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Por MarcusCores
Welcome to ShadeCores
We are excited to finally present to you: ShadeCores!
After a long time of development and testing, we're finally ready to launch this awesome game!
Quick Info for laziness:
Rates: Tibia 7.4 theme 1x Experience 1x Skills 1x Magic 1x Loot 1x Regen General info:
Official launch: April 24, 17:00 CEST.
Create characters: 1 hour before launch (16:00 CEST).
Website: https://shadecores.com/?subtopic=news
Authentic Damages Monster attacks Monsters carrying equipment & loot Monster Spawns & respawn depending on players online World light and watches Traps Line of sight system Floor saving system Exhaustion system Much more.. General Cannot multi-client REAL Proven & Verified Anti-Cheat system = No cheaters Many quests modified to add mystery to the game for everyone Much more..
What is ShadeCores?
ShadeCores is a game designed to mimic the oldschool version of Tibia.com, but in a slower pace.
Our goal is to be a long lasting and functional game that doesn't run a course of being broken after a few years.
Read more at: https://shadecores.com/?subtopic=about&view=about.
World Map
The map contains all places of Tibia 7.70.
It also contains 100% spawns of Tibia 7.70.
With exception of Ankrahmun and Port Hope that was removed for balancing purposes.
Built authentically
ShadeCores was built hand in hand with hacked Tibia files (7.70 version) and is very accurate to how Tibia was (with exception things that has been improved).
If you played Tibia back in 7.4-7.70 and join ShadeCores, you will yourself notice how scary accurate every single spawn is.
Read more at: https://shadecores.com/?subtopic=about&view=additional.
Game health
We have made many modifications to ensure a healthy economy and game.
Read more at: https://shadecores.com/?subtopic=about&view=balance.
Creature Behavior
In ShadeCores, same as in CipSoft's, creatures that's fleeing for their life (low health) will not make any pauses no matter how close the player is.
Creatures also doesn't have any exhaustion of their abilities such as attacks, healings and more.
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=5-Features+-Creature+Behavior.
Creature spawns
ShadeCores has the very same spawn system that CipSoft's had back in the day.
All creatures that spawns has a "home".
And this "home" has a set amount of creatures that belongs to it, always same type of creature.
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=3-Features+-Creature+spawns.
Accurate creature loot & inventory
ShadeCores have an accurate loot & inventory system for creatures, working identically as it did in CipSoft's back in the day.
Which means that creatures with items that give light, will also light up the creature, or armors that will increase the armor of the creature, or that when a creature wear boots of haste, it will run noticeably faster!
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=1-Features+-Creatures+equipping+their+loot+%26amp%3B+loot+system.
Authentic exhaustions
Believe it or not, OT's have it completely wrong, OTs uses 1 or 2 kind of exhaustions depending on which version they're meant to reflect (healing + attacking spells).
However, in CipSoft's, there were 3 different exhaustions in the old days, 4 if you include "using item on.." exhaustion which was 1 second.
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=6-Features+-Exhaustion+system.
Floor saving
ShadeCores are running with a map-saving system that allow the map to save certain edits done by players.
The edits can almost be anything from items added to certain places, to open doors, wall torches that's lit or not, items hiding in boxes, book cases or even unexpected containers invisible to the naked eye.
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=12-Features+-Floor+saving+system.
Game health balance
To ensure that ShadeCores become as perfect as possible, a lot has to be considered and corrected.
Our goal is to make a long lasting and functional game that doesn't run a course of being broken after a few years.
In ShadeCores, you're not meant to get unlimited supplies, hunting dragons, dragon lords, demons or other demonic critters, we don't fancy the rushed pace much of Tibia has become along with the community.
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=13-Features+-Game+Health+Balance+(creatures%2C+supplies%2C+gold).
Keep valuables valuable
In ShadeCores it's harder to obtain "good" equipment, which will turn lower level equipment into the new good equipment.
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=14-Features+-Game+Health+Balance+(equipment).
Line of sight system
In ShadeCores we use the same line-of-sight system as in CipSoft's.
You may notice when you're playing that sometimes you can throw things in a way you can't do in most OT's.
And you' may also notice that sometimes, you cannot throw things in same way as in most OT's.
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=8-Features+-Line+of+sight+system.
Poison storm
Almost every OT either has ticking poison damage from around 50 counting down until 0, while others have an instant damage followed by poison or some other mixtures.
While in reality, damage of the poison storm is decided by level and magic level, from the first tick of damage, it decreases with a few % until it reaches 0.
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=7-Features+-Poison+storm.
