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DboHere

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  1. Mano tipo tento abri bag ela n abre queria saber onde sistena da bag inicial para eu arrumar
  2. DboHere postou uma resposta no tópico em Suporte Tibia OTServer
    http://pastebin.com/2V57NkeF
  3. Tem como mandar 1 de 3 items ? Diferentes Traga item xxx xxx xxx e voce podera usar alavanca
  4. entao acho que vc n entendeu pedi para voce uma scirpt quando desse use numa lavanca ele consumia um item seu e vc era teleportado Essa parte eu sei kkkkk O problema que nao era essa script Era apos desse use numa lavanca com action id xxxx consumia item xxx era teleporado para y x z
  5. Entao to precisando de uma script que quando clica numa lavanca voce e teleportado para x y z e consome 1 item. E tbm bau que ganha outfit pra poketibia. Plis que ajuda
  6. Me Chama na minha page https://www.facebook.com/pokelegends90/ Vou estar te ajudando em tudo que eu souber.
  7. Ot Client ?
  8. DboHere postou uma resposta no tópico em Arquivo Público
    Tema: Pokemons --- Tamanho da imagem: 1920x1200 Tipografia (escrito/nome do server): Poke Magic OBS: Background
  9. Funcionou o 1 normal mente vlw mais queria que item sumisse quando o player desse use , e que aparecesse uma mensagem no meio da tela voce foi terleportado para ilha magica tem 2 horas aproveite explo
  10. Login.lua local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } --alterado v1.6 tabelas soh em configuration.lua; function onLogin(cid) if getPlayerLevel(cid) >= 1 and getPlayerLevel(cid) <= 149 then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0) else doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 30) end doPlayerSetLossPercent(cid, PLAYERLOSS_SKILLS, 0) if getPlayerStorageValue(cid, 53502) >= 1 then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0) doPlayerSendTextMessage(cid, 27, "You have a Master Bless.") end doCreatureSetDropLoot(cid, false) local accountManager = getPlayerAccountManager(cid) if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." str = "Seu Personagem sera salvo a cada 30 segundos para evitar rollbacks" else str = str end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?") elseif(accountManager == MANAGER_ACCOUNT) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.") end if getCreatureName(cid) == "Account Manager" then local outfit = {} if accountManagerRandomPokemonOutfit then outfit = {lookType = getPokemonXMLOutfit(oldpokedex[math.random(151)][1])} else outfit = accountManagerOutfit end doSetCreatureOutfit(cid, outfit, -1) return true end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end local outfit = {} if getPlayerVocation(cid) == 0 then doPlayerSetMaxCapacity(cid, 0) doPlayerSetVocation(cid, 1) setCreatureMaxMana(cid, 6) doPlayerAddSoul(cid, -getPlayerSoul(cid)) setPlayerStorageValue(cid, 19898, 0) if getCreatureOutfit(cid).lookType == 128 then outfit = {lookType = 510, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)} elseif getCreatureOutfit(cid).lookType == 136 then outfit = {lookType = 511, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)} end doCreatureChangeOutfit(cid, outfit) end registerCreatureEvent(cid, "dropStone") registerCreatureEvent(cid, "ShowPokedex") --alterado v1.6 registerCreatureEvent(cid, "ClosePokedex") --alterado v1.6 registerCreatureEvent(cid, "WatchTv") registerCreatureEvent(cid, "StopWatchingTv") registerCreatureEvent(cid, "WalkTv") registerCreatureEvent(cid, "RecordTv") registerCreatureEvent(cid, "PlayerLogout") registerCreatureEvent(cid, "WildAttack") registerCreatureEvent(cid, "Idle") registerCreatureEvent(cid, "PokemonIdle") registerCreatureEvent(cid, "EffectOnAdvance") registerCreatureEvent(cid, "GeneralConfiguration") registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, "LookSystem") registerCreatureEvent(cid, "T1") registerCreatureEvent(cid, "T2") registerCreatureEvent(cid, "task_count") registerCreatureEvent(cid, "pokemons") addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "Bem Vindo!!", COLOR_BURN) if getPlayerStorageValue(cid, 99284) == 1 then setPlayerStorageValue(cid, 99284, -1) end if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then setPlayerStorageValue(cid, 6598754, -1) setPlayerStorageValue(cid, 6598755, -1) doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v1.9 \/ doTeleportThing(cid, posBackPVP, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) end doChangeSpeed(cid, -(getCreatureSpeed(cid))) --///////////////////////////////////////////////////////////////////////////-- local storages = {17000, 63215, 17001, 13008, 5700} for s = 1, #storages do if not tonumber(getPlayerStorageValue(cid, storages)) then if s == 3 then setPlayerStorageValue(cid, storages, 1) elseif s == 4 then setPlayerStorageValue(cid, storages, -1) else if isBeingUsed(getPlayerSlotItem(cid, 8).itemid) then setPlayerStorageValue(cid, storages, 1) else setPlayerStorageValue(cid, storages, -1) end end doPlayerSendTextMessage(cid, 27, "Sorry, but a problem occurred on the server, but now it's alright") end end --/////////////////////////////////////////////////////////////////////////-- if getPlayerStorageValue(cid, 17000) >= 1 then -- fly local item = getPlayerSlotItem(cid, 8) local poke = getItemAttribute(item.uid, "poke") doChangeSpeed(cid, getPlayerStorageValue(cid, 54844)) doRemoveCondition(cid, CONDITION_OUTFIT) doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1) local apos = getFlyingMarkedPos(cid) apos.stackpos = 0 if getTileThingByPos(apos).itemid <= 2 then doCombatAreaHealth(cid, FIREDAMAGE, getFlyingMarkedPos(cid), 0, 0, 0, CONST_ME_NONE) doCreateItem(460, 1, getFlyingMarkedPos(cid)) end doTeleportThing(cid, apos, false) if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end local posicao = getTownTemplePosition(getPlayerTown(cid)) markFlyingPos(cid, posicao) elseif getPlayerStorageValue(cid, 63215) >= 1 then -- surf local item = getPlayerSlotItem(cid, 8) local poke = getItemAttribute(item.uid, "poke") doSetCreatureOutfit(cid, {lookType = surfs[poke].lookType + 351}, -1) --alterado v1.6 doChangeSpeed(cid, getPlayerStorageValue(cid, 54844)) if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end elseif getPlayerStorageValue(cid, 17001) >= 1 then -- ride local item = getPlayerSlotItem(cid, 8) local poke = getItemAttribute(item.uid, "poke") if rides[poke] then doChangeSpeed(cid, getPlayerStorageValue(cid, 54844)) doRemoveCondition(cid, CONDITION_OUTFIT) doSetCreatureOutfit(cid, {lookType = rides[poke][1] + 351}, -1) if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end else setPlayerStorageValue(cid, 17001, -1) doRegainSpeed(cid) end local posicao2 = getTownTemplePosition(getPlayerTown(cid)) markFlyingPos(cid, posicao2) elseif getPlayerStorageValue(cid, 13008) >= 1 then -- dive if not isInArray({5405, 5406, 5407, 5408, 5409, 5410}, getTileInfo(getThingPos(cid)).itemid) then setPlayerStorageValue(cid, 13008, 0) doRegainSpeed(cid) doRemoveCondition(cid, CONDITION_OUTFIT) return