Ir para conteúdo

BennyDz

Membro
  • Registro em

  • Última visita

Tudo que BennyDz postou

  1. BennyDz postou uma resposta no tópico em Mapas de Tibia
    Need import map
  2. BennyDz postou uma resposta no tópico em Ferramentas OpenTibia
    reupload
  3. BennyDz postou uma resposta no tópico em Mapas de Tibia
    precisam desses items.otb items.zip
  4. i try this: function getAllItemsById(self, id) local containers = {} local items = {} for i = CONST_SLOT_HEAD, CONST_SLOT_AMMO do local item = self:getSlotItem(i) if item then if item:isContainer() then table.insert(containers, item:getUniqueId()) elseif not id or id == item:getId() then table.insert(items, item:getUniqueId()) end end end while #containers > 0 do for k = (Container(containers[1]):getSize() - 1), 0, -1 do local tmp = Container(containers[1]):getItem(k) if tmp:isContainer() then table.insert(containers, tmp:getUniqueId()) elseif not id or id == tmp:getId() then table.insert(items, tmp:getUniqueId()) end end table.remove(containers, 1) end return items end function onSay(player, words, param) for _, item in pairs(getAllItemsById(player, 12571)) do player:sendTextMessage(messageType or MESSAGE_STATUS_CONSOLE_ORANGE, 'I got an item with id ' .. item.itemid .. '.') end end
  5. do you think you can help me convert this function to tfs 1.2? function getAllItemsById(cid, id) local containers = {} local items = {} for i = CONST_SLOT_FIRST, CONST_SLOT_LAST do local sitem = getPlayerSlotItem(cid, i) if sitem.uid > 0 then if isContainer(sitem.uid) then table.insert(containers, sitem.uid) elseif not(id) or id == sitem.itemid then table.insert(items, sitem) end end end while #containers > 0 do for k = (getContainerSize(containers[1]) - 1), 0, -1 do local tmp = getContainerItem(containers[1], k) if isContainer(tmp.uid) then table.insert(containers, tmp.uid) elseif not(id) or id == tmp.itemid then table.insert(items, tmp) end end table.remove(containers, 1) end return items end It will return an array with the items. Example: Code (Text): for _, item in pairs(getAllItemsById(cid, 2222)) do doPlayerSay(cid, "I got an item with id " .. item.itemid .. ".") end
  6. Are you going to use this script? onLogin? I think if this is it, the player will be offline on verification. R= I had thought to use it in a globalevent. I think the best option would be to use it in OnStartUp, and create another onlogin script, that verifies items on players online, with addEvent (checkitems, 2000) to check the slots and the items inside the backpack
  7. Can not load script: lua:9 ')' expected near 'timerOnExp' try to execute the following command directly in the database with the online player: DELETE FROM `player_items` WHERE `player_id`=196 AND `sid` = 107 and it is not eliminated. I think the same thing happens as when you try to change a player's value, if it is online there is no effect. Can you think of an idea?
