Ir para conteúdo

Featured Replies

Postado

Gente, Estou com o seguinte erro e não consigo logar nenhum char no jogo! fica apenas na tela de personagem e nunca conecta.

image.thumb.png.c6e6ee460400551c9c3d3654e7bc5fdd.png

OBS: i char não loga, mas quando cancelo o login aparece logged out. segue os códigos:

LOGIN.LUA

local config = {
	loginMessage = getConfigValue('loginMessage'),
	useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}


function onLogin(cid)
		if getCreatureOutfit(cid).lookType == 306 and getPlayerStorageValue(cid, 121219) ~= 1 then
			doCreatureChangeOutfit(cid, getPlayerSex(cid) == 0 and {lookType = 136} or {lookType = 128})
		end
	
		if(getBooleanFromString(getConfigValue('accountManager')) == false) then
		if (getCreatureName(cid) == "Account Manager") then
			return doRemoveCreature(cid, true)
		end
	end
	
	
	local loss = getConfigValue('deathLostPercent')
	if(loss ~= nil) then
		doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
	end

	local accountManager = getPlayerAccountManager(cid)
	if(accountManager == MANAGER_NONE) then
		local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
		if(lastLogin > 0) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
			str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
		else
			str = str .. " Please choose your outfit."
			doPlayerSendOutfitWindow(cid)
		end

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
	elseif(accountManager == MANAGER_NAMELOCK) then
		addEvent(valid(doCreatureSay), 500, cid, "Hello, it appears that your character has been locked for name violating rules, what new name would you like to have?", TALKTYPE_PRIVATE_NP, true, cid)
	elseif(accountManager == MANAGER_ACCOUNT) then
		addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to manage your account. If you would like to start over, type {cancel} anywhere.", TALKTYPE_PRIVATE_NP, true, cid)
	else
		addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to create an account or {recover} to recover an account.", TALKTYPE_PRIVATE_NP, true, cid)
	end

	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
	end
	if getPlayerStorageValue(cid, 54304) > 0 then
     	doPlayerSetStorageValue(cid, 54304, 0)
 	end
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Bem Vindo!")
	if getPlayerLevel(cid) < 717217 then 
registerCreatureEvent(cid, "AdvanceTeleport")
end


 	registerCreatureEvent(cid, "DesertDeath")
 	registerCreatureEvent(cid, "DesertCombat")
	registerCreatureEvent(cid, "BattleDeath")
	registerCreatureEvent(cid, "ZombieThink")
	registerCreatureEvent(cid, "ZombieDeath")
 	registerCreatureEvent(cid, "BattleCombat")
	registerCreatureEvent(cid, "FireStorm") 
 	registerCreatureEvent(cid, "ctf")
 	registerCreatureEvent(cid, "zombieevent")
	registerCreatureEvent(cid, "Idle")
    registerCreatureEvent(cid, "tpquest")
    registerCreatureEvent(cid, "CombatDodge")
	registerCreatureEvent(cid, "recompensa")
	registerCreatureEvent(cid, "SkullAmulet")
	registerCreatureEvent(cid, "BountyHunter")
	registerCreatureEvent(cid, "PlayerDeath")
	registerCreatureEvent(cid, "rewardpoints")
	registerCreatureEvent(cid, "autoloot")
	registerCreatureEvent(cid, "Auto Loot")
	registerCreatureEvent(cid, "RecordIp")
    if (InitArenaScript ~= 0) then
    InitArenaScript = 1
    -- make arena rooms free
        for i = 42300, 42309 do
            setGlobalStorageValue(i, 0)
            setGlobalStorageValue(i+100, 0)
        end
    end
	registerCreatureEvent(cid, "Mail")
	if(getPlayerOperatingSystem(cid) >= CLIENTOS_OTCLIENT_LINUX) then
		registerCreatureEvent(cid, "ExtendedOpcode")
	end