true end if getPlayerSex(cid) == 1 then doSetCreatureOutfit(cid, {lookType = 1034, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1) else doSetCreatureOutfit(cid, {lookType = 1035, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1) end doChangeSpeed(cid, 800) elseif getPlayerStorageValue(cid, 5700) > 0 then --bike doChangeSpeed(cid, -getCreatureSpeed(cid)) doChangeSpeed(cid, getPlayerStorageValue(cid, 5700)) --alterado v1.8 if getPlayerSex(cid) == 1 then doSetCreatureOutfit(cid, {lookType = 1394}, -1) else doSetCreatureOutfit(cid, {lookType = 1393}, -1) end elseif getPlayerStorageValue(cid, 75846) >= 1 then --alterado v1.9 \/ doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false) setPlayerStorageValue(cid, 75846, -1) sendMsgToPlayer(cid, 20, "You have been moved to your town!") else doRegainSpeed(cid) end if getPlayerStorageValue(cid, 22545) >= 1 then setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false) setPlayerRecordWaves(cid) end if useKpdoDlls then doUpdateMoves(cid) doUpdatePokemonsBar(cid) onPokeHealthChange(cid) end doPlayerChangeModeIcon(cid) return true end Exp2.0.lua local combats = { --alterado v1.6 \/ [PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC}, [GRASSDAMAGE] = {cor = COLOR_GRASS}, [POISONEDDAMAGE] = {cor = COLOR_GRASS}, [FIREDAMAGE] = {cor = COLOR_FIRE2}, [BURNEDDAMAGE] = {cor = COLOR_BURN}, [WATERDAMAGE] = {cor = COLOR_WATER}, [ICEDAMAGE] = {cor = COLOR_ICE}, [NORMALDAMAGE] = {cor = COLOR_NORMAL}, [FLYDAMAGE] = {cor = COLOR_FLYING}, [GHOSTDAMAGE] = {cor = COLOR_GHOST}, [GROUNDDAMAGE] = {cor = COLOR_GROUND}, [ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC}, [ROCKDAMAGE] = {cor = COLOR_ROCK}, [BUGDAMAGE] = {cor = COLOR_BUG}, [FIGHTDAMAGE] = {cor = COLOR_FIGHTING}, [DRAGONDAMAGE] = {cor = COLOR_DRAGON}, [POISONDAMAGE] = {cor = COLOR_POISON}, [DARKDAMAGE] = {cor = COLOR_DARK}, [STEELDAMAGE] = {cor = COLOR_STEEL}, [MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC}, [DARK_EYEDAMAGE] = {cor = COLOR_GHOST}, [SEED_BOMBDAMAGE] = {cor = COLOR_GRASS}, [SACREDDAMAGE] = {cor = COLOR_FIRE2}, [MUDBOMBDAMAGE] = {cor = COLOR_GROUND} } --alterado v1.5 tabelas agora estao em lib/configuration.lua local function sendPlayerDmgMsg(cid, text) if not isCreature(cid) then return true end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text) end local races = { [4] = {cor = COLOR_FIRE2}, [6] = {cor = COLOR_WATER}, [7] = {cor = COLOR_NORMAL}, [8] = {cor = COLOR_FIRE2}, [9] = {cor = COLOR_FIGHTING}, [10] = {cor = COLOR_FLYING}, [11] = {cor = COLOR_GRASS}, [12] = {cor = COLOR_POISON}, [13] = {cor = COLOR_ELECTRIC}, [14] = {cor = COLOR_GROUND}, [15] = {cor = COLOR_PSYCHIC}, [16] = {cor = COLOR_ROCK}, [17] = {cor = COLOR_ICE}, [18] = {cor = COLOR_BUG}, [19] = {cor = COLOR_DRAGON}, [20] = {cor = COLOR_GHOST}, [21] = {cor = COLOR_STEEL}, [22] = {cor = COLOR_DARK}, [1] = {cor = 180}, [2] = {cor = 180}, [3] = {cor = 180}, [5] = {cor = 180}, } local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE} local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE} local ignored = {POISONEDDAMAGE, BURNEDDAMAGE} --alterado v1.6 local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE} function onStatsChange(cid, attacker, type, combat, value) if combat == FLYSYSTEMDAMAGE then return false end if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV if not isCreature(attacker) then --alterado v1.5 cid == attacker if not isInArray(fixdamages, combat) and combats[combat] then doSendAnimatedText(getThingPos(cid), value, combats[combat].cor) end return true end local damageCombat = combat -------------------------------------------------- --alterado v1.6 retirado os combats sleep_powder e poison_powder daki! -------------------------------------------------- if type == STATSCHANGE_HEALTHGAIN then if cid == attacker then return true end if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then return false end return true end -------------------------------------------------- if isMonster(cid) then local valor = value if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then valor = getOffense(attacker) * playerDamageReduction doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor) --alterado v1.6 dano nos npcs return false elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor) return false end end -------------------------------------------------- if isPlayer(attacker) then local valor = value if valor > getCreatureHealth(cid) then valor = getCreatureHealth(cid) end if combat == COMBAT_PHYSICALDAMAGE then return false end if combat == PHYSICALDAMAGE then doSendMagicEffect(getThingPos(cid), 3) doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor) end if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor) end if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then --doPlayerSendTextMessage(attacker, cid, 20, "Seu "..getPokeName(getCreatureSummons(attacker)[1]).." causou "..valor.." de dano no "..getSomeoneDescription(cid)..".") end return true end -------------------------------------------------- if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then --if ehMonstro(attacker) and getClosestFreeTile(getCreatureSummons(cid)[1]) >= 1 then --doSendAnimatedText(getThingPosWithDebug(attacker), "Hmpfg!", 215) --doMonsterSetTarget(attacker, getCreatureSummons(cid)[1]) --end return false end --if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then --if ehMonstro(attacker) and getClosestFreeTile(getCreatureSummons(cid)[1]) <= 0 then --doSendAnimatedText(getThingPosWithDebug(attacker), "Grrr!", 215) --doMonsterSetTarget(attacker, cid) --end --return true --end -------------------------------------------------- if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then if isSummon(attacker) or isPlayer(attacker) then if canAttackOther(cid, attacker) == "Cant" then return false end end local valor = 0 if combat == COMBAT_PHYSICALDAMAGE then valor = getOffense(attacker) else valor = getSpecialAttack(attacker) end valor = valor * playerDamageReduction valor = valor * math.random(83, 117) / 100 if valor >= getCreatureHealth(cid) then valor = getCreatureHealth(cid) end valor = math.floor(valor) if valor >= getCreatureHealth(cid) then if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then setPlayerStorageValue(cid, 6598754, -1) setPlayerStorageValue(cid, 6598755, -1) doRemoveCondition(cid, CONDITION_OUTFIT) doTeleportThing(cid, {x = 1001, y = 1026, z = 14}, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) return false --alterado v1.8 elseif getPlayerStorageValue(cid, 577869) >= 1 then setPlayerStorageValue(cid, 577869, 0) doTeleportThing(cid, {x = 1009, y = 1084, z = 14}, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) return false elseif getPlayerStorageValue(cid, 20000) >= 1 then setPlayerStorageValue(cid, 20000, 0) setPlayerStorageValue(cid,30,0) doTeleportThing(cid, {x = 1172, y = 1366, z = 7}, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) doPlayerSendTextMessage(cid, 