  8. now dont have error in console but dont delete items He should have eliminated those 3 items, but they are not deleted
  9. same result only delete for players not connected
  10. only delete if the player is not connected
  11. oi galera estou tentando SELECT `player_id`,`pid`,`sid`,CONVERT(`attributes` USING latin1 ) FROM `player_items` WHERE CONVERT(`attributes` USING latin1 ) LIKE '%timerOnExp%' Recebo os seguintes resultados a idéia é usá-lo em um globalvent if timerOnExp < os.time() then delete items end
  12. tente instalar este sistema: database execute ALTER TABLE `players` ADD `auction_balance` INT( 11 ) NOT NULL DEFAULT '0'; CREATE TABLE `auction_system` ( `id` int(11) NOT NULL auto_increment, `player` int(11), `item_id` int(11), `item_name` varchar(255), `count` int(11), `cost` int(11), `date` int(11), PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ; auctionsystem.php <?PHP $auctions = $SQL->query('SELECT `auction_system`.`player`, `auction_system`.`id`, `auction_system`.`item_name`, `auction_system`.`item_id`, `auction_system`.`count`, `auction_system`.`cost`, `auction_system`.`date`, `players`.`name` FROM `auction_system`, `players` WHERE `players`.`id` = `auction_system`.`player` ORDER BY `auction_system`.`id` DESC')->fetchAll(); $players = 0; $main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><b>Instruction<b></TD></TR><TR BGCOLOR='.$config['site']['darkborder'].'><TD><center><h2>Commands</h2><b>!offer add, itemName, itemPrice, itemCount</b><br /><small>example: !offer add, plate armor, 500, 1</small><br /><br /><B>!offer buy, AuctionID</b><br /><small>example: !offer buy, 1943</small><br /><br /><b>!offer remove, AuctionID</b><br /><small>example: !offer remove, 1943</small><br /><br /><b>!offer withdraw</b><br /><small>Use this command to get money for sold items.</small></center></TR></TD></TABLE><br />'; if(empty($auctions)) { $main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><b>Auctions</b></td></TR><TR BGCOLOR='.$config['site']['darkborder'].'><TD>Currently is no one active Auction.</TD></TR></TABLE>'; $main_content .= '<br /><p align="right"><small>System created by <a href="http://otland.net/members/vDk/">vDk</a>.</small></p>'; } else { foreach($auctions as $auction) { $players++; if(is_int($players / 2)) $bgcolor = $config['site']['lightborder']; else $bgcolor = $config['site']['darkborder']; $cost = round($auction['cost']/1000, 2); $content .= '<TR BGCOLOR='.$bgcolor.'><TD><center>'.$auction['id'].'</center></TD><TD><center><img src="http://otland.net/images/items/'.$auction['item_id'].'.gif"/></center></TD><TD><center>'.$auction['item_name'].'</center></TD><TD><center><a href="?subtopic=characters&name='.urlencode($auction['name']).'">'.$auction['name'].'</a></center></TD><TD><center>'.$auction['count'].'</center></TD><TD><center>'.$cost.'k<br /><small>'.$auction['cost'].'gp</small></center></TD><TD><center>!offer buy, '.$auction['id'].'</center></TR>'; } $main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><b><center>ID</center></b></TD><TD class="white"><b><center>#</center></b></TD><TD class="white"><b><center>Item Name</center></b></TD><TD class="white"><b><center>Player</center></b></TD><TD class="white"><b><center>Count</center></b></TD><TD class="white"><b><center>Cost</center></b></td><TD class="white"><b><center>Buy</center></b></td></TR>'.$content.'</TABLE>'; $main_content .= '<br /><p align="right"><small>System created by <a href="http://otland.net/members/vDk/">vDk</a>.</small></p>'; } ?