	registerCreatureEvent(cid, "ReportBug")
	if(config.useFragHandler) then
		registerCreatureEvent(cid, "SkullCheck")
	end

registerCreatureEvent(cid, "GuildEvents")
registerCreatureEvent(cid, "critical")
registerCreatureEvent(cid, "BroadDeath")
registerCreatureEvent(cid, "AdvanceSave")
registerCreatureEvent(cid, "GuildMotd")
registerCreatureEvent(cid, "fraglook")
registerCreatureEvent(cid, "blesscheck")
registerCreatureEvent(cid, "DeathBroadcast")
registerCreatureEvent(cid, "addons")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "fraglook")
registerCreatureEvent(cid, "antimb")
registerCreatureEvent(cid, "antimagebomb")
registerCreatureEvent(cid, "FimVip")
registerCreatureEvent(cid, "ExpVip")
registerCreatureEvent(cid, "VipReceive")
registerCreatureEvent(cid, "redSkullAmulet")
registerCreatureEvent(cid, "FullHpMana")
registerCreatureEvent(cid, "killitem")
registerCreatureEvent(cid, "huntdeath")
registerCreatureEvent(cid, "loguthunt")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "CastleExp")
registerCreatureEvent(cid, "AdvEffect")
                            
registerCreatureEvent(cid, "dodge")
		registerCreatureEvent(cid, "town")
registerCreatureEvent(cid, "recompensaLvl")
if getPlayerStorageValue(cid, 48902) == -1 then
        setPlayerStorageValue(cid, 48902, 0) 
    end
	
	registerCreatureEvent(cid, "critical")




if getPlayerName(cid) == "Account Manager" and #getPlayersByIp(getPlayerIp(cid)) > 10 then
		return false
	end

if getPlayerSlotItem(cid, 2).itemid == 7889 then
		doPlayerAddBlessing(cid, 1)
		doPlayerAddBlessing(cid, 2)
		doPlayerAddBlessing(cid, 3)
		doPlayerAddBlessing(cid, 4)
		doPlayerAddBlessing(cid, 5)
		doSendMagicEffect(getPlayerPosition(cid), 49)
	else
		doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)	
	end
 
	
 if getPlayerStorageValue(cid, 48903) == -1 and getPlayerStorageValue(cid, 48902) == -1 then
  setPlayerStorageValue(cid, 48903, 0) 
  setPlayerStorageValue(cid, 48902, 0) 
 end

 return true
end

FUCTION.LUA

function getGuildNameByID(gid) -- By Killua
    local query = db.getResult("SELECT `name` FROM `guilds` WHERE `id` = '"..gid.."'")
    if query:getID() == -1 then
        return false
    end
    local name = query:getDataString("name")
    query:free()
    return name
end

function isWalkable(pos, creature, proj, pz)
    if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 0 then return false end
    if getTopCreature(pos).uid > 0 and creature then return false end
    if getTileInfo(pos).protection and pz then return false, true end
    local n = not proj and 3 or 2
    for i = 0, 255 do
        pos.stackpos = i
        local tile = getTileThingByPos(pos)
        if tile.itemid ~= 0 and not isCreature(tile.uid) then
            if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then
                return false
            end
        end
    end
    return true
end

function isInArray(array, value, caseSensitive)
	if(caseSensitive == nil or caseSensitive == false) and type(value) == "string" then
		local lowerValue = value:lower()
		for _, _value in ipairs(array) do
			if type(_value) == "string" and lowerValue == _value:lower() then
				return true
			end
		end
	else
		for _, _value in ipairs(array) do
			if (value == _value) then return true end
		end
	end