20, "Você morreu no Saffari por Favor volte mais tarde!") return false elseif getPlayerStorageValue(cid, 20001) >= 1 then setPlayerStorageValue(cid,20001,0) doTeleportThing(cid, {x = 1371, y = 1240, z = 7}, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) doRemoveCondition(cid, CONDITION_OUTFIT) doPlayerSendTextMessage(cid, 20, "You are died in demon room, please come back!") return false end ------------------------------------------- --- if getPlayerStorageValue(cid, 18) >= 1 then setPlayerStorageValue(cid,18,0) doRemoveCondition(cid, CONDITION_OUTFIT) end ------------Saffari---------------------------------- if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then doRemoveCondition(cid, CONDITION_OUTFIT) setPlayerStorageValue(cid, 17000, 0) setPlayerStorageValue(cid, 17001, 0) setPlayerStorageValue(cid, 63215, -1) doChangeSpeed(cid, PlayerSpeed) local item = getPlayerSlotItem(cid, 8) local btype = getPokeballType(item.itemid) if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) end end end ------------Edited Golden Arena------------------ if getPlayerStorageValue(cid, 22545) == 1 then if getGlobalStorageValue(22550) == 1 then doPlayerSendTextMessage(cid, 20, "Você foi o último sobrevivente da Golden Arena! Tome sua recompensa!") doPlayerAddItem(cid, 2160, getPlayerStorageValue(cid, 22551)*30/4) doPlayerAddExperience(cid, 1000, getPlayerStorageValue(cid, 22551)*30) setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid)) --setPlayerRecordWaves(cid) endGoldenArena() return false --alterado v1.8 else setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1) setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false) doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*5) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid)) --setPlayerRecordWaves(cid) return true end end ---------------------------------- if getPlayerSex(cid) == 1 then local corpse = doCreateItem(3058, 1, getThingPos(cid)) doDecayItem(corpse) doItemSetAttribute(corpse, "name", "dead human (Vol:8). You recognize ".. getCreatureName(cid) ..". He was killed by a ".. getCreatureName(attacker) .."") elseif getPlayerSex(cid) == 0 then local corpse = doCreateItem(3065, 1, getThingPos(cid)) doDecayItem(corpse) doItemSetAttribute(corpse, "name", "dead human (Vol:8). You recognize ".. getCreatureName(cid) ..". She was killed by a ".. getCreatureName(attacker) .."") end end doCreatureAddHealth(cid, -valor, 3, 180) if not isPlayer(cid) then addEvent(sendPlayerDmgMsg, 5, cid, "Você perdeu "..valor.." em pontos de vida por um attack de "..getSomeoneDescription(attacker)..".") end return false end -------------------------------------------------- --if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then -- if isPlayer(cid) then -- return false -- end -- if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then -- return false -- end --end --------------------------------------------------- --if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then -- if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then -- return false -- end --end -------------------------------------------------- if ehMonstro(cid) and ehMonstro(attacker) then return false --edited monstro nao atacar monstro end -------------------------------------------------- --------------------REFLECT----------------------- if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then doSendMagicEffect(getThingPosWithDebug(cid), 135) doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS) addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102)) if getCreatureName(cid) == "Wobbuffet" then doRemoveCondition(cid, CONDITION_OUTFIT) end setPlayerStorageValue(cid, 21099, -1) --alterado v1.6 setPlayerStorageValue(cid, 21100, 1) setPlayerStorageValue(cid, 21101, attacker) setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f) setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType) return false end end ------------------------------------------------- local multiplier = 1 if isCreature(cid) then poketype1 = pokes[getCreatureName(cid)].type --alterado v1.6 poketype2 = pokes[getCreatureName(cid)].type2 end if not poketype1 or not poketype2 then return false end --alterado v1.6 if getCreatureCondition(cid, CONDITION_INVISIBLE) then return false end if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then if isInArray(effectiveness[damageCombat].super, poketype1) then multiplier = multiplier + 0.5 end if isInArray(effectiveness[damageCombat].super, poketype2) then multiplier = multiplier + 0.5 end if isInArray(effectiveness[damageCombat].weak, poketype1) then --Edited effetivenes = pxg... ;p multiplier = multiplier - 0.25 end if isInArray(effectiveness[damageCombat].weak, poketype2) then multiplier = multiplier - 0.25 end if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v1.5 multiplier = 0.5 end --alterado v1.6 end -- X-Attack -- if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then local TierArray = {8, 9, 10, 11, 12, 13, 14} local Tiers = { [8] = {bonus = AtkBonus1}, [9] = {bonus = AtkBonus2}, [10] = {bonus = AtkBonus3}, [11] = {bonus = AtkBonus4}, [12] = {bonus = AtkBonus5}, [13] = {bonus = AtkBonus6}, [14] = {bonus = AtkBonus7}, } local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8) local Tier = getItemAttribute(ball.uid, "heldx") local bonusatk = {} if isInArray(TierArray, getItemAttribute(ball.uid, "heldx")) then bonusatk = Tiers[Tier].bonus else bonusatk = 1 end multiplier = multiplier * bonusatk end if isSummon(cid) and isPlayer(getCreatureMaster(cid))then local TierEle = { [78] = {chance = Elemen1}, [79] = {chance = Elemen2}, [80] = {chance = Elemen3}, [81] = {chance = Elemen4}, [82] = {chance = Elemen5}, [83] = {chance = Elemen6}, [84] = {chance = Elemen7}, } local Tier = getItemAttribute(getPlayerSlotItem(getCreatureMaster(cid), 8).uid, "heldx") if Tier and Tier > 77 and Tier < 85 and getPlayerStorageValue(cid, 22666) ~= 5 then if math.random(1,100) <= TierEle[Tier].chance then docastspell(cid, "Elemental", -1000, -5000) setPlayerStorageValue(cid, 22666, 5) addEvent(function() setPlayerStorageValue(cid, 22666, 0) end, 1 * 1800) end end end -- X-Attack -- elseif combat == COMBAT_PHYSICALDAMAGE then if isGhostPokemon(cid) then --alterado v1.3 if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --passiva Foresight!! doSendMagicEffect(getThingPos(cid), 3) return false end end local cd = getPlayerStorageValue(attacker, conds["Miss"]) local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) if cd >= 0 or cd2 >= 0 or cd3 >= 0 then if math.random(1, 100) > 50 then --Edited miss system -- 50% chance de da miss no atk fisico doSendMagicEffect(getThingPos(cid), 211) doSendAnimatedText(getThingPos(attacker), "MISS", 215) --alterado v1.5 return false end end end -------------------------------------------------- local valor = value if multiplier == 1.5 and poketype2 == "no type" then multiplier = 2 --alterado v1.6 elseif multiplier == 1.5 and poketype2 ~= "no type" then