> talkactions/talkactions.xml <talkaction words="!offer" event="script" value="auctionsystem.lua"/> talkactions/scripts/auctionsystem.lua local config = { levelRequiredToAdd = 20, maxOffersPerPlayer = 5, SendOffersOnlyInPZ = true, blocked_items = {2165, 2152, 2148, 2160, 2166, 2167, 2168, 2169, 2202, 2203, 2204, 2205, 2206, 2207, 2208, 2209, 2210, 2211, 2212, 2213, 2214, 2215, 2343, 2433, 2640, 6132, 6300, 6301, 9932, 9933} } function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.") return true end local t = string.explode(param, ",") if(t[1] == "add") then if((not t[2]) or (not t[3]) or (not t[4])) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.") return true end if(not tonumber(t[3]) or (not tonumber(t[4]))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't set valid price or items count.") return true end if(string.len(t[3]) > 7 or (string.len(t[4]) > 3)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This price or item count is too high.") return true end local item = getItemIdByName(t[2], false) if(not item) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.") return true end if(getPlayerLevel(cid) < config.levelRequiredToAdd) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't have required (" .. config.levelRequiredToAdd .. ") level.") return true end if(isInArray(config.blocked_items, item)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This item is blocked.") return true end if(getPlayerItemCount(cid, item) < (tonumber(t[4]))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you don't have this item(s).") return true end local check = db.getResult("SELECT `id` FROM `auction_system` WHERE `player` = " .. getPlayerGUID(cid) .. ";") if(check:getID() == -1) then elseif(check:getRows(true) >= config.maxOffersPerPlayer) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't add more offers (max. " .. config.maxOffersPerPlayer .. ")") return true end if(config.SendOffersOnlyInPZ) then if(not getTilePzInfo(getPlayerPosition(cid))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you add offert to database.") return true end end if(tonumber(t[4]) < 1 or (tonumber(t[3]) < 1)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to type a number higher than 0.") return true end local itemcount, costgp = math.floor(t[4]), math.floor(t[3]) doPlayerRemoveItem(cid, item, itemcount) db.executeQuery("INSERT INTO `auction_system` (`player`, `item_name`, `item_id`, `count`, `cost`, `date`) VALUES (" .. getPlayerGUID(cid) .. ", \"" .. t[2] .. "\", " .. getItemIdByName(t[2]) .. ", " .. itemcount .. ", " .. costgp ..", " .. os.time() .. ")") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You successfully add " .. itemcount .." " .. t[2] .." for " .. costgp .. " gps to offerts database.") end if(t[1] == "buy") then if(not tonumber(t[2])) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.") return true end local buy = db.getResult("SELECT * FROM `auction_system` WHERE `id` = " .. (tonumber(t[2])) .. ";") if(buy:getID() ~= -1) then if(getPlayerMoney(cid) < buy:getDataInt("cost")) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't have enoguh GP.") buy:free() return true end if(getPlayerName(cid) == getPlayerNameByGUID(buy:getDataInt("player"))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you can't buy your own items.") buy:free() return true end if(getPlayerFreeCap(cid) < getItemWeightById(buy:getDataInt("item_id"), buy:getDataInt("count")))then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You try to buy a " .. buy:getDataString("item_name") .. ". It weight " .. getItemWeightById(buy:getDataInt("item_id"), buy:getDataInt("count")) .. " cap oz. and you have only " .. getPlayerFreeCap(cid) .. " oz. free capacity. Put some items to depot and try again.") buy:free() return true end if(isItemStackable((buy:getDataString("item_id")))) then doPlayerAddItem(cid, buy:getDataString("item_id"), buy:getDataInt("count")) else for i = 1, buy:getDataInt("count") do doPlayerAddItem(cid, buy:getDataString("item_id"), 1) end end doPlayerRemoveMoney(cid, buy:getDataInt("cost")) db.executeQuery("DELETE FROM `auction_system` WHERE `id` = " .. t[2] .. ";") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You bought " .. buy:getDataInt("count") .. " ".. buy:getDataString("item_name") .. " for " .. buy:getDataInt("cost") .. " gps!") db.executeQuery("UPDATE `players` SET `auction_balance` = `auction_balance` + " .. buy:getDataInt("cost") .. " WHERE `id` = " .. buy:getDataInt("player") .. ";") buy:free() else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.") end end if(t[1] == "remove") then if((not tonumber(t[2]))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.") return true end if(config.SendOffersOnlyInPZ) then if(not