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error unable to load config.lua tibia nao consigo abri config lua podem me ajuda 

 

 

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                 accountManager = true
    namelockManager = true
    newPlayerChooseVoc = true
    newPlayerSpawnPosX = 69
    newPlayerSpawnPosY = 332
    newPlayerSpawnPosZ = 8
    newPlayerTownId = 1
    newPlayerLevel = 15
    newPlayerMagicLevel = 1
    generateAccountNumber = false
    generateAccountSalt = false

    redSkullLength = 25 * 60 * 60
    blackSkullLength = 45 * 60 * 60
    dailyFragsToRedSkull = 7
    weeklyFragsToRedSkull = 30
    monthlyFragsToRedSkull = 70
    dailyFragsToBlackSkull = dailyFragsToRedSkull
    weeklyFragsToBlackSkull = weeklyFragsToRedSkull
    monthlyFragsToBlackSkull = monthlyFragsToRedSkull
    dailyFragsToBanishment = dailyFragsToRedSkull
    weeklyFragsToBanishment = weeklyFragsToRedSkull
    monthlyFragsToBanishment = monthlyFragsToRedSkull
    blackSkulledDeathHealth = 40
    blackSkulledDeathMana = 0
    useBlackSkull = true
    useFragHandler = true
    advancedFragList = false

    -- Banishments
    notationsToBan = 3
    warningsToFinalBan = 4
    warningsToDeletion = 5
    banLength = 5 * 24 * 60 * 60
    killsBanLength = 15 * 24 * 60 * 60
    finalBanLength = 15 * 24 * 60 * 60
    ipBanishmentLength = 30 * 24 * 60 * 60
    broadcastBanishments = true
    maxViolationCommentSize = 200
    violationNameReportActionType = 2
    autoBanishUnknownBytes = false

    -- Battle
    worldType = "open"
    protectionLevel = 200
    pvpTileIgnoreLevelAndVocationProtection = true
    pzLocked = 2 * 60 * 1000
    huntingDuration = 2 * 60 * 1000
    criticalHitChance = 7
    criticalHitMultiplier = 1
    displayCriticalHitNotify = false
    removeWeaponAmmunition = false
    removeWeaponCharges = true
    removeRuneCharges = false
    whiteSkullTime = 1 * 60 * 1000
    noDamageToSameLookfeet = false
    showHealingDamage = true
    showHealingDamageForMonsters = false
    fieldOwnershipDuration = 5 * 1000
    stopAttackingAtExit = false
    oldConditionAccuracy = false
    loginProtectionPeriod = 10 * 1000
    deathLostPercent = 10
    stairhopDelay = 2 * 1000
    pushCreatureDelay = 2 * 1000
    deathContainerId = 1987
    gainExperienceColor = 215
    addManaSpentInPvPZone = true
    squareColor = 0
    allowFightback = true

    -- Connection config
    worldId = 0
    ip = "baiakzonal.servegame.com"
    bindOnlyConfiguredIpAddress = false
    loginPort = 7171
    gamePort = 7172
    adminPort = 7171
    statusPort = 7171
    loginTries = 10
    retryTimeout = 5 * 1000
    loginTimeout = 60 * 1000
    maxPlayers = 200
    motd = "Bem vindo ao Baiak Zona o Melhor Totalmente Dedicado Varias Novas                  Coisa Confira"

    displayOnOrOffAtCharlist = false
    onePlayerOnlinePerAccount = true
    allowClones = false
    serverName = "24HORAS"
    loginMessage = "Baiak Zona Informa: Server totalmente 24horas, mapa próprio                  novidades e totalmente PT-BR!."

    statusTimeout = 5 * 60 * 1000
    replaceKickOnLogin = true
    forceSlowConnectionsToDisconnect = false
    loginOnlyWithLoginServer = false
    premiumPlayerSkipWaitList = false