	return false
end

ARMY = {
	[1] = {50, 350, "Soldado Raso", 1}, -- [Número] = {Pontos Kill, Points para UP, "Nome",PLATINIUM COINS POR KILL},
	[2] = {50, 1500, "Soldado de Primeira Classe", 50000000},
	[3] = {50, 2000, "Cabo", 60000000},
	[4] = {50, 3000, "Sargento", 70000000},
	[5] = {50, 3500, "Sargento-Ajudante 1", 90000000},
	[6] = {50, 5000, "Sargento-Ajudante 2", 11000000},
	[7] = {50, 5500, "Sargento-Chefe", 15000000},
	[8] = {50, 6000, "Sargento-Mestre 1", 18000000},
	[9] = {50, 6500, "Sargento-Mestre 2", 20000000},
	[10] = {50, 7000, "Sargento-Mestre 3", 22000000},
	[11] = {50, 7600, "Sargento-Mestre 4", 24000000},
	[12] = {50, 8200, "Sargento-Mor do Comando", 26000000},
	[13] = {50, 9000, "Segundo-Tenente 1", 28000000},
	[14] = {50, 9600, "Segundo-Tenente 2", 30000000},
	[15] = {50, 10200, "Segundo-Tenente 3", 32000000},
	[16] = {50, 11000, "Segundo-Tenente 4", 34000000},
	[17] = {50, 11500, "Primeiro-Tenente 1", 36000000},
	[18] = {50, 12000, "Primeiro-Tenente 2", 38000000},
	[19] = {50, 13000, "Primeiro-Tenente 3", 40000000},
	[20] = {50, 14000, "Primeiro-Tenente 4", 45000000},
	[21] = {50, 15000, "Primeiro-Tenente 5", 55000000},
	[22] = {50, 16000, "Capitao 1", 60000000},
	[23] = {50, 17000, "Capitao 2", 70000000},
	[24] = {50, 18000, "Capitao 3", 80000000},
	[25] = {50, 19000, "Capitao 4", 90000000},
	[26] = {50, 20000, "Capitao 5", 100000000},
	[27] = {50, 21000, "Major 1", 110000000},
	[28] = {50, 21500, "Major 2", 120000000},
	[29] = {50, 22000, "Major 3", 130000000},
	[30] = {50, 23000, "Major 4", 140000000},
	[31] = {50, 23500, "Major 5", 150000000},
	[32] = {50, 24000, "Tenente-Coronel 1", 160000000},
	[33] = {50, 25000, "Tenente-Coronel 2", 170000000},
	[34] = {50, 26000, "Tenente-Coronel 3", 180000000},
	[35] = {50, 27000, "Tenente-Coronel 4", 190000000},
	[36] = {50, 28000, "Tenente-Coronel 5", 200000000},
	[37] = {50, 29000, "Coronel 1", 210000000},
	[38] = {50, 30000, "Coronel 2", 220000000},
	[39] = {50, 31000, "Coronel 3", 230000000},
	[40] = {50, 32000, "Coronel 4", 400000000},
	[41] = {50, 35000, "Coronel 5", 500000000},
	[42] = {50, 100000, "General", 1000000000},
	
	
}                           
ARMY_LEVEL = 2014159
ARMY_EXPERIENCE = 2014160

function doAddPoints(cid, points)
db.executeQuery("UPDATE `accounts` SET `premium_points` = `premium_points` + " .. points .. " WHERE `id` = " .. getPlayerAccountId(cid) .. ";")
end

function doPlayerGiveItem(cid, itemid, amount, subType)
	local item = 0
	if(isItemStackable(itemid)) then
		item = doCreateItemEx(itemid, amount)
		if(doPlayerAddItemEx(cid, item, true) ~= RETURNVALUE_NOERROR) then
			return false
		end
	else
		for i = 1, amount do
			item = doCreateItemEx(itemid, subType)
			if(doPlayerAddItemEx(cid, item, true) ~= RETURNVALUE_NOERROR) then
				return false
			end
		end
	end

	return true
end


function doPlayerGiveItemContainer(cid, containerid, itemid, amount, subType)
	for i = 1, amount do
		local container = doCreateItemEx(containerid, 1)
		for x = 1, getContainerCapById(containerid) do
			doAddContainerItem(container, itemid, subType)
		end