getTilePzInfo(getPlayerPosition(cid))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you remove offerts from database.") return true end end local delete = db.getResult("SELECT * FROM `auction_system` WHERE `id` = " .. (tonumber(t[2])) .. ";") if(delete:getID() ~= -1) then if(getPlayerGUID(cid) == delete:getDataInt("player")) then db.executeQuery("DELETE FROM `auction_system` WHERE `id` = " .. t[2] .. ";") if(isItemStackable(delete:getDataString("item_id"))) then doPlayerAddItem(cid, delete:getDataString("item_id"), delete:getDataInt("count")) else for i = 1, delete:getDataInt("count") do doPlayerAddItem(cid, delete:getDataString("item_id"), 1) end end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Your offert has been deleted from offerts database.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This is not your offert!") end delete:free() else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.") end end if(t[1] == "withdraw") then local balance = db.getResult("SELECT `auction_balance` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. ";") if(balance:getDataInt("auction_balance") < 1) then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have money on your auction balance.") balance:free() return true end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You got " .. balance:getDataInt("auction_balance") .. " gps from auction system!") doPlayerAddMoney(cid, balance:getDataInt("auction_balance")) db.executeQuery("UPDATE `players` SET `auction_balance` = '0' WHERE `id` = " .. getPlayerGUID(cid) .. ";") balance:free() end return true end exemplo:
  13. try this local config = { levelRequiredToAdd = 20, maxOffersPerPlayer = 5, SendOffersOnlyInPZ = true, blocked_items = {2165, 2152, 2148, 2160, 2166, 2167, 2168, 2169, 2202, 2203, 2204, 2205, 2206, 2207, 2208, 2209, 2210, 2211, 2212, 2213, 2214, 2215, 2343, 2433, 2640, 6132, 6300, 6301, 9932, 9933} } function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.") return true end local t = string.explode(param, ",") if(t[1] == "add") then if((not t[2]) or (not t[3]) or (not t[4])) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.") return true end if(not tonumber(t[3]) or (not tonumber(t[4]))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't set valid price or items count.") return true end if(string.len(t[3]) > 7 or (string.len(t[4]) > 3)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This price or item count is too high.") return true end local item = getItemIdByName(t[2]) if(not item) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.") return true end if(getPlayerLevel(cid) < config.levelRequiredToAdd) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't have required (" .. config.levelRequiredToAdd .. ") level.") return true end if(isInArray(config.blocked_items, item)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This item is blocked.") return true end if(getPlayerItemCount(cid, item) < (tonumber(t[4]))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you don't have this item(s).") return true end local check = db.getResult("SELECT `id` FROM `auction_system` WHERE `player` = " .. getPlayerGUID(cid) .. ";") if(check:getID() == -1) then elseif(check:getRows(true) >= config.maxOffersPerPlayer) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't add more offers (max. " .. config.maxOffersPerPlayer .. ")") return true end if(config.SendOffersOnlyInPZ) then if(not getTilePzInfo(getPlayerPosition(cid))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you add offert to database.") return true end end if(tonumber(t[4]) < 1 or (tonumber(t[3]) < 1)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to type a number higher than 0.") return true end local itemcount, costgp = math.floor(t[4]), math.floor(t[3]) doPlayerRemoveItem(cid, item, itemcount) db.escapeString("INSERT INTO `auction_system` (`player`, `item_name`, `item_id`, `count`, `cost`, `date`) VALUES (" .. getPlayerGUID(cid) .. ", \"" .. t[2] .. "\", " .. getItemIdByName(t[2]) .. ", " .. itemcount .. ", " .. costgp ..", " .. os.time() .. ")") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You successfully add " .. itemcount .." " .. t[2] .." for " .. costgp .. " gps to offerts database.") end if(t[1] == "buy") then if(not tonumber(t[2])) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.") return true end local buy = db.getResult("SELECT * FROM `auction_system` WHERE `id` = " .. (tonumber(t[2])) .. ";") if(buy:getID() ~= -1) then if(getPlayerMoney(cid) < buy:getDataInt("cost")) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't have enoguh GP.") buy:free() return true end if(getPlayerName(cid) == getPlayerNameByGUID(buy:getDataInt("player"))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you can't buy your own items.") buy:free() return true end if(getPlayerFreeCap(cid) < getItemWeightById(buy:getDataInt("item_id"), buy:getDataInt("count")))then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You try to buy a " .. buy:getDataString("item_name") .. ". It weight " .. getItemWeightById(buy:getDataInt("item_id"), buy:getDataInt("count")) .. " cap oz. and you have only " .. getPlayerFreeCap(cid) .. " oz. free capacity. Put some items to depot and try again.") buy:free() return true end if(isItemStackable((buy:getDataString("item_id")))) then doPlayerAddItem(cid, buy:getDataString("item_id"), buy:getDataInt("count")) else for i = 1, buy:getDataInt("count") do doPlayerAddItem(cid, buy:getDataString("item_id"), 1) end end doPlayerRemoveMoney(cid, buy:getDataInt("cost")) db.escapeString("DELETE FROM `auction_system` WHERE `id` = " .. t[2] .. ";") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You bought " .. buy:getDataInt("count") .. " ".. buy:getDataString("item_name") .. " for " .. buy:getDataInt("cost") .. " gps!") db.escapeString("UPDATE `players` SET `auction_balance` = `auction_balance` + " .. buy:getDataInt("cost") .. " WHERE `id` = " .. buy:getDataInt("player") .. ";") buy:free() else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.") end end if(t[1] == "remove") then if((not tonumber(t[2]))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.") return true end if(config.SendOffersOnlyInPZ) then if(not getTilePzInfo(getPlayerPosition(cid))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you remove offerts from database.") return true end end local delete = db.getResult("SELECT * FROM `auction_system` WHERE `id` = " .. (tonumber(t[2])) .. ";") if(delete:getID() ~= -1) then if(getPlayerGUID(cid) == delete:getDataInt("player")) then db.escapeString("DELETE FROM `auction_system` WHERE `id` = " .. t[2] .. ";") if(isItemStackable(delete:getDataString("item_id"))) then doPlayerAddItem(cid, delete:getDataString("item_id"), delete:getDataInt("count")) else for i = 1, delete:getDataInt("count") do doPlayerAddItem(cid, delete:getDataString("item_id"), 1) end end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Your offert has been deleted from offerts database.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This is not your offert!") end delete:free() else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.") end end if(t[1] == "withdraw") then local balance = db.getResult("SELECT `auction_balance` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. ";") if(balance:getDataInt("auction_balance") < 1) then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have money on your auction balance.") balance:free() return true end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You got " .. balance:getDataInt("auction_balance") .. " gps from auction system!") doPlayerAddMoney(cid, balance:getDataInt("auction_balance")) db.escapeString("UPDATE `players` SET `auction_balance` = '0' WHERE `id` = " .. getPlayerGUID(cid) .. ";") balance:free() end return true end
