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Smart Maxx

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  1. quando você comprar o domínio, basta logar na sua account e adicionar o ip da sua maquina la no domínio contratado... fácil e sem problemas
  2. Smart Maxx postou uma resposta no tópico em Playground (Off-topic)
    eu comia
  3. Smart Maxx postou uma resposta no tópico em Suporte Tibia OTServer
    nome do npc.lua : local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end npcHandler:addModule(FocusModule:new()) nome do npc.XML : <?xml version="1.0" encoding="UTF-8"?> <npc name="Nome do npc" script="data/npc/scripts/nome que vc crio.lua" walkinterval="2000" floorchange="0"> -- não se esqueça de mudar essa parte <health now="100" max="100"/> <look type="130" head="19" body="86" legs="68" feet="95" addons="1"/> -- aqui altera roupa <parameters> <parameter key="message_greet" value="What do you want from me, |PLAYERNAME|?" /> <parameter key="module_shop" value="1"/> <parameter key="shop_buyable" value=""/> <parameter key="shop_sellable" value="nome do item, id do item, preço a ser vendido"/> </parameters> </npc>
  4. > http://www.mediafire.com/download/ka7a8hwr1ft322q/Adding+Itens+Pack.rar< Vai vir mais umas coisinhas além do item editor mas só excluir
  5. Smart Maxx postou uma resposta no tópico em Playground (Off-topic)
    sdds ironia lek
  6. bastar trocar no config.lua para mysql se tem vários tutoriais no fórum de como fazer isso;
  7. só instala e abre seu mapa ué , quer que eu faça um desenho ?
  8. Smart Maxx postou uma resposta no tópico em Suporte Tibia OTServer
    Troque seu xml por esse : <?xml version="1.0" encoding="UTF-8"?> <npc name="King Tibianus" script="data/npc/scripts/King Tibianus.lua" walkinterval="2000"> <health now="100" max="100"/> <look type="332"/> </npc> e o .lua por esse : local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local Topic = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid if (msgcontains(msg, "hail") or msgcontains(msg, "salutations")) and msgcontains(msg, "king") and (not npcHandler:isFocused(cid)) then npcHandler:say("I greet thee, my loyal subject "..getCreatureName(cid)..".", cid) npcHandler:addFocus(cid) Topic[talkUser] = 0 return true end if(not npcHandler:isFocused(cid)) then return false end if msgcontains(msg, "bye") or msgcontains(msg, "farewell") then selfSay("Good bye, "..getCreatureName(cid).."!", cid, TRUE) Topic[talkUser] = 0 npcHandler:releaseFocus(cid) elseif msgcontains(msg, "job") then npcHandler:say("I am your sovereign, King Tibianus III, and it's my duty to uphold {justice} and provide guidance for my subjects.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "justice") then npcHandler:say("I try my best to be just and fair to our citizens. The army and the {TBI} are a great help in fulfilling this duty.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "name") then npcHandler:say("Preposterous! You must know the name of your own King!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "news") then npcHandler:say("The latest news is usually brought to our magnificent town by brave adventurers. They recount tales of their journeys at Frodo's tavern.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "tibia") or msgcontains(msg, "land") then npcHandler:say("Soon the whole land will be ruled by me once again!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "how") and msgcontains(msg, "are") and msgcontains(msg, "you") then npcHandler:say("Thank you, I'm fine.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "castle") then npcHandler:say("Rain Castle is my home.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "sell") then npcHandler:say("Sell? Sell what? My kingdom isn't for sale!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "god") then npcHandler:say("Honour the Gods and above all pay your {taxes}.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "zathroth") then npcHandler:say("Please ask a priest about the gods.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "citizen") then npcHandler:say("The citizens of Tibia are my subjects. Ask the old monk Quentin if you want to learn more about them.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "sam") then npcHandler:say("He is a skilled blacksmith and a loyal subject.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "frodo") then npcHandler:say("He is the owner of Frodo's Hut and a faithful tax-payer.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "gorn") then npcHandler:say("He was once one of Tibia's greatest fighters. Now he sells equipment.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "benjamin") then npcHandler:say("He was once my greatest general. Now he is very old and senile so we assigned him to work for the Royal Tibia Mail.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "harkath") or msgcontains(msg, "bloodblade") or msgcontains(msg, "general") then npcHandler:say("Harkath Bloodblade is the general of our glorious {army}.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "noodles") then npcHandler:say("The royal poodle Noodles is my greatest {treasure}!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "ferumbras") then npcHandler:say("He is a follower of the evil God Zathroth and responsible for many attacks on us. Kill him on sight!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "bozo") then npcHandler:say("He is my royal jester and cheers me up now and then.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "treasure") then npcHandler:say("The royal poodle Noodles is my greatest treasure!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "monster") then npcHandler:say("Go and hunt them! For king and country!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "help") then npcHandler:say("Visit Quentin the monk for help.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "quest") or msgcontains(msg, "mission") then npcHandler:say("I will call for heroes as soon as the need arises again and then reward them appropriately.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "gold") or msgcontains(msg, "money") or (msgcontains(msg, "tax") and not msgcontains(msg, "collector")) then npcHandler:say("To pay your taxes, visit the royal tax collector.