
Tudo que leozincorsair postou
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(Resolvido)AJUDA NESSA SPELL KAMUI IN
- (Resolvido)AJUDA NESSA SPELL KAMUI IN
Voltou para o primeiro problema, não da pra sair. ao pisar no portal aparece a mensagem .voce nao pode voltar- (Resolvido)AJUDA NESSA SPELL KAMUI IN
- (Resolvido)AJUDA NESSA SPELL KAMUI IN
- (Resolvido)AJUDA NESSA SPELL KAMUI IN
Agora ninguém consegue sair, aparece a mensagem "Voce nao pode voltar."- (Resolvido)AJUDA NESSA SPELL KAMUI IN
alguem ajuda !!- [Adapta] Look System NTO
#UP- (Resolvido)AJUDA NESSA SPELL KAMUI IN
#UP- (Resolvido)AJUDA NESSA SPELL KAMUI IN
Galera alguém poderia me ajudar nessa script/spell. Bom ela funciona assim quando um player a usa , e criado um tp debaixo dele e com um tempo ele some( ate ai normal) porem nesse novo lugar onde as pessoa entraram , há alguns tps de volta, porém ai onde esta o problema, só pode sair do mundo quem invocou o portal. quem entrou normal , não tem como sair. alguém poderia revisar esse script por favor + rep Script Spell : local enter = {x = 1218, y = 765, z = 7} local combat = createCombatObject() function removeTeleport(PlayerPos) tp = getTileItemById(PlayerPos, 5023).uid doRemoveItem(tp, 1) doSendMagicEffect(PlayerPos, 2) end function onCastSpell(cid, var) local PlayerPos = getCreaturePosition(cid) local from1,to1 = {x=979, y=911, z=7},{x=995, y=920, z=7} local from2,to2 = {x=1964, y=731, z=7},{x=1976, y=742, z=7} local from3,to3 = {x=1206, y=751, z=7},{x=1232, y=778, z=7} local from4,to4 = {x=1201, y=746, z=6},{x=1238, y=782, z=6} local from5,to5 = {x=979, y=911, z=6},{x=994, y=919, z=6} local from6,to6 = {x=978, y=920, z=5},{x=1007, y=931, z=5} local from7,to7 = {x=987, y=919, z=4},{x=1008, y=931, z=4} if isInRange(PlayerPos, from1, to1) then doPlayerSendCancel(cid, "Você ja esta dentro do Kamui!") return FALSE end if isInRange(PlayerPos, from2, to2) or isInRange(PlayerPos, from3, to3) or isInRange(PlayerPos, from4, to4) or isInRange(PlayerPos, from5, to5) or isInRange(PlayerPos, from6, to6) or isInRange(PlayerPos, from7, to7) then doPlayerSendCancel(cid, "Você nao pode usar o Kamui no Jutsu aqui!") return FALSE end if getTileInfo(getThingPos(cid)).pvp then doPlayerSendCancel(cid, "Você nao pode usar o Kamui no Jutsu aqui!") return FALSE end if exhaustion.check(cid, 5570) == TRUE then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Aguarde " .. exhaustion.get(cid, 5570) .. " segundos para usar novamente.") return FALSE end local pos = getCreaturePosition(cid) exhaustion.set(cid, 5570, 60) doSendMagicEffect(PlayerPos, 196) doCreateTeleport(5023, enter, pos) setPlayerStorageValue(cid, 5020, PlayerPos.x) setPlayerStorageValue(cid, 5021, PlayerPos.y) setPlayerStorageValue(cid, 5022, PlayerPos.z) local tp = getTileItemById(pos, 5023).uid doItemSetAttribute(tp, "aid", 5560) addEvent(removeTeleport, 5000, pos) return doCombat(cid, combat, var) end Script Movements: function onStepIn(cid, item, pos) b1 = getPlayerStorageValue(cid, 5020) b2 = getPlayerStorageValue(cid, 5021) b3 = getPlayerStorageValue(cid, 5022) local pos = getCreaturePosition(cid) local back = {x=b1, y=b2, z=b3} local from = {x=pos.x, y=pos.y+1, z=pos.z} if exhaustion.check(cid, 5562) == false then doTeleportThing(cid, back) else doTeleportThing(cid, from) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Aguarde " .. exhaustion.get(cid, 5562) .. " segundos para voltar.") return true end end- [Adapta] Look System NTO
Aqui esta no creaturescript- [Adapta] Look System NTO
Olá pessoal, estou aqui para pedir para alguma alma viva, que possa me ajudar com essa adaptação desse script de Look. funciona assim,o player da look vem você ou nele mesmo e mostra a saga que ele se encontra. até ai normal.. porem eu add o sistema de jinchuuriki ai as sagas não estão mais aparecendo quando se dar look no player. alguem ajuda please !! +Rep Uso tfs 0.4 !! o Script:- Vice leader não consegue invitar na guild