		if(doPlayerAddItemEx(cid, container, true) ~= RETURNVALUE_NOERROR) then
			return false
		end
	end

	return true
end

function doPlayerTakeItem(cid, itemid, amount)
	return getPlayerItemCount(cid, itemid) >= amount and doPlayerRemoveItem(cid, itemid, amount)
end

function doPlayerSellItem(cid, itemid, count, cost)
	if(not doPlayerTakeItem(cid, itemid, count)) then
		return false
	end

	if(not doPlayerAddMoney(cid, cost)) then
		error('[doPlayerSellItem] Could not add money to: ' .. getPlayerName(cid) .. ' (' .. cost .. 'gp).')
	end

	return true
end

function doPlayerWithdrawMoney(cid, amount)
	if(not getBooleanFromString(getConfigInfo('bankSystem'))) then
		return false
	end

	local balance = getPlayerBalance(cid)
	if(amount > balance or not doPlayerAddMoney(cid, amount)) then
		return false
	end

	doPlayerSetBalance(cid, balance - amount)
	return true
end

function doPlayerDepositMoney(cid, amount)
	if(not getBooleanFromString(getConfigInfo('bankSystem'))) then
		return false
	end

	if(not doPlayerRemoveMoney(cid, amount)) then
		return false
	end

	doPlayerSetBalance(cid, getPlayerBalance(cid) + amount)
	return true
end

function doPlayerAddStamina(cid, minutes)
	return doPlayerSetStamina(cid, getPlayerStamina(cid) + minutes)
end

function isPremium(cid)
	return (isPlayer(cid) and (getPlayerPremiumDays(cid) > 0 or getBooleanFromString(getConfigValue('freePremium'))))
end

function getMonthDayEnding(day)
	if(day == "01" or day == "21" or day == "31") then
		return "st"
	elseif(day == "02" or day == "22") then
		return "nd"
	elseif(day == "03" or day == "23") then
		return "rd"
	end

	return "th"
end

function getMonthString(m)
	return os.date("%B", os.time{year = 1970, month = m, day = 1})
end

function getArticle(str)
	return str:find("[AaEeIiOoUuYy]") == 1 and "an" or "a"
end

function doNumberFormat(i)
	local str, found = string.gsub(i, "(%d)(%d%d%d)$", "%1,%2", 1), 0
	repeat
		str, found = string.gsub(str, "(%d)(%d%d%d),", "%1,%2,", 1)
	until found == 0
	return str
end

function doPlayerAddAddons(cid, addon)
	for i = 0, table.maxn(maleOutfits) do
		doPlayerAddOutfit(cid, maleOutfits[i], addon)
	end

	for i = 0, table.maxn(femaleOutfits) do
		doPlayerAddOutfit(cid, femaleOutfits[i], addon)
	end
end

function getTibiaTime(num)
	local minutes, hours = getWorldTime(), 0
	while (minutes > 60) do
		hours = hours + 1
		minutes = minutes - 60
	end

	if(num) then
		return {hours = hours, minutes = minutes}
	end

	return {hours =  hours < 10 and '0' .. hours or '' .. hours, minutes = minutes < 10 and '0' .. minutes or '' .. minutes}
end

function doWriteLogFile(file, text)
	local f = io.open(file, "a+")
	if(not f) then
		return false
	end

	f:write("[" .. os.date("%d/%m/%Y %H:%M:%S") .. "] " .. text .. "\n")
	f:close()
	return true
end

function getExperienceForLevel(lv)
	lv = lv - 1
	return ((50 * lv * lv * lv) - (150 * lv * lv) + (400 * lv)) / 3
end

function doMutePlayer(cid, time)
	local condition = createConditionObject(CONDITION_MUTED, (time == -1 and time or time * 1000))
	return doAddCondition(cid, condition, false)

end

function doSummonCreature(name, pos)
	local cid = doCreateMonster(name, pos, false, false)
	if(not cid) then
		cid = doCreateNpc(name, pos)
	end