  14. :7: bad argument #1 to 'len' <string expected, got boolean) Line 7: local attrnumber = tonumber(string.sub(attrstring, -12, string.len(attrstring)-2)) -- here I try to get only the number (I'm not sure if it will work) Can not this be adapted to do what I'm looking for? Anti-Dupe - Delete all items with duplicated serial from your database. tablesToCheck = {"player_items", "player_depotitems", "tile_items", {"player_items", {"player_depotitems", "tile_items"}}, {"player_depotitems", "tile_items"}} function onStartup() local text, final = "", "" local filex = "data/logs/duplicated.txt" local f = io.open(filex, "a+") local count = 0 for i = 1, table.maxn(tablesToCheck) do if type(tablesToCheck[i]) == "string" then local query = db.getResult("SELECT *, SUBSTRING(CONVERT(attributes USING latin1) FROM 18) AS 'track' FROM " .. tablesToCheck[i] .. " WHERE SUBSTRING(CONVERT(attributes USING latin1) FROM 18) IN (SELECT SUBSTRING(CONVERT(attributes USING latin1) FROM 18) FROM " .. tablesToCheck[i] .. " WHERE CONVERT(attributes USING latin1) LIKE '%serial%' GROUP BY SUBSTRING(CONVERT(attributes USING latin1) FROM 18) HAVING COUNT(*) > 1)") if query:getID() ~= -1 then while(true) do local delete = db.executeQuery("delete from " .. tablesToCheck[i] .. " where SUBSTRING(CONVERT(attributes USING latin1) FROM 18) = " .. db.escapeString(query:getDataString("track")) .. " and player_id = " .. query:getDataInt("player_id") .. ";") text = "[!] -> Deleting items with duplicated serial from '" .. tablesToCheck[i] .. "': [Player: " .. getPlayerNameByGUID(query:getDataInt("player_id")) .. ", Item: " .. query:getDataInt("itemtype") .. ", Count: " .. query:getDataInt("count") .. ", Serial: " .. query:getDataString("track") .."]... " .. (delete and "Success!" or "Failed!") count = (delete and count + 1 or count) final = final .. (final ~= "" and "\n" or "") .. text print(text) if not query:next() then break end end end else if type(tablesToCheck[i][2]) == "string" then local query = db.getResult("SELECT *, SUBSTRING(CONVERT(attributes USING latin1) FROM 18) AS 'track' FROM " .. tablesToCheck[i][1] .. " WHERE SUBSTRING(CONVERT(attributes USING latin1) FROM 18) IN (SELECT SUBSTRING(CONVERT(attributes USING latin1) FROM 18) FROM " .. tablesToCheck[i][2] .. " WHERE CONVERT(attributes USING latin1) LIKE '%serial%' GROUP BY SUBSTRING(CONVERT(attributes USING latin1) FROM 18) HAVING COUNT(*) > 0)") if query:getID() ~= -1 then while(true) do local query_ = db.getResult("SELECT *, SUBSTRING(CONVERT(attributes USING latin1) FROM 18) AS 'track' FROM " .. tablesToCheck[i][2] .. " WHERE SUBSTRING(CONVERT(attributes USING latin1) FROM 18) IN (SELECT SUBSTRING(CONVERT(attributes USING latin1) FROM 18) FROM " .. tablesToCheck[i][1] .. " WHERE CONVERT(attributes USING latin1) LIKE '%serial%' GROUP BY SUBSTRING(CONVERT(attributes USING latin1) FROM 18) HAVING COUNT(*) > 0)") local delete = db.executeQuery("delete from " .. tablesToCheck[i][1] .. " where SUBSTRING(CONVERT(attributes USING latin1) FROM 18) = " .. db.escapeString(query:getDataString("track")) .. ";") count = (delete and count + 1 or count) local delete2 = db.executeQuery("delete from " .. tablesToCheck[i][2] .. " where SUBSTRING(CONVERT(attributes USING latin1) FROM 18) = " .. db.escapeString(query:getDataString("track")) .. ";") count = (delete2 and count + 1 or count) text = "[!] -> Deleting item with duplicated serial from '" .. tablesToCheck[i][1] .. "' [Player: " .. getPlayerNameByGUID(query:getDataInt("player_id")) .. ", Item: " .. query:getDataInt("itemtype") .. ", Count: " .. query:getDataInt("count") .. ", Serial: " .. query:getDataString("track") .."]... " .. (delete and "Success!" or "Failed!") .. "\n[!] -> Deleting item with duplicated serial from '" .. tablesToCheck[i][2] .. "' [Player: " .. getPlayerNameByGUID(query_:getDataInt("player_id")) .. ", Item: " .. query_:getDataInt("itemtype") .. ", Count: " .. query_:getDataInt("count") .. ", Serial: " .. query_:getDataString("track") .."]... " .. (delete and "Success!" or "Failed!") final = final .. (final ~= "" and "\n" or "") .. text print(text) if not query:next() then break end end end else for j = 1, #tablesToCheck[i][2] do local query = db.getResult("SELECT *, SUBSTRING(CONVERT(attributes USING latin1) FROM 18) AS 'track' FROM " .. tablesToCheck[i][1] .. " WHERE SUBSTRING(CONVERT(attributes USING latin1) FROM 18) IN (SELECT SUBSTRING(CONVERT(attributes USING latin1) FROM 18) FROM " .. tablesToCheck[i][2][j] .. " WHERE CONVERT(attributes USING latin1) LIKE '%serial%' GROUP BY SUBSTRING(CONVERT(attributes USING latin1) FROM 18) HAVING COUNT(*) > 0)") if