Galera alguém poderia me dizer porque Vice-leader no site não consegue invitar membros para a Guild? .. somente quem consegue fazer algo é quem criou. Eu uso tfs 0.4 e também modern aac, se alguem puder me ajudar comenta ai . +Rep- Erro Monstros não dão Respawn
eu peguei de um outro forum , agora nao me lembro o link- Apontar erro no script
Alguém ajuda ai ?- Apontar erro no script
Pessoal adaptei esse Jutsu já existente que funciona assim : um player ao usar, nasce um teleport debaixo dele que leva para tal mundo , depois de alguns segundos o tp some. lá nesse local tem um teleport para sair e voltar para a posiçao onde foi criada a primeira fez o jutsu se chama Kamui no jutsu. Qual problema: alguns players não conseguem voltar a posiçao onde foi criado o tp e ficam preso nesse mundo. Script : local enter = {x = 1249, y = 731, z = 6} local combat = createCombatObject() function removeTeleport(PlayerPos) tp = getTileItemById(PlayerPos, 5023).uid doRemoveItem(tp, 1) doSendMagicEffect(PlayerPos, 2) end function onCastSpell(cid, var) local PlayerPos = getCreaturePosition(cid) local from1,to1 = {x=1222, y=709, z=6},{x=1276, y=744, z=6} local from2,to2 = {x=979, y=911, z=7},{x=994, y=918, z=7} local from3,to3 = {x=1964, y=731, z=7},{x=1976, y=742, z=7} local from4,to4 = {x=1019, y=921, z=5},{x=1033, y=924, z=5} local from5,to5 = {x=663, y=1098, z=7},{x=685, y=1104, z=7} local from6,to6 = {x=965, y=1483, z=7},{x=979, y=1494, z=7} local from7,to7 = {x=1161, y=1177, z=7},{x=1167, y=1188, z=7} local from8,to8 = {x=1223, y=710, z=5},{x=1277, y=745, z=5} local from9,to9 = {x=1224, y=710, z=4},{x=1228, y=715, z=4} local from10,to10 = {x=1224, y=710, z=3},{x=1228, y=712, z=3} local from11,to11 = {x=979, y=911, z=7},{x=994, y=918, z=7} if isInRange(PlayerPos, from1, to1) then doPlayerSendCancel(cid, "Você ja esta dentro do Kamui!") return FALSE end if isInRange(PlayerPos, from2, to2) or isInRange(PlayerPos, from3, to3) or isInRange(PlayerPos, from4, to4) or isInRange(PlayerPos, from5, to5) or isInRange(PlayerPos, from6, to6) or isInRange(PlayerPos, from7, to7) or isInRange(PlayerPos, from8, to8) or isInRange(PlayerPos, from9, to9) or isInRange(PlayerPos, from10, to10, from11, to11) then doPlayerSendCancel(cid, "Você nao pode usar o Kamui no Jutsu aqui!") return FALSE end if getTileInfo(getThingPos(cid)).pvp then doPlayerSendCancel(cid, "Você nao pode usar o Kamui no Jutsu aqui!") return FALSE end if exhaustion.check(cid, 5570) == TRUE then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Aguarde " .. exhaustion.get(cid, 5570) .. " segundos para usar novamente.") return FALSE end local pos = getCreaturePosition(cid) exhaustion.set(cid, 5570, 60) doSendMagicEffect(PlayerPos, 196) doCreateTeleport(5023, enter, pos) setPlayerStorageValue(cid, 5020, PlayerPos.x) setPlayerStorageValue(cid, 5021, PlayerPos.y) setPlayerStorageValue(cid, 5022, PlayerPos.z) local tp = getTileItemById(pos, 5023).uid doItemSetAttribute(tp, "aid", 5560) addEvent(removeTeleport, 5000, pos) return doCombat(cid, combat, var) end Movements:- (Resolvido)Colocar storage e exausted nessa script
Obrigado mano !- (Resolvido)Colocar storage e exausted nessa script
- (Resolvido)Colocar storage e exausted nessa script