	return cid
end

function getPlayersOnlineEx()
	local players = {}
	for i, cid in ipairs(getPlayersOnline()) do
		table.insert(players, getCreatureName(cid))
	end

	return players
end

function getPlayerByName(name)
	local cid = getCreatureByName(name)
	return isPlayer(cid) and cid or nil
end

function isPlayer(cid)
	return isCreature(cid) and cid >= AUTOID_PLAYERS and cid < AUTOID_MONSTERS
end

function isPlayerGhost(cid)
	return isPlayer(cid) and (getCreatureCondition(cid, CONDITION_GAMEMASTER, GAMEMASTER_INVISIBLE, CONDITIONID_DEFAULT) or getPlayerFlagValue(cid, PLAYERFLAG_CANNOTBESEEN))
end

function isMonster(cid)
	return isCreature(cid) and cid >= AUTOID_MONSTERS and cid < AUTOID_NPCS
end

function isNpc(cid)
	-- Npc IDs are over int32_t range (which is default for lua_pushnumber),
	-- therefore number is always a negative value.
	return isCreature(cid) and (cid < 0 or cid >= AUTOID_NPCS)
end

function isUnderWater(cid)
	return isInArray(underWater, getTileInfo(getCreaturePosition(cid)).itemid)
end

function doPlayerAddLevel(cid, amount, round)
	local experience, level, amount = 0, getPlayerLevel(cid), amount or 1
	if(amount > 0) then
		experience = getExperienceForLevel(level + amount) - (round and getPlayerExperience(cid) or getExperienceForLevel(level))
	else
		experience = -((round and getPlayerExperience(cid) or getExperienceForLevel(level)) - getExperienceForLevel(level + amount))
	end

	return doPlayerAddExperience(cid, experience)
end

function doPlayerAddMagLevel(cid, amount)
	local amount = amount or 1
	for i = 1, amount do
		doPlayerAddSpentMana(cid, getPlayerRequiredMana(cid, getPlayerMagLevel(cid, true) + 1) - getPlayerSpentMana(cid), false)
	end

	return true
end

function doPlayerAddSkill(cid, skill, amount, round)
	local amount = amount or 1
	if(skill == SKILL__LEVEL) then
		return doPlayerAddLevel(cid, amount, round)
	elseif(skill == SKILL__MAGLEVEL) then
		return doPlayerAddMagLevel(cid, amount)
	end

	for i = 1, amount do
		doPlayerAddSkillTry(cid, skill, getPlayerRequiredSkillTries(cid, skill, getPlayerSkillLevel(cid, skill) + 1) - getPlayerSkillTries(cid, skill), false)
	end

	return true
end

function isPrivateChannel(channelId)
	return channelId >= CHANNEL_PRIVATE
end

function doBroadcastMessage(text, class)
	local class = class or MESSAGE_STATUS_WARNING
	if(type(class) == 'string') then
		local className = MESSAGE_TYPES[class]
		if(className == nil) then
			return false
		end

		class = className
	elseif(class < MESSAGE_FIRST or class > MESSAGE_LAST) then
		return false
	end

	for _, pid in ipairs(getPlayersOnline()) do
		doPlayerSendTextMessage(pid, class, text)
	end

	print("> Broadcasted message: \"" .. text .. "\".")
	return true
end

function doPlayerBroadcastMessage(cid, text, class, checkFlag, ghost)
	local checkFlag, ghost, class = checkFlag or true, ghost or false, class or TALKTYPE_BROADCAST
	if(checkFlag and not getPlayerFlagValue(cid, PLAYERFLAG_CANBROADCAST)) then
		return false
	end

	if(type(class) == 'string') then
		local className = TALKTYPE_TYPES[class]
		if(className == nil) then
			return false
		end

		class = className
	elseif(class < TALKTYPE_FIRST or class > TALKTYPE_LAST) then
		return false
	end

	for _, pid in ipairs(getPlayersOnline()) do
		doCreatureSay(cid, text, class, ghost, pid)
	end