query:getID() ~= -1 then while(true) do local query_ = db.getResult("SELECT *, SUBSTRING(CONVERT(attributes USING latin1) FROM 18) AS 'track' FROM " .. tablesToCheck[i][2][j] .. " WHERE SUBSTRING(CONVERT(attributes USING latin1) FROM 18) IN (SELECT SUBSTRING(CONVERT(attributes USING latin1) FROM 18) FROM " .. tablesToCheck[i][1] .. " WHERE CONVERT(attributes USING latin1) LIKE '%serial%' GROUP BY SUBSTRING(CONVERT(attributes USING latin1) FROM 18) HAVING COUNT(*) > 0)") local delete = db.executeQuery("delete from " .. tablesToCheck[i][1] .. " where SUBSTRING(CONVERT(attributes USING latin1) FROM 18) = " .. db.escapeString(query:getDataString("track")) .. ";") count = (delete and count + 1 or count) local delete2 = db.executeQuery("delete from " .. tablesToCheck[i][2][j] .. " where SUBSTRING(CONVERT(attributes USING latin1) FROM 18) = " .. db.escapeString(query:getDataString("track")) .. ";") count = (delete2 and count + 1 or count) text = "[!] -> Deleting item with duplicated serial from '" .. tablesToCheck[i][1] .. "' [Player: " .. getPlayerNameByGUID(query:getDataInt("player_id")) .. ", Item: " .. query:getDataInt("itemtype") .. ", Count: " .. query:getDataInt("count") .. ", Serial: " .. query:getDataString("track") .."]... " .. (delete and "Success!" or "Failed!") .. "\n[!] -> Deleting item with duplicated serial from '" .. tablesToCheck[i][2][j] .. "' [Player: " .. getPlayerNameByGUID(query_:getDataInt("player_id")) .. ", Item: " .. query_:getDataInt("itemtype") .. ", Count: " .. query_:getDataInt("count") .. ", Serial: " .. query_:getDataString("track") .."]... " .. (delete and "Success!" or "Failed!") final = final .. (final ~= "" and "\n" or "") .. text print(text) if not query:next() then break end end end end end end end if f ~= nil then f:write("[" .. os.date("%d %B %Y %X ", os.time()) .. "] >> [Anti-Dupe] " .. count .. " duplicated items have been deleted from the database.\n" .. (final == "" and "[!] -> No duplicated item was found in the database" or final) .. "\n\n") f:close() else print("[!] -> [Anti-Dupe] Cannot save info to file!") end return true end
  15. my results: I would appreciate your' help, since I do not know how to finish it
  16. I do not have much experience with MySQL. How could I use it in global event, to find atribute item:setSpecialAttribute("timerOnExp", os.time()+60*60) how declare delete items, if os.time() > getSpecialAttribute("timerOnExp") ? I plan to implement it in a globalevent.xml
  17. if I know those functions, the problem that the decay stops when the character logout, or when they put it in the depot, then I'm trying to make a system where certain items expire in a certain time. as in tibia rl 11:53 You see a temple teleport scroll that will expire in 7 days. It weighs 1.20 oz. If you do not use the item in 7 days, it disappears.
  18. functions: setSpecialAttribute and getSpecialAttribute() Example: i put SpecialAttrubute with: local new_item = player:addItem(itemId, 1) new_item:setSpecialAttribute("timerOnExp", os.time()+60*60) ---------------------------------------------------------------------------------- and call with: item:getSpecialAttribute("timerOnExp") this return valor "os.time()+60*60" ---------------------------------------------------------------------------------- need call all items in globalevents: If Allitems:getSpecialAttribute("timerOnExp") <= os.time() then transformto(itemId) end
  19. HiIs it possible to consult the special attributes in all the items?Depot, Players, Houses, Tiles Etc.I USE TFS 1.2I want to transform items with a certain attribute.Example:If Allitems(itemid):getSpecialAttribute <= 12345 thentransformto()endto place it in a globalevent
  20. BennyDz postou uma resposta no tópico em Mapas de Tibia
    FEYRIST (SUMMER UPDATE TIBIA) includes monsters MONSTERS INCLUDES: SCREENSHOTS: https://www.virustotal.com/es/url/0ea71ec1452a8f525d4aa9d45e97187346f33054e5c23fb830632510ea092430/analysis/1510271568/ Map Feyrist.rar https://www.virustotal.com/#/url/2f47c27fcc19799620a4f23f6a3f0651d6aa5cd6808d0c9f4b9688347a0d5632/detection Monsters Feyrist.rar

Informação Importante

Confirmação de Termo