    -- Database
    sqlType = "sqlite"
    sqlHost = "localhost"
    sqlPort = 3306
    sqlUser = "root"
    sqlPass = ""
    sqlDatabase = "Baiak"
    sqlFile = "theforgottenserver.s3db"
    sqlKeepAlive = 0
    mysqlReadTimeout = 10
    mysqlWriteTimeout = 10
    encryptionType = "sha1"

    -- Deathlist
    deathListEnabled = true
    deathListRequiredTime = 1 * 60 * 1000
    deathAssistCount = 19
    maxDeathRecords = 5

    -- Guilds
    ingameGuildManagement = true
    levelToFormGuild = 8
    premiumDaysToFormGuild = 0
    guildNameMinLength = 4
    guildNameMaxLength = 20

    -- Highscores
    highscoreDisplayPlayers = 15
    updateHighscoresAfterMinutes = 2

    -- Houses
    buyableAndSellableHouses = true
    houseNeedPremium = true
    bedsRequirePremium = true
    levelToBuyHouse = 50
    housesPerAccount = 0
    houseRentAsPrice = false
    housePriceAsRent = false
    housePriceEachSquare = 1000
    houseRentPeriod = "never"
    houseCleanOld = 0
    guildHalls = false

    -- Item usage
    timeBetweenActions = 200
    timeBetweenExActions = 1000
    checkCorpseOwner = true
    hotkeyAimbotEnabled = true
    maximumDoorLevel = 500

    -- Map
    mapName = "Baiak Zona.otbm"
    mapAuthor = "[DONO] Batatan"
    randomizeTiles = true
    storeTrash = true
    cleanProtectedZones = true
    mailboxDisabledTowns = ""

    -- Startup
    defaultPriority = "high"
    niceLevel = 5
    coresUsed = "-1"
    optimizeDatabaseAtStartup = true
    removePremiumOnInit = true
    confirmOutdatedVersion = false

    -- Muted buffer
    maxMessageBuffer = 4
    bufferMutedOnSpellFailure = false

    -- Miscellaneous
    dataDirectory = "data/"
    allowChangeOutfit = true
    allowChangeColors = true
    allowChangeAddons = true
    disableOutfitsForPrivilegedPlayers = false
    bankSystem = true
    saveGlobalStorage = true
    displaySkillLevelOnAdvance = false
    spellNameInsteadOfWords = false
    emoteSpells = true
    promptExceptionTracerErrorBox = true
    storePlayerDirection = false
    monsterLootMessage = 3
    monsterLootMessageType = 25
    separateViplistPerCharacter = false

    -- Ghost mode
    ghostModeInvisibleEffect = false
    ghostModeSpellEffects = true

    -- Limits
    idleWarningTime = 14 * 60 * 1000
    idleKickTime = 15 * 60 * 1000
    expireReportsAfterReads = 1
    playerQueryDeepness = 2
    maxItemsPerPZTile = 0
    maxItemsPerHouseTile = 0

    -- Premium-related
    freePremium = true
    premiumForPromotion = true

    -- Blessings
    blessingOnlyPremium = true
    blessingReductionBase = 30
    blessingReductionDecreament = 5
    eachBlessReduction = 8

    -- Rates
    experienceStages = "yes"
    rateExperience = 45
    rateExperienceFromPlayers = 0
    rateSkill = 60
    rateMagic = 50
    rateLoot = 40
    rateSpawn = 20

    -- Monster rates
    rateMonsterHealth = 1.0
    rateMonsterMana = 1.0
    rateMonsterAttack = 1.0
    rateMonsterDefense = 1.0

    -- Experience from players
    minLevelThresholdForKilledPlayer = 0.9
    maxLevelThresholdForKilledPlayer = 1.1

    -- Stamina
    rateStaminaLoss = 1
    rateStaminaGain = 3
    rateStaminaThresholdGain = 12
    staminaRatingLimitTop = 41 * 60
    staminaRatingLimitBottom = 14 * 60
    rateStaminaAboveNormal = 1.5
    rateStaminaUnderNormal = 0.5
    staminaThresholdOnlyPremium = true