	print("> " .. getCreatureName(cid) .. " broadcasted message: \"" .. text .. "\".")
	return true
end

function doCopyItem(item, attributes)
	local attributes = ((type(attributes) == 'table') and attributes or { "aid" })

	local ret = doCreateItemEx(item.itemid, item.type)
	for _, key in ipairs(attributes) do
		local value = getItemAttribute(item.uid, key)
		if(value ~= nil) then
			doItemSetAttribute(ret, key, value)
		end
	end

	if(isContainer(item.uid)) then
		for i = (getContainerSize(item.uid) - 1), 0, -1 do
			local tmp = getContainerItem(item.uid, i)
			if(tmp.itemid > 0) then
				doAddContainerItemEx(ret, doCopyItem(tmp, true).uid)
			end
		end
	end

	return getThing(ret)
end

function doSetItemText(uid, text, writer, date)
	local thing = getThing(uid)
	if(thing.itemid < 100) then
		return false
	end

	doItemSetAttribute(uid, "text", text)
	if(writer ~= nil) then
		doItemSetAttribute(uid, "writer", tostring(writer))
		if(date ~= nil) then
			doItemSetAttribute(uid, "date", tonumber(date))
		end
	end

	return true
end

function getItemWeightById(itemid, count, precision)
	local item, count, precision = getItemInfo(itemid), count or 1, precision or false
	if(not item) then
		return false
	end

	if(count > 100) then
		-- print a warning, as its impossible to have more than 100 stackable items without "cheating" the count
		print('[Warning] getItemWeightById', 'Calculating weight for more than 100 items!')
	end

	local weight = item.weight * count
	return precission and weight or math.round(weight, 2)
end

function choose(...)
	local arg, ret = {...}

	if type(arg[1]) == 'table' then
		ret = arg[1][math.random(#arg[1])]
	else
		ret = arg[math.random(#arg)]
	end

	return ret
end

function doPlayerAddExpEx(cid, amount)
	if(not doPlayerAddExp(cid, amount)) then
		return false
	end

	local position = getThingPosition(cid)
	doPlayerSendTextMessage(cid, MESSAGE_EXPERIENCE, "You gained " .. amount .. " experience.", amount, COLOR_WHITE, position)

	local spectators, name = getSpectators(position, 7, 7), getCreatureName(cid)
	for _, pid in ipairs(spectators) do
		if(isPlayer(pid) and cid ~= pid) then
			doPlayerSendTextMessage(pid, MESSAGE_EXPERIENCE_OTHERS, name .. " gained " .. amount .. " experience.", amount, COLOR_WHITE, position)
		end
	end

	return true
end

function getItemTopParent(uid)
	local parent = getItemParent(uid)
	if(not parent or parent.uid == 0) then
		return nil
	end

	while(true) do
		local tmp = getItemParent(parent.uid)
		if(tmp and tmp.uid ~= 0) then
			parent = tmp
		else
			break
		end
	end

	return parent
end

function getItemHolder(uid)
	local parent = getItemParent(uid)
	if(not parent or parent.uid == 0) then
		return nil
	end

	local holder = nil
	while(true) do
		local tmp = getItemParent(parent.uid)
		if(tmp and tmp.uid ~= 0) then
			if(tmp.itemid == 1) then -- a creature
				holder = tmp
				break
			end

			parent = tmp
		else
			break
		end
	end

	return holder
end

function valid(f)
	return function(p, ...)
		if(isCreature(p)) then
			return f(p, ...)
		end
	end
end

function addContainerItems(container,items)
	local items_mod = {}
	for _, it in ipairs(items) do
		if( isItemStackable(it.id) and it.count > 100) then
			local c = it.count
			while( c > 100 ) do
				table.insert(items_mod,{id = it.id,count = 100})
				c = c - 100
			end
			if(c > 0) then
				table.insert(items_mod,{id = it.id,count = c})
			end
		else
			table.insert(items_mod,{id = it.id,count = 1})
		end
	end