Alguem poderia me ajudara a colocar um storage e exausted nesse spell de area deste já obrigado. +REP Script: local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_HITCOLOR, COLOR_ORANGE) setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -110.0, 0, -125.0, 0) local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat2, COMBAT_PARAM_EFFECT, 301) local combat3 = createCombatObject() setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat3, COMBAT_PARAM_EFFECT, 301) local combat4 = createCombatObject() setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat4, COMBAT_PARAM_EFFECT, 301) local combat5 = createCombatObject() setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat5, COMBAT_PARAM_EFFECT, 301) arr1 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr2 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr3 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 2, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr4 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 2, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr5 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 0, 0, 0, 2, 0, 0, 0, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } local area1 = createCombatArea(arr1) local area2 = createCombatArea(arr2) local area3 = createCombatArea(arr3) local area4 = createCombatArea(arr4) local area5 = createCombatArea(arr5) setCombatArea(combat1, area1) setCombatArea(combat2, area2) setCombatArea(combat3, area3) setCombatArea(combat4, area4) setCombatArea(combat5, area5) local function onCastSpell1(parameters) return isCreature(parameters.cid) and doCombat(parameters.cid, parameters.combat1, parameters.var) end local function onCastSpell2(parameters) return isCreature(parameters.cid) and doCombat(parameters.cid, parameters.combat2, parameters.var) end local function onCastSpell3(parameters) return isCreature(parameters.cid) and doCombat(parameters.cid, parameters.combat3, parameters.var) end local function onCastSpell4(parameters) return isCreature(parameters.cid) and doCombat(parameters.cid, parameters.combat4, parameters.var) end local function onCastSpell5(parameters) return isCreature(parameters.cid) and doCombat(parameters.cid, parameters.combat5, parameters.var) end function onCastSpell(cid, var) local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4, combat5 = combat5 } addEvent(onCastSpell1, 0, parameters) addEvent(onCastSpell2, 0, parameters) addEvent(onCastSpell3, 150, parameters) addEvent(onCastSpell4, 300, parameters) addEvent(onCastSpell5, 450, parameters) if not isPlayer(parameters.cid) then return true end return true end- (Resolvido)Task system 3.0 nao conta mostros
Obrigado meu rei- (Resolvido)Task system 3.0 nao conta mostros
Estou usando o sistema de Task 3.0 do Vodkart , porem quando e pego uma task com o npc e vai matar os mobs não ha contagem deles nao sai do '0' e nem aparece o progresso dizendo quantos matou. @Vodkart poderia me ajudar nisso ? mods: <?xml version="1.0" encoding="UTF-8"?> <mod name="Simple Task" version="3.0" author="Vodkart" contact="xtibia.com" enabled="yes"> <config name="task_func"><![CDATA[ tasktabble = { ["kankuro"] = {monster_race={"kankuro"}, storage_start = 200201, storage = 91001,count = 500,exp = 10000000,money = 500000, reward = {{9970,30}}}, ["nukenin"] = {monster_race={"nukenin"}, storage_start = 200202, storage = 91002,count = 1000,exp = 13000000,money = 650000, reward = {{9970,40}}}, ["gamaguren"] = {monster_race={"gamaguren"}, storage_start = 200203, storage = 91003,count = 1000, exp = 13000000,money = 650000, reward = {{9970,40}}}, ["giant furie"] = {monster_race={"giant furie"}, storage_start = 200204, storage = 91004,count= 2000, exp = 16500000, money = 750000, reward = {{9970,60}}}, ["zetsu"] = {monster_race={"zetsu"}, storage_start = 200205, storage = 91005,count = 4000, exp = 252000000, money = 1000000, reward = {{9970,75}}}, ["konan"] = {monster_race={"konan"}, storage_start = 200206, storage = 91006,count = 4000, exp = 252000000, money = 1000000, reward = {{9970,75}}}, ["anbu"] = {monster_race={"anbu"}, storage_start = 200207, storage = 91007,count = 1500, exp = 16000000, money = 600000, reward = {{9970,60}}}, ["haku"] = {monster_race={"haku"}, storage_start = 200208, storage = 91008,count = 3000, exp = 18500000, money = 800000, reward = {{9970,50}}}, ["jya boss"] = {monster_race={"jya boss"}, storage_start = 200209, storage = 91009,count = 3000, exp = 18500000, money = 800000, reward = {{9970,50}}}, ["orochimaru"] = {monster_race={"orochimaru"}, storage_start = 200210, storage = 91010,count = 4000, exp = 202000000, money = 1000000, reward = {{9970,75}}}, ["sand sc2"] = {monster_race={"sand sc2"}, storage_start = 200211, storage = 91011,count = 2000, exp = 16500000, money = 750000, reward = {{9970,60}}}, ["skeleton fear"] = {monster_race={"skeleton fear"}, storage_start = 200212, storage = 91012,count = 3000, exp = 18500000, money = 800000, reward = {{9970,50}}}, ["anbu espadashin"] = {monster_race={"anbu espadashin"}, storage_start = 200213, storage = 91013,count = 4000, exp = 222000000, money = 1000000, reward = {{9970,75}}}, ["aranha"] = {monster_race={"aranha"}, storage_start = 200214, storage = 91014,count = 3000, exp = 18500000, money = 800000, reward = {{9970,50}}}, ["dark kikkai"] = {monster_race={"dark kikkai"}, storage_start = 200215, storage = 91015,count = 1000, exp = 13000000, money = 650000, reward = {{9970,40}}}, ["giant golem"] = {monster_race={"giant golem"}, storage_start = 200216, storage = 91016,count = 3000, exp = 18500000, money = 800000, reward = {{9970,50}}}, ["jiraya akatsuki"] = {monster_race={"jiraya akatsuki"}, storage_start = 200217, storage = 91017,count = 5000, exp = 252000000, money = 1200000, reward = {{9970,85}}}, ["larva"] = {monster_race={"larva"}, storage_start = 200218, storage = 91018,count = 3000, exp = 18500000, money = 800000, reward = {{9970,50}}}, ["mummy"] = {monster_race={"mummy"}, storage_start = 200219, storage = 91019,count = 4000, exp = 222000000, money = 1000000, reward = {{9970,75}}}, ["mutante snake"] = {monster_race={"mutante snake"}, storage_start = 200220, storage = 91020,count = 3000, exp = 18500000, money = 800000, reward = {{9970,50}}}, ["mutated crocodile"] = {monster_race={"mutated crocodile"}, storage_start = 200221, storage = 91021,count = 3000, exp = 18500000, money = 800000, reward = {{9970,50}}}, ["mutation creature"] = {monster_race={"mutation creature"}, storage_start = 200222, storage = 91022,count = 4000, exp = 222000000, money = 1000000, reward = {{9970,75}}}, ["raikage"] = {monster_race={"raikage"}, storage_start = 200223, storage = 91023,count = 4000, exp = 222000000, money = 1000000, reward = {{9970,75}}}, ["sanshouo taka"] = {monster_race={"sanshouo taka"}, storage_start = 200224, storage = 91024,count = 2000, exp = 16500000, money = 600000, reward = {{9970,30}}}, ["salamandra"] = {monster_race={"salamandra"}, storage_start = 200225, storage = 91025,count = 3000, exp = 18500000, money = 800000, reward = {{9970,50}}}, ["skeleton fury"] = {monster_race={"skeleton fury"}, storage_start = 200226, storage = 91026,count = 4000, exp = 222000000, money = 1000000, reward = {{9970,75}}}, ["twisted storm"] = {monster_race={"twisted storm"}, storage_start = 200227, storage = 91027,count = 4000, exp = 222000000, money = 1000000, reward = {{9970,75}}}, ["vespa fury"] = {monster_race={"vespa fury"}, storage_start = 200228, storage = 91028,count = 4000, exp = 222000000, money = 1000000, reward = {{9970,75}}}, ["white renegade"] = {monster_race={"white renegade"}, storage_start = 200229, storage = 91029,count = 2000, exp = 16500000, money = 750000, reward = {{9970,60}}}, ["zetsu white"] = {monster_race={"zetsu white"}, storage_start = 200230, storage = 91030,count = 5000, exp = 252000000, money = 1200000, reward = {{9970,85}}}, ["dark giant"] = {monster_race={"dark diant"}, storage_start = 200231, storage = 91031,count = 5000, exp = 252000000, money = 1500000, reward = {{9970,100}}}, ["obscure spider"] = {monster_race={"obscure spider"}, storage_start = 200232, storage = 91032,count = 5000, exp = 252000000, money = 1500000, reward = {{9970,100}}}, ["unknown shinobi"] = {monster_race={"unknown shinobi"}, storage_start = 200233, storage = 91033,count = 5000, exp = 252000000, money = 1500000, reward = {{9970,100}}}, ["forest spider"] = {monster_race={"forest spider"}, storage_start = 200234, storage = 91034,count = 5000, exp = 252000000, money = 1500000, reward = {{9970,100}}}, ["madara uchiha"] = {monster_race={"madara uchiha"}, storage_start = 200235, storage = 91035,count = 4000, exp = 222000000, money = 1000000, reward = {{9970,75}}}, ["shinobi renegado"] = {monster_race={"shinobi renegado"}, storage_start = 200236, storage = 91036,count = 3000, exp = 18500000, money = 800000, reward = {{9970,50}}}, ["renegade"] = {monster_race={"renegade"}, storage_start = 200237, storage = 91037,count = 1000, exp = 13000000, money = 500000, reward = {{9970,40}}}, ["task anbu"] = {monster_race={"task anbu"}, storage_start = 200238, storage = 91038,count = 2, exp = 10000000, money = 500000, reward = {{9970,40}}}, ["task orochimaru"] = {monster_race={"task orochimaru"}, storage_start = 200239, storage = 91039,count = 2, exp = 10000000, money = 500000, reward = {{9970,40}}} } configbosses_task = { {race = "minotaur",Playerpos = {x = 189, y = 57, z = 7}, FromPosToPos = {{x = 186, y = 54, z = 7},{x = 193, y = 60, z = 7}},time = 5}, {race = "necromancer",Playerpos = {x = 196, y = 39, z = 7}, FromPosToPos = {{x = 195, y = 37, z = 7},{x = 198, y = 41, z = 7}}, time = 5}, {race = "dragon",Playerpos = {x = 208, y = 59, z = 7}, FromPosToPos = {{x = 206, y = 56, z = 7},{x = 209, y = 65, z = 7}}, time = 5} } function isSummon(uid) return uid ~= getCreatureMaster(uid) or false end function CheckTask(cid) for k, v in pairs(tasktabble) do if getPlayerStorageValue(cid,v.storage_start) >= 1 then return true end end return false end function finisheAllTask(cid) local config = { exp = {true,100000}, money = {true,200000}, items ={false,{{11191,20},{11192,20}}}, premium ={false,0} } local x = true for k, v in pairs(tasktabble) do if tonumber(getPlayerStorageValue(cid,v.storage)) then x = false end end if x == true then setPlayerStorageValue(cid, 521456, 0) local b = getGlobalStorageValue(63005) if b == -1 then b = 1 end if b < 11 then setGlobalStorageValue(63005,b+1) doBroadcastMessage('[Task Mission Complete] '..getCreatureName(cid)..' was the '..b..' to finish the task!.') doPlayerAddPremiumDays(cid, config.premium[1] == true and config.premium[2] or 0) doPlayerAddExp(cid, config.exp[1] == true and config.exp[2] or 0) doPlayerAddMoney(cid, config.money[1] == true and config.money[2] or 0) if config.items[1] == true then doAddItemsFromList(cid,config.items[2]) end doItemSetAttribute(doPlayerAddItem(cid, 7369), "name", "trophy "..getCreatureName(cid).." completed all the task.") end end end function HavePlayerPosition(cid, from, to) return isInRange(getPlayerPosition(cid), from, to) and true or false end function getRankStorage(cid, value, max, RankName) -- by vodka local str ="" str = "--[".. (RankName == nil and "RANK STORAGE" or ""..RankName.."") .."]--\n\n" local query = db.getResult("SELECT `player_id`, `value` FROM `player_storage` WHERE `key` = "..value.." ORDER BY cast(value as INTEGER) DESC;") if (query:getID() ~= -1) then k = 1 repeat if k > max then break end str = str .. "\n " .. k .. ". "..getPlayerNameByGUID(query:getDataString("player_id")).." - [" .. query:getDataInt("value") .. "]" k = k + 1 until not query:next() end return doShowTextDialog(cid, 2529, str) end function getItemsInContainerById(container, itemid) -- Function By Kydrai local items = {} if isContainer(container) and getContainerSize(container) > 0 then for slot=0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getItemsInContainerById(item.uid, itemid) for i=0, #itemsbag do table.insert(items, itemsbag[i]) end else if itemid == item.itemid then table.insert(items, item.uid) end end end end return items end function doPlayerAddItemStacking(cid, itemid, quant) -- by mkalo local item = getItemsInContainerById(getPlayerSlotItem(cid, 3).uid, itemid) local piles = 0 if #item > 0 then for i,x in pairs(item) do if getThing(x).type < 100 then local it = getThing(x) doTransformItem(it.uid, itemid, it.type+quant) if it.type+quant > 100 then doPlayerAddItem(cid, itemid, it.type+quant-100) end else piles = piles+1 end end else return doPlayerAddItem(cid, itemid, quant) end if piles == #item then doPlayerAddItem(cid, itemid, quant) end end function getItemsFromList(items) -- by vodka local str = '' if table.maxn(items) > 0 then for i = 1, table.maxn(items) do str = str .. items[i][2] .. ' ' .. getItemNameById(items[i][1]) if i ~= table.maxn(items) then str = str .. ', ' end end end return str end function doAddItemsFromList(cid,items) -- by vodka if table.maxn(items) > 0 then for i = 1, table.maxn(items) do local count = items[i][2] while count > 0 do if isItemStackable(items[i][1]) then doPlayerAddItemStacking(cid, items[i][1], 1) else doPlayerAddItem(cid, items[i][1],1) end count = count - 1 end end end end function pairsByKeys(t, f) local a = {} for n in pairs(t) do table.insert(a, n) end table.sort(a, f) local i = 0 local iter = function () i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end ]]></config> <event type="login" name="TaskLogin" event="script"><![CDATA[ function onLogin(cid) registerCreatureEvent(cid, "KillTask") return true end]]></event> <talkaction words="/task;!task" event="buffer"><![CDATA[ domodlib('task_func') local param = string.lower(param) if param == "rank" then getRankStorage(cid, 521456, 20, "Task Rank Finalizadas") return true end local str = "" str = str .. "Task Completed :\n\n" for k, v in pairsByKeys(tasktabble) do local contagem = getPlayerStorageValue(cid, v.storage) if (contagem == -1) then contagem = 1 end str = str..k.." = ".. (not tonumber(contagem) and "["..contagem.."]" or "["..((contagem)-1).."/"..v.count.."]") .."\n" end str = str .. "" return doShowTextDialog(cid, 8983, str) ]]></talkaction> <event type="kill" name="KillTask" event="script"><![CDATA[ domodlib('task_func') function onKill(cid, target, lastHit) if isMonster(target) and not isSummon(target) then local n = string.lower(getCreatureName(target)) for race, mob in pairs(tasktabble) do if getPlayerStorageValue(cid,mob .storage_start) >= 1 then for i = 1,#mob.monster_race do if n == mob.monster_race[i] then local contagem = getPlayerStorageValue(cid, mob.storage) if not tonumber(contagem) then return true end if (contagem == -1) then contagem = 1 end if contagem > mob.count then return true end setPlayerStorageValue(cid, mob.storage, contagem+1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,""..(contagem == mob.count and "Congratulations! You finished the task of "..race.."." or "defeated. Total [" .. contagem .. "/" .. mob.count .. "] " .. race .. ".").."") end end end end end return true end]]></event> </mod> Npc: domodlib('task_func') local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVbehavior == CONVERSATION_DEFAULT and 0 or cid local msg = string.lower(msg) if isInArray({"task","tasks","missao","mission"}, msg) then npcHandler:say("Me diga o nome do monstro que você deseja fazer a task!", cid) talkState[talkUser] = 1 elseif talkState[talkUser] == 1 then if tasktabble[msg] then if CheckTask(cid) ~= true then local contagem = getPlayerStorageValue(cid, tasktabble[msg].storage) if (contagem == -1) then contagem = 1 end if not tonumber(contagem) then npcHandler:say('Desculpe, mas você já terminou a task do '..msg, cid) return true end setPlayerStorageValue(cid, tasktabble[msg].storage_start, 1) npcHandler:say("Parabéns, agora você está participando da missão task do "..msg..", falta matar "..string.sub(((contagem)-1)-tasktabble[msg].count, 2).." "..msg, cid) talkState[talkUser] = 0 else npcHandler:say('Desculpe, mas você já faz parte de uma task!', cid) talkState[talkUser] = 