digo, essa atualização não vendo pra você
[14:14:08] # Luuuuki ~ Absolute WAW: Enorme abraço, evito contato.
[14:14:32] Marcos Meira: quebrei a cara pq confiei em vc
[14:14:40] Marcos Meira: e vc entrego um peck qualquer
[14:14:55] Marcos Meira: nem ferumbras quest tinha la nem nada
[14:15:17] Marcos Meira: e vc fico com o dinheiro
[14:15:18] Marcos Meira: eu fiz os itens monstro krailos tudo
[14:15:41] Marcos Meira: mais blz...
[14:16:33] Marcos Meira: nada melhor q o tempo, uma hora vc cai e vai enganar la da cadeia

 

LNetworks = Absolute =  Ladrão

 

Nunca Compre nada dele

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Compartilhar em outros sites

UP

[14:13:41] # Luuuuki ~ Absolute WAW: quebrou a cara, postou o comentário agradecendo
[14:13:43] # Luuuuki ~ Absolute WAW: ótimo caraq
[14:13:55] # Luuuuki ~ Absolute WAW: agr não vou dar moral pra você, o que foi vendido, foi entregue, e por sinal muito barato pra ajuda-lo
[14:14:01] # Luuuuki ~ Absolute WAW: e digo, essa atualização não vendo pra você
[14:14:08] # Luuuuki ~ Absolute WAW: Enorme abraço, evito contato.
[14:14:32] Marcos Meira: quebrei a cara pq confiei em vc
[14:14:40] Marcos Meira: e vc entrego um peck qualquer
[14:14:55] Marcos Meira: nem ferumbras quest tinha la nem nada
[14:15:17] Marcos Meira: e vc fico com o dinheiro
[14:15:18] Marcos Meira: eu fiz os itens monstro krailos tudo
[14:15:41] Marcos Meira: mais blz...
[14:16:33] Marcos Meira: nada melhor q o tempo, uma hora vc cai e vai enganar la da cadeia

 

LNetworks = Absolute =  Ladrão

 

Nunca Compre nada dele

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  • 1 month later...

bom amigo, não sei se vc ja resolveu, porem fica para outros tb, mas no começo do codigo essa parte

 

CREATE TABLE `characters_auctions` (
`id` INT NOT NULL AUTO_INCREMENT PRIMARY KEY ,
`state` TINYINT( 1 ) NOT NULL DEFAULT '0' ,
`finish_time` INT NOT NULL ,
`char_id` INT NOT NULL ,
`buy_now` INT NOT NULL ,
`bid` INT NOT NULL ,
`bidder` INT NOT NULL ,
INDEX ( `finish_time` ));

 

tem que executar dentro do phpmyadmin, e não precisa conter essa parte no começo da pagina, tente fazer isso e se não resolver de um retorno, att.

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