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Felipe Vila Nova

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Sobre Felipe Vila Nova

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    Brasil
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    Tibiano

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  1. @victor4312 Já verifiquei tudo isso, e está normal. O esquisito é que estava funcionando normalmente e parou do nada.
  2. Olá amigos, estou com o seguinte problema: meu account manager não loga mais, todos os outros players logam normal menos o account manager fica na mensagem connecting to the game world. Please wait Me ajudem por favor já fiz de tudo mas não loga
  3. Desculpe reviver mas estou com mesmo problema, alguém pode ajudar ?
  4. SITE: www.isengardwar.com IP: isengardwar.com VERSÃO: 8.60 MAPA GLOBAL CAST SYSTEM WAR SYSTEM É POSSÍVEL ADQUIRIR VIP IN GAME FAST ATTACK MODERADO 1 - 80 level, 500x 81 - 150 level, 100x 151 - 170 level, 30x 171 - 180 level, 20x 181 - 190 level, 10x 191 - 200 level, 4x 201 - 230 level, 3x 231 - 250 level, 2x 251 - 270 level, 1.5x 271 - 300 level, 1.3x 301+ level, 1.1x Skill: 25x Magic: 8x Eventos: Castle War 24H Snowball War Zombie Event Woe BattleFiled Event Team Battle Event DTT Event Receba pontos automático pegando lvl 350 e também invitando seus amigos para o servidor. Itens mais fortes no lvl 150 Visitem nosso site e veja mais informações.
  5. Olá meu queridões , estou com seguinte problema na minha distro, na verdade não sei dizer se e bem um problema pois o servido fica online, [19:43:41.983] [TFS] version 0.3.7_SVN (Crying Damson) [19:43:41.983] Compiled with GNU C++ version 4.6.3 (x86_64: 1) at Jan 20 2015, 08:17:36. [19:43:41.983] A server developed by Elf, Talaturen, Dalkon, BeniS, Tryller and Kornholijo. [19:43:41.983] Visit our forum for updates, support and resources: http://otland.net. [19:43:41.983] >> Loading config (config.lua) [19:43:41.984] > Opening logs [19:43:41.984] > Using SHA1 encryption [19:43:41.984] >> Checking software version... [19:43:41.984] > Ignoring version check, using SVN [19:43:41.988] >> Loading RSA key [19:43:41.989] > Calculating dmp1, dmq1 and iqmp for RSA... done [19:43:41.989] >> Starting SQL connection [19:43:42.026] >> Running Database Manager [19:43:42.169] > Optimizing table: account_viplist... [success] [19:43:42.175] > Optimizing table: accounts... [success] [19:43:42.180] > Optimizing table: bans... [success] [19:43:42.189] > Optimizing table: environment_killers... [success] [19:43:42.192] > Optimizing table: global_storage... [success] [19:43:42.197] > Optimizing table: guild_invites... [success] [19:43:42.200] > Optimizing table: guild_kills... [success] [19:43:42.203] > Optimizing table: guild_ranks... [success] [19:43:42.209] > Optimizing table: guild_wars... [success] [19:43:42.217] > Optimizing table: guilds... [success] [19:43:42.220] > Optimizing table: house_auctions... [success] [19:43:42.252] > Optimizing table: house_data... [success] [19:43:42.257] > Optimizing table: house_lists... [success] [19:43:42.267] > Optimizing table: houses... [success] [19:43:42.272] > Optimizing table: killers... [success] [19:43:42.277] > Optimizing table: market_history... [success] [19:43:42.282] > Optimizing table: market_offers... [success] [19:43:42.288] > Optimizing table: player_deaths... [success] [19:43:42.291] > Optimizing table: player_depotitems... [success] [19:43:42.295] > Optimizing table: player_inboxitems... [success] [19:43:42.303] > Optimizing table: player_items... [success] [19:43:42.308] > Optimizing table: player_killers... [success] [19:43:42.312] > Optimizing table: player_namelocks... [success] [19:43:42.318] > Optimizing table: player_skills... [success] [19:43:42.325] > Optimizing table: player_spells... [success] [19:43:42.380] > Optimizing table: player_statements... [success] [19:43:42.386] > Optimizing table: player_storage... [success] [19:43:42.392] > Optimizing table: player_viplist... [success] [19:43:42.407] > Optimizing table: players... [success] [19:43:42.410] > Optimizing table: server_config... [success] [19:43:42.415] > Optimizing table: server_motd... [success] [19:43:42.417] > Optimizing table: server_record... [success] [19:43:42.423] > Optimizing table: server_reports... [success] [19:43:42.427] > Optimizing table: tile_items... [success] [19:43:42.428] > Optimizing table: tile_store... [success] [19:43:42.431] > Optimizing table: tiles... [success] [19:43:42.437] > Optimizing table: z_changelog... [success] [19:43:42.440] > Optimizing table: z_forum... [success] [19:43:42.443] > Optimizing table: z_ots_comunication... [success] [19:43:42.447] > Optimizing table: z_ots_guildcomunication... [success] [19:43:42.449] > Optimizing table: z_shop_history_item... [success] [19:43:42.454] > Optimizing table: z_shop_history_pacc... [success] [19:43:42.458] > Optimizing table: z_shopguild_history_item... [success] [19:43:42.462] > Optimizing table: z_shopguild_history_pacc... [success] [19:43:42.462] >> Loading items (OTB) [19:43:42.475] >> Loading items (XML) [19:43:42.591] >> Loading groups [19:43:42.594] >> Loading vocations [19:43:42.595] >> Loading outfits [19:43:42.597] >> Loading chat channels [19:43:42.599] >> Loading script systems >> Loading Demon Oak Lib V0.70 REV: 1 (June 26 2012) By Darkhaos, edited by Printer (Contact: http://otland.net/members/darkhaos/) [!] -> Checking demon oak lib... [!] -> 0 problems loaded in 0 seconds. [!] -> Demon Oak Lib loaded in 0 seconds. [19:43:42.654] > Loading weapons... [Warning - Weapons::registerEvent] Duplicate registered item with id: 0 [19:43:42.674] done. [19:43:42.676] > Preparing weapons... done. [19:43:43.214] > Loading spells... done. [19:43:47.045] > Loading actions... done. [19:43:47.525] > Loading talkactions... done. [19:43:50.370] > Loading movements... done. [19:43:50.659] > Loading creaturescripts... done. [19:43:50.812] > Loading globalscripts... done. [19:43:50.812] >> Loading mods... [19:43:50.812] > Loading custommonsters.xml... done. [19:43:50.813] > Loading fragremover.xml... done, but disabled. [19:43:50.859] > Loading teambattle.xml... done. [19:43:50.859] > 3 mods were loaded (1 disabled). [19:43:50.859] >> Loading experience stages [19:43:50.859] >> Loading quests [19:43:50.861] >> Loading monsters [19:43:51.161] >> Loading raids [19:43:51.171] >> Loading map and spawns... [19:43:52.609] > Map size: 33536x33024. [19:43:52.609] > Map descriptions: [19:43:52.609] "Saved with Remere's Map Editor 2.2" [19:43:52.609] "" [19:43:54.803] Duplicate uniqueId 2187 [19:43:55.195] Duplicate uniqueId 9532 [19:44:07.003] > Loading time: 16.822 seconds. [19:44:08.980] [Warning - Houses::loadFromXml] House entry not set for: (1) [19:44:08.981] [Warning - Houses::loadFromXml] House entry not set for: (3) [19:44:08.985] [Warning - Houses::loadFromXml] House entry not set for: (489) [19:44:09.008] [Warning - Houses::loadFromXml] House entry not set for: (2406) [19:44:09.009] > Parsing time: 1.006 seconds. [19:44:09.406] > Synchronization time: 0.396 seconds. [19:44:09.445] > Unserialization time: 0.039 seconds. [19:44:09.445] >> Checking world type... Open PvP [19:44:09.445] >> Starting to dominate the world... done. [19:44:09.445] >> Initializing game state and binding services... http://forgottenserver.otland.net/statuslist.xml:1: parser error : Opening and ending tag mismatch: meta line 1 and head ="description" content="See related links to what you are looking for."/> ^ http://forgottenserver.otland.net/statuslist.xml:2: parser error : xmlParseEntityRef: no name ch!=='?z'){azu.href='/?z';}};DE.onload=DE.onreadystatechange=function(){if(!aAx& ^ http://forgottenserver.otland.net/statuslist.xml:2: parser error : EntityRef: expecting ';' =='?z'){azu.href='/?z';}};DE.onload=DE.onreadystatechange=function(){if(!aAx&&LX ^ http://forgottenserver.otland.net/statuslist.xml:8: parser error : xmlParseEntityRef: no name return nw;aAp=azs.split("&");for(bH=0;bH ^ http://forgottenserver.otland.net/statuslist.xml:40: parser error : Opening and ending tag mismatch: meta line 1 and html http://forgottenserver.otland.net/statuslist.xml:40: parser error : Premature end of data in tag head line 1 http://forgottenserver.otland.net/statuslist.xml:40: parser error : Premature end of data in tag html line 1 [19:44:10.445] > Global IP address(es): 192.99.176.60 [19:44:10.450] > Bound ports: 7171 7172 [19:44:10.450] >> Everything smells good, server is starting up... [19:44:11.450] >> InsegardWar server Online! Se alguém pode me ajudar.