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "sewer") then npcHandler:say("What a disgusting topic!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "dungeon") then npcHandler:say("Dungeons are no places for kings.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "equipment") then npcHandler:say("Feel free to buy it in our town's fine shops.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "food") then npcHandler:say("Ask the royal cook for some food.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "time") or msgcontains(msg, "hero") or msgcontains(msg, "adventurer") then npcHandler:say("It's a time for heroes!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "tax") and msgcontains(msg, "collector") then npcHandler:say("That tax collector is the bane of my life. He is so lazy. I bet you haven't payed any taxes at all.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "king") then npcHandler:say("I am the king, so watch what you say!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "army") then npcHandler:say("Ask the soldiers about that.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "enemy") or msgcontains(msg, "enemies") then npcHandler:say("Our enemies are numerous. The evil minotaurs, Ferumbras, and the renegade city of Carlin to the north are just some of them.", cid) Topic[talkUser] = 0 elseif (msgcontains(msg, "city") and msgcontains(msg, "north")) or msgcontains(msg, "carlin") then npcHandler:say("They dare to reject my reign over the whole continent!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "thais") or msgcontains(msg, "city") then npcHandler:say("Our beloved city has some fine shops, guildhouses and a modern sewerage system.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "shop") then npcHandler:say("Visit the shops of our merchants and craftsmen.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "merchant") or msgcontains(msg, "craftsmen") then npcHandler:say("Ask around about them.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "guild") then npcHandler:say("The four major guilds are the knights, the paladins, the druids, and the sorcerers.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "minotaur") then npcHandler:say("Vile monsters, but I must admit they are strong and sometimes even cunning ... in their own bestial way.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "paladin") or msgcontains(msg, "elane") then npcHandler:say("The paladins are great protectors for Thais.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "knight") or msgcontains(msg, "gregor") then npcHandler:say("The brave knights are necessary for human survival in Thais.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "sorcerer") or msgcontains(msg, "muriel") then npcHandler:say("The magic of the sorcerers is a powerful tool to smite our enemies.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "druid") or msgcontains(msg, "marvik") then npcHandler:say("We need the druidic healing powers to fight evil.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "good") then npcHandler:say("The forces of good are hard pressed in these dark times.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "evil") then npcHandler:say("We need all strength we can muster to smite evil!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "order") then npcHandler:say("We need order to survive!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "chaos") then npcHandler:say("Chaos arises from selfishness.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "excalibug") then npcHandler:say("It's the sword of the Kings. If you return this weapon to me I will {reward} you beyond your wildest dreams.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "reward") then npcHandler:say("Well, if you want a reward, go on a quest to bring me Excalibug!", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "chester") then npcHandler:say("A very competent person. A little nervous but very competent.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "tbi") then npcHandler:say("This organisation is an essential tool for holding our enemies in check. Its headquarter is located in the bastion in the northwall.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "promot") then npcHandler:say("Do you want to be promoted in your vocation for 20000 gold?", cid) Topic[talkUser] = 1 elseif msgcontains(msg, "yes") and Topic[talkUser] == 1 then if(getPlayerStorageValue(cid, 30018) == TRUE) then npcHandler:say('You are already promoted.', cid) elseif(getPlayerLevel(cid) < 20) then npcHandler:say('You need to be at least level 20 in order to be promoted.', cid) elseif getPlayerMoney(cid) < 20000 then npcHandler:say('You do not have enough money.', cid) elseif getConfigInfo("freePremium") == "yes" or isPremium(cid) == TRUE then npcHandler:say("Congratulations! You are now promoted. You have learned new spells.", cid) doPlayerSetVocation(cid, getPromotedVocation(getPlayerVocation(cid))) doPlayerRemoveMoney(cid, 20000) else npcHandler:say("You need a premium account in order to promote.", cid) end Topic[talkUser] = 0 elseif Topic[talkUser] == 1 then npcHandler:say("Ok, whatever.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "eremo") then npcHandler:say("It is said that he lives on a small island near Edron. Maybe the people there know more about him.", cid) Topic[talkUser] = 0 elseif msgcontains(msg, "fan club membership") and getPlayerStorageValue(cid, 100000) == 15 and doPlayerTakeItem(cid, 10308, 1) then npcHandler:say("Ah, {A fan club premium membership card}! You must be that intelligent fellow who wrote me all those flattering letters! Nice to finally meet my greatest admirer in person. Here, take this little token of appreciation. ...",cid) npcHandler:say("And now if you will excuse me, I have to attend urgent affairs of state.",cid, 4000) setPlayerStorageValue(cid,100000, 16) doPlayerAddItem(cid,10306,1) setPlayerStorageValue(cid,100063, 24) AddStageExp(cid,100000) setPlayerStorageValue(cid,100162, 9) end return TRUE end npcHandler:setMessage(MESSAGE_WALKAWAY, "How rude!") npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
  9. Smart Maxx postou uma resposta no tópico em Suporte Tibia OTServer
    poste o .lua
  10. usa esse rme > http://www.mediafire.com/download/fyklwfdwcawxepv/Remeres+Map+Editor+By+Senhor.rar <