multiplier = 1.75 elseif multiplier == 1.25 then --edited effetivines = pxg multiplier = 1 end -------------------------------------------------- if isSummon(cid) and isSummon(attacker) then if getCreatureMaster(cid) == getCreatureMaster(attacker) then return false end if canAttackOther(cid, attacker) == "Cant" then return false end end valor = valor * multiplier if isSummon(attacker) then valor = valor * getHappinessRate(attacker) else valor = valor * summonReduction end valor = math.floor(valor) if combat == COMBAT_PHYSICALDAMAGE then block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) valor = getOffense(attacker) * block if isInArray(specialabilities["counter"], getCreatureName(cid)) then if math.random(1, 100) <= 10 then doCreatureAddHealth(attacker, -valor, 3, 180) valor = 0 doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215) end end -- Return -- if isSummon(cid) and isPlayer(getCreatureMaster(cid)) then local returnbonus = {} local ball = getPlayerSlotItem(getCreatureMaster(cid), 8) local Tiers = { [15] = {bonus = DmgReturn1}, [16] = {bonus = DmgReturn2}, [17] = {bonus = DmgReturn3}, [18] = {bonus = DmgReturn4}, [19] = {bonus = DmgReturn5}, [20] = {bonus = DmgReturn6}, [21] = {bonus = DmgReturn7}, } local Tier = getItemAttribute(ball.uid, "heldx") if Tier and Tier > 14 and Tier < 22 then returnbonus = math.floor((valor * Tiers[Tier].bonus)) elseif not isInArray(Tiers, Tier) then returnbonus = 0 end doCreatureAddHealth(attacker, -returnbonus) end -- Return -- else -- Return -- if isSummon(cid) and isPlayer(getCreatureMaster(cid)) then local returnbonus = {} local ball = getPlayerSlotItem(getCreatureMaster(cid), 8) local Tiers = { [15] = {bonus = DmgReturn1}, [16] = {bonus = DmgReturn2}, [17] = {bonus = DmgReturn3}, [18] = {bonus = DmgReturn4}, [19] = {bonus = DmgReturn5}, [20] = {bonus = DmgReturn6}, [21] = {bonus = DmgReturn7}, } local Tier = getItemAttribute(ball.uid, "heldx") if Tier and Tier > 14 and Tier < 22 then returnbonus = math.floor((valor * Tiers[Tier].bonus)) elseif not isInArray(Tiers, Tier) then returnbonus = 0 end doCreatureAddHealth(attacker, -returnbonus) end -- Return -- -- Critical -- if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then local Tiers = { [85] = {chance = Critical1}, [86] = {chance = Critical2}, [87] = {chance = Critical3}, [88] = {chance = Critical4}, [89] = {chance = Critical5}, [90] = {chance = Critical6}, [91] = {chance = Critical7}, } local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8) local Tier = getItemAttribute(ball.uid, "heldx") if Tier and Tier > 84 and Tier < 92 then if math.random(1,100) <= Tiers[Tier].chance then valor = valor * 2 doSendAnimatedText(getThingPos(cid), "STK "..(valor * 0.25), 115) end end end -- Critical -- valor = valor / getDefense(cid) end -------------------------Edited CLAN SYSTEM----------------------------------- if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk") --alterado v1.3 elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2)) end ----------------------------------------------------------------------- ---------------------- FEAR / ROAR ------------------------------------ if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then --alterado!! return true end -------------------------------------------------------------------------- if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v1.6 valor = valor * 0 --alterado v1.5 end end end if damageCombat == GROUNDDAMAGE then if isInArray(specialabilities["levitate"], getCreatureName(cid)) then valor = 0 --alterado v1.5 end end ----------------------------------------------------------------------------- local p = getThingPos(cid) if p.x == 1 and p.y == 1 and p.z == 10 then return false end if getPlayerStorageValue(cid, 9658783) == 1 then return false --imune end ----------------------------------------------------------------------------- local config = { sturdy = { --Pokémons que possuem a habilidade Sturdy. Configuração: ["nome_do_pokemon"] = lookType, ["Aggron"] = 1685, ["Mega Aggron"] = 1798, }, cd = 30, --Cooldown da habilidade. duration = 8, --Duração, em segundos, do Sturdy. storage = 8402, } if getPlayerStorageValue(cid, config.storage) > -1 then return false end local hp = getCreatureHealth(cid) - valor if not isPlayer(cid) and hp <= 1 and config.sturdy[getCreatureName(cid)] then local b = true if isSummon(cid) then local ball = getPlayerSlotItem(getCreatureMaster(cid), 8) if ball and getCD(ball.uid, "sturdy") > 0 then b = false end end if b then if hp < 1 then doCreatureAddHealth(cid, hp < 0 and (hp * -1) + 1 or 1) end setPlayerStorageValue(cid, config.storage, 1) if isSummon(cid) then local ball = getPlayerSlotItem(getCreatureMaster(cid), 8) if ball then setCD(ball.uid, "sturdy", config.duration + config.cd) end end doSetCreatureOutfit(cid, {lookType = config.sturdy[getCreatureName(cid)]}, config.duration * 1000) addEvent(function() if isCreature(cid) and getPlayerStorageValue(cid, config.storage) > -1 then setPlayerStorageValue(cid, config.storage, -1) doCreatureAddHealth(cid, -getCreatureHealth(cid)) end end, config.duration * 1000) end end if valor >= getCreatureHealth(cid) then if isInArray(cannotKill, combat) and isPlayer(cid) then valor = getCreatureHealth(cid) - 1 else valor = getCreatureHealth(cid) end end ------------------ SKILLs Q CURAM O ATTACKER --------------------------------- local function doHeal(cid, amount) if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid)) end if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then --alterado v1.6 doCreatureAddHealth(cid, amount) doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) end end if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then if getPlayerStorageValue(attacker, 95487) >= 1 then doHeal(attacker, valor) setPlayerStorageValue(attacker, 95487, -1) --alterado v1.6 end elseif damageCombat == SEED_BOMBDAMAGE then doHeal(attacker, valor) end -------------------------------------------- ----------SACRED FIRE----------------------- if combat == SACREDDAMAGE and not ehNPC(cid) then --alterado v1.6 local ret = {} ret.id = cid ret.cd = 9 ret.check = getPlayerStorageValue(cid, conds["Silence"]) ret.eff = 39 ret.cond = "Silence" doCondition2(ret) end --------------------------------------------- --------------Passiva Lifesteal Clobat------------ if combat == COMBAT_PHYSICALDAMAGE then if getCreatureName(attacker) == "Crobat" then --alterado v1.4 doCreatureAddHealth(attacker, math.floor(valor)) doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30) end end -------------------------------------------- --- X-Agility/X-Strafe/X-Rage/X-Harden --- if combat == COMBAT_PHYSICALDAMAGE then local TierAgi = { [43] = {chance = Agility1}, [44] = {chance = Agility2}, [45] = {chance = Agility3}, [46] = {chance = Agility4}, [47] = {chance = Agility5}, [48] = {chance = Agility6}, [49] = {chance = Agility7}, } local TierStra = { [50] = {chance = Strafe1}, [51] = {chance = Strafe2}, [52] = {chance = Strafe3}, [53] = {chance = Strafe4}, [54] = {chance = Strafe5}, [55] = {chance = Strafe6}, [56] = {chance = Strafe7}, } local TierRage = { [57] = {chance = Rage1}, [58] = {chance = Rage2}, [59] = {chance = Rage3}, [60] = {chance = Rage4}, [61] = {chance = Rage5}, [62] = {chance = Rage6}, [63] = {chance = Rage7}, } if isPlayer(getCreatureMaster(attacker)) and isSummon(attacker) then local Tier = getItemAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, "heldx") if Tier and Tier > 42 and Tier < 50 and getPlayerStorageValue(attacker, 22666) ~= 1 then if math.random(1,100) <= TierAgi[Tier].chance then docastspell(attacker, "Agility") setPlayerStorageValue(attacker, 22666, 1) addEvent(function() setPlayerStorageValue(attacker, 22666, 0) end, 15 * 1000) end elseif Tier and Tier > 49 and Tier < 57 and getPlayerStorageValue(attacker, 22666) ~= 2 then if math.random(1,100) <= TierStra[Tier].chance then docastspell(attacker, "Strafe") setPlayerStorageValue(attacker, 22666, 2) addEvent(function() setPlayerStorageValue(attacker, 22666, 0) end, 15 * 1000) end elseif Tier and Tier > 56 and Tier < 64 and getPlayerStorageValue(attacker, 22666) ~= 3 then if math.random(1,100) <= TierRage[Tier].chance then docastspell(attacker, "Rage") setPlayerStorageValue(attacker, 22666, 3) addEvent(function() setPlayerStorageValue(attacker, 22666, 0) end, 15 * 1000) end end end if isPlayer(getCreatureMaster(cid)) and isSummon(cid) then local TierHarden = { [64] = {chance = Harden1}, [65] = {chance = Harden2}, [66] = {chance = Harden3}, [67] = {chance = Harden4}, [68] = {chance = Harden5}, [69] = {chance = Harden6}, [70] = {chance = Harden7}, } local TierEle = { [78] = {chance = Elemen1}, [79] = {chance = Elemen2}, [80] = {chance = Elemen3}, [81] = {chance = Elemen4}, [82] = {chance = Elemen5}, [83] = {chance = Elemen6}, [84] = {chance = Elemen7}, } local Tier = getItemAttribute(getPlayerSlotItem(getCreatureMaster(cid), 8).uid, "heldx") if Tier and Tier > 63 and Tier < 71 and getPlayerStorageValue(cid, 22666) ~= 4 then if math.random(1,100) <= TierHarden[Tier].chance then docastspell(cid, "Harden") setPlayerStorageValue(cid, 22666, 4) addEvent(function() setPlayerStorageValue(cid, 22666, 0) end, 8 * 1000) end end end end --- X-Agility/Strafe/Rage/Harden --- if Tier and Tier > 77 and Tier < 85 and getPlayerStorageValue(cid, 22666) ~= 5 then if math.random(1,100) <= TierEle[Tier].chance then docastspell(cid, "Elemental", -1000, -5000) setPlayerStorageValue(cid, 22666, 5) addEvent(function() setPlayerStorageValue(cid, 22666, 0) end, 1 * 1800) end end --------------Passiva Lifesteal Clobat------------ if combat == COMBAT_PHYSICALDAMAGE then if getCreatureName(attacker) == "Golbat" then --alterado v1.4 doCreatureAddHealth(attacker, math.floor(valor)) doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30) end end -------------------------------------------- --------------Passiva Lifesteal Clobat------------ if combat == COMBAT_PHYSICALDAMAGE then if getCreatureName(attacker) == "Zubat" then --alterado v1.4 doCreatureAddHealth(attacker, math.floor(valor)) doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30) end end -------------------------------------------- --------------Passiva Lifesteal Clobat------------ if combat == COMBAT_PHYSICALDAMAGE then if getCreatureName(attacker) == "Shiny Crobat" then --alterado v1.4 doCreatureAddHealth(attacker, math.floor(valor)) doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30) end end -------------------------------------------- --------------Passiva Lifesteal Clobat------------ if combat == COMBAT_PHYSICALDAMAGE then if getCreatureName(attacker) == "Shiny Golbat" then --alterado v1.4 doCreatureAddHealth(attacker, math.floor(valor)) doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30) end end -------------------------------------------- --------------Passiva Lifesteal Clobat------------ if combat == COMBAT_PHYSICALDAMAGE then if getCreatureName(attacker) == "Shiny Zubat" then --alterado v1.4 doCreatureAddHealth(attacker, math.floor(valor)) doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30) end end -------------------------------------------- valor = math.abs(valor) --alterado v1.9 if isSummon(cid) and valor >= getCreatureHealth(cid) then onPokeHealthChange(getCreatureMaster(cid), true) elseif isSummon(cid) then onPokeHealthChange(getCreatureMaster(cid)) end if isSummon(attacker) then if combat == COMBAT_PHYSICALDAMAGE then doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255) addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v1.6 else doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255) end else if combat ~= COMBAT_PHYSICALDAMAGE then doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor) else doCreatureAddHealth(cid, -math.abs(valor), 3, races[getMonsterInfo(getCreatureName(cid)).race].cor) addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v1.6 end if isSummon(cid) and valor ~= 0 then --addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Seu "..getCreatureName(cid).." perdeu "..valor.." de vida pelo attack do "..getSomeoneDescription(attacker)..".") end end if damageCombat == FIREDAMAGE and not isBurning(cid) then -- Helfire -- local hellfire = {} if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8) local TierArray = {22, 23, 24, 25, 26, 27, 28} local Tiers = { [22] = {bonus = HellBonus1}, [23] = {bonus = HellBonus2}, [24] = {bonus = HellBonus3}, [25] = {bonus = HellBonus4}, [26] = {bonus = HellBonus5}, [27] = {bonus = HellBonus6}, [28] = {bonus = HellBonus7}, } local Tier = getItemAttribute(ball.uid, "heldx") if Tier and Tier > 21 and Tier < 29 then hellfire = Tiers[Tier].bonus else hellfire = 1 end end -- Hellfire -- local ret = {} ret.id = cid ret.cd = math.random(5, 12) ret.check = getPlayerStorageValue(cid, conds["Burn"]) ret.damage = isSummon(attacker) and (getMasterLevel(attacker)+getPokemonBoost(attacker)) * hellfire or getPokemonLevel(attacker) ret.cond = "Burn" doCondition2(ret) elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then -- Poison -- local xpoison = {} if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8) local TierArray = {29, 30, 31, 32, 33, 34, 35} local Tiers = { [29] = {bonus = PoisonBonus1}, [30] = {bonus = PoisonBonus2}, [31] = {bonus = PoisonBonus3}, [32] = {bonus = PoisonBonus4}, [33] = {bonus = PoisonBonus5}, [34] = {bonus = PoisonBonus6}, [35] = {bonus = PoisonBonus7}, } local Tier = getItemAttribute(ball.uid, "heldx") if Tier and Tier > 28 and Tier < 36 then xpoison = Tiers[Tier].bonus elseif not isInArray(TierArray, getItemAttribute(ball.uid, "heldx")) then xpoison = 1 end end -- Poison -- local ret = {} ret.id = cid ret.cd = math.random(6, 15) ret.check = getPlayerStorageValue(cid, conds["Poison"]) local lvl = isSummon(attacker) and (getMasterLevel(attacker)) * xpoison or getPokemonLevel(attacker) ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2) ret.cond = "Poison" doCondition2(ret) end --[[---------------CD BAR----------------------- if isSummon(cid) then doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread") end ]] ------------------------------------POTIONS------------------------------------------- if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then if getPlayerStorageValue(cid, 173) >= 1 then if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then setPlayerStorageValue(cid, 173, -1) --alterado v1.6 doSendAnimatedText(getThingPos(cid), "LOST HEAL", 144) end end end ----------------------------------------PASSIVAS------------------------------------- --alterado v1.6 \/ todas as passivas agora estao em lib/pokemon moves.lua -------------------------------------------Counter Helix------------------------------------ if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then docastspell(cid, "Counter Helix") end -------------------------------------------Lava-Counter---------------------------- if passivesChances["Lava"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Lava"][getCreatureName(cid)] then docastspell(cid, "Lava-Counter") end -------------------------------------------Shock-Counter---------------------------- if passivesChances["Shock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Shock"][getCreatureName(cid)] then docastspell(cid, "Shock-Counter") end -------------------------------------------Bone Spin---------------------------- if passivesChances["Bone"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Bone"][getCreatureName(cid)] then docastspell(cid, "Bone-Spin") end ---------------------------------------Stunning Confusion----------------------------------------- if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then docastspell(cid, "Stunning Confusion") end --------------------------------------Electric Charge--------------------------------------------- if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then docastspell(cid, "Electric Charge", 0, 0) end -------------------------------------Melody------------------------------------ if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then docastspell(cid, "Melody") end ------------------------------------- Dragon Fury / Fury --------------------------------------- if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then docastspell(cid, "Dragon Fury", 0, 0) end ------------------------------------- Mega Drain --------------------------------------- if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then docastspell(cid, "Mega Drain") end ------------------------------------- Spores Reaction --------------------------------------- if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then docastspell(cid, "Spores Reaction") end ------------------------------------ Amnesia ---------------------------------------- if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then docastspell(cid, "Amnesia", 0, 0) end ----------------------------------- Zen Mind ----------------------------------------- if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then docastspell(cid, "Zen Mind", 0, 0) end ---------------------------------- Mirror Coat --------------------------------------- if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 80) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then docastspell(cid, "Mirror Coat", 0, 0) end --------------------------------- Illusion ----------------------------------------- return false end Pokeexp.lua local function playerAddExp(cid, exp) local Tiers = { [71] = {bonus = Exp1}, [72] = {bonus = Exp2}, [73] = {bonus = Exp3}, [74] = {bonus = Exp4}, [75] = {bonus = Exp5}, [76] = {bonus = Exp6}, [77] = {bonus = Exp7}, } local ball = getPlayerSlotItem(cid, 8) local Tier = getItemAttribute(ball.uid, "heldx") if Tier and Tier > 70 and Tier < 78 then doPlayerAddExp(cid, math.floor(exp * Tiers[Tier].bonus)) doSendAnimatedText(getThingPos(cid), exp * Tiers[Tier].bonus, 215) else doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), exp, 215) end end function onDeath(cid, corpse, deathList) --if not isCreature(cid) then return true end if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v1.8 -------------Edited Golden Arena------------------------- --alterado v1.7 \/\/ if getPlayerStorageValue(cid, 22546) == 1 then setGlobalStorageValue(22548, getGlobalStorageValue(22548)-1) if corpse.itemid ~= 0 then doItemSetAttribute(corpse.uid, "golden", 1) end --alterado v1.8 end if getPlayerStorageValue(cid, 22546) == 1 and getGlobalStorageValue(22548) == 0 then local wave = getGlobalStorageValue(22547) for _, sid in ipairs(getPlayersOnline()) do if isPlayer(sid) and getPlayerStorageValue(sid, 22545) == 1 then if getGlobalStorageValue(22547) < #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") doPlayerSendTextMessage(sid, 28, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") addEvent(creaturesInGolden, 100, GoldenUpper, GoldenLower, false, true, true) addEvent(doWave, timeToWaves*1000) elseif getGlobalStorageValue(22547) == #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Você foi o último sobrevivente da Golden arena tome sua recompensa!") doPlayerAddItem(sid, 2152, getPlayerStorageValue(sid, 22551)*2) --premio setPlayerStorageValue(sid, 22545, -1) doTeleportThing(sid, getClosestFreeTile(sid, posBackGolden), false) setPlayerRecordWaves(sid) end end end if getGlobalStorageValue(22547) == #wavesGolden+1 then endGoldenArena() end end --------------------------------------------------- /\/\ local givenexp = getWildPokemonExp(cid) ---local killer = getItemAttribute(corpse.uid, "corpseowner") if givenexp > 0 then for a = 1, #deathList do local pk = deathList[a] --- local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false) if isCreature(pk) then local expTotal = math.floor(givenexp * getDamageMapPercent(pk, cid)) local party = getPartyMembers(pk) if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then expTotal = math.floor(expTotal/#party) --alterado v1.6.1 for i = 1, #party do if isInArray(list, party) then if getPlayerLevel(pk) <= 50 then playerAddExp(party, expTotal * 200) elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then playerAddExp(party, expTotal * 130) elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then playerAddExp(party, expTotal * 80) elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then playerAddExp(party, expTotal * 40) elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then playerAddExp(party, expTotal * 20) elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then playerAddExp(party, expTotal * 10) elseif getPlayerLevel(pk) >= 351 then playerAddExp(party, expTotal * 5) end end end elseif not isInParty(pk) then if getPlayerLevel(pk) <= 50 then playerAddExp(pk, math.floor(200 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then playerAddExp(pk, math.floor(130 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then playerAddExp(pk, math.floor(80 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then playerAddExp(pk, math.floor(40 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then