Traps functionality
Traps does a static amount of damage. 30 to be exact, it's always 30.
However, traps cause a physical damage that listen to the creatures armor.
It means that the damage can and will be reduced by any armor the creature may have.
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=2-Features+-Traps+(item).
World light & watches
In ShadeCores, time and world light works exactly like it did in CipSoft's back in the day.
Read more at: https://shadecores.com/?subtopic=support&view=faq&topic=9-Features+-World+lights+%26amp%3B+watches.
Anti-Cheat system
We have a very advanced and automatic anti-cheat system that detects all kind of cheats rather quickly, be it bot, macro, tasker or others.
This system was first developed and proven to work very well in RetroCores world "Cleanera".
It has since then been improved to be faster and detect a wider array of cheats that people could use.
A lot of servers has basically lied about that they're anti-bot, most of players have been in "anti-bot" servers that's been exploding with cheats and nobody gets punished, which is why most with good reason wont trust whenever someone says they're "antibot".
But through Cleanera@RetroCores, we've verified for a lot of people that we're not bullshitting you, we're legit, we have a system that works and a lot of people have tested it and found themselves shocked when their "secret cheat" got caught even though nobody was nearby them.
Additionally to the anti-cheat, ShadeCores does not allow multi-clienting
Multi-Clienting will be treated as a cheat and lead to a deletion.
To make sure nobody accidentally use multi-client without knowing the rules, we've made so that it's not possible to start more than one instance of the client.
If you try to start a new client while already having one open, you will face this little message.
Other Game Features
Ability to play for free. No level restrictions on items nor spells. Non-stackable runes/fluids. No Runes from NPCs. No item-hotkeys. No wands/rods. No protection zone on boats/carpets. Manual aiming Anti-lag system. Great and improved monster systems. Monsters can be lured anywhere. No stairjump exhaust. Possibility to make UH traps. Accurate 7.4 formulas. Classic premium system. Classic promotion system. Many and random raids with possibility to loot raid-rare items.
If you're new to the community, you're welcome to join the ShadeCores Discord server to chat with other players and staff!
plain link: https://discord.gg/BtZmNDNUz6
ShadeCores will officially launch on April 24 at 17:00 CEST!
You will be able to create characters starting at 16:00 CEST the same day!
Sincerely,
ShadeCores Staff
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Por Pifafa
Tibinha - YurOts
Olá hoje trago a vocês meu projeto, tenho como objetivo atingir 50 jogadores (um sonho talvez que quase já se realizou)
www.tibinha.online
Obrigado por ver meu projeto, caso tenha interesse entre nele e converse comigo, estou disponível para tira duvidas e ajudar a todos aqui!
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Por Qwizer
GLOBAL 100% 7.40
>> Information:
-7.4 Features: No Protection zone nos barcos e tapetes.
- Spells, vocations e spells formuled baseada em Tibia 7.4. nao tem Hotkleys!
-War System.
-Cast System.
-Anti Clone.
-Task System (Mais de 50)
-Party Sharing Experience. You can share experience in-party with your friends, and receive 10% bonus experience when actived (!share).
-Nao tem runas no Shop. somente conjurada.
-Editado, conjura runas 2x mais que real tibia (ex. Sd 2x).
-Fast Soul Regen
-Conjure Runes na backpack. !
-Nao tem Wands/Rods, Burst Arrowns baseado em magic level.
>> Vocation Features:
-Paladins conjure mais ammunition. (ex. exevo con = 15 arrows)
-Mages conjure mais runes. (ex. adori vita vis = 2 SDs)
-Damage melhorado em 10% para Knights and Paladins.
-Attack speed melhorado em 10% for all vocations.
>> NPCs:
-Nao vende runes.
-Pode comprar bp de MF (pode remover se quizer): "buy bp mf"
-Pode comprar bp de LF (pode remover se quizer): "buy bp lf"
-Djinns in ankrahmun (Precisa de Quest)
-Eremo sells amulet of loss.
>> Game Features:
-Bank system.
-Auto-stack items
-Full HP and MP at level up.
-Stone Skin Amulet nao tem em NPCs, dropa somente de Warlock ou Hydra.
>> Extra Information:
-Real Tibia map: Full real Tibia map, incluindo todos os NPCs, Port Hope, monsters e quests 100% RL.
- POI quest e todas as rooms(Custom feita por min).
- Svarground 7.4.
-Demon Oak Quest (Custom feita por min).
-Uptime: Muito Estavel.
-Cliente Próprio das 3 ultimas imagem, não acompanha o servidor (usei somente para tirar prints).