  6. @Sttorm Não apresenta erros na distro @Vodkart Segue local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVbehavior == CONVERSATION_DEFAULT and 0 or cid local msg = string.lower(msg) local item = 12411 -- ID do token local t = { ["Lucky Card"] = {200, 12672, 1}, -- ["Nome do item"] = {Qnt de tokens, ID do item a ser vendido, Count do item que será vendido} ["Lucky Card High"] = {300, 12673, 1}, ["Lucky Card Top"] = {500, 12674, 1}, } if(msgcontains(msg, 'itens')) then local str = "" str = str .. "Eu posso vender esse itens: " for name, pos in pairs(t) do str = str.." {"..name.."} por "..pos[1].." Tokens, " end str = str .. "." npcHandler:say(str, cid) elseif t[msg] then if doPlayerRemoveItem(cid, item, t[msg][1]) then doPlayerAddItem(cid, t[msg][2], t[msg][3]) selfSay("Aqui está seu item ".. getItemInfo(t[msg][2]).name .."!", cid) else selfSay("voce precisa de ".. t[msg][1] .." TOKENS para comprar esse item", cid) end end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
  7. Agora adicionou , porém quando eu digito oque quero comprar ele nao responde nada 16:13 Seller: Eu posso vender esse itens: Lucky Card por 200 Tokens, Lucky Card High por 300 Tokens, Lucky Card Top por 500 Tokens, . 16:13 Felipe Mimaki [105]: /i 12411 16:13 Felipe Mimaki [105]: lucky card 16:13 Felipe Mimaki [105]: Lucky Card
  8. Olá, Obrigado pela ajuda, mas na hora de adicionar o npc ao map editor
  9. Olá Galera da comunidade, procurei por aqui vários NPC para pode editá-los conforme minha necessidade e não consegui, vou postar aqui para ver se alguém consegue me ajudar. Criei uma moeda chama EVENT TOKEN [ID:12411] o player vão ganhando EVENT TOKENS conforme participação dos eventos. O NPC seria para fazer a trocar deste EVENT TOKEN por itens: 200 Event Token trocar por > 1 Lucky Card [ID:12672] 300 Event Token trocar por > 1 Lucky Card [ID:12673] 500 Event Token trocar por > 1 Lucky Card [ID:12674] Gostaria de nomear este NPC como Event Tokens Exchanger. Se puderem me ajudar galera ficaria muito grato. TFS 0.4_ 8.60
  10. Olá galera, estou precisando de ajuda para resolver esse problema MYSQL , mysql_real_query(): SELECT `guild` FROM `castelo_guerra` ORDER BY `id` DESC; - MYSQL ERROR: Table 'master.castelo_guerra' doesn't exist Sei que está faltando a tabela, se alguém pode me ajudar a a criar eu agradeço. OBS: Isto ocorre toda vez que passo no tille do castle war 24 Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.
  11. @hiaben27 Obrigado pela resposta porém já tentei desta forma porém a task não funciona não conta o numero de monstro que derretei e nem aparece na tela .
  12. Olá pessoal estou arrumando um ot para deixar Online, mas estou enfrentando o seguinte problema: Quando mato o mostro ele não morre fica sem a barra de HP e fica em pé , descobri que o problema está atrelado a TASK SYSTEM que veio junto com servidor . Mas quando removo a seguinte linha do script ele não funciona porém o monstro morre normalmente . function onKill(cid, target, lasthit) Poderiam me ajudar ?
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