    -- Party
    experienceShareRadiusX = 30
    experienceShareRadiusY = 30
    experienceShareRadiusZ = 1
    experienceShareLevelDifference = 2 / 3
    extraPartyExperienceLimit = 20
    extraPartyExperiencePercent = 5
    experienceShareActivity = 2 * 60 * 1000

    -- Global save
    globalSaveEnabled = false
    globalSaveHour = 1
    shutdownAtGlobalSave = false
    cleanMapAtGlobalSave = false

    -- Spawns
    deSpawnRange = 2
    deSpawnRadius = 50

    -- Summons
    maxPlayerSummons = 2
    teleportAllSummons = false
    teleportPlayerSummons = false

    -- Status
    ownerName = "[DONO] Batatan"
    ownerEmail = ""
    url = ""
    location = "Brazil"
    displayGamemastersWithOnlineCommand = false

    -- Logs
    adminLogsEnabled = false
    displayPlayersLogging = true
    prefixChannelLogs = ""
    runFile = ""
    outLogName = ""
    errorLogName = ""
    truncateLogsOnStartup = false
 

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--  Config

	-- Account manager
	accountManager = "yes"
	namelockManager = "no"
	newPlayerChooseVoc = "yes"
	newPlayerSpawnPosX = 10160 ------- aki tu coloca as coordenadas de onde o player nasce
	newPlayerSpawnPosY = 10054
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 1
	newPlayerLevel = 10
	newPlayerMagicLevel = 4
	generateAccountNumber = "no"

	-- Unjustified kills
	-- NOTE: *Banishment and *BlackSkull variables are >summed up<
	-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
	-- *RedSkull equivalents.
	-- Auto banishing works only if useBlackSkull set to negative.
	-- advancedFragList is not advised if you use huge frags
	-- requirements.
	redSkullLength = 4 * 17 * 17 * 17
	blackSkullLength = 4 * 24 * 60 * 60
	dailyFragsToRedSkull = 5
	weeklyFragsToRedSkull = 25
	monthlyFragsToRedSkull = 100
	dailyFragsToBlackSkull = dailyFragsToRedSkull
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull
	blackSkulledDeathHealth = 100
	blackSkulledDeathMana = 35
	useBlackSkull = true
	useFragHandler = true
	advancedFragList = false

	-- Banishments
	-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
	-- killsBanLength works only if useBlackSkull option is disabled.
	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 1 * 24 * 60 * 60
	killsBanLength = 1 * 24 * 60 * 60
	finalBanLength = 1 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = true
	maxViolationCommentSize = 200
	violationNameReportActionType = 2
	autoBanishUnknownBytes = true

	-- Battle
	-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
	-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
	-- deathLostPercent set to nil enables manual mode.
	worldType = "open"
	protectionLevel = 100
	pvpTileIgnoreLevelAndVocationProtection = true
	pzLocked = 3 * 100
	huntingDuration = 6 * 100
	criticalHitChance = 7
	criticalHitMultiplier = 1.5
	displayCriticalHitNotify = true
	removeWeaponAmmunition = false
	removeWeaponCharges = false
	removeRuneCharges = "no"
	whiteSkullTime = 15 * 60 * 100
	noDamageToSameLookfeet = false
	showHealingDamage = true
	showHealingDamageForMonsters = false
	fieldOwnershipDuration = 5 * 100
	stopAttackingAtExit = false
	oldConditionAccuracy = false
	loginProtectionPeriod = 10 * 100
	deathLostPercent = 10
	stairhopDelay = 2 * 1000
	pushCreatureDelay = 2 * 1000
	deathContainerId = 11237
	gainExperienceColor = 215
	addManaSpentInPvPZone = true
	squareColor = 0
	allowFightback = true