  11. >https://www.dropbox.com/s/jluqw0bi7e8wcef/ObjectBuilder0.3.3.air<
  12. Só pra quando passarem no tópico saberem que isso é funcional ...
  13. Não testei mas a vista parece ser funcional, um trabalho a menos que faço no meu serve
  14. Vish o nível disso aqui ta alto d+ para mero mortais entrarem ehueheu daqui a pouco aparece até o Matheus se for mapper rsrsrsr
  15. Smart Maxx postou uma resposta no tópico em Recursos e ferramentas de Design
    Eu queria que onde está escrito Tibia estivesse escrito ThunderWar e onde tem o espaço sem nada ThunderATS
  16. no config.lua : accountManager = "yes" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 159 -- Configura posição que ele nasce, Pos x newPlayerSpawnPosY = 51 -- Pos y newPlayerSpawnPosZ = 7 -- Pos z newPlayerTownId = 1 newPlayerLevel = 10 -- Level que ele nasce newPlayerMagicLevel = 0 generateAccountNumber = "no" addonsOnlyPremium = false Já o do nascer com X outfit, primeiro que ao criar acc todas as outfit são liberadas, logo então teria que mudar bastante coisa até chegar onde tu quer.Estou se baseando nos tibia que mecho não sei se esse Fox Wolrd, é diferente;
  17. > o Servidor creio que seria considerado bem leve comparado aos global full e baiak que já vi e editei ... > Zombie event é automático podendo ser programado a qualquer hora que queira, Castle of honor por opção minha eu não editei(só algumas mudança e bugs corrigidos) e deixei por comando para acompanhar de perto o sistema pois gosto dele, o battlefield é por comando tb mas recentemente editei e deixei automático(talvez eu coloque na próxima versão). >As spells do servidor são as msm encontrada nos tibias 8.6.
  18. Smart Maxx postou uma resposta no tópico em Eventos de Mapping
    Se fizer a academia to dentro tb ;s
  19. >http://www.tibiaking.com/forum/topic/46136-original-azeroth-rpg/<
  20. 500x170 ou do jeito que preferirem ou acharem melhor ... sendo do msm tamanho da que eu uso ta bom
  21. Eu queria um banner pra colocar na minha assinatura estilo essa : Só que com o nome ThunderWar e tipo em vez de 24HRS ali no canto algo como "em breve" Rep +++ pra quem atender esse pedido
  22. Já tinham me alertado pelo sobre isso; Db adicionada ao tópico.
  23. Smart Maxx postou uma resposta no tópico em Suporte Tibia OTServer
    Em data/actions/scripts e crie um arquivo chamado maxhealth.lua : local infinity = "no" function onUse(cid, item, fromPosition, itemEx, toPosition) if (getPlayerStorageValue(cid, 11577) >= os.time()) then doCreatureSay(cid, "Você só pode usar em ".. (getPlayerStorageValue(cid, 11577)-os.time()+(0)) .." segundos. ", TALKTYPE_ORANGE_1) return TRUE end doCreatureAddMana(cid, getCreatureMaxMana(cid)) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) setPlayerStorageValue(cid,11577,os.time()+10) doSendMagicEffect(getCreaturePosition(cid), 13) doCreatureSay(cid, "O Jogador "..getPlayerName(cid).." usou uma bebida da satisfação.") doSendMagicEffect(getThingPos(cid), 35) if infinity == "no" then doRemoveItem(item.uid, 1) end return TRUE end em data/actions abra actions.XML : <action itemid="12289" event="script" value="maxhealth.lua"/> está com 10 segundos de exausted ... coloque o que preferir; setPlayerStorageValue(cid,11577,os.time()+10)
  24. Smart Maxx postou uma resposta no tópico em Eventos de Mapping
    Vou participar sem nada pra fazer mesmo, vai que sai algo bom disso hahaha o tema é algo relacionado a guerra ?

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