	local free = getContainerCap(container.uid) - (getContainerSize(container.uid) )
	local count = math.ceil(#items_mod/ free)
	local main_bp = container.uid
	local insert_bp = main_bp
	local counter = 1
	for c,it in ipairs(items_mod) do
		local _c = isItemStackable(it.id) and (it.count > 100 and 100 or it.count) or 1
		if count > 1 then
			if (counter < free) then
				doAddContainerItem(insert_bp, it.id, _c)
			else
				insert_bp = doAddContainerItem(insert_bp, container.itemid, 1)
				count = (#items_mod)-(free-1)
				free = getContainerCap(insert_bp) 
				count = math.ceil(count/ free)
				doAddContainerItem(insert_bp, it.id, _c)
				counter = 1
			end
			counter = counter + 1
		else
			doAddContainerItem(insert_bp, it.id, _c)
		end
	end

	return main_bp
end

 

Postado

troca teu login

 

local config = {
	loginMessage = getConfigValue('loginMessage'),
	useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}


function onLogin(cid)
		if getCreatureOutfit(cid).lookType == 306 and getPlayerStorageValue(cid, 121219) ~= 1 then
			doCreatureChangeOutfit(cid, getPlayerSex(cid) == 0 and {lookType = 136} or {lookType = 128})
		end
	
		if(getBooleanFromString(getConfigValue('accountManager')) == false) then
		if (getCreatureName(cid) == "Account Manager") then
			return doRemoveCreature(cid, true)
		end
	end
	
	
	local loss = getConfigValue('deathLostPercent')
	if(loss ~= nil) then
		doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
	end

	local accountManager = getPlayerAccountManager(cid)
	if(accountManager == MANAGER_NONE) then
		local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
		if(lastLogin > 0) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
			str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
		else
			str = str .. " Please choose your outfit."
			doPlayerSendOutfitWindow(cid)
		end

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
	elseif(accountManager == MANAGER_NAMELOCK) then
		addEvent(valid(doCreatureSay), 500, cid, "Hello, it appears that your character has been locked for name violating rules, what new name would you like to have?", TALKTYPE_PRIVATE_NP, true, cid)
	elseif(accountManager == MANAGER_ACCOUNT) then
		addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to manage your account. If you would like to start over, type {cancel} anywhere.", TALKTYPE_PRIVATE_NP, true, cid)
	else
		addEvent(valid(doCreatureSay), 500, cid, "Hello, type {account} to create an account or {recover} to recover an account.", TALKTYPE_PRIVATE_NP, true, cid)
	end

	
	if getPlayerStorageValue(cid, 54304) > 0 then
     	doPlayerSetStorageValue(cid, 54304, 0)
 	end
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Bem Vindo!")
	if getPlayerLevel(cid) < 717217 then 
registerCreatureEvent(cid, "AdvanceTeleport")
end


 	registerCreatureEvent(cid, "DesertDeath")
 	registerCreatureEvent(cid, "DesertCombat")
	registerCreatureEvent(cid, "BattleDeath")
	registerCreatureEvent(cid, "ZombieThink")
	registerCreatureEvent(cid, "ZombieDeath")
 	registerCreatureEvent(cid, "BattleCombat")
	registerCreatureEvent(cid, "FireStorm") 
 	registerCreatureEvent(cid, "ctf")
 	registerCreatureEvent(cid, "zombieevent")
	registerCreatureEvent(cid, "Idle")
    registerCreatureEvent(cid, "tpquest")
    registerCreatureEvent(cid, "CombatDodge")
	registerCreatureEvent(cid, "recompensa")
	registerCreatureEvent(cid, "SkullAmulet")
	registerCreatureEvent(cid, "BountyHunter")
	registerCreatureEvent(cid, "PlayerDeath")
	registerCreatureEvent(cid, "rewardpoints")
	registerCreatureEvent(cid, "autoloot")
	registerCreatureEvent(cid, "Auto Loot")
	registerCreatureEvent(cid, "RecordIp")
    if (InitArenaScript ~= 0) then
    InitArenaScript = 1
    -- make arena rooms free
        for i = 42300, 42309 do
            setGlobalStorageValue(i, 0)
            setGlobalStorageValue(i+100, 0)
        end
    end
	registerCreatureEvent(cid, "Mail")
	if(getPlayerOperatingSystem(cid) >= CLIENTOS_OTCLIENT_LINUX) then
		registerCreatureEvent(cid, "ExtendedOpcode")
	end

