Postado Dezembro 17, 2016 8 anos gostaria de um sistema de pesca! tipo do PXG para OT comum TFS 1.2 URGENTE! UP! Editado Dezembro 19, 2016 8 anos por Trypox (veja o histórico de edições)
Postado Dezembro 18, 2016 8 anos local waterIds = {493, 4608, 4609, 4610, 4611, 13550, 13552, 4612, 4613, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 7236, 10499, 15401, 15402, 13549} local lootTrash = {2234, 2238, 2376, 2509, 2667} local lootCommon = {2152, 2167, 2168, 2669, 7588, 7589} local lootRare = {2143, 2146, 2149, 7158, 7159} local lootVeryRare = {7632, 7633, 10220} local lootVeryRare1 = {7632, 13546} local lootRare1 = {2143, 13546} local lootCommon1 = {2152, 7589, 13546} local useWorms = true function onUse(player, item, fromPosition, target, toPosition, isHotkey) if not isInArray(waterIds, target.itemid) then return false end local targetId = target.itemid if targetId == 10499 then local owner = target:getAttribute(ITEM_ATTRIBUTE_CORPSEOWNER) if owner ~= 0 and owner ~= player.uid then player:sendTextMessage(MESSAGE_STATUS_SMALL, "You are not the owner.") return true end toPosition:sendMagicEffect(CONST_ME_WATERSPLASH) target:remove() local rareChance = math.random(100) if rareChance == 1 then player:addItem(lootVeryRare[math.random(#lootVeryRare)], 1) elseif rareChance <= 3 then player:addItem(lootRare[math.random(#lootRare)], 1) elseif rareChance <= 10 then player:addItem(lootCommon[math.random(#lootCommon)], 1) else player:addItem(lootTrash[math.random(#lootTrash)], 1) end return true end -- COMEÇO if targetId == 13549 then --local owner = target:getAttribute(ITEM_ATTRIBUTE_CORPSEOWNER) --if owner ~= 0 and owner ~= player.uid then -- player:sendTextMessage(MESSAGE_STATUS_SMALL, "You are not the owner.") -- return true --end toPosition:sendMagicEffect(CONST_ME_WATERSPLASH) --target:remove() local rareChance = math.random(100) if rareChance == 1 then player:addItem(lootVeryRare1[math.random(#lootVeryRare1)], 1) elseif rareChance <= 3 then player:addItem(lootRare1[math.random(#lootRare1)], 1) elseif rareChance <= 10 then player:addItem(lootCommon1[math.random(#lootCommon1)], 1) else player:addItem(lootTrash[math.random(#lootTrash)], 1) end return true end -- FIM if targetId ~= 7236 then toPosition:sendMagicEffect(CONST_ME_LOSEENERGY) end if targetId == 493 or targetId == 15402 then return true end player:addSkillTries(SKILL_FISHING, 1) if math.random(100) <= math.min(math.max(10 + (player:getEffectiveSkillLevel(SKILL_FISHING) - 10) * 0.597, 10), 50) then if useWorms and not player:removeItem("worm", 1) then return true end if targetId == 15401 then target:transform(targetId + 1) target:decay() if math.random(100) >= 97 then player:addItem(15405, 1) return true end elseif targetId == 7236 then target:transform(targetId + 1) target:decay() local rareChance = math.random(100) if rareChance == 1 then player:addItem(7158, 1) return true elseif rareChance <= 4 then player:addItem(2669, 1) return true elseif rareChance <= 10 then player:addItem(7159, 1) return true end end player:addItem("fish", 1) end return true end
Postado Dezembro 19, 2016 8 anos Autor nao pesca so da essa messagem! de pega bicho nao de pesca pesca e sim de pega bicho da agua etc...
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