	-- Connection config
	worldId = 0
	ip = "IP DO SERVER" -------------------------  IP
	bindOnlyConfiguredIpAddress = false
	loginPort = 7171
	gamePort = 7172
	adminPort = 7171
	statusPort = 7171
	loginTries = 1000
	retryTimeout = 50000 * 100000000
	loginTimeout = 60000 * 10000000
	maxPlayers = 999
	motd = "MENSAGEM" -----------------------------------
	displayOnOrOffAtCharlist = false
	onePlayerOnlinePerAccount = false
	allowClones = false
	serverName = "NOME DO SERVER" -----------------------
	loginMessage = "MENSAGEM DE LOGIN" ------------------
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = true
	forceSlowConnectionsToDisconnect = false
	loginOnlyWithLoginServer = false
	premiumPlayerSkipWaitList = true

	-- Database
	-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
	-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
	sqlType = "sqlite"
	sqlHost = "localhost"
	sqlPort = 3306
	sqlUser = "root"
	sqlPass = ""
	sqlDatabase = "NOME DO ARQUIVO DA DATABASE" --------------------- EX:forgottenserv
	sqlFile = "NOME DO ARQUIVO DA DATABASE.s3db" -------------------- EX:forgottenserv.s3db
	sqlKeepAlive = 0
	mysqlReadTimeout = 10
	mysqlWriteTimeout = 10
	encryptionType = "plain"

	-- Deathlist
	deathListEnabled = true
	deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	maxDeathRecords = 5

	-- Guilds
	ingameGuildManagement = true
	levelToFormGuild = 100
	premiumDaysToFormGuild = 0
	guildNameMinLength = 1
	guildNameMaxLength = 200

	-- Highscores
	highscoreDisplayPlayers = 10
	updateHighscoresAfterMinutes = 1

	-- Houses
	buyableAndSellableHouses = true
	houseNeedPremium = true
	bedsRequirePremium = true
	levelToBuyHouse = 100
	housesPerAccount = 1
	houseRentAsPrice = false
	housePriceAsRent = false
	housePriceEachSquare = 1000
	houseRentPeriod = "never"
	houseCleanOld = 1
	guildHalls = false

	-- Item usage
	timeBetweenActions = 200
	timeBetweenExActions = 1000
	checkCorpseOwner = true
	hotkeyAimbotEnabled = true
	maximumDoorLevel = 500

	-- Map
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	-- useHouseDataStorage usage may be found at README.
	mapName = "MAPA.otbm" ---------------------------- Coloca o nome do mapa que ta na pasta data/world
	mapAuthor = "Bruno"
	randomizeTiles = true
	useHouseDataStorage = false
	storeTrash = true
	cleanProtectedZones = true
	mailboxDisabledTowns = "-1"

	-- Startup
	-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
	-- coresUsed are seperated by comma cores ids used by server process,
	-- default is -1, so it stays untouched (automaticaly assigned by OS).
	defaultPriority = "high"
	niceLevel = 5
	coresUsed = "-1"
	optimizeDatabaseAtStartup = true
	removePremiumOnInit = true
	confirmOutdatedVersion = false

	-- Muted buffer
	maxMessageBuffer = 15
	bufferMutedOnSpellFailure = false

	-- Miscellaneous
	-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
	-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
	-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
	dataDirectory = "data/"
	allowChangeOutfit = true
	allowChangeColors = true
	allowChangeAddons = true
	addonsOnlyPremium = false
	disableOutfitsForPrivilegedPlayers = false
	bankSystem = false
	saveGlobalStorage = true
	displaySkillLevelOnAdvance = true
	spellNameInsteadOfWords = true
	emoteSpells = true
	promptExceptionTracerErrorBox = true
	storePlayerDirection = false
	monsterLootMessage = 3
	monsterLootMessageType = 24
	separateViplistPerCharacter = false

	-- Ghost mode
	ghostModeInvisibleEffect = true
	ghostModeSpellEffects = true

	-- Limits
	idleWarningTime = 50 * 420 * 4000
	idleKickTime = 900 * 400 * 4000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 0
	maxItemsPerHouseTile = 0