DOWNLOAD
OTSERV/SOURCES OTX 7.x/CLIENTE/WEBSITE/DATABASE (Pra Editar o cliente basta abrir o Tibia.exe com notepad procurar o ip 167.114.111.25 e alterar pelo o seu ip caso tenha a mesma quantidade de numeros)
Executavel + DLLs
Scan Virus Total.
Creditos
Qwizer - OTX
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Por 4Unknow
Primeiramente, um bom dia, boa tarde ou boa noite para toda comunidade.
Vou tentar ser o mais breve possível e objetivo com vocês.
Esse projeto consiste em trazer um servidor PLAY to EARN, onde o jogador irá jogar para ganhar.
O famoso sistema NFT, que vem dominado nossa geração com inúmeros jogos todos os dias.
Mas o que é NFT? Abaixo explico melhor. Sem muitas delongas, estou disposto a criar um projeto
de servidor de Tíbia com sistema NFT.
Estou em busca de uma equipe competente, responsável e que seja qualificada. Atualmente eu trabalho
com bolsa de valores, tenho minha empresa e muito tempo para investir, e investir de forma monetária
também quanto de estrutura. Possuo servidor VPS(brasil ou exterior) onde pode ser escalável de acordo com a necessidade.
Possuo domínio e hospedagem para mais de 5 anos.
O sistema NFT(non-fungible token).
O que são jogos NFT?
Como praticamente qualquer coisa na internet pode se tornar um token não-fungível — de fotos, vídeos e GIFs a mensagens, arquivos de áudio e outros conteúdos —, jogos NFT seguem a mesma lógica: transformar o game inteiro ou algum elemento daquele título em algo único.
O que costuma diferenciar os jogos NFT das demais obras é que os games têm investido em itens colecionáveis para atrair mais pessoas. Os jogadores, por sua vez, enxergam nesses itens a possibilidade de lucrar com peças exclusivas, já que, como cada NFT dentro do jogo é único, ele pode ser considerado raro entre os jogadores.
Concluindo então. O projeto atualmente precisa de webmasters
para os sistemas NFT, onde posso colaborar na parte PHP/HTML.
Parte gráfica consigo colaborar também. Então quem estiver disposto
em entrar para essa aventura junto comigo. Fiquem a vontade para
responder a este tópico.
Contato-Discord:
4Unknow#1163
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Por nelsonjrs
Olá Tibainos, venho por esse post, para anunciar e convidar quem queira ajudar, e participar, desse projeto, atualmente venho desenvolvendo ele sozinho. Busco traser um servidor diferenciado, porém, com mecânicas simples, para um bom divertimento.
--O que tenho no servidor e as ideia proposta por ele:
Bom será um servidor com Teleport para facilitar um pouco a vida dos jogadores, aberto a propostas.
--O servidor conta com uma classe única, dando assim a liberdade do jogador poder seguir qualquer caminho que queira.
--O player poderá equipar QQ tipo de arma dês de espada a varinhas mágicas
--Poderar fazer o uso inclusive de duas armas ao mesmo tempo, podendo assim fazer várias combinações de armas e estilos de jogos, inclusive armas mágicas e físicas.
--algumas armas, tem um ataque adicial, aonde ao usar o botão direito do mause o player, libera um ataque da arma ou uma cura dependendo da arma.
-- Para poder ficar melhor, ao passar de nível o player ganhara pontos aonde poderá ser trocado, por vida, mana ou esquiva.
-- Magias seram compradas ou por meio de quests, as magias serão reformuladas para uma melhora no jogo, tendo assim que escolher com muita sabedoria as suas magias para poder ser um tank, healer ou Dps.
-- um sistema de anéis mágicos aonde quando equipados aumenta a segunda habilidade da sua arma
-- Sistema de raridade de itens aonde poderá dropar itens raro, epco, ou legendário. E o que isso faz ? Faz com que o item venha com atributos modificados e melhorados, assim podendo gira num comércio de itens.
A ideia aqui é ser um servidor livre para escolher a melhor forma de jogar. Todas as ideias a cima já estão implementadas poderem faltando ajustes.
O que busco? Toda ajuda é bem para o desenvolvimento
Dês de alguém que crie um grupo no discord e divulgue, alguém que ajude na melhoria do mapa, Scripts, e o exencial com boas ideias.
Agradeço dês de jah a todos que leram, e a queles que estavam disponíveis a ajudar. Quem tiver interesse pode entrar em contato CMG aqui pelo tópico mesmo ou no PVT. Ou discord
LocuraTibiana#0229
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