playerAddExp(pk, math.floor(20 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then playerAddExp(pk, math.floor(10 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 351 then playerAddExp(pk, math.floor(5 * givenexp * getDamageMapPercent(pk, cid))) return true end end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end if corpse.itemid ~= 0 then --alterado v1.8 doItemSetAttribute(corpse.uid, "level", getPokemonLevel(cid)) doItemSetAttribute(corpse.uid, "gender", getPokemonGender(cid)) end return true end Iconsys.lua function doPlayerChangeModeIcon(cid) if getPlayerStorageValue(cid, 8955) >= 1 then local x = icons[getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")] local y = icons[getItemAttribute(getPlayerSlotItem(cid, 3).uid, "poke")] if x and getPlayerSlotItem(cid, 8).itemid == 11826 then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11828 then -- Pokeball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11827 then -- Pokeball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11829 then -- Ultraball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11831 then -- Ultraball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11830 then -- Ultraball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11835 then -- Superball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11837 then -- Superball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11836 then -- Superball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11832 then -- Greatball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11834 then -- Greatball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11833 then -- Greatball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 10975 then -- Saffariball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 10977 then -- Saffariball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 10976 then -- Saffariball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12826 then -- Darkball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12828 then -- Darkball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12827 then -- Darkball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11740 then -- Shiny Greatball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11742 then -- Shiny Greatball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11741 then -- Shiny Greatball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11743 then -- Shiny Super doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11745 then -- Shiny Super Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11744 then -- Shiny Superball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11746 then -- Shiny Ultra doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11748 then -- Shiny Ultra Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11747 then -- Shiny Ultraball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11737 then -- Shiny Poke doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11739 then -- Shiny Poke Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11738 then -- Shiny Pokeball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12621 then -- Shiny Saffari doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12623 then -- Shiny Saffari Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12622 then -- Shiny Saffariball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12829 then -- Shiny Dark doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12831 then -- Shiny Dark Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12830 then -- Shiny Darkball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") end local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK) local balls = getItemsInContainerById(bp.uid, 11826) ------ Pokeball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11828) --- Pokeball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end -------------------------------- local balls = getItemsInContainerById(bp.uid, 11829) ------ Ultraball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11831) --- Ultraball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end ------------------------------ local balls = getItemsInContainerById(bp.uid, 11835) ------ Superball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11837) --- Superball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end ----------------------------- local balls = getItemsInContainerById(bp.uid, 11834) ------ Greatball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(balll, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11832) --- Greatball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end ----------------------------- local balls = getItemsInContainerById(bp.uid, 10975) ------ Saffariball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(balll, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 10977) --- Saffariball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end ----------------------------- local balls = getItemsInContainerById(bp.uid, 12826) ------ Darkball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(balll, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 12828) --- Darkball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end ----------------------------------- local balls = getItemsInContainerById(bp.uid, 11740) ------ Shiny Great if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11742) ------ Shiny Greatball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11746) ------ Shiny Ultraball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11748) ------ Shiny Ultraball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end --------------------------------------------------- local balls = getItemsInContainerById(bp.uid, 11737) -- Shiny Pokeball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11739) -- Shiny Pokeball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] --doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end --------------------------------------------------- local balls = getItemsInContainerById(bp.uid, 11740) -- Shiny Greatball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11742) -- Shiny Greatball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end --------------------------------------------------- local balls = getItemsInContainerById(bp.uid, 11743) -- Shiny Superball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11745) -- Shiny Super if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end --------------------------------------------------- local balls = getItemsInContainerById(bp.uid, 12621) -- Shiny Saffariball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 12623) -- Shiny Saffari if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end --------------------------------------------------- local balls = getItemsInContainerById(bp.uid, 12829) -- Shiny Darkball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 12831) -- Shiny Dark if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end else local pokeball = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "ball") local mortano = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "morta") local y = icons[getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")] if pokeball == "normal" and mortano == "no" then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11826) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "normal" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11828) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11829) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11831) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11835) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11837) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11832) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11834) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- saffariball doTransformItem(getPlayerSlotItem(cid, 8).uid, 10975) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 10977) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- darkball doTransformItem(getPlayerSlotItem(cid, 8).uid, 12826) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 12828) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- saffariball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11737) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11739) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11746) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11748) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Shiny super doTransformItem(getPlayerSlotItem(cid, 8).uid, 11743) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11745) --- Shiny superr doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Shiny great doTransformItem(getPlayerSlotItem(cid, 8).uid, 11740) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11742) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Shiny saffari doTransformItem(getPlayerSlotItem(cid, 8).uid, 12621) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 12623) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Shiny dark doTransformItem(getPlayerSlotItem(cid, 8).uid, 12829) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 12831) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") end local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK) x = { } for a = 1, #x do local balls = getItemsInContainerById(bp.uid, x[a]) for _, ball in pairs (balls) do local pokeball = getItemAttribute(ball, "ball") local mortano = getItemAttribute(ball, "morta") if getItemAttribute(ball, "ball") == "Icone" and getItemAttribute(ball, "morta") == "no" then -- Ultra ball doTransformItem(ball, 11829) doItemSetAttribute(ball, "Icone", "no") elseif getItemAttribute(ball, "ball") == "Icone" and getItemAttribute(ball, "morta") == "yes" then -- Ultra ball morta doTransformItem(ball, 11831) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11826) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11828) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11835) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11837) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11832) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11834) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 10975) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 10977) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 12826) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 12828) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11737) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11739) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11740) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11742) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11743) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11745) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11746) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11748) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 12621) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 12623) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 12829) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 12831) doItemSetAttribute(ball, "Icone", "no") end end end end end
  11. 12/02/2017 16:51:20] [Error - CreatureScript Interface] [12/02/2017 16:51:20] data/creaturescripts/scripts/pokeexp.lua:onDeath [12/02/2017 16:51:20] Description: [12/02/2017 16:51:20] (luaGetItemAttribute) Item not found [12/02/2017 16:51:32] Sann has logged out. [12/02/2017 16:51:38] [Error - CreatureScript Interface] [12/02/2017 16:51:38] In a timer event called from: [12/02/2017 16:51:38] data/creaturescripts/scripts/exp2.0.lua:onStatsChange [12/02/2017 16:51:38] Description: [12/02/2017 16:51:39] data/lib/pokemon moves.lua:5508: attempt to index local 'outfitt' (a nil value) [12/02/2017 16:51:39] stack traceback: [12/02/2017 16:51:39] data/lib/pokemon moves.lua:5508: in function <data/lib/pokemon moves.lua:78> Meu servidor ta dando esse erro ai queria poder arrumar ele [12/02/2017 17:02:40] [Error - CreatureScript Interface] [12/02/2017 17:02:40] In a timer event called from: [12/02/2017 17:02:40] data/creaturescripts/scripts/aloot.lua:onKill [12/02/2017 17:02:40] Description: [12/02/2017 17:02:40] data/lib/050-function.lua:239: attempt to index a boolean value [12/02/2017 17:02:40] stack traceback: [12/02/2017 17:02:40] data/lib/050-function.lua:239: in function 'getItemName' [12/02/2017 17:02:41] data/creaturescripts/scripts/aloot.lua:51: in function <data/creaturescripts/scripts/aloot.lua:6> Esse tbm [12/02/2017 18:14:23] [Error - CreatureScript Interface] [12/02/2017 18:14:24] data/creaturescripts/scripts/login.lua:onLogin [12/02/2017 18:14:24] Description: [12/02/2017 18:14:24] data/lib/IconSys.lua:245: attempt to index local 'x' (a nil value) [12/02/2017 18:14:24] stack traceback: [12/02/2017 18:14:24] data/lib/IconSys.lua:245: in function 'doPlayerChangeModeIcon' [12/02/2017 18:14:24] data/creaturescripts/scripts/login.lua:229: in function <data/creaturescripts/scripts/login.lua:7> [12/02/2017 18:14:24] Ryeaktwo has logged out. ninguen ta logando mais fiz merda
  12. Então queria um item que eu possar usar que fosse teleportado para uma cordenada x,y,z que pode-se ficar por um certo tempo la tipo 1 ou 2 dias. e depois fosse teleportado de volta para o templo mesmo of-line.
  13. DboHere postou uma resposta no tópico em Suporte Tibia OTServer
    Up!
  14. Fez Atoa não tenho ctz que muitas pessoa vao usar
  15. DboHere postou uma resposta no tópico em Suporte OTServer Derivados
    Meu Item Editor ta dando esse erro alguem poderia me ajudar arrumar ?
  16. Muito foda o servidor Vlw Quando for fazer V4 coloca varis quest espalhada pelo mapa não coloca teleport no cp pra ir pra ela que fica zuadinho Qual Rme vc usou para editar mapa pode me passar ? Arruma Xp do servidor aumenta ela E coloca cath dos lendarios não muito dificil tbm nao muito facil coloca arceus e mais lendas

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