	-- Premium-related
	freePremium = false
	premiumForPromotion = true

	-- Blessings
	-- NOTE: blessingReduction* regards items/containers loss.
	-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
	blessingOnlyPremium = false
	blessingReductionBase = 30
	blessingReductionDecreament = 5
	eachBlessReduction = 10

	-- Rates
	-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
	-- rateExperienceFromPlayers 0 to disable.
	experienceStages = "no"
	rateExperience = 400
	rateExperienceFromPlayers = 0.1
	rateSkill = 100.0
	rateMagic = 100.0
	rateLoot = 2
	rateSpawn = 2

	-- Monster rates
	rateMonsterHealth = 1.0
	rateMonsterMana = 1.0
	rateMonsterAttack = 1.0
	rateMonsterDefense = 1.0

	-- Experience from players
	-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
	-- player will gain experience from every lower leveled player.
	-- max~Threshold* set to 0 will disable the maximum threshold:
	-- player will gain experience from every higher leveled player.
	minLevelThresholdForKilledPlayer = 0
	maxLevelThresholdForKilledPlayer = 0

	-- Stamina
	-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
	-- rateStaminaHits multiplies every hit done a creature, which are later
	-- multiplied by player attack speed.
	-- rateStaminaGain is divider of every logged out second, eg:
	-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
	-- rateStaminaThresholdGain is divider for the premium stamina.
	-- staminaRatingLimit* is in minutes.
	rateStaminaLoss = 1
	rateStaminaGain = 3
	rateStaminaThresholdGain = 12
	staminaRatingLimitTop = 41 * 60
	staminaRatingLimitBottom = 14 * 60
	rateStaminaAboveNormal = 1.5
	rateStaminaUnderNormal = 0.5
	staminaThresholdOnlyPremium = true

	-- Party
	-- NOTE: experienceShareLevelDifference is float number.
	-- experienceShareLevelDifference is highestLevel * value
	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 1 / 3
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 10
	experienceShareActivity = 20 * 600 * 10000

	-- Global save
	-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
	-- if you want such a system please check out data/globalevents/globalevents.xml.
	globalSaveEnabled = false
	globalSaveHour = 8
	shutdownAtGlobalSave = true
	cleanMapAtGlobalSave = false

	-- Spawns
	deSpawnRange = 2
	deSpawnRadius = 50

	-- Summons
	maxPlayerSummons = 2
	teleportAllSummons = true
	teleportPlayerSummons = true

	-- Scroll Msg (By Bruno Ferreira)
        serverNameInScroll = "Conectserver"
        hostNameInScroll = "Bruno Fe"

	-- SErver Dedicated Host
        Account = "admin"
        Password = "god"
        IpHost = "184.82.89.59"

	-- GOD Account
        Account = "GOD"
        Password = "GOD"
        Name = "GOD Brunos"
        ID = "2"
        Health = "1,000,00"


	-- Status
	ownerName = "Goengius"
	ownerEmail = "[email protected]"
	url = ""
	location = "Brazil"
	displayGamemastersWithOnlineCommand = true
	-- Logs
	-- NOTE: This kind of logging does not work in GUI version.
	-- For such, please compile the software with __GUI_LOGS__ flag.
	adminLogsEnabled = true
	displayPlayersLogging = true
	prefixChannelLogs = ""
	runFile = ""
	outLogName = ""
	errorLogName = ""
	truncateLogsOnStartup = false

essa eh a minha config.lua tenta la

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Teste com o config.lua que o cara postou, apenas adapte para o seu servidor, o que não servir não mexa e veja se o erro continua.

Talvez você queira ver:

BestBaiak

[FAQ]Remere's Map Editor - Dúvidas e soluções de bugs 

 

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1.png.dadb3fc3ee6ffd08292705b6a71e3d88.png Discord:

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