	registerCreatureEvent(cid, "ReportBug")
	if(config.useFragHandler) then
		registerCreatureEvent(cid, "SkullCheck")
	end

registerCreatureEvent(cid, "GuildEvents")
registerCreatureEvent(cid, "critical")
registerCreatureEvent(cid, "BroadDeath")
registerCreatureEvent(cid, "AdvanceSave")
registerCreatureEvent(cid, "GuildMotd")
registerCreatureEvent(cid, "fraglook")
registerCreatureEvent(cid, "blesscheck")
registerCreatureEvent(cid, "DeathBroadcast")
registerCreatureEvent(cid, "addons")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "fraglook")
registerCreatureEvent(cid, "antimb")
registerCreatureEvent(cid, "antimagebomb")
registerCreatureEvent(cid, "FimVip")
registerCreatureEvent(cid, "ExpVip")
registerCreatureEvent(cid, "VipReceive")
registerCreatureEvent(cid, "redSkullAmulet")
registerCreatureEvent(cid, "FullHpMana")
registerCreatureEvent(cid, "killitem")
registerCreatureEvent(cid, "huntdeath")
registerCreatureEvent(cid, "loguthunt")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "CastleExp")
registerCreatureEvent(cid, "AdvEffect")
                            
registerCreatureEvent(cid, "dodge")
		registerCreatureEvent(cid, "town")
registerCreatureEvent(cid, "recompensaLvl")
if getPlayerStorageValue(cid, 48902) == -1 then
        setPlayerStorageValue(cid, 48902, 0) 
    end
	
	registerCreatureEvent(cid, "critical")




if getPlayerName(cid) == "Account Manager" and #getPlayersByIp(getPlayerIp(cid)) > 10 then
		return false
	end

if getPlayerSlotItem(cid, 2).itemid == 7889 then
		doPlayerAddBlessing(cid, 1)
		doPlayerAddBlessing(cid, 2)
		doPlayerAddBlessing(cid, 3)
		doPlayerAddBlessing(cid, 4)
		doPlayerAddBlessing(cid, 5)
		doSendMagicEffect(getPlayerPosition(cid), 49)
	else
		doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)	
	end
 
	
 if getPlayerStorageValue(cid, 48903) == -1 and getPlayerStorageValue(cid, 48902) == -1 then
  setPlayerStorageValue(cid, 48903, 0) 
  setPlayerStorageValue(cid, 48902, 0) 
 end

 return true
end

 

Postado
  • Autor

Nada resolvido, não está logando obs: estou usando mysql, caso queiram me ajudar entrem em contato por whatsapp para detalhar mais para vocês:  87 991129992

 

@GiovaneCampos

@MaTTch

Gente, eu troquei o distro, e deu esses erros, porém  com o distro que veio ele abre normalmente em sqlite, porém quando mudo pra mysql ele trava o distro, por isso troquei.

ai o erro quando mudo pra mysql... deixando sqlite funfa perfeitamente

image.thumb.png.4a0d900639c9ce1ba21063e576a61f1e.png

 

Editado por Leolinduxo (veja o histórico de edições)

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

Quem Está Navegando 0

  • Nenhum usuário registrado visualizando esta página.

Estatísticas dos Fóruns

  • Tópicos 96.9k
  • Posts 519.6k

Informação Importante

Confirmação de Termo