0 end else npcHandler:say('digite o nome correto da missão task! para mais informações digite {!task}', cid) talkState[talkUser] = 1 end elseif isInArray({"receber","reward","recompensa","report","reportar"}, msg) then if CheckTask(cid) then for k, v in pairs(tasktabble) do racetype = k if getPlayerStorageValue(cid,v.storage_start) >= 1 then local contagem = getPlayerStorageValue(cid, v.storage) if (contagem == -1) then contagem = 1 end if not tonumber(contagem) then npcHandler:say('você só pode receber os items uma única vez!', cid) return true end if (((contagem)-1) >= v.count) then for _, check in pairs(configbosses_task) do if string.lower(check.race) == string.lower(racetype) then local on = getPlayersOnline() for i=1, #on do if HavePlayerPosition(on[i], check.FromPosToPos[1],check.FromPosToPos[2]) then selfSay('aguarde alguns instantes, tem pessoas fazendo a task.', cid) return true end end doTeleportThing(cid, check.Playerpos) local function checkArea(cid) if not isCreature(cid) then return LUA_ERROR end if HavePlayerPosition(cid, check.FromPosToPos[1],check.FromPosToPos[2]) then doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid))) end end addEvent(checkArea, check.time*60*1000, cid) end end local str = "" if v.exp ~= nil then doPlayerAddExp(cid, v.exp ) str = str.."".. (str == "" and "" or ",") .." "..v.exp.." de exp" end if v.money ~= nil then doPlayerAddMoney(cid, v.money) str = str.."".. (str == "" and "" or ",") ..""..v.money.." gps" end if v.reward ~= nil then doAddItemsFromList(cid,v.reward) str = str.."".. (str == "" and "" or ",") ..""..getItemsFromList(v.reward) end npcHandler:say("Obrigado pela sua ajuda Recompensas: "..(str == "" and "nenhuma" or ""..str.."").." por ter completado a task do "..k, cid) setPlayerStorageValue(cid, v.storage, "Finished") setPlayerStorageValue(cid, v.storage_start, 0) setPlayerStorageValue(cid, 521456, getPlayerStorageValue(cid, 521456) == -1 and 1 or getPlayerStorageValue(cid, 521456)+1) finisheAllTask(cid) else npcHandler:say('Desculpe,mas você só matou '..((contagem)-1)..' de '..v.count..' '..k, cid) end end end else npcHandler:say("você não está em nenhuma missão task", cid) end elseif isInArray({"sair","leave","exit"}, msg) then if CheckTask(cid) then talkState[talkUser] = 2 for k, v in pairs(tasktabble) do if getPlayerStorageValue(cid,v.storage_start) >= 1 then storagesair = v.storage_start local contagem = getPlayerStorageValue(cid, v.storage) if (contagem == -1) then contagem = 1 end npcHandler:say('você está participando de uma missão task do '..k..' e já tem '..((contagem)-1)..' '..k..' mortos, deseja mesmo sair?', cid) end end else npcHandler:say("você não está em nenhuma missão task", cid) end elseif msgcontains(msg, 'yes') and talkState[talkUser] == 2 then setPlayerStorageValue(cid, storagesair, 0) npcHandler:say("Você foi retirado da task com sucesso!", cid) elseif msg == "no" then selfSay("Tudo bem então", cid) talkState[talkUser] = 0 npcHandler:releaseFocus(cid) end return TRUE end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())- Site off e Server Online
coloquei tudo certinho e ainda nada.- Site off e Server Online
Galera , estou com meu host normal tudo configurado , porem quando ligo o server o server status nao atualiza fica dizendo que esta offline , porem na aba 'players online' marca os players que estão online normal.. alguém poderia me ajudar? uso modern aac. PFV + REP- Ajustar Look System
alguém ai pode ajudar?- Ajustar Look System
não aconteceu nada, fico a mesma coisa de antes.- Ajustar Look System
Olá a todos, alguém poderia re-ajustar esse sistema para que quando eu der look em mim mesmo apareça minha saga pois esse script abaixo só mostra sua saga se outro player der look em você. Script : - (Resolvido)AJUDA NESSA SPELL KAMUI IN
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