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gabrielzika

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Tudo que gabrielzika postou

  1. @Up Tbm Preciso Pfv
  2. Já tá tudo Assim e msm assim n dá soco
  3. Eu Quero Que o Player de Soco no Monster @Up Ngm @Up
  4. quando ataco o player acontece isso 14:07 You advanced in fist fighting [1]. 14:07 You advanced in fist fighting [2]. 14:07 You advanced in fist fighting [3]. 14:07 You advanced in fist fighting [4]. 14:07 You advanced in fist fighting [5]. 14:07 You advanced in fist fighting [6]. 14:07 You advanced in fist fighting [7]. 14:07 You advanced in fist fighting [8].
  5. Mas tipo no caso eles conseguem clicar para atacar os Monstros só que não hita nada tá ligado? tipo fica lá marcado pra atacar mas n ataca @Up @Up
  6. Irei Testar Jaja volto com resultado :3
  7. local fightcondition = createConditionObject(CONDITION_INFIGHT) setConditionParam(fightcondition, CONDITION_PARAM_TICKS, 12 * 1000) function fightCondic(cid) if not isCreature(cid) then return true end if not isCreature(getCreatureTarget(cid)) then return true end doAddCondition(cid, fightcondition) addEvent(fightCondic, 1000, cid) end function onTarget(cid, target) if isPlayer(target) then if canAttackOther(cid, target) == "Cant" then return false elseif isPlayer(target) and #getCreatureSummons(target) >= 1 and canAttackOther(cid, target) == "Can" then return false end end if getPlayerStorageValue(target, 201) ~= -1 then for a, b in pairs(ginasios) do if getPlayerStorageValue(target, ginasios[getPlayerStorageValue(target, 201)].storage) == 1 then if getPlayerStorageValue(cid, ginasios[getPlayerStorageValue(target, 201)].storage) ~= 1 then doPlayerSendCancel(cid, "You can't attack this pokemon.") return false end end end end if isSummon(target) then if canAttackOther(cid, target) == "Cant" then return false end end return TRUE end
  8. <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="joinchannel" name="ShowPokedex" event="script" value="newpokedex.lua"/> <event type="leavechannel" name="ClosePokedex" event="script" value="newpokedex.lua"/> <event type="kill" name="task_count" script="task.lua"/> <event type="kill" name="dropStone" script="dropStone.lua"/> <event type="kill" name="KillPlayer" event="script" value="kill.lua"/> <event type="kill" name="anunciarmorte" event="script" value="anunciar_morte.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="kill" name="BossKill" event="script" value="bosskill.lua"/> <event type="death" name="DeathList" event="script" value="deathlist.lua"/> <event type="logout" name="BlockLogout" script="blocklogout.lua"/> <event type="login" name="BlockLogin" script="blocklogin.lua"/> <event type="login" name="MutePlayer" event="script" value="mute_check.lua"/> <event type="combat" name="punch" event="script" value="punch.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="death" name="Experience" event="script" value="pokeexp.lua"/> <event type="spawn" name="Spawn" event="script" value="spawn.lua"/> <event type="think" name="t" event="script" value="wildpoke.lua"/> <event type="statschange" name="GeneralConfiguration" event="script" value="exp2.0.lua"/> <event type="direction" name="DirectionSystem" event="script" value="wildpoke.lua"/> <event type="attack" name="AttackSystem" event="script" value="wildpoke.lua"/> <event type="cast" name="CastSystem" event="script" value="wildpoke.lua"/> <event type="target" name="WildAttack" event="script" value="playerattack.lua"/> <event type="statschange" name="ArenaPVP" event="script" value="PvpArena.lua"/> <event type="look" name="LookSystem" event="script" value="look.lua"/> <event type="death" name="SummonDeath" event="script" value="goback.lua"/> <event type="logout" name="PlayerLogout" event="script" value="goback.lua"/> <!-- TV SYSTEM --> <event type="joinchannel" name="WatchTv" event="script" value="tvsys.lua"/> <event type="leavechannel" name="StopWatchingTv" event="script" value="tvsys.lua"/> <event type="walk" name="WalkTv" event="script" value="tvsys.lua"/> <event type="textedit" name="RecordTv" event="script" value="tvsys.lua"/> <event type="traderequest" name="T2" event="script" value="trade system.lua"/> <event type="tradeaccept" name="T1" event="script" value="trade system.lua"/> <event type="traderequest" name="tradeRequest" event="script" value="notrade.lua"/> <event type="preparedeath" name="TournamentDeath" event="script" value="tournamentdeath.lua"/> <!-- AutoLoot System --> <event type="kill" name="ALoot" event="script" value="autoloot.lua"/> <event type="kill" name="DropItemEffect" event="script" value="dropitem.lua"/> <event type="login" name="DropItemEffectRegister" event="script" value="dropitem.lua"/> <event type="think" name="PokemonIdle" event="script" value="poketele.lua"/> <event type="login" name="PokemonIdleLogin" event="script" value="poketele.lua"/> </creaturescripts>
  9. o Script em si Funciono , aparece o Efeito Porem , Não Hita nada Do do Monstro ou Player que estou atacando , tipo eu queria um soco igual o meu summon da nos outros pokemons e players um soquinho que ranca Hp Quero que um Player consiga Hitar , tirar hp de um monster sem estar com seu summon , meu server é de Poketibia e lá os players Não conseguem atacar os monstros estando sem Summon @Up
  10. Não teria como colocar para ser sempre que estiver em area PVP? @Up
  11. Ok´s Vlw vou testar os dois script que vc me passo jaja venho com resultado toma seus reps Por Tentar Me Ajudar :3
  12. Precisa registrar no login.lua ??
  13. Mano é Tipo uma spell só que a pessoa n precisa falar nada só clicar para Atacar e para que funcione precisa estar 1sqm Pode me dizer onde coloco isso?
  14. Tem Alguma Que Ataque soco igual o seu summon ataca soco o Oponente?
  15. Mas No Caso Todo Pvp Terei Qe Criar Um Script Para ele? Ou tem como colocar pra aparecer só quando o Oponente estiver morto?
  16. Mas No Caso o Player Não Precisa Dizer Nada Né?
  17. Tem Que